202 research outputs found

    From FPGA to ASIC: A RISC-V processor experience

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    This work document a correct design flow using these tools in the Lagarto RISC- V Processor and the RTL design considerations that must be taken into account, to move from a design for FPGA to design for ASIC

    An integrated hardware/software design methodology for signal processing systems

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    This paper presents a new methodology for design and implementation of signal processing systems on system-on-chip (SoC) platforms. The methodology is centered on the use of lightweight application programming interfaces for applying principles of dataflow design at different layers of abstraction. The development processes integrated in our approach are software implementation, hardware implementation, hardware-software co-design, and optimized application mapping. The proposed methodology facilitates development and integration of signal processing hardware and software modules that involve heterogeneous programming languages and platforms. As a demonstration of the proposed design framework, we present a dataflow-based deep neural network (DNN) implementation for vehicle classification that is streamlined for real-time operation on embedded SoC devices. Using the proposed methodology, we apply and integrate a variety of dataflow graph optimizations that are important for efficient mapping of the DNN system into a resource constrained implementation that involves cooperating multicore CPUs and field-programmable gate array subsystems. Through experiments, we demonstrate the flexibility and effectiveness with which different design transformations can be applied and integrated across multiple scales of the targeted computing system

    Performance and area evaluations of processor-based benchmarks on FPGA devices

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    The computing system on SoCs is being long-term research since the FPGA technology has emerged due to its personality of re-programmable fabric, reconfigurable computing, and fast development time to market. During the last decade, uni-processor in a SoC is no longer to deal with the high growing market for complex applications such as Mobile Phones audio and video encoding, image and network processing. Due to the number of transistors on a silicon wafer is increasing, the recent FPGAs or embedded systems are advancing toward multi-processor-based design to meet tremendous performance and benefit this kind of systems are possible. Therefore, is an upcoming age of the MPSoC. In addition, most of the embedded processors are soft-cores, because they are flexible and reconfigurable for specific software functions and easy to build homogenous multi-processor systems for parallel programming. Moreover, behavioural synthesis tools are becoming a lot more powerful and enable to create datapath of logic units from high-level algorithms such as C to HDL and available for partitioning a HW/SW concurrent methodology. A range of embedded processors is able to implement on a FPGA-based prototyping to integrate the CPUs on a programmable device. This research is, firstly represent different types of computer architectures in modern embedded processors that are followed in different type of software applications (eg. Multi-threading Operations or Complex Functions) on FPGA-based SoCs; and secondly investigate their capability by executing a wide-range of multimedia software codes (Integer-algometric only) in different models of the processor-systems (uni-processor or multi-processor or Co-design), and finally compare those results in terms of the benchmarks and resource utilizations within FPGAs. All the examined programs were written in standard C and executed in a variety numbers of soft-core processors or hardware units to obtain the execution times. However, the number of processors and their customizable configuration or hardware datapath being generated are limited by a target FPGA resource, and designers need to understand the FPGA-based tradeoffs that have been considered - Speed versus Area. For this experimental purpose, I defined benchmarks into DLP / HLS catalogues, which are "data" and "function" intensive respectively. The programs of DLP will be executed in LEON3 MP and LE1 CMP multi-processor systems and the programs of HLS in the LegUp Co-design system on target FPGAs. In preliminary, the performance of the soft-core processors will be examined by executing all the benchmarks. The whole story of this thesis work centres on the issue of the execute times or the speed-up and area breakdown on FPGA devices in terms of different programs

    Design of a Mips Instruction Set Simulator for Multicore Processor Research in Systemc

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    The main focus of this thesis is to design a MIPS Instruction Set Simulator (ISS) for multicore computer architecture research. This MIPS ISS is tested thoroughly for each instruction and by long test benches. Usual ISS works in a purely functional way unlike real hardware, this ISS is designed at a level more abstract than RTL but closer to real processor which will be easy to interface with other cores, caches and micro-architectural parts.School of Electrical & Computer Engineerin

    Portable Waveform Development for Software Defined Radios

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    This work focuses on the question: "How can we build waveforms that can be moved from one platform to another?\u27\u27 Therefore an approach based on the Model Driven Architecture was evaluated. Furthermore, a proof of concept is given with the port of a TETRA waveform from a USRP platform to an SFF SDR platform

    Reconfigurable computing for large-scale graph traversal algorithms

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    This thesis proposes a reconfigurable computing approach for supporting parallel processing in large-scale graph traversal algorithms. Our approach is based on a reconfigurable hardware architecture which exploits the capabilities of both FPGAs (Field-Programmable Gate Arrays) and a multi-bank parallel memory subsystem. The proposed methodology to accelerate graph traversal algorithms has been applied to three case studies, revealing that application-specific hardware customisations can benefit performance. A summary of our four contributions is as follows. First, a reconfigurable computing approach to accelerate large-scale graph traversal algorithms. We propose a reconfigurable hardware architecture which decouples computation and communication while keeping multiple memory requests in flight at any given time, taking advantage of the high bandwidth of multi-bank memory subsystems. Second, a demonstration of the effectiveness of our approach through two case studies: the breadth-first search algorithm, and a graphlet counting algorithm from bioinformatics. Both case studies involve graph traversal, but each of them adopts a different graph data representation. Third, a method for using on-chip memory resources in FPGAs to reduce off-chip memory accesses for accelerating graph traversal algorithms, through a case-study of the All-Pairs Shortest-Paths algorithm. This case study has been applied to process human brain network data. Fourth, an evaluation of an approach based on instruction-set extension for FPGA design against many-core GPUs (Graphics Processing Units), based on a set of benchmarks with different memory access characteristics. It is shown that while GPUs excel at streaming applications, the proposed approach can outperform GPUs in applications with poor locality characteristics, such as graph traversal problems.Open Acces

    Architectural explorations for streaming accelerators with customized memory layouts

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    El concepto básico de la arquitectura mono-nucleo en los procesadores de propósito general se ajusta bien a un modelo de programación secuencial. La integración de multiples núcleos en un solo chip ha permitido a los procesadores correr partes del programa en paralelo. Sin embargo, la explotación del enorme paralelismo disponible en muchas aplicaciones de alto rendimiento y de los datos correspondientes es difícil de conseguir usando unicamente multicores de propósito general. La aparición de aceleradores tipo streaming y de los correspondientes modelos de programación han mejorado esta situación proporcionando arquitecturas orientadas al proceso de flujos de datos. La idea básica detrás del diseño de estas arquitecturas responde a la necesidad de procesar conjuntos enormes de datos. Estos dispositivos de alto rendimiento orientados a flujos permiten el procesamiento rapido de datos mediante el uso eficiente de computación paralela y comunicación entre procesos. Los aceleradores streaming orientados a flujos, igual que en otros procesadores, consisten en diversos componentes micro-arquitectonicos como por ejemplo las estructuras de memoria, las unidades de computo, las unidades de control, los canales de Entrada/Salida y controles de Entrada/Salida, etc. Sin embargo, los requisitos del flujo de datos agregan algunas características especiales e imponen otras restricciones que afectan al rendimiento. Estos dispositivos, por lo general, ofrecen un gran número de recursos computacionales, pero obligan a reorganizar los conjuntos de datos en paralelo, maximizando la independiencia para alimentar los recursos de computación en forma de flujos. La disposición de datos en conjuntos independientes de flujos paralelos no es una tarea sencilla. Es posible que se tenga que cambiar la estructura de un algoritmo en su conjunto o, incluso, puede requerir la reescritura del algoritmo desde cero. Sin embargo, todos estos esfuerzos para la reordenación de los patrones de las aplicaciones de acceso a datos puede que no sean muy útiles para lograr un rendimiento óptimo. Esto es debido a las posibles limitaciones microarquitectonicas de la plataforma de destino para los mecanismos hardware de prefetch, el tamaño y la granularidad del almacenamiento local, y la flexibilidad para disponer de forma serial los datos en el interior del almacenamiento local. Las limitaciones de una plataforma de streaming de proposito general para el prefetching de datos, almacenamiento y demas procedimientos para organizar y mantener los datos en forma de flujos paralelos e independientes podría ser eliminado empleando técnicas a nivel micro-arquitectonico. Esto incluye el uso de memorias personalizadas especificamente para las aplicaciones en el front-end de una arquitectura streaming. El objetivo de esta tesis es presentar exploraciones arquitectónicas de los aceleradores streaming con diseños de memoria personalizados. En general, la tesis cubre tres aspectos principales de tales aceleradores. Estos aspectos se pueden clasificar como: i) Diseño de aceleradores de aplicaciones específicas con diseños de memoria personalizados, ii) diseño de aceleradores con memorias personalizadas basados en plantillas, y iii) exploraciones del espacio de diseño para dispositivos orientados a flujos con las memorias estándar y personalizadas. Esta tesis concluye con la propuesta conceptual de una Blacksmith Streaming Architecture (BSArc). El modelo de computación Blacksmith permite la adopción a nivel de hardware de un front-end de aplicación específico utilizando una GPU como back-end. Esto permite maximizar la explotación de la localidad de datos y el paralelismo a nivel de datos de una aplicación mientras que proporciona un flujo mayor de datos al back-end. Consideramos que el diseño de estos procesadores con memorias especializadas debe ser proporcionado por expertos del dominio de aplicación en la forma de plantillas.The basic concept behind the architecture of a general purpose CPU core conforms well to a serial programming model. The integration of more cores on a single chip helped CPUs in running parts of a program in parallel. However, the utilization of huge parallelism available from many high performance applications and the corresponding data is hard to achieve from these general purpose multi-cores. Streaming accelerators and the corresponding programing models improve upon this situation by providing throughput oriented architectures. The basic idea behind the design of these architectures matches the everyday increasing requirements of processing huge data sets. These high-performance throughput oriented devices help in high performance processing of data by using efficient parallel computations and streaming based communications. The throughput oriented streaming accelerators ¿ similar to the other processors ¿ consist of numerous types of micro-architectural components including the memory structures, compute units, control units, I/O channels and I/O controls etc. However, the throughput requirements add some special features and impose other restrictions for the performance purposes. These devices, normally, offer a large number of compute resources but restrict the applications to arrange parallel and maximally independent data sets to feed the compute resources in the form of streams. The arrangement of data into independent sets of parallel streams is not an easy and simple task. It may need to change the structure of an algorithm as a whole or even it can require to write a new algorithm from scratch for the target application. However, all these efforts for the re-arrangement of application data access patterns may still not be very helpful to achieve the optimal performance. This is because of the possible micro-architectural constraints of the target platform for the hardware pre-fetching mechanisms, the size and the granularity of the local storage and the flexibility in data marshaling inside the local storage. The constraints of a general purpose streaming platform on the data pre-fetching, storing and maneuvering to arrange and maintain it in the form of parallel and independent streams could be removed by employing micro-architectural level design approaches. This includes the usage of application specific customized memories in the front-end of a streaming architecture. The focus of this thesis is to present architectural explorations for the streaming accelerators using customized memory layouts. In general the thesis covers three main aspects of such streaming accelerators in this research. These aspects can be categorized as : i) Design of Application Specific Accelerators with Customized Memory Layout ii) Template Based Design Support for Customized Memory Accelerators and iii) Design Space Explorations for Throughput Oriented Devices with Standard and Customized Memories. This thesis concludes with a conceptual proposal on a Blacksmith Streaming Architecture (BSArc). The Blacksmith Computing allow the hardware-level adoption of an application specific front-end with a GPU like streaming back-end. This gives an opportunity to exploit maximum possible data locality and the data level parallelism from an application while providing a throughput natured powerful back-end. We consider that the design of these specialized memory layouts for the front-end of the device are provided by the application domain experts in the form of templates. These templates are adjustable according to a device and the problem size at the device's configuration time. The physical availability of such an architecture may still take time. However, simulation framework helps in architectural explorations to give insight into the proposal and predicts potential performance benefits for such an architecture
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