379 research outputs found

    Architectures for reasoning in parallel

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    The research conducted has dealt with rule-based expert systems. The algorithms that may lead to effective parallelization of them were investigated. Both the forward and backward chained control paradigms were investigated in the course of this work. The best computer architecture for the developed and investigated algorithms has been researched. Two experimental vehicles were developed to facilitate this research. They are Backpac, a parallel backward chained rule-based reasoning system and Datapac, a parallel forward chained rule-based reasoning system. Both systems have been written in Multilisp, a version of Lisp which contains the parallel construct, future. Applying the future function to a function causes the function to become a task parallel to the spawning task. Additionally, Backpac and Datapac have been run on several disparate parallel processors. The machines are an Encore Multimax with 10 processors, the Concert Multiprocessor with 64 processors, and a 32 processor BBN GP1000. Both the Concert and the GP1000 are switch-based machines. The Multimax has all its processors hung off a common bus. All are shared memory machines, but have different schemes for sharing the memory and different locales for the shared memory. The main results of the investigations come from experiments on the 10 processor Encore and the Concert with partitions of 32 or less processors. Additionally, experiments have been run with a stripped down version of EMYCIN

    Multiprocessor scheduling with practical constraints

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    The problem of scheduling tasks onto multiprocessor systems has increasing practical importance as more applications are being addressed with multiprocessor systems. Actual applications and multiprocessor systems have many characteristics which become constraints to the general scheduling problem of minimizing the schedule length. These practical constraints include precedence relations and communication delays between tasks, yet few researchers have considered both these constraints when developing schedulers. This work examines a more general multiprocessor scheduling problem, which includes these practical scheduling constraints, and develops a new scheduling heuristic using a list scheduler with dynamically computed priorities. The dynamic priority heuristic is compared against an optimal scheduler and against other researchers’ approaches for thousands of randomly generated scheduling problems. The dynamic priority heuristic produces schedules with lengths which are 10% to 20% over optimal on the average. The dynamic priority heuristic performs better than other researchers’ approaches for scheduling problems with the practical constraints. We conclude that it is important to consider practical constraints in the design of a scheduler and that a simple heuristic can still achieve good performance in this area

    SCALABLE TECHNIQUES FOR SCHEDULING AND MAPPING DSP APPLICATIONS ONTO EMBEDDED MULTIPROCESSOR PLATFORMS

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    A variety of multiprocessor architectures has proliferated even for off-the-shelf computing platforms. To make use of these platforms, traditional implementation frameworks focus on implementing Digital Signal Processing (DSP) applications using special platform features to achieve high performance. However, due to the fast evolution of the underlying architectures, solution redevelopment is error prone and re-usability of existing solutions and libraries is limited. In this thesis, we facilitate an efficient migration of DSP systems to multiprocessor platforms while systematically leveraging previous investment in optimized library kernels using dataflow design frameworks. We make these library elements, which are typically tailored to specialized architectures, more amenable to extensive analysis and optimization using an efficient and systematic process. In this thesis we provide techniques to allow such migration through four basic contributions: 1. We propose and develop a framework to explore efficient utilization of Single Instruction Multiple Data (SIMD) cores and accelerators available in heterogeneous multiprocessor platforms consisting of General Purpose Processors (GPPs) and Graphics Processing Units (GPUs). We also propose new scheduling techniques by applying extensive block processing in conjunction with appropriate task mapping and task ordering methods that match efficiently with the underlying architecture. The approach gives the developer the ability to prototype a GPU-accelerated application and explore its design space efficiently and effectively. 2. We introduce the concept of Partial Expansion Graphs (PEGs) as an implementation model and associated class of scheduling strategies. PEGs are designed to help realize DSP systems in terms of forms and granularities of parallelism that are well matched to the given applications and targeted platforms. PEGs also facilitate derivation of both static and dynamic scheduling techniques, depending on the amount of variability in task execution times and other operating conditions. We show how to implement efficient PEG-based scheduling methods using real time operating systems, and to re-use pre-optimized libraries of DSP components within such implementations. 3. We develop new algorithms for scheduling and mapping systems implemented using PEGs. Collectively, these algorithms operate in three steps. First, the amount of data parallelism in the application graph is tuned systematically over many iterations to profit from the available cores in the target platform. Then a mapping algorithm that uses graph analysis is developed to distribute data and task parallel instances over different cores while trying to balance the load of all processing units to make use of pipeline parallelism. Finally, we use a novel technique for performance evaluation by implementing the scheduler and a customizable solution on the programmable platform. This allows accurate fitness functions to be measured and used to drive runtime adaptation of schedules. 4. In addition to providing scheduling techniques for the mentioned applications and platforms, we also show how to integrate the resulting solution in the underlying environment. This is achieved by leveraging existing libraries and applying the GPP-GPU scheduling framework to augment a popular existing Software Defined Radio (SDR) development environment -- GNU Radio -- with a dataflow foundation and a stand-alone GPU-accelerated library. We also show how to realize the PEG model on real time operating system libraries, such as the Texas Instruments DSP/BIOS. A code generator that accepts a manual system designer solution as well as automatically configured solutions is provided to complete the design flow starting from application model to running system

    Structure driven multiprocessor compilation of numeric problems

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1991.Title as it appears in the Feb. 1991 M.I.T. Graduate List: Structure driven compilation of numeric problems.Includes bibliographical references (leaves 134-136).by G.N. Srinivasa Prasanna.Ph.D

    Analysis and implementation of the multiprocessor bandwidth inheritance protocol

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    The Multiprocessor Bandwidth Inheritance (M-BWI) protocol is an extension of the Bandwidth Inheritance (BWI) protocol for symmetric multiprocessor systems. Similar to Priority Inheritance, M-BWI lets a task that has locked a resource execute in the resource reservations of the blocked tasks, thus reducing their blocking time. The protocol is particularly suitable for open systems where different kinds of tasks dynamically arrive and leave, because it guarantees temporal isolation among independent subsets of tasks without requiring any information on their temporal parameters. Additionally, if the temporal parameters of the interacting tasks are known, it is possible to compute an upper bound to the interference suffered by a task due to other interacting tasks. Thus, it is possible to provide timing guarantees for a subset of interacting hard real-time tasks. Finally, the M-BWI protocol is neutral to the underlying scheduling policy: it can be implemented in global, clustered and semi-partitioned scheduling. After introducing the M-BWI protocol, in this paper we formally prove its isolation properties, and propose an algorithm to compute an upper bound to the interference suffered by a task. Then, we describe our implementation of the protocol for the LITMUS RT real-time testbed, and measure its overhead. Finally, we compare M-BWI against FMLP and OMLP, two other protocols for resource sharing in multiprocessor systems

    Scheduling algorithms and timing analysis for hard real-time systems

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    Real-time systems are designed for applications in which response time is critical. As timing is a major property of such systems, proving timing correctness is of utter importance. To achieve this, a two-fold approach of timing analysis is traditionally involved: (i) worst-case execution time (WCET) analysis, which computes an upper bound on the execution time of a single job of a task running in isolation; and (ii) schedulability analysis using the WCET as the input, which determines whether multiple tasks are guaranteed to meet their deadlines. Formal models used for representing recurrent real-time tasks have traditionally been characterized by a collection of independent jobs that are released periodically. However, such a modeling may result in resource under-utilization in systems whose behaviors are not entirely periodic or independent. Examples are (i) multicore platforms where tasks share a communication fabric, like bus, for accesses to a shared memory beside processors; (ii) tasks with synchronization, where no two concurrent access to one shared resource are allowed to be in their critical section at the same time; and (iii) automotive systems, where tasks are linked to rotation (e.g., of the crankshaft, gears, or wheels). There, their activation rate is proportional to the angular velocity of a specific device. This dissertation presents multiple approaches towards designing scheduling algorithms and schedulability analysis for a variety of real-time systems with different characteristics. Specifically, we look at those design problems from the perspective of speedup factor — a metric that quantifies both the pessimism of the analysis and the non-optimality of the scheduling algorithm. The proposed solutions are shown promising by means of not only speedup factor but also extensive evaluations

    Exploiting cache locality at run-time

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    With the increasing gap between the speeds of the processor and memory system, memory access has become a major performance bottleneck in modern computer systems. Recently, Symmetric Multi-Processor (SMP) systems have emerged as a major class of high-performance platforms. Improving the memory performance of Parallel applications with dynamic memory-access patterns on Symmetric Multi-Processors (SMP) is a hard problem. The solution to this problem is critical to the successful use of the SMP systems because dynamic memory-access patterns occur in many real-world applications. This dissertation is aimed at solving this problem.;Based on a rigorous analysis of cache-locality optimization, we propose a memory-layout oriented run-time technique to exploit the cache locality of parallel loops. Our technique have been implemented in a run-time system. Using simulation and measurement, we have shown our run-time approach can achieve comparable performance with compiler optimizations for those regular applications, whose load balance and cache locality can be well optimized by tiling and other program transformations. However, our approach was shown to improve significantly the memory performance for applications with dynamic memory-access patterns. Such applications are usually hard to optimize with static compiler optimizations.;Several contributions are made in this dissertation. We present models to characterize the complexity and present a solution framework for optimizing cache locality. We present an effective estimation technique for memory-access patterns to support efficient locality optimizations and information integration. We present a memory-layout oriented run-time technique for locality optimization. We present efficient scheduling algorithms to trade off locality and load imbalance. We provide a detailed performance evaluation of the run-time technique

    Multi-resource management in embedded real-time systems

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    This thesis addresses the problem of online multi-resource management in embedded real-time systems. It focuses on three research questions. The first question concentrates on how to design an efficient hierarchical scheduling framework for supporting independent development and analysis of component based systems, to provide temporal isolation between components. The second question investigates how to change the mapping of resources to tasks and components during run-time efficiently and predictably, and how to analyze the latency of such a system mode change in systems comprised of several scalable components. The third question deals with the scheduling and analysis of a set of parallel-tasks with real-time constraints which require simultaneous access to several different resources. For providing temporal isolation we chose a reservation-based approach. We first focused on processor reservations, where timed events play an important role. Common examples are task deadlines, periodic release of tasks, budget replenishment and budget depletion. Efficient timer management is therefore essential. We investigated the overheads in traditional timer management techniques and presented a mechanism called Relative Timed Event Queues (RELTEQ), which provides an expressive set of primitives at a low processor and memory overhead. We then leveraged RELTEQ to create an efficient, modular and extensible design for enhancing a real-time operating system with periodic tasks, polling, idling periodic and deferrable servers, and a two-level fixed-priority Hierarchical Scheduling Framework (HSF). The HSF design provides temporal isolation and supports independent development of components by separating the global and local scheduling, and allowing each server to define a dedicated scheduler. Furthermore, the design addresses the system overheads inherent to an HSF and prevents undesirable interference between components. It limits the interference of inactive servers on the system level by means of wakeup events and a combination of inactive server queues with a stopwatch queue. Our implementation is modular and requires only a few modifications of the underlying operating system. We then investigated scalable components operating in a memory-constrained system. We first showed how to reduce the memory requirements in a streaming multimedia application, based on a particular priority assignment of the different components along the processing chain. Then we investigated adapting the resource provisions to tasks during runtime, referred to as mode changes. We presented a novel mode change protocol called Swift Mode Changes, which relies on Fixed Priority with Deferred preemption Scheduling to reduce the mode change latency bound compared to existing protocols based on Fixed Priority Preemptive Scheduling. We then presented a new partitioned parallel-task scheduling algorithm called Parallel-SRP (PSRP), which generalizes MSRP for multiprocessors, and the corresponding schedulability analysis for the problem of multi-resource scheduling of parallel tasks with real-time constraints. We showed that the algorithm is deadlock-free, derived a maximum bound on blocking, and used this bound as a basis for a schedulability test. We then demonstrated how PSRP can exploit the inherent parallelism of a platform comprised of multiple heterogeneous resources. Finally, we presented Grasp, which is a visualization toolset aiming to provide insight into the behavior of complex real-time systems. Its flexible plugin infrastructure allows for easy extension with custom visualization and analysis techniques for automatic trace verification. Its capabilities include the visualization of hierarchical multiprocessor systems, including partitioned and global multiprocessor scheduling with migrating tasks and jobs, communication between jobs via shared memory and message passing, and hierarchical scheduling in combination with multiprocessor scheduling. For tracing distributed systems with asynchronous local clocks Grasp also supports the synchronization of traces from different processors during the visualization and analysis
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