49 research outputs found

    Routing through a generalized switchbox

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    We present an algorithm for the routing problem for two-terminal nets in generalized switchboxes. A generalized switchbox is any subset R of the planar rectangular grid with no non-trivial holes, i.e. every finite face has exactly four incident vertices. A net is a pair of nodes of non-maximal degree on the boundary of R. A solution is a set of edge-disjoint paths, one for each net. Our algorithm solves standard generalized switchbox routing problems in time O(n(log n)^2) where n is the number of vertices of R, i.e. it either finds a solution or indicates that there is none. A problem is standard if deg(v) + ter(v) is even for all vertices v where deg(v) is the degree of v and ter(v) is the number of nets which have v as a terminal. For nonstandard problems we can find a solution in time O(n(log n)^2 + |U|^2) where U is the set of vertices v with deg(v) + ter(v) is odd

    Intelligent approaches to VLSI routing

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    Very Large Scale Integrated-circuit (VLSI) routing involves many large-size and complex problems and most of them have been shown to be NP-hard or NP-complete. As a result, conventional approaches, which have been successfully used to handle relatively small-size routing problems, are not suitable to be used in tackling large-size routing problems because they lead to \u27combinatorial explosion\u27 in search space. Hence, there is a need for exploring more efficient routing approaches to be incorporated into today\u27s VLSI routing system. This thesis strives to use intelligent approaches, including symbolic intelligence and computational intelligence, to solve three VLSI routing problems: Three-Dimensional (3-D) Shortest Path Connection, Switchbox Routing and Constrained Via Minimization. The 3-D shortest path connection is a fundamental problem in VLSI routing. It aims to connect two terminals of a net that are distributed in a 3-D routing space subject to technological constraints and performance requirements. Aiming at increasing computation speed and decreasing storage space requirements, we present a new A* algorithm for the 3-D shortest path connection problem in this thesis. This new A*algorithm uses an economical representation and adopts a novel back- trace technique. It is shown that this algorithm can guarantee to find a path if one exists and the path found is the shortest one. In addition, its computation speed is fast, especially when routed nets are spare. The computational complexities of this A* algorithm at the best case and the worst case are O(Ɩ) and 0(Ɩ3), respectively, where Ɩ is the shortest path length between the two terminals. Most importantly, this A\u27 algorithm is superior to other shortest path connection algorithms as it is economical in terms of storage space requirement, i.e., 1 bit/grid. The switchbox routing problem aims to connect terminals at regular intervals on the four sides of a rectangle routing region. From a computational point of view, the problem is NP-hard. Furthermore, it is extremely complicated and as the consequence no existing algorithm can guarantee to find a solution even if one exists no matter how high the complexity of the algorithm is. Previous approaches to the switch box routing problem can be divided into algorithmic approaches and knowledge-based approaches. The algorithmic approaches are efficient in computational time, but they are unsucessful at achieving high routing completion rate, especially for some dense and complicated switchbox routing problems. On the other hand, the knowledge-based approaches can achieve high routing completion rate, but they are not efficient in computation speed. In this thesis we present a hybrid approach to the switchbox routing problem. This hybrid approach is based on a new knowledge-based routing technique, namely synchronized routing, and combines some efficient algorithmic routing techniques. Experimental results show it can achieve the high routing completion rate of the knowledge-based approaches and the high efficiency of the algorithmic approaches. The constrained via minimization is an important optimization problem in VLSI routing. Its objective is to minimize the number of vias introduced in VLSI routing. From computational perspective, the constrained via minimization is NP-complete. Although for a special case where the number of wire segments splits at a via candidate is not more than three, elegant theoretical results have been obtained. For a general case in which there exist more than three wire segment splits at a via candidate few approaches have been proposed, and those approaches are only suitable for tackling some particular routing styles and are difficult or impossible to adjust to meet practical requirements. In this thesis we propose a new graph-theoretic model, namely switching graph model, for the constrained via minimization problem. The switching graph model can represent both grid-based and grid less routing problems, and allows arbitrary wire segments split at a via candidate. Then on the basis of the model, we present the first genetic algorithm for the constrained via minimization problem. This genetic algorithm can tackle various kinds of routing styles and be configured to meet practical constraints. Experimental results show that the genetic algorithm can find the optimal solutions for most cases in reasonable time

    Tao--an architecturally balanced reconfigurable hardware processor

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    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1997.Includes bibliographical references (p. 107-109).This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.by Andrew S. Huang.M.Eng

    Integrated silicon assembly

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    Lower and Upper-Bounds for the General Junction Routing Problem

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    Coordinated Science Laboratory was formerly known as Control Systems LaboratoryNational Science Foundation / ECS 84-10902Semiconductor Research Corporatio

    Efficient Interconnection Schemes for VLSI and Parallel Computation

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    This thesis is primarily concerned with two problems of interconnecting components in VLSI technologies. In the first case, the goal is to construct efficient interconnection networks for general-purpose parallel computers. The second problem is a more specialized problem in the design of VLSI chips, namely multilayer channel routing. In addition, a final part of this thesis provides lower bounds on the area required for VLSI implementations of finite-state machines. This thesis shows that networks based on Leiserson\u27s fat-tree architecture are nearly as good as any network built in a comparable amount of physical space. It shows that these universal networks can efficiently simulate competing networks by means of an appropriate correspondence between network components and efficient algorithms for routing messages on the universal network. In particular, a universal network of area A can simulate competing networks with O(lg^3A) slowdown (in bit-times), using a very simple randomized routing algorithm and simple network components. Alternatively, a packet routing scheme of Leighton, Maggs, and Rao can be used in conjunction with more sophisticated switching components to achieve O(lg^2 A) slowdown. Several other important aspects of universality are also discussed. It is shown that universal networks can be constructed in area linear in the number of processors, so that there is no need to restrict the density of processors in competing networks. Also results are presented for comparisons between networks of different size or with processors of different sizes (as determined by the amount of attached memory). Of particular interest is the fact that a universal network built from sufficiently small processors can simulate (with the slowdown already quoted) any competing network of comparable size regardless of the size of processors in the competing network. In addition, many of the results given do not require the usual assumption of unit wire delay. Finally, though most of the discussion is in the two-dimensional world, the results are shown to apply in three dimensions by way of a simple demonstration of general results on graph layout in three dimensions. The second main problem considered in this thesis is channel routing when many layers of interconnect are available, a scenario that is becoming more and more meaningful as chip fabrication technologies advance. This thesis describes a system MulCh for multilayer channel routing which extends the Chameleon system developed at U. C. Berkeley. Like Chameleon, MulCh divides a multilayer problem into essentially independent subproblems of at most three layers, but unlike Chameleon, MulCh considers the possibility of using partitions comprised of a single layer instead of only partitions of two or three layers. Experimental results show that MulCh often performs better than Chameleon in terms of channel width, total net length, and number of vias. In addition to a description of MulCh as implemented, this thesis provides improved algorithms for subtasks performed by MulCh, thereby indicating potential improvements in the speed and performance of multilayer channel routing. In particular, a linear time algorithm is given for determining the minimum width required for a single-layer channel routing problem, and an algorithm is given for maintaining the density of a collection of nets in logarithmic time per net insertion. The last part of this thesis shows that straightforward techniques for implementing finite-state machines are optimal in the worst case. Specifically, for any s and k, there is a deterministic finite-state machine with s states and k symbols such that any layout algorithm requires (ks lg s) area to lay out its realization. For nondeterministic machines, there is an analogous lower bound of (ks^2) area

    Meta-heuristics development framework: Design and applications

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    Master'sMASTER OF SCIENC

    Generation of reconfigurable circuits from machine code

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    Tese de mestrado integrado. Engenharia Electrotécnica e de Computadores. Telecomunicações. Universidade do Porto. Faculdade de Engenharia. 201

    Algorithms for routing in planar graphs

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    We present algorithms for solving routing problems for two-terminal nets in planar graphs. Our algorithms run in time O(n2) for general planar graphs and in time O(bn) for grid graphs where n is the number of vertices and b is the number of vertices on the boundary of the infinite face

    The cavity approach for Steiner trees packing problems

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    The Belief Propagation approximation, or cavity method, has been recently applied to several combinatorial optimization problems in its zero-temperature implementation, the max-sum algorithm. In particular, recent developments to solve the edge-disjoint paths problem and the prize-collecting Steiner tree problem on graphs have shown remarkable results for several classes of graphs and for benchmark instances. Here we propose a generalization of these techniques for two variants of the Steiner trees packing problem where multiple "interacting" trees have to be sought within a given graph. Depending on the interaction among trees we distinguish the vertex-disjoint Steiner trees problem, where trees cannot share nodes, from the edge-disjoint Steiner trees problem, where edges cannot be shared by trees but nodes can be members of multiple trees. Several practical problems of huge interest in network design can be mapped into these two variants, for instance, the physical design of Very Large Scale Integration (VLSI) chips. The formalism described here relies on two components edge-variables that allows us to formulate a massage-passing algorithm for the V-DStP and two algorithms for the E-DStP differing in the scaling of the computational time with respect to some relevant parameters. We will show that one of the two formalisms used for the edge-disjoint variant allow us to map the max-sum update equations into a weighted maximum matching problem over proper bipartite graphs. We developed a heuristic procedure based on the max-sum equations that shows excellent performance in synthetic networks (in particular outperforming standard multi-step greedy procedures by large margins) and on large benchmark instances of VLSI for which the optimal solution is known, on which the algorithm found the optimum in two cases and the gap to optimality was never larger than 4 %
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