217 research outputs found

    Subspace Representations for Robust Face and Facial Expression Recognition

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    Analyzing human faces and modeling their variations have always been of interest to the computer vision community. Face analysis based on 2D intensity images is a challenging problem, complicated by variations in pose, lighting, blur, and non-rigid facial deformations due to facial expressions. Among the different sources of variation, facial expressions are of interest as important channels of non-verbal communication. Facial expression analysis is also affected by changes in view-point and inter-subject variations in performing different expressions. This dissertation makes an attempt to address some of the challenges involved in developing robust algorithms for face and facial expression recognition by exploiting the idea of proper subspace representations for data. Variations in the visual appearance of an object mostly arise due to changes in illumination and pose. So we first present a video-based sequential algorithm for estimating the face albedo as an illumination-insensitive signature for face recognition. We show that by knowing/estimating the pose of the face at each frame of a sequence, the albedo can be efficiently estimated using a Kalman filter. Then we extend this to the case of unknown pose by simultaneously tracking the pose as well as updating the albedo through an efficient Bayesian inference method performed using a Rao-Blackwellized particle filter. Since understanding the effects of blur, especially motion blur, is an important problem in unconstrained visual analysis, we then propose a blur-robust recognition algorithm for faces with spatially varying blur. We model a blurred face as a weighted average of geometrically transformed instances of its clean face. We then build a matrix, for each gallery face, whose column space spans the space of all the motion blurred images obtained from the clean face. This matrix representation is then used to define a proper objective function and perform blur-robust face recognition. To develop robust and generalizable models for expression analysis one needs to break the dependence of the models on the choice of the coordinate frame of the camera. To this end, we build models for expressions on the affine shape-space (Grassmann manifold), as an approximation to the projective shape-space, by using a Riemannian interpretation of deformations that facial expressions cause on different parts of the face. This representation enables us to perform various expression analysis and recognition algorithms without the need for pose normalization as a preprocessing step. There is a large degree of inter-subject variations in performing various expressions. This poses an important challenge on developing robust facial expression recognition algorithms. To address this challenge, we propose a dictionary-based approach for facial expression analysis by decomposing expressions in terms of action units (AUs). First, we construct an AU-dictionary using domain experts' knowledge of AUs. To incorporate the high-level knowledge regarding expression decomposition and AUs, we then perform structure-preserving sparse coding by imposing two layers of grouping over AU-dictionary atoms as well as over the test image matrix columns. We use the computed sparse code matrix for each expressive face to perform expression decomposition and recognition. Most of the existing methods for the recognition of faces and expressions consider either the expression-invariant face recognition problem or the identity-independent facial expression recognition problem. We propose joint face and facial expression recognition using a dictionary-based component separation algorithm (DCS). In this approach, the given expressive face is viewed as a superposition of a neutral face component with a facial expression component, which is sparse with respect to the whole image. This assumption leads to a dictionary-based component separation algorithm, which benefits from the idea of sparsity and morphological diversity. The DCS algorithm uses the data-driven dictionaries to decompose an expressive test face into its constituent components. The sparse codes we obtain as a result of this decomposition are then used for joint face and expression recognition

    Image-based registration methods for quantification and compensation of prostate motion during trans-rectal ultrasound (TRUS)-guided biopsy

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    Prostate biopsy is the clinical standard for cancer diagnosis and is typically performed under two-dimensional (2D) transrectal ultrasound (TRUS) for needle guidance. Unfortunately, most early stage prostate cancers are not visible on ultrasound and the procedure suffers from high false negative rates due to the lack of visible targets. Fusion of pre-biopsy MRI to 3D TRUS for targeted biopsy could improve cancer detection rates and volume of tumor sampled. In MRI-TRUS fusion biopsy systems, patient or prostate motion during the procedure causes misalignments in the MR targets mapped to the live 2D TRUS images, limiting the targeting accuracy of the biopsy system. In order to sample smallest clinically significant tumours of 0.5 cm3with 95% confidence, the root mean square (RMS) error of the biopsy system needs to be The target misalignments due to intermittent prostate motion during the procedure can be compensated by registering the live 2D TRUS images acquired during the biopsy procedure to the pre-acquired baseline 3D TRUS image. The registration must be performed both accurately and quickly in order to be useful during the clinical procedure. We developed an intensity-based 2D-3D rigid registration algorithm and validated it by calculating the target registration error (TRE) using manually identified fiducials within the prostate. We discuss two different approaches that can be used to improve the robustness of this registration to meet the clinical requirements. Firstly, we evaluated the impact of intra-procedural 3D TRUS imaging on motion compensation accuracy since the limited anatomical context available in live 2D TRUS images could limit the robustness of the 2D-3D registration. The results indicated that TRE improved when intra-procedural 3D TRUS images were used in registration, with larger improvements in the base and apex regions as compared with the mid-gland region. Secondly, we developed and evaluated a registration algorithm whose optimization is based on learned prostate motion characteristics. Compared to our initial approach, the updated optimization improved the robustness during 2D-3D registration by reducing the number of registrations with a TRE \u3e 5 mm from 9.2% to 1.2% with an overall RMS TRE of 2.3 mm. The methods developed in this work were intended to improve the needle targeting accuracy of 3D TRUS-guided biopsy systems. The successful integration of the techniques into current 3D TRUS-guided systems could improve the overall cancer detection rate during the biopsy and help to achieve earlier diagnosis and fewer repeat biopsy procedures in prostate cancer diagnosis

    Fine-Scaled 3D Geometry Recovery from Single RGB Images

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    3D geometry recovery from single RGB images is a highly ill-posed and inherently ambiguous problem, which has been a challenging research topic in computer vision for several decades. When fine-scaled 3D geometry is required, the problem become even more difficult. 3D geometry recovery from single images has the objective of recovering geometric information from a single photograph of an object or a scene with multiple objects. The geometric information that is to be retrieved can be of different representations such as surface meshes, voxels, depth maps or 3D primitives, etc. In this thesis, we investigate fine-scaled 3D geometry recovery from single RGB images for three categories: facial wrinkles, indoor scenes and man-made objects. Since each category has its own particular features, styles and also variations in representation, we propose different strategies to handle different 3D geometry estimates respectively. We present a lightweight non-parametric method to generate wrinkles from monocular Kinect RGB images. The key lightweight feature of the method is that it can generate plausible wrinkles using exemplars from one high quality 3D face model with textures. The local geometric patches from the source could be copied to synthesize different wrinkles on the blendshapes of specific users in an offline stage. During online tracking, facial animations with high quality wrinkle details can be recovered in real-time as a linear combination of these personalized wrinkled blendshapes. We propose a fast-to-train two-streamed CNN with multi-scales, which predicts both dense depth map and depth gradient for single indoor scene images.The depth and depth gradient are then fused together into a more accurate and detailed depth map. We introduce a novel set loss over multiple related images. By regularizing the estimation between a common set of images, the network is less prone to overfitting and achieves better accuracy than competing methods. Fine-scaled 3D point cloud could be produced by re-projection to 3D using the known camera parameters. To handle highly structured man-made objects, we introduce a novel neural network architecture for 3D shape recovering from a single image. We develop a convolutional encoder to map a given image to a compact code. Then an associated recursive decoder maps this code back to a full hierarchy, resulting a set of bounding boxes to represent the estimated shape. Finally, we train a second network to predict the fine-scaled geometry in each bounding box at voxel level. The per-box volumes are then embedded into a global one, and from which we reconstruct the final meshed model. Experiments on a variety of datasets show that our approaches can estimate fine-scaled geometry from single RGB images for each category successfully, and surpass state-of-the-art performance in recovering faithful 3D local details with high resolution mesh surface or point cloud

    Visuo-Haptic Grasping of Unknown Objects through Exploration and Learning on Humanoid Robots

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    Die vorliegende Arbeit befasst sich mit dem Greifen unbekannter Objekte durch humanoide Roboter. Dazu werden visuelle Informationen mit haptischer Exploration kombiniert, um Greifhypothesen zu erzeugen. Basierend auf simulierten Trainingsdaten wird außerdem eine Greifmetrik gelernt, welche die Erfolgswahrscheinlichkeit der Greifhypothesen bewertet und die mit der größten geschätzten Erfolgswahrscheinlichkeit auswählt. Diese wird verwendet, um Objekte mit Hilfe einer reaktiven Kontrollstrategie zu greifen. Die zwei Kernbeiträge der Arbeit sind zum einen die haptische Exploration von unbekannten Objekten und zum anderen das Greifen von unbekannten Objekten mit Hilfe einer neuartigen datengetriebenen Greifmetrik

    Image Registration Workshop Proceedings

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    Automatic image registration has often been considered as a preliminary step for higher-level processing, such as object recognition or data fusion. But with the unprecedented amounts of data which are being and will continue to be generated by newly developed sensors, the very topic of automatic image registration has become and important research topic. This workshop presents a collection of very high quality work which has been grouped in four main areas: (1) theoretical aspects of image registration; (2) applications to satellite imagery; (3) applications to medical imagery; and (4) image registration for computer vision research

    Multisensory Imagery Cues for Object Separation, Specularity Detection and Deep Learning based Inpainting

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    Multisensory imagery cues have been actively investigated in diverse applications in the computer vision community to provide additional geometric information that is either absent or difficult to capture from mainstream two-dimensional imaging. The inherent features of multispectral polarimetric light field imagery (MSPLFI) include object distribution over spectra, surface properties, shape, shading and pixel flow in light space. The aim of this dissertation is to explore these inherent properties to exploit new structures and methodologies for the tasks of object separation, specularity detection and deep learning-based inpainting in MSPLFI. In the first part of this research, an application to separate foreground objects from the background in both outdoor and indoor scenes using multispectral polarimetric imagery (MSPI) cues is examined. Based on the pixel neighbourhood relationship, an on-demand clustering technique is proposed and implemented to separate artificial objects from natural background in a complex outdoor scene. However, due to indoor scenes only containing artificial objects, with vast variations in energy levels among spectra, a multiband fusion technique followed by a background segmentation algorithm is proposed to separate the foreground from the background. In this regard, first, each spectrum is decomposed into low and high frequencies using the fast Fourier transform (FFT) method. Second, principal component analysis (PCA) is applied on both frequency images of the individual spectrum and then combined with the first principal components as a fused image. Finally, a polarimetric background segmentation (BS) algorithm based on the Stokes vector is proposed and implemented on the fused image. The performance of the proposed approaches are evaluated and compared using publicly available MSPI datasets and the dice similarity coefficient (DSC). The proposed multiband fusion and BS methods demonstrate better fusion quality and higher segmentation accuracy compared with other studies for several metrics, including mean absolute percentage error (MAPE), peak signal-to-noise ratio (PSNR), Pearson correlation coefficient (PCOR) mutual information (MI), accuracy, Geometric Mean (G-mean), precision, recall and F1-score. In the second part of this work, a twofold framework for specular reflection detection (SRD) and specular reflection inpainting (SRI) in transparent objects is proposed. The SRD algorithm is based on the mean, the covariance and the Mahalanobis distance for predicting anomalous pixels in MSPLFI. The SRI algorithm first selects four-connected neighbouring pixels from sub-aperture images and then replaces the SRD pixel with the closest matched pixel. For both algorithms, a 6D MSPLFI transparent object dataset is captured from multisensory imagery cues due to the unavailability of this kind of dataset. The experimental results demonstrate that the proposed algorithms predict higher SRD accuracy and better SRI quality than the existing approaches reported in this part in terms of F1-score, G-mean, accuracy, the structural similarity index (SSIM), the PSNR, the mean squared error (IMMSE) and the mean absolute deviation (MAD). However, due to synthesising SRD pixels based on the pixel neighbourhood relationship, the proposed inpainting method in this research produces artefacts and errors when inpainting large specularity areas with irregular holes. Therefore, in the last part of this research, the emphasis is on inpainting large specularity areas with irregular holes based on the deep feature extraction from multisensory imagery cues. The proposed six-stage deep learning inpainting (DLI) framework is based on the generative adversarial network (GAN) architecture and consists of a generator network and a discriminator network. First, pixels’ global flow in the sub-aperture images is calculated by applying the large displacement optical flow (LDOF) method. The proposed training algorithm combines global flow with local flow and coarse inpainting results predicted from the baseline method. The generator attempts to generate best-matched features, while the discriminator seeks to predict the maximum difference between the predicted results and the actual results. The experimental results demonstrate that in terms of the PSNR, MSSIM, IMMSE and MAD, the proposed DLI framework predicts superior inpainting quality to the baseline method and the previous part of this research

    Advancements and Breakthroughs in Ultrasound Imaging

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    Ultrasonic imaging is a powerful diagnostic tool available to medical practitioners, engineers and researchers today. Due to the relative safety, and the non-invasive nature, ultrasonic imaging has become one of the most rapidly advancing technologies. These rapid advances are directly related to the parallel advancements in electronics, computing, and transducer technology together with sophisticated signal processing techniques. This book focuses on state of the art developments in ultrasonic imaging applications and underlying technologies presented by leading practitioners and researchers from many parts of the world

    Generalized Label-Efficient 3D Scene Parsing via Hierarchical Feature Aligned Pre-Training and Region-Aware Fine-tuning

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    Deep neural network models have achieved remarkable progress in 3D scene understanding while trained in the closed-set setting and with full labels. However, the major bottleneck for current 3D recognition approaches is that they do not have the capacity to recognize any unseen novel classes beyond the training categories in diverse kinds of real-world applications. In the meantime, current state-of-the-art 3D scene understanding approaches primarily require high-quality labels to train neural networks, which merely perform well in a fully supervised manner. This work presents a generalized and simple framework for dealing with 3D scene understanding when the labeled scenes are quite limited. To extract knowledge for novel categories from the pre-trained vision-language models, we propose a hierarchical feature-aligned pre-training and knowledge distillation strategy to extract and distill meaningful information from large-scale vision-language models, which helps benefit the open-vocabulary scene understanding tasks. To leverage the boundary information, we propose a novel energy-based loss with boundary awareness benefiting from the region-level boundary predictions. To encourage latent instance discrimination and to guarantee efficiency, we propose the unsupervised region-level semantic contrastive learning scheme for point clouds, using confident predictions of the neural network to discriminate the intermediate feature embeddings at multiple stages. Extensive experiments with both indoor and outdoor scenes demonstrated the effectiveness of our approach in both data-efficient learning and open-world few-shot learning. All codes, models, and data are made publicly available at: https://drive.google.com/drive/folders/1M58V-PtR8DBEwD296zJkNg_m2qq-MTAP?usp=sharing.Comment: IEEE Transactions on Pattern Analysis and Machine Intelligence, Manuscript Info: 22 Pages, 16 Figures, and 8 Table

    Reasoning about Geometric Object Interactions in 3D for Manipulation Action Understanding

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    In order to efficiently interact with human users, intelligent agents and autonomous systems need the ability of interpreting human actions. We focus our attention on manipulation actions, wherein an agent typically grasps an object and moves it, possibly altering its physical state. Agent-object and object-object interactions during a manipulation are a defining part of the performed action itself. In this thesis, we focus on extracting semantic cues, derived from geometric object interactions in 3D space during a manipulation, that are useful for action understanding at the cognitive level. First, we introduce a simple grounding model for the most common pairwise spatial relations between objects and investigate the descriptive power of their temporal evolution for action characterization. We propose a compact, abstract action descriptor that encodes the geometric object interactions during action execution, as captured by the spatial relation dynamics. Our experiments on a diverse dataset confirm both the validity and effectiveness of our spatial relation models and the discriminative power of our representation with respect to the underlying action semantics. Second, we model and detect lower level interactions, namely object contacts and separations, viewing them as topological scene changes within a dense motion estimation setting. In addition to improving motion estimation accuracy in the challenging case of motion boundaries induced by these events, our approach shows promising performance in the explicit detection and classification of the latter. Building upon dense motion estimation and using detected contact events as an attention mechanism, we propose a bottom-up pipeline for the guided segmentation and rigid motion extraction of manipulated objects. Finally, in addition to our methodological contributions, we introduce a new open-source software library for point cloud data processing, developed for the needs of this thesis, which aims at providing an easy to use, flexible, and efficient framework for the rapid development of performant software for a range of 3D perception tasks
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