10,458 research outputs found

    This House Proves that Debating is Harder than Soccer

    Get PDF
    During the last twenty years, a lot of research was conducted on the sport elimination problem: Given a sports league and its remaining matches, we have to decide whether a given team can still possibly win the competition, i.e., place first in the league at the end. Previously, the computational complexity of this problem was investigated only for games with two participating teams per game. In this paper we consider Debating Tournaments and Debating Leagues in the British Parliamentary format, where four teams are participating in each game. We prove that it is NP-hard to decide whether a given team can win a Debating League, even if at most two matches are remaining for each team. This contrasts settings like football where two teams play in each game since there this case is still polynomial time solvable. We prove our result even for a fictitious restricted setting with only three teams per game. On the other hand, for the common setting of Debating Tournaments we show that this problem is fixed parameter tractable if the parameter is the number of remaining rounds kk. This also holds for the practically very important question of whether a team can still qualify for the knock-out phase of the tournament and the combined parameter k+bk + b where bb denotes the threshold rank for qualifying. Finally, we show that the latter problem is polynomial time solvable for any constant kk and arbitrary values bb that are part of the input.Comment: 18 pages, to appear at FUN 201

    Intra-individual movement variability during skill transitions: A useful marker?

    Get PDF
    Applied research suggests athletes and coaches need to be challenged in knowing when and how much a movement should be consciously attended to. This is exacerbated when the skill is in transition between two more stable states, such as when an already well learnt skill is being refined. Using existing theory and research, this paper highlights the potential application of movement variability as a tool to inform a coach’s decision-making process when implementing a systematic approach to technical refinement. Of particular interest is the structure of co-variability between mechanical degrees-of-freedom (e.g., joints) within the movement system’s entirety when undergoing a skill transition. Exemplar data from golf are presented, demonstrating the link between movement variability and mental effort as an important feature of automaticity, and thus intervention design throughout the different stages of refinement. Movement variability was shown to reduce when mental effort directed towards an individual aspect of the skill was high (target variable). The opposite pattern was apparent for variables unrelated to the technical refinement. Therefore, two related indicators, movement variability and mental effort, are offered as a basis through which the evaluation of automaticity during technical refinements may be made

    A Connection Between Sports and Matroids: How Many Teams Can We Beat?

    Get PDF

    Extensible Detection and Indexing of Highlight Events in Broadcasted Sports Video

    Get PDF
    Content-based indexing is fundamental to support and sustain the ongoing growth of broadcasted sports video. The main challenge is to design extensible frameworks to detect and index highlight events. This paper presents: 1) A statistical-driven event detection approach that utilizes a minimum amount of manual knowledge and is based on a universal scope-of-detection and audio-visual features; 2) A semi-schema-based indexing that combines the benefits of schema-based modeling to ensure that the video indexes are valid at all time without manual checking, and schema-less modeling to allow several passes of instantiation in which additional elements can be declared. To demonstrate the performance of the events detection, a large dataset of sport videos with a total of around 15 hours including soccer, basketball and Australian football is used

    Measuring the Impact of Youth Voluntary Service Programs

    Get PDF
    Summary and Conclusions of a meeting of international experts hosted by the World Bank and Innovations in Civic Participation to discuss evaluation of the impact of youth civic engagement on development

    Impregnando la pedagogía centrada en el juego con una perspectiva «Constraint-Led» para la enseñanza del tenis en las escuelas

    Get PDF
    The Game Sense approach (GSA) helps sport teachers adopt a pedagogical toolkit for the complex interplay of collective decision making in tennis that evolves from the dynamics of momentary configurations of play meeting the personal coordination dynamics of the players. This pedagogical toolkit emphasises game-based play to teach players how to perceive the game as “thinking players” capable of functional behaviours that answer the requirements of momentary configurations of play. This paper, therefore, builds on recent theoretical debate in the areas of skill acquisition, the complementarity of perception-decision making and personal coordination dynamics (techniques), complex learning theory and coaching pedagogy, to connect the constraints-perspective of skill acquisition and the pedagogy of the Game Sense approach to enable theoretically informed tennis teaching. Practical implications of game-based training will be explained using the example of the Tennis for Primary Schools program alignment with the developmental stages of the Australian Curriculum for Health and Physical Education (ACHPE), which are described as student achievement standards in this curriculum.El enfoque centrado en el sentido del juego (GSA) proporciona a los profesores deportivos un conjunto de herramientas pedagógicas para el abordaje de las complejas interacciones que tienen lugar en la toma colectiva de decisiones en el tenis, que evoluciona a partir de la confluencia dinámica entre las configuraciones momentáneas del juego y la coordinación entre los jugadores. Estas herramientas pedagógicas destacan la comprensión del juego a fin de enseñar a los deportistas a percibirlo como “jugadores pensantes”, capaces de comportamientos funcionales que respondan a los requisitos de las configuraciones momentáneas del juego. Este artículo se basa en los recientes debates teóricos en las áreas que estudian la adquisición de habilidades; la complementariedad entre los procesos de percepción, la toma de decisiones y las dinámicas de coordinación personal; la compleja teoría del aprendizaje y la pedagogía del entrenamiento; todo ello para conectar la perspectiva de los “limitadores” (contraints, ver nota 1) y la pedagogía del enfoque centrado en el sentido del juego, para lograr una enseñanza del tenis fundamentada teóricamente. Las implicaciones prácticas del entrenamiento basado en el sentido del juego se explicarán sirviéndonos del ejemplo de un programa de Tenis para la Escuelas Primaria, el cual está en línea con las etapas del desarrollo del Currículo Australiano de Educación Física y Salud (ACHPE), descritas en el mismo como estándares de logro para los estudiantes

    Efficient satisfiability solver

    Get PDF
    The past few decades saw great improvements in the performance of satisfiability (SAT) solvers. In this thesis, we discuss the state-of-the-art techniques used in building an efficient SAT solver. Modern SAT solvers are mainly constituted by the following components: decision heuristics, Boolean constraint propagation, conflict analysis, restart, clause deletion and preprocessing. Various algorithms and implementations in each component will be discussed and analyzed. Then we propose a new backtracking strategy, partial backtracking, which can be easily implemented in SAT solvers. It is essentially an extension of the backtracking strategy used in most SAT solvers. With partial backtracking, the solver consecutively amends the variable assignments instead of discarding them completely so that it does not backtrack as many levels as the classic strategy does after analyzing a conflict. We implemented this strategy in our solver Nigma and the experiments show that the solver benefits from this adjustment

    Multi modal multi-semantic image retrieval

    Get PDF
    PhDThe rapid growth in the volume of visual information, e.g. image, and video can overwhelm users’ ability to find and access the specific visual information of interest to them. In recent years, ontology knowledge-based (KB) image information retrieval techniques have been adopted into in order to attempt to extract knowledge from these images, enhancing the retrieval performance. A KB framework is presented to promote semi-automatic annotation and semantic image retrieval using multimodal cues (visual features and text captions). In addition, a hierarchical structure for the KB allows metadata to be shared that supports multi-semantics (polysemy) for concepts. The framework builds up an effective knowledge base pertaining to a domain specific image collection, e.g. sports, and is able to disambiguate and assign high level semantics to ‘unannotated’ images. Local feature analysis of visual content, namely using Scale Invariant Feature Transform (SIFT) descriptors, have been deployed in the ‘Bag of Visual Words’ model (BVW) as an effective method to represent visual content information and to enhance its classification and retrieval. Local features are more useful than global features, e.g. colour, shape or texture, as they are invariant to image scale, orientation and camera angle. An innovative approach is proposed for the representation, annotation and retrieval of visual content using a hybrid technique based upon the use of an unstructured visual word and upon a (structured) hierarchical ontology KB model. The structural model facilitates the disambiguation of unstructured visual words and a more effective classification of visual content, compared to a vector space model, through exploiting local conceptual structures and their relationships. The key contributions of this framework in using local features for image representation include: first, a method to generate visual words using the semantic local adaptive clustering (SLAC) algorithm which takes term weight and spatial locations of keypoints into account. Consequently, the semantic information is preserved. Second a technique is used to detect the domain specific ‘non-informative visual words’ which are ineffective at representing the content of visual data and degrade its categorisation ability. Third, a method to combine an ontology model with xi a visual word model to resolve synonym (visual heterogeneity) and polysemy problems, is proposed. The experimental results show that this approach can discover semantically meaningful visual content descriptions and recognise specific events, e.g., sports events, depicted in images efficiently. Since discovering the semantics of an image is an extremely challenging problem, one promising approach to enhance visual content interpretation is to use any associated textual information that accompanies an image, as a cue to predict the meaning of an image, by transforming this textual information into a structured annotation for an image e.g. using XML, RDF, OWL or MPEG-7. Although, text and image are distinct types of information representation and modality, there are some strong, invariant, implicit, connections between images and any accompanying text information. Semantic analysis of image captions can be used by image retrieval systems to retrieve selected images more precisely. To do this, a Natural Language Processing (NLP) is exploited firstly in order to extract concepts from image captions. Next, an ontology-based knowledge model is deployed in order to resolve natural language ambiguities. To deal with the accompanying text information, two methods to extract knowledge from textual information have been proposed. First, metadata can be extracted automatically from text captions and restructured with respect to a semantic model. Second, the use of LSI in relation to a domain-specific ontology-based knowledge model enables the combined framework to tolerate ambiguities and variations (incompleteness) of metadata. The use of the ontology-based knowledge model allows the system to find indirectly relevant concepts in image captions and thus leverage these to represent the semantics of images at a higher level. Experimental results show that the proposed framework significantly enhances image retrieval and leads to narrowing of the semantic gap between lower level machinederived and higher level human-understandable conceptualisation
    corecore