360 research outputs found
A Study on Performance and Power Efficiency of Dense Non-Volatile Caches in Multi-Core Systems
In this paper, we present a novel cache design based on Multi-Level Cell
Spin-Transfer Torque RAM (MLC STTRAM) that can dynamically adapt the set
capacity and associativity to use efficiently the full potential of MLC STTRAM.
We exploit the asymmetric nature of the MLC storage scheme to build cache lines
featuring heterogeneous performances, that is, half of the cache lines are
read-friendly, while the other is write-friendly. Furthermore, we propose to
opportunistically deactivate ways in underutilized sets to convert MLC to
Single-Level Cell (SLC) mode, which features overall better performance and
lifetime. Our ultimate goal is to build a cache architecture that combines the
capacity advantages of MLC and performance/energy advantages of SLC. Our
experiments show an improvement of 43% in total numbers of conflict misses, 27%
in memory access latency, 12% in system performance, and 26% in LLC access
energy, with a slight degradation in cache lifetime (about 7%) compared to an
SLC cache
Omphale: Streamlining the Communication for Jobs in a Multi Processor System on Chip
Our Multi Processor System on Chip (MPSoC) template provides processing tiles that are connected via a network on chip. A processing tile contains a processing unit and a Scratch Pad Memory (SPM). This paper presents the Omphale tool that performs the first step in mapping a job, represented by a task graph, to such an MPSoC, given the SPM sizes as constraints. Furthermore a memory tile is introduced. The result of Omphale is a Cyclo Static DataFlow (CSDF) model and a task graph where tasks communicate via sliding windows that are located in circular buffers. The CSDF model is used to determine the size of the buffers and the communication pattern of the data. A buffer must fit in the SPM of the processing unit that is reading from it, such that low latency access is realized with a minimized number of stall cycles. If a task and its buffer exceed the size of the SPM, the task is examined for additional parallelism or the circular buffer is partly located in a memory tile. This results in an extended task graph that satisfies the SPM size constraints
Solving Lattice QCD systems of equations using mixed precision solvers on GPUs
Modern graphics hardware is designed for highly parallel numerical tasks and
promises significant cost and performance benefits for many scientific
applications. One such application is lattice quantum chromodyamics (lattice
QCD), where the main computational challenge is to efficiently solve the
discretized Dirac equation in the presence of an SU(3) gauge field. Using
NVIDIA's CUDA platform we have implemented a Wilson-Dirac sparse matrix-vector
product that performs at up to 40 Gflops, 135 Gflops and 212 Gflops for double,
single and half precision respectively on NVIDIA's GeForce GTX 280 GPU. We have
developed a new mixed precision approach for Krylov solvers using reliable
updates which allows for full double precision accuracy while using only single
or half precision arithmetic for the bulk of the computation. The resulting
BiCGstab and CG solvers run in excess of 100 Gflops and, in terms of iterations
until convergence, perform better than the usual defect-correction approach for
mixed precision.Comment: 30 pages, 7 figure
Power-aware Performance Tuning of GPU Applications Through Microbenchmarking
Tuning GPU applications is a very challenging task as any source-code optimization can sensibly impact performance, power, and energy consumption of the GPU device. Such an impact also depends on the GPU on which the application is run. This paper presents a suite of microbenchmarks that provides the actual characteristics of specific GPU device components (e.g., arithmetic instruction units, memories, etc.) in terms of throughput, power, and energy consumption. It shows how the suite can be combined to standard profiler information to efficiently drive the application tuning by considering the three design constraints (power, performance, energy consumption) and the characteristics of the target GPU device
Reviewing GPU architectures to build efficient back projection for parallel geometries
Back-Projection is the major algorithm in Computed Tomography to reconstruct images from a set of recorded projections. It is used for both fast analytical methods and high-quality iterative techniques. X-ray imaging facilities rely on Back-Projection to reconstruct internal structures in material samples and living organisms with high spatial and temporal resolution. Fast image reconstruction is also essential to track and control processes under study in real-time. In this article, we present efficient implementations of the Back-Projection algorithm for parallel hardware. We survey a range of parallel architectures presented by the major hardware vendors during the last 10 years. Similarities and differences between these architectures are analyzed and we highlight how specific features can be used to enhance the reconstruction performance. In particular, we build a performance model to find hardware hotspots and propose several optimizations to balance the load between texture engine, computational and special function units, as well as different types of memory maximizing the utilization of all GPU subsystems in parallel. We further show that targeting architecture-specific features allows one to boost the performance 2–7 times compared to the current state-of-the-art algorithms used in standard reconstructions codes. The suggested load-balancing approach is not limited to the back-projection but can be used as a general optimization strategy for implementing parallel algorithms
A RECONFIGURABLE AND EXTENSIBLE EXPLORATION PLATFORM FOR FUTURE HETEROGENEOUS SYSTEMS
Accelerator-based -or heterogeneous- computing has become increasingly
important in a variety of scenarios, ranging from High-Performance Computing (HPC) to embedded systems. While most solutions use sometimes
custom-made components, most of today’s systems rely on commodity highend CPUs and/or GPU devices, which deliver adequate performance while
ensuring programmability, productivity, and application portability. Unfortunately, pure general-purpose hardware is affected by inherently limited
power-efficiency, that is, low GFLOPS-per-Watt, now considered as a primary metric. The many-core model and architectural customization can
play here a key role, as they enable unprecedented levels of power-efficiency
compared to CPUs/GPUs. However, such paradigms are still immature and
deeper exploration is indispensable.
This dissertation investigates customizability and proposes novel solutions
for heterogeneous architectures, focusing on mechanisms related to coherence and network-on-chip (NoC). First, the work presents a non-coherent
scratchpad memory with a configurable bank remapping system to reduce
bank conflicts. The experimental results show the benefits of both using a
customizable hardware bank remapping function and non-coherent memories for some types of algorithms. Next, we demonstrate how a distributed
synchronization master better suits many-cores than standard centralized
solutions. This solution, inspired by the directory-based coherence mechanism, supports concurrent synchronizations without relying on memory
transactions. The results collected for different NoC sizes provided indications about the area overheads incurred by our solution and demonstrated
the benefits of using a dedicated hardware synchronization support. Finally, this dissertation proposes an advanced coherence subsystem, based
on the sparse directory approach, with a selective coherence maintenance
system which allows coherence to be deactivated for blocks that do not require it. Experimental results show that the use of a hybrid coherent and
non-coherent architectural mechanism along with an extended coherence
protocol can enhance performance.
The above results were all collected by means of a modular and customizable heterogeneous many-core system developed to support the exploration
of power-efficient high-performance computing architectures. The system is
based on a NoC and a customizable GPU-like accelerator core, as well as
a reconfigurable coherence subsystem, ensuring application-specific configuration capabilities. All the explored solutions were evaluated on this real heterogeneous system, which comes along with the above methodological
results as part of the contribution in this dissertation. In fact, as a key
benefit, the experimental platform enables users to integrate novel hardware/software solutions on a full-system scale, whereas existing platforms
do not always support a comprehensive heterogeneous architecture exploration
Partial replication in distributed software transactional memory
Dissertação para obtenção do Grau de Mestre em
Engenharia InformáticaDistributed software transactional memory (DSTM) is emerging as an interesting alternative for distributed concurrency control. Usually, DSTM systems resort to data distribution and full replication techniques in order to provide scalability and fault tolerance.
Nevertheless, distribution does not provide support for fault tolerance and full
replication limits the system’s total storage capacity. In this context, partial data replication rises as an intermediate solution that combines the best of the previous two trying to mitigate their disadvantages. This strategy has been explored by the distributed databases research field, but has been little addressed in the context of transactional memory and, to the best of our knowledge, it has never before been incorporated into a DSTM system for a general-purpose programming language. Thus, we defend the claim that it is possible to combine both full and partial data replication in such systems.
Accordingly, we developed a prototype of a DSTM system combining full and partial data replication for Java programs. We built from an existent DSTM framework and extended it with support for partial data replication. With the proposed framework, we implemented a partially replicated DSTM.
We evaluated the proposed system using known benchmarks, and the evaluation showcases the existence of scenarios where partial data replication can be advantageous, e.g., in scenarios with small amounts of transactions modifying fully replicated data.
The results of this thesis show that we were able to sustain our claim by implementing
a prototype that effectively combines full and partial data replication in a DSTM system.
The modularity of the presented framework allows the easy implementation of its various
components, and it provides a non-intrusive interface to applications.Fundação para a Ciência e Tecnologia - (FCT/MCTES) in the scope of the research project PTDC/EIA-EIA/113613/2009 (Synergy-VM
Efficient parallelization strategy for real-time FE simulations
This paper introduces an efficient and generic framework for finite-element
simulations under an implicit time integration scheme. Being compatible with
generic constitutive models, a fast matrix assembly method exploits the fact
that system matrices are created in a deterministic way as long as the mesh
topology remains constant. Using the sparsity pattern of the assembled system
brings about significant optimizations on the assembly stage. As a result,
developed techniques of GPU-based parallelization can be directly applied with
the assembled system. Moreover, an asynchronous Cholesky precondition scheme is
used to improve the convergence of the system solver. On this basis, a
GPU-based Cholesky preconditioner is developed, significantly reducing the data
transfer between the CPU/GPU during the solving stage. We evaluate the
performance of our method with different mesh elements and hyperelastic models
and compare it with typical approaches on the CPU and the GPU
Vitruvius+: An area-efficient RISC-V decoupled vector coprocessor for high performance computing applications
The maturity level of RISC-V and the availability of domain-specific instruction set extensions, like vector processing, make RISC-V a good candidate for supporting the integration of specialized hardware in processor cores for the High Performance Computing (HPC) application domain. In this article,1 we present Vitruvius+, the vector processing acceleration engine that represents the core of vector instruction execution in the HPC challenge that comes within the EuroHPC initiative. It implements the RISC-V vector extension (RVV) 0.7.1 and can be easily connected to a scalar core using the Open Vector Interface standard. Vitruvius+ natively supports long vectors: 256 double precision floating-point elements in a single vector register. It is composed of a set of identical vector pipelines (lanes), each containing a slice of the Vector Register File and functional units (one integer, one floating point). The vector instruction execution scheme is hybrid in-order/out-of-order and is supported by register renaming and arithmetic/memory instruction decoupling. On a stand-alone synthesis, Vitruvius+ reaches a maximum frequency of 1.4 GHz in typical conditions (TT/0.80V/25°C) using GlobalFoundries 22FDX FD-SOI. The silicon implementation has a total area of 1.3 mm2 and maximum estimated power of ~920 mW for one instance of Vitruvius+ equipped with eight vector lanes.This research has received funding from the European High Performance Computing Joint Undertaking (JU) under Framework Partnership Agreement No 800928 (European Processor Initiative) and Specific Grant Agreement No 101036168 (EPI SGA2). The JU receives support from the European Union’s Horizon 2020 research and innovation programme and from Croatia, France, Germany, Greece, Italy, Netherlands, Portugal, Spain, Sweden, and Switzerland. The EPI-SGA2 project, PCI2022-132935 is also co-funded by MCIN/AEI/10.13039/501100011033 and by the UE NextGen- erationEU/PRTR. This work has also been partially supported by the Spanish Ministry of Science and Innovation (PID2019-107255GB-C21/AEI/10.13039/501100011033).Peer ReviewedPostprint (author's final draft
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