578 research outputs found

    IETF standardization in the field of the Internet of Things (IoT): a survey

    Get PDF
    Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there have been many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. In this paper, we will briefly review the history of integrating constrained devices into the Internet, followed by an extensive overview of IETF standardization work in the 6LoWPAN, ROLL and CoRE working groups. This is complemented with a broad overview of related research results that illustrate how this work can be extended or used to tackle other problems and with a discussion on open issues and challenges. As such the aim of this paper is twofold: apart from giving readers solid insights in IETF standardization work on the Internet of Things, it also aims to encourage readers to further explore the world of Internet-connected objects, pointing to future research opportunities

    Distribuição de vídeo para grupos de utilizadores em redes móveis heterogéneas19

    Get PDF
    The evolutions veri ed in mobile devices capabilities (storage capacity, screen resolution, processor, etc.) over the last years led to a signi cant change in mobile user behavior, with the consumption and creation of multimedia content becoming more common, in particular video tra c. Consequently, mobile operator networks, despite being the target of architectural evolutions and improvements over several parameters (such as capacity, transmission and reception performance, amongst others), also increasingly become more frequently challenged by performance aspects associated to the nature of video tra c, whether by the demanding requirements associated to that service, or by its volume increase in such networks. This Thesis proposes modi cations to the mobile architecture towards a more e cient video broadcasting, de ning and developing mechanisms applicable to the network, or to the mobile terminal. Particularly, heterogeneous networks multicast IP mobility supported scenarios are focused, emphasizing their application over di erent access technologies. The suggested changes are applicable to mobile or static user scenarios, whether it performs the role of receiver or source of the video tra c. Similarly, the de ned mechanisms propose solutions targeting operators with di erent video broadcasting goals, or whose networks have di erent characteristics. The pursued methodology combined an experimental evaluation executed over physical testbeds, with the mathematical evaluation using network simulation, allowing the veri cation of its impact on the optimization of video reception in mobile terminalsA evolução veri cada nas caracterĂ­sticas dos dispositivos moveis (capacidade de armazenamento, resolução do ecrĂŁ, processador, etc.) durante os Ășltimos anos levou a uma alteração signi cativa nos comportamentos dos utilizadores, sendo agora comum o consumo e produção de conteĂșdos multimĂ©dia envolvendo terminais mĂłveis, em particular o trĂĄfego vĂ­deo. Consequentemente, as redes de operador mĂłvel, embora tendo tambĂ©m sido alvo constante de evoluçÔes arquitecturais e melhorias em vĂĄrios parĂąmetros (tais como capacidade, ritmo de transmissĂŁo/recepção, entre outros), vĂȘemse cada vez mais frequentemente desa adas por aspectos de desempenho associados Ă  natureza do trĂĄfego de vĂ­deo, seja pela exigĂȘncia de requisitos associados a esse serviço, quer pelo aumento do volume do mesmo nesse tipo de redes. Esta Tese propĂŽe alteraçÔes Ă  arquitetura mĂłvel para a disseminação de vĂ­deo mais e ciente, de nindo e desenvolvendo mecanismos aplicĂĄveis Ă  rede, ou ao utilizador mĂłvel. Em particular, sĂŁo focados cenĂĄrios suportados por IP multicast em redes mĂłveis heterogĂ©neas, isto Ă©, com ĂȘnfase na aplicação destes mecanismos sobre diferentes tecnologias de acesso. As alteraçÔes sugeridas aplicam-se a cenĂĄrios de utilizador estĂĄtico ou mĂłvel, sendo este a fonte ou receptor do trĂĄfego vĂ­deo. Da mesma forma, sĂŁo propostas soluçÔes tendo em vista operadores com diferentes objectivos de disseminação de vĂ­deo, ou cujas redes tĂȘm diferentes caracterĂ­sticas. A metodologia utilizada combinou a avaliação experimental em testbeds fĂ­sicas com a avaliação matemĂĄtica em simulaçÔes de redes, e permitiu veri car o impacto sobre a optimização da recepção de vĂ­deo em terminais mĂłveisPrograma Doutoral em TelecomunicaçÔe

    Delivery of Personalized and Adaptive Content to Mobile Devices:A Framework and Enabling Technology

    Get PDF
    Many innovative wireless applications that aim to provide mobile information access are emerging. Since people have different information needs and preferences, one of the challenges for mobile information systems is to take advantage of the convenience of handheld devices and provide personalized information to the right person in a preferred format. However, the unique features of wireless networks and mobile devices pose challenges to personalized mobile content delivery. This paper proposes a generic framework for delivering personalized and adaptive content to mobile users. It introduces a variety of enabling technologies and highlights important issues in this area. The framework can be applied to many applications such as mobile commerce and context-aware mobile services

    End-to-end security in active networks

    Get PDF
    Active network solutions have been proposed to many of the problems caused by the increasing heterogeneity of the Internet. These ystems allow nodes within the network to process data passing through in several ways. Allowing code from various sources to run on routers introduces numerous security concerns that have been addressed by research into safe languages, restricted execution environments, and other related areas. But little attention has been paid to an even more critical question: the effect on end-to-end security of active flow manipulation. This thesis first examines the threat model implicit in active networks. It develops a framework of security protocols in use at various layers of the networking stack, and their utility to multimedia transport and flow processing, and asks if it is reasonable to give active routers access to the plaintext of these flows. After considering the various security problem introduced, such as vulnerability to attacks on intermediaries or coercion, it concludes not. We then ask if active network systems can be built that maintain end-to-end security without seriously degrading the functionality they provide. We describe the design and analysis of three such protocols: a distributed packet filtering system that can be used to adjust multimedia bandwidth requirements and defend against denial-of-service attacks; an efficient composition of link and transport-layer reliability mechanisms that increases the performance of TCP over lossy wireless links; and a distributed watermarking servicethat can efficiently deliver media flows marked with the identity of their recipients. In all three cases, similar functionality is provided to designs that do not maintain end-to-end security. Finally, we reconsider traditional end-to-end arguments in both networking and security, and show that they have continuing importance for Internet design. Our watermarking work adds the concept of splitting trust throughout a network to that model; we suggest further applications of this idea

    Mobile IP: state of the art report

    Get PDF
    Due to roaming, a mobile device may change its network attachment each time it moves to a new link. This might cause a disruption for the Internet data packets that have to reach the mobile node. Mobile IP is a protocol, developed by the Mobile IP Internet Engineering Task Force (IETF) working group, that is able to inform the network about this change in network attachment such that the Internet data packets will be delivered in a seamless way to the new point of attachment. This document presents current developments and research activities in the Mobile IP area

    Satellite Networks: Architectures, Applications, and Technologies

    Get PDF
    Since global satellite networks are moving to the forefront in enhancing the national and global information infrastructures due to communication satellites' unique networking characteristics, a workshop was organized to assess the progress made to date and chart the future. This workshop provided the forum to assess the current state-of-the-art, identify key issues, and highlight the emerging trends in the next-generation architectures, data protocol development, communication interoperability, and applications. Presentations on overview, state-of-the-art in research, development, deployment and applications and future trends on satellite networks are assembled

    Denial of service mitigation approach for IPv6-enabled smart object networks

    Full text link
    Denial of service (DoS) attacks can be defined as any third-party action aiming to reduce or eliminate a network's capability to perform its expected functions. Although there are several standard techniques in traditional computing that mitigate the impact of some of the most common DoS attacks, this still remains a very important open problem to the network security community. DoS attacks are even more troublesome in smart object networks because of two main reasons. First, these devices cannot support the computational overhead required to implement many of the typical counterattack strategies. Second, low traffic rates are enough to drain sensors' battery energy making the network inoperable in short times. To realize the Internet of Things vision, it is necessary to integrate the smart objects into the Internet. This integration is considered an exceptional opportunity for Internet growth but, also, a security threat, because more attacks, including DoS, can be conducted. For these reasons, the prevention of DoS attacks is considered a hot topic in the wireless sensor networks scientific community. In this paper, an approach based on 6LowPAN neighbor discovery protocol is proposed to mitigate DoS attacks initiated from the Internet, without adding additional overhead on the 6LoWPAN sensor devices.This work has been partially supported by the Instituto de Telecomunicacoes, Next Generation Networks and Applications Group (NetGNA), Portugal, and by National Funding from the FCT - Fundacao para a Ciencia e Tecnologia through the Pest-OE/EEI/LA0008/2011.Oliveira, LML.; Rodrigues, JJPC.; De Sousa, AF.; Lloret, J. (2013). Denial of service mitigation approach for IPv6-enabled smart object networks. Concurrency and Computation: Practice and Experience. 25(1):129-142. doi:10.1002/cpe.2850S129142251Gershenfeld, N., Krikorian, R., & Cohen, D. (2004). The Internet of Things. Scientific American, 291(4), 76-81. doi:10.1038/scientificamerican1004-76Akyildiz, I. F., Su, W., Sankarasubramaniam, Y., & Cayirci, E. (2002). Wireless sensor networks: a survey. Computer Networks, 38(4), 393-422. doi:10.1016/s1389-1286(01)00302-4Karl, H., & Willig, A. (2005). Protocols and Architectures for Wireless Sensor Networks. doi:10.1002/0470095121IEEE Std 802.15.4-2006 Part 15.4: wireless medium access control (MAC) and physical layer (PHY) specificationsfor low-rate wireless personal area networks (LR-WPANs) 2006ZigBee Alliance ZigBee Specification 2007WirelessHARThomepage 2012 http://www.hartcomm.org/Hui, J. W., & Culler, D. E. (2008). Extending IP to Low-Power, Wireless Personal Area Networks. IEEE Internet Computing, 12(4), 37-45. doi:10.1109/mic.2008.79Kushalnagar N Montenegro G Schumacher C IPv6 over Low-Power Wireless Personal Area Networks (6LoWPANs): Overview, Assumptions, Problem Statement, and Goals 2007Montenegro G Kushalnagar N Hui J Culler D Transmission of IPv6 Packets over IEEE 802.15.4 Networks 2007Shelby Z Thubert P Hui J Chakrabarti S Bormann C Nordmark E 6LoWPAN Neighbor Discovery 2011Zhou, L., Chao, H.-C., & Vasilakos, A. V. (2011). Joint Forensics-Scheduling Strategy for Delay-Sensitive Multimedia Applications over Heterogeneous Networks. IEEE Journal on Selected Areas in Communications, 29(7), 1358-1367. doi:10.1109/jsac.2011.110803Roman, R., & Lopez, J. (2009). Integrating wireless sensor networks and the internet: a security analysis. Internet Research, 19(2), 246-259. doi:10.1108/10662240910952373Wang, Y., Attebury, G., & Ramamurthy, B. (2006). A survey of security issues in wireless sensor networks. IEEE Communications Surveys & Tutorials, 8(2), 2-23. doi:10.1109/comst.2006.315852Xiaojiang Du, & Hsiao-Hwa Chen. (2008). Security in wireless sensor networks. IEEE Wireless Communications, 15(4), 60-66. doi:10.1109/mwc.2008.4599222Pelechrinis, K., Iliofotou, M., & Krishnamurthy, S. V. (2011). Denial of Service Attacks in Wireless Networks: The Case of Jammers. IEEE Communications Surveys & Tutorials, 13(2), 245-257. doi:10.1109/surv.2011.041110.00022Zhou, L., Wang, X., Tu, W., Muntean, G., & Geller, B. (2010). Distributed scheduling scheme for video streaming over multi-channel multi-radio multi-hop wireless networks. IEEE Journal on Selected Areas in Communications, 28(3), 409-419. doi:10.1109/jsac.2010.100412Lin, K., Lai, C.-F., Liu, X., & Guan, X. (2010). Energy Efficiency Routing with Node Compromised Resistance in Wireless Sensor Networks. Mobile Networks and Applications, 17(1), 75-89. doi:10.1007/s11036-010-0287-xLi, H., Lin, K., & Li, K. (2011). Energy-efficient and high-accuracy secure data aggregation in wireless sensor networks. Computer Communications, 34(4), 591-597. doi:10.1016/j.comcom.2010.02.026Oliveira, L. M. L., de Sousa, A. F., & Rodrigues, J. J. P. C. (2011). Routing and mobility approaches in IPv6 over LoWPAN mesh networks. International Journal of Communication Systems, 24(11), 1445-1466. doi:10.1002/dac.1228Narten T Nordmark E Simpson W Soliman H Neighbor Discovery for IP version 6 (IPv6) 2007Singh H Beebee W Nordmark E IPv6 Subnet Model: The Relationship between Links and Subnet Prefixes 2010Roman, R., Lopez, J., & Gritzalis, S. (2008). Situation awareness mechanisms for wireless sensor networks. IEEE Communications Magazine, 46(4), 102-107. doi:10.1109/mcom.2008.4481348Sakarindr, P., & Ansari, N. (2007). Security services in group communications over wireless infrastructure, mobile ad hoc, and wireless sensor networks. IEEE Wireless Communications, 14(5), 8-20. doi:10.1109/mwc.2007.4396938Tsao T Alexander R Dohler M Daza V Lozano A A Security Framework for Routing over Low Power and Lossy Networks 2009Karlof C Wagner D Secure Routing in Wireless Sensor Networks: Attacks and Countermeasures First IEEE International Workshop on Sensor Network Protocols and Applications 2003 113 127 10.1109/SNPA.2003.1203362Hui J Thubert P Compression Format for IPv6 Datagrams in 6LoWPAN Networks 2009Elaine Shi, & Perrig, A. (2004). Designing Secure Sensor Networks. IEEE Wireless Communications, 11(6), 38-43. doi:10.1109/mwc.2004.1368895Akkaya, K., & Younis, M. (2005). A survey on routing protocols for wireless sensor networks. Ad Hoc Networks, 3(3), 325-349. doi:10.1016/j.adhoc.2003.09.01

    Discovery and Group Communication for Constrained Internet of Things Devices using the Constrained Application Protocol

    Get PDF
    The ubiquitous Internet is rapidly spreading to new domains. This expansion of the Internet is comparable in scale to the spread of the Internet in the ’90s. The resulting Internet is now commonly referred to as the Internet of Things (IoT) and is expected to connect about 50 billion devices by the year 2020. This means that in just five years from the time of writing this PhD the number of interconnected devices will exceed the number of humans by sevenfold. It is further expected that the majority of these IoT devices will be resource constrained embedded devices such as sensors and actuators. Sensors collect information about the physical world and inject this information into the virtual world. Next processing and reasoning can occur and decisions can be taken to enact upon the physical world by injecting feedback to actuators. The integration of embedded devices into the Internet introduces new challenges, since many of the existing Internet technologies and protocols were not designed for this class of constrained devices. These devices are typically optimized for low cost and power consumption and thus have very limited power, memory, and processing resources and have long sleep periods. The networks formed by these embedded devices are also constrained and have different characteristics than those typical in todays Internet. These constrained networks have high packet loss, low throughput, frequent topology changes and small useful payload sizes. They are referred to as LLN. Therefore, it is in most cases unfeasible to run standard Internet protocols on this class of constrained devices and/or LLNs. New or adapted protocols that take into consideration the capabilities of the constrained devices and the characteristics of LLNs, are required. In the past few years, there were many efforts to enable the extension of the Internet technologies to constrained devices. Initially, most of these efforts were focusing on the networking layer. However, the expansion of the Internet in the 90s was not due to introducing new or better networking protocols. It was a result of introducing the World Wide Web (WWW), which made it easy to integrate services and applications. One of the essential technologies underpinning the WWW was the Hypertext Transfer Protocol (HTTP). Today, HTTP has become a key protocol in the realization of scalable web services building around the Representational State Transfer (REST) paradigm. The REST architectural style enables the realization of scalable and well-performing services using uniform and simple interfaces. The availability of an embedded counterpart of HTTP and the REST architecture could boost the uptake of the IoT. Therefore, more recently, work started to allow the integration of constrained devices in the Internet at the service level. The Internet Engineering Task Force (IETF) Constrained RESTful Environments (CoRE) working group has realized the REST architecture in a suitable form for the most constrained nodes and networks. To that end the Constrained Application Protocol (CoAP) was introduced, a specialized RESTful web transfer protocol for use with constrained networks and nodes. CoAP realizes a subset of the REST mechanisms offered by HTTP, but is optimized for Machine-to-Machine (M2M) applications. This PhD research builds upon CoAP to enable a better integration of constrained devices in the IoT and examines proposed CoAP solutions theoretically and experimentally proposing alternatives when appropriate. The first part of this PhD proposes a mechanism that facilitates the deployment of sensor networks and enables the discovery, end-to-end connectivity and service usage of newly deployed sensor nodes. The proposed approach makes use of CoAP and combines it with Domain Name System (DNS) in order to enable the use of userfriendly Fully Qualified Domain Names (FQDNs) for addressing sensor nodes. It includes the automatic discovery of sensors and sensor gateways and the translation of HTTP to CoAP, thus making the sensor resources globally discoverable and accessible from any Internet-connected client using either IPv6 addresses or DNS names both via HTTP or CoAP. As such, the proposed approach provides a feasible and flexible solution to achieve hierarchical self-organization with a minimum of pre-configuration. By doing so we minimize costly human interventions and eliminate the need for introducing new protocols dedicated for the discovery and organization of resources. This reduces both cost and the implementation footprint on the constrained devices. The second, larger, part of this PhD focuses on using CoAP to realize communication with groups of resources. In many IoT application domains, sensors or actuators need to be addressed as groups rather than individually, since individual resources might not be sufficient or useful. A simple example is that all lights in a room should go on or off as a result of the user toggling the light switch. As not all IoT applications may need group communication, the CoRE working group did not include it in the base CoAP specification. This way the base protocol is kept as efficient and as simple as possible so it would run on even the most constrained devices. Group communication and other features that might not be needed by all devices are standardized in a set of optional separate extensions. We first examined the proposed CoAP extension for group communication, which utilizes Internet Protocol version 6 (IPv6) multicasts. We highlight its strengths and weaknesses and propose our own complementary solution that uses unicast to realize group communication. Our solution offers capabilities beyond simple group communication. For example, we provide a validation mechanism that performs several checks on the group members, to make sure that combining them together is possible. We also allow the client to request that results of the individual members are processed before they are sent to the client. For example, the client can request to obtain only the maximum value of all individual members. Another important optional extension to CoAP allows clients to continuously observe resources by registering their interest in receiving notifications from CoAP servers once there are changes to the values of the observed resources. By using this publish/subscribe mechanism the client does not need to continuously poll the resource to find out whether it has changed its value. This typically leads to more efficient communication patterns that preserve valuable device and LLN resources. Unfortunately CoAP observe does not work together with the CoAP group communication extension, since the observe extension assumes unicast communication while the group communication extension only support multicast communication. In this PhD we propose to extend our own group communication solution to offer group observation capabilities. By combining group observation with group processing features, it becomes possible to notify the client only about certain changes to the observed group (e.g., the maximum value of all group members has changed). Acknowledging that the use of multicast as well as unicast has strengths and weaknesses we propose to extend our unicast based solution with certain multicast features. By doing so we try to combine the strengths of both approaches to obtain a better overall group communication that is flexible and that can be tailored according to the use case needs. Together, the proposed mechanisms represent a powerful and comprehensive solution to the challenging problem of group communication with constrained devices. We have evaluated the solutions proposed in this PhD extensively and in a variety of forms. Where possible, we have derived theoretical models and have conducted numerous simulations to validate them. We have also experimentally evaluated those solutions and compared them with other proposed solutions using a small demo box and later on two large scale wireless sensor testbeds and under different test conditions. The first testbed is located in a large, shielded room, which allows testing under controlled environments. The second testbed is located inside an operational office building and thus allows testing under normal operation conditions. Those tests revealed performance issues and some other problems. We have provided some solutions and suggestions for tackling those problems. Apart from the main contributions, two other relevant outcomes of this PhD are described in the appendices. In the first appendix we review the most important IETF standardization efforts related to the IoT and show that with the introduction of CoAP a complete set of standard protocols has become available to cover the complete networking stack and thus making the step from the IoT into the Web of Things (WoT). Using only standard protocols makes it possible to integrate devices from various vendors into one bigWoT accessible to humans and machines alike. In the second appendix, we provide an alternative solution for grouping constrained devices by using virtualization techniques. Our approach focuses on the objects, both resource-constrained and non-constrained, that need to cooperate by integrating them into a secured virtual network, named an Internet of Things Virtual Network or IoT-VN. Inside this IoT-VN full end-to-end communication can take place through the use of protocols that take the limitations of the most resource-constrained devices into account. We describe how this concept maps to several generic use cases and, as such, can constitute a valid alternative approach for supporting selected applications

    Reducing Internet Latency : A Survey of Techniques and their Merit

    Get PDF
    Bob Briscoe, Anna Brunstrom, Andreas Petlund, David Hayes, David Ros, Ing-Jyh Tsang, Stein Gjessing, Gorry Fairhurst, Carsten Griwodz, Michael WelzlPeer reviewedPreprin

    Wireless triple play system

    Get PDF
    Dissertação para obtenção do Grau de Mestre em Engenharia Electrotécnica e ComputadoresTriple play is a service that combines three types of services: voice, data and multimedia over a single communication channel for a price that is less than the total price of the individual services. However there is no standard for provisioning the Triple play services, rather they are provisioned individually, since the requirements are quite different for each service. The digital revolution helped to create and deliver a high quality media solutions. One of the most demanding services is the Video on Demand (VoD). This implicates a dedicated streaming channel for each user in order to provide normal media player commands (as pause, fast forward). Most of the multimedia companies that develops personalized products does not always fulfil the users needs and are far from being cheap solutions. The goal of the project was to create a reliable and scalable triple play solution that works via Wireless Local Area Network (WLAN), fully capable of dealing with the existing state of the art multimedia technologies only resorting to open-source tools. This project was design to be a transparent web environment using only web technologies to maximize the potential of the services. HyperText Markup Language (HTML),Cascading Style Sheets (CSS) and JavaScript were the used technologies for the development of the applications. Both a administration and user interfaces were developed to fully manage all video contents and properly view it in a rich and appealing application, providing the proof of concept. The developed prototype was tested in a WLAN with up to four clients and the Quality of Service (QoS) and Quality of Experience (QoE) was measured for several combinations of active services. In the end it is possible to acknowledge that the developed prototype was capable of dealing with all the problems of WLAN technologies and successfully delivery all the proposed services with high QoE
    • 

    corecore