6,736 research outputs found

    Convex Optimization Based Bit Allocation for Light Field Compression under Weighting and Consistency Constraints

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    Compared with conventional image and video, light field images introduce the weight channel, as well as the visual consistency of rendered view, information that has to be taken into account when compressing the pseudo-temporal-sequence (PTS) created from light field images. In this paper, we propose a novel frame level bit allocation framework for PTS coding. A joint model that measures weighted distortion and visual consistency, combined with an iterative encoding system, yields the optimal bit allocation for each frame by solving a convex optimization problem. Experimental results show that the proposed framework is effective in producing desired distortion distribution based on weights, and achieves up to 24.7% BD-rate reduction comparing to the default rate control algorithm.Comment: published in IEEE Data Compression Conference, 201

    Fast and Efficient Lenslet Image Compression

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    Light field imaging is characterized by capturing brightness, color, and directional information of light rays in a scene. This leads to image representations with huge amount of data that require efficient coding schemes. In this paper, lenslet images are rendered into sub-aperture images. These images are organized as a pseudo-sequence input for the HEVC video codec. To better exploit redundancy among the neighboring sub-aperture images and consequently decrease the distances between a sub-aperture image and its references used for prediction, sub-aperture images are divided into four smaller groups that are scanned in a serpentine order. The most central sub-aperture image, which has the highest similarity to all the other images, is used as the initial reference image for each of the four regions. Furthermore, a structure is defined that selects spatially adjacent sub-aperture images as prediction references with the highest similarity to the current image. In this way, encoding efficiency increases, and furthermore it leads to a higher similarity among the co-located Coding Three Units (CTUs). The similarities among the co-located CTUs are exploited to predict Coding Unit depths.Moreover, independent encoding of each group division enables parallel processing, that along with the proposed coding unit depth prediction decrease the encoding execution time by almost 80% on average. Simulation results show that Rate-Distortion performance of the proposed method has higher compression gain than the other state-of-the-art lenslet compression methods with lower computational complexity

    Steered mixture-of-experts for light field images and video : representation and coding

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    Research in light field (LF) processing has heavily increased over the last decade. This is largely driven by the desire to achieve the same level of immersion and navigational freedom for camera-captured scenes as it is currently available for CGI content. Standardization organizations such as MPEG and JPEG continue to follow conventional coding paradigms in which viewpoints are discretely represented on 2-D regular grids. These grids are then further decorrelated through hybrid DPCM/transform techniques. However, these 2-D regular grids are less suited for high-dimensional data, such as LFs. We propose a novel coding framework for higher-dimensional image modalities, called Steered Mixture-of-Experts (SMoE). Coherent areas in the higher-dimensional space are represented by single higher-dimensional entities, called kernels. These kernels hold spatially localized information about light rays at any angle arriving at a certain region. The global model consists thus of a set of kernels which define a continuous approximation of the underlying plenoptic function. We introduce the theory of SMoE and illustrate its application for 2-D images, 4-D LF images, and 5-D LF video. We also propose an efficient coding strategy to convert the model parameters into a bitstream. Even without provisions for high-frequency information, the proposed method performs comparable to the state of the art for low-to-mid range bitrates with respect to subjective visual quality of 4-D LF images. In case of 5-D LF video, we observe superior decorrelation and coding performance with coding gains of a factor of 4x in bitrate for the same quality. At least equally important is the fact that our method inherently has desired functionality for LF rendering which is lacking in other state-of-the-art techniques: (1) full zero-delay random access, (2) light-weight pixel-parallel view reconstruction, and (3) intrinsic view interpolation and super-resolution

    Light field image compression

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    Light field imaging based on a single-tier camera equipped with a micro-lens array has currently risen up as a practical and prospective approach for future visual applications and services. However, successfully deploying actual light field imaging applications and services will require identifying adequate coding solutions to efficiently handle the massive amount of data involved in these systems. In this context, this chapter presents some of the most recent light field image coding solutions that have been investigated. After a brief review of the current state of the art in image coding formats for light field photography, an experimental study of the rate-distortion performance for different coding formats and architectures is presented. Then, aiming at enabling faster deployment of light field applications and services in the consumer market, a scalable light field coding solution that provides backward compatibility with legacy display devices (e.g., 2D, 3D stereo, and 3D multiview) is also presented. Furthermore, a light field coding scheme based on a sparse set of microimages and the associated blockwise disparity is also presented. This coding scheme is scalable with three layers such that the rendering can be performed with the sparse micro-image set, the reconstructed light field image, and the decoded light field image.info:eu-repo/semantics/acceptedVersio

    Random access prediction structures for light field video coding with MV-HEVC

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    Computational imaging and light field technology promise to deliver the required six-degrees-of-freedom for natural scenes in virtual reality. Already existing extensions of standardized video coding formats, such as multi-view coding and multi-view plus depth, are the most conventional light field video coding solutions at the moment. The latest multi-view coding format, which is a direct extension of the high efficiency video coding (HEVC) standard, is called multi-view HEVC (or MV-HEVC). MV-HEVC treats each light field view as a separate video sequence, and uses syntax elements similar to standard HEVC for exploiting redundancies between neighboring views. To achieve this, inter-view and temporal prediction schemes are deployed with the aim to find the most optimal trade-off between coding performance and reconstruction quality. The number of possible prediction structures is unlimited and many of them are proposed in the literature. Although some of them are efficient in terms of compression ratio, they complicate random access due to the dependencies on previously decoded pixels or frames. Random access is an important feature in video delivery, and a crucial requirement in multi-view video coding. In this work, we propose and compare different prediction structures for coding light field video using MV-HEVC with a focus on both compression efficiency and random accessibility. Experiments on three different short-baseline light field video sequences show the trade-off between bit-rate and distortion, as well as the average number of decoded views/frames, necessary for displaying any random frame at any time instance. The findings of this work indicate the most appropriate prediction structure depending on the available bandwidth and the required degree of random access

    A low complexity Wyner-Ziv coding solution for Light Field image transmission and storage

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    Compressing Light Field (LF) imaging data is a challenging but very important task for both LF image transmission and storage applications. In this paper, we propose a novel coding solution for LF images using the well-known Wyner-Ziv (WZ) information theorem. First, the LF image is decomposed into a fourth-dimensional LF (4D-LF) data format. Using a spiral scanning procedure, a pseudo-sequence of 4D-LF is generated. This sequence is then compressed in a distributed coding manner as specified in the WZ theorem. Secondly, a novel adaptive frame skipping algorithm is introduced to further explore the high correlation between 4D-LF pseudo-sequences. Experimental results show that the proposed LF image compression solution is able to achieve a significant performance improvement with respect to the standard, notably around 54% bitrate saving when compared with the standard High Efficiency Video Coding (HEVC) Intra benchmark while requiring less computational complexity
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