6,456 research outputs found

    Model-driven engineering approach to design and implementation of robot control system

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    In this paper we apply a model-driven engineering approach to designing domain-specific solutions for robot control system development. We present a case study of the complete process, including identification of the domain meta-model, graphical notation definition and source code generation for subsumption architecture -- a well-known example of robot control architecture. Our goal is to show that both the definition of the robot-control architecture and its supporting tools fits well into the typical workflow of model-driven engineering development.Comment: Presented at DSLRob 2011 (arXiv:cs/1212.3308

    Guppy: Process-Oriented Programming on Embedded Devices

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    Guppy is a new and experimental process-oriented programming language, taking much inspiration (and some code-base) from the existing occam-pi language. This paper reports on a variety of aspects related to this, specifically language, compiler and run-time system development, enabling Guppy programs to run on desktop and embedded systems. A native code-generation approach is taken, using C as the intermediate language, and with stack-space requirements determined at compile-time

    Developing a distributed electronic health-record store for India

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    The DIGHT project is addressing the problem of building a scalable and highly available information store for the Electronic Health Records (EHRs) of the over one billion citizens of India

    Platform Competition with Endogenous Multihoming

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    A model of two-sided market (for credit cards) is introduced and discussed. In this model, agents can join none, one, or more than one platform (multihoming), depending on access prices and the choices made by agents on the opposite market side. Although emerging multihoming patterns are, clearly, one aspect of equilibrium in a two-sided market, this issue has not yet been thoroughly addressed in the literature. This paper provides a general theoretical framework, in which homing partitions are conceived as one aspect of market equilibrium, rather than being set ex-ante, through ad-hoc assumptions. The emergence of a specific equilibrium partition is a consequence of: (1) the structure of costs and benefits, (2) the degree and type of heterogeneity among agents, (3) the intensity of platform competition.Two-sided markets, Network externalities, Standards, Platforms, Multihoming

    SEUSS: rapid serverless deployment using environment snapshots

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    Modern FaaS systems perform well in the case of repeat executions when function working sets stay small. However, these platforms are less effective when applied to more complex, large-scale and dynamic workloads. In this paper, we introduce SEUSS (serverless execution via unikernel snapshot stacks), a new system-level approach for rapidly deploying serverless functions. Through our approach, we demonstrate orders of magnitude improvements in function start times and cacheability, which improves common re-execution paths while also unlocking previously-unsupported large-scale bursty workloads.Published versio

    System Level Performance Evaluation of Distributed Embedded Systems

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    In order to evaluate the feasibility of the distributed embedded systems in different application domains at an early phase, the System Level Performance Evaluation (SLPE) must provide reliable estimates of the nonfunctional properties of the system such as end-to-end delays and packet losses rate. The values of these non-functional properties depend not only on the application layer of the OSI model but also on the technologies residing at the MAC, transport and Physical layers. Therefore, the system level performance evaluation methodology must provide functionally accurate models of the protocols and technologies operating at these layers. After conducting a state of the art survey, it was found that the existing approaches for SLPE are either specialized for a particular domain of systems or apply a particular model of computation (MOC) for modeling the communication and synchronization between the different components of a distributed application. Therefore, these approaches abstract the functionalities of the data-link, Transport and MAC layers by the highly abstract message passing methods employed by the different models of computation. On the other hand, network simulators such as OMNeT++, ns-2 and Opnet do not provide the models for platform components of devices such as processors and memories and totally abstract the application processing by delays obtained via traffic generators. Therefore the system designer is not able to determine the potential impact of an application in terms of utilization of the platform used by the device. Hence, for a system level performance evaluation approach to estimate both the platform utilization and the non-functional properties which are a consequence of the lower layers of OSI models (such as end-to-end delays), it must provide the tools for automatic workload extraction of application workload models at various levels of refinement and functionally correct models of lower layers of OSI model (Transport MAC and Physical layers). Since ABSOLUT is not restricted to a particular domain and also does not depend on any MOC, therefore it was selected for the extension to a system level performance evaluation approach for distributed embedded systems. The models of data-link and Transport layer protocols and automatic workload generation of system calls was not available in ABSOLUT performance evaluation methodology. The, thesis describes the design and modelling of these OSI model layers and automatic workload generation tool for system calls. The tools and models integrated to ABSOLUT methodology were used in a number of case studies. The accuracy of the protocols was compared to network simulators and real systems. The results were 88% accurate for user space code of the application layer and provide an improvement of over 50% as compared to manual models for external libraries and system calls. The ABSOLUT physical layer models were found to be 99.8% accurate when compared to analytical models. The MAC and transport layer models were found to be 70-80% accurate when compared with the same scenarios simulated by ns-2 and OMNeT++ simulators. The bit error rates, frame error probability and packet loss rates show close correlation with the analytical methods .i.e., over 99%, 92% and 80% respectively. Therefore the results of ABSOLUT framework for application layer outperform the results of performance evaluation approaches which employ virtual systems and at the same time provide as accurate estimates of the end-to-end delays and packet loss rate as network simulators. The results of the network simulators also vary in absolute values but they follow the same trend. Therefore, the extensions made to ABSOLUT allow the system designer to identify the potential bottlenecks in the system at different OSI model layers and evaluate the non-functional properties with a high level of accuracy. Also, if the system designer wants to focus entirely on the application layer, different models of computations can be easily instantiated on top of extended ABSOLUT framework to achieve higher simulation speeds as described in the thesis
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