1,372 research outputs found

    Real-time communication in packet-switched networks

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    Resource Management in Multimedia Networked Systems

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    Error-free multimedia data processing and communication includes providing guaranteed services such as the colloquial telephone. A set of problems have to be solved and handled in the control-management level of the host and underlying network architectures. We discuss in this paper \u27resource management\u27 at the host and network level, and their cooperation to achieve global guaranteed transmission and presentation services, which means end-to-end guarantees. The emphasize is on \u27network resources\u27 (e.g., bandwidth, buffer space) and \u27host resources\u27 (e.g., CPU processing time) which need to be controlled in order to satisfy the Quality of Service (QoS) requirements set by the users of the multimedia networked system. The control of the specified resources involves three actions: (1) properly allocate resources (end-to-end) during the multimedia call establishment, so that traffic can flow according to the QoS specification; (2) control resource allocation during the multimedia transmission; (3) adapt to changes when degradation of system components occurs. These actions imply the necessity of: (a) new services, such as admission services, at the hosts and intermediate network nodes; (b) new protocols for establishing connections which satisfy QoS requirements along the path from send to receiver(s), such as resource reservation protocol; (c) new control algorithms for delay, rate and error control; (d) new resource monitoring protocols for reporting system changes, such as resource administration protocol; (e) new adaptive schemes for dynamic resource allocation to respond to system changes; and (f) new architectures at the hosts and switches to accommodate the resource management entities. This article gives an overview of services, mechanisms and protocols for resource management as outlined above

    Datacenter Traffic Control: Understanding Techniques and Trade-offs

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    Datacenters provide cost-effective and flexible access to scalable compute and storage resources necessary for today's cloud computing needs. A typical datacenter is made up of thousands of servers connected with a large network and usually managed by one operator. To provide quality access to the variety of applications and services hosted on datacenters and maximize performance, it deems necessary to use datacenter networks effectively and efficiently. Datacenter traffic is often a mix of several classes with different priorities and requirements. This includes user-generated interactive traffic, traffic with deadlines, and long-running traffic. To this end, custom transport protocols and traffic management techniques have been developed to improve datacenter network performance. In this tutorial paper, we review the general architecture of datacenter networks, various topologies proposed for them, their traffic properties, general traffic control challenges in datacenters and general traffic control objectives. The purpose of this paper is to bring out the important characteristics of traffic control in datacenters and not to survey all existing solutions (as it is virtually impossible due to massive body of existing research). We hope to provide readers with a wide range of options and factors while considering a variety of traffic control mechanisms. We discuss various characteristics of datacenter traffic control including management schemes, transmission control, traffic shaping, prioritization, load balancing, multipathing, and traffic scheduling. Next, we point to several open challenges as well as new and interesting networking paradigms. At the end of this paper, we briefly review inter-datacenter networks that connect geographically dispersed datacenters which have been receiving increasing attention recently and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial

    Modular software architecture for flexible reservation mechanisms on heterogeneous resources

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    Management, allocation and scheduling of heterogeneous resources for complex distributed real-time applications is a chal- lenging problem. Timing constraints of applications may be fulfilled by a proper use of real-time scheduling policies, admission control and enforcement of timing constraints. However, it is not easy to design basic infrastructure services that allow for an easy access to the allocation of multiple heterogeneous resources in a distributed environment. In this paper, we present a middleware for providing distributed soft real-time applications with a uniform API for reserving heterogeneous resources with real-time scheduling capabilities in a distributed environment. The architecture relies on standard POSIX OS facilities, such as time management and standard TCP/IP networking services, and it is designed around CORBA, in order to facilitate modularity, flexibility and portability of the applications using it. However, real-time scheduling is supported by proper extensions at the kernel-level, plugged within the framework by means of dedicated resource managers. Our current implementation on Linux supports reservation of CPU, disk and network bandwidth. However, additional resource managers supporting alternative real-time schedulers for these resources, as well as additional types of resources, may be easily added. We present experimental results gathered on both synthetic applications and a real multimedia video streaming case study, showing advantages deriving from the use of the proposed middleware. Finally, overhead figures are reported, showing sustainability of the approach for a wide class of complex, distributed, soft real-time applications

    Real-Time Communication in Packet-Switched Networks

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    Abstract The dramatically increased bandwidths and processing capabilities of future high-speed networks make possible many distributed real-time applications, such as sensor-based applications and multimedia services. Since these applications will have tra c characteristics and performance requirements that di er dramatically from those of current data-oriented applications, new communication network architectures and protocols will be required. In this paper we discuss the performance requirements and tra c characteristics of various real-time applications, survey recent developments in the areas of network architecture and protocols for supporting real-time services, and develop frameworks in which these, and future, research e orts can be considered

    Transform-domain analysis of packet delay in network nodes with QoS-aware scheduling

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    In order to differentiate the perceived QoS between traffic classes in heterogeneous packet networks, equipment discriminates incoming packets based on their class, particularly in the way queued packets are scheduled for further transmission. We review a common stochastic modelling framework in which scheduling mechanisms can be evaluated, especially with regard to the resulting per-class delay distribution. For this, a discrete-time single-server queue is considered with two classes of packet arrivals, either delay-sensitive (1) or delay-tolerant (2). The steady-state analysis relies on the use of well-chosen supplementary variables and is mainly done in the transform domain. Secondly, we propose and analyse a new type of scheduling mechanism that allows precise control over the amount of delay differentiation between the classes. The idea is to introduce N reserved places in the queue, intended for future arrivals of class 1

    Real-Time Guarantees For Wireless Networked Sensing And Control

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    Wireless networks are increasingly being explored for mission-critical sensing and control in emerging domains such as connected and automated vehicles, Industrial 4.0, and smart city. In wireless networked sensing and control (WSC) systems, reliable and real- time delivery of sensed data plays a crucial role for the control decision since out-of-date information will often be irrelevant and even leads to negative effects to the system. Since WSC differs dramatically from the traditional real-time (RT) systems due to its wireless nature, new design objective and perspective are necessary to achieve real-time guarantees. First, we proposed Optimal Node Activation Multiple Access (ONAMA) scheduling protocol that activates as many nodes as possible while ensuring transmission reliability (in terms of packets delivery ratio). We implemented and tested ONAMA on two testbeds both with 120+ sensor nodes. Second, we proposed algorithms to address the problem of clustering heterogeneous reliability requirements into a limit set of service levels. Our solutions are optimal, and they also provide guaranteed reliability, which is critical for wireless sensing and control. Third, we proposed a probabilistic real-time wireless communication framework that effectively integrates real-time scheduling theory with wireless communication. The per- packet probabilistic real-time QoS was formally modeled. By R3 mapping, the upper-layer requirement and the lower-layer link reliability are translated into the number of trans- mission opportunities needed. By optimal real-time communication scheduling as well as admission test and traffic period optimization, the system utilization is maximized while the schedulability is maintained. Finally, we further investigated the problem of how to minimize delay variation (i.e., jitter) while ensuring that packets are delivered by their deadlines
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