3,282 research outputs found
The essence of P2P: A reference architecture for overlay networks
The success of the P2P idea has created a huge diversity
of approaches, among which overlay networks, for example,
Gnutella, Kazaa, Chord, Pastry, Tapestry, P-Grid, or DKS,
have received specific attention from both developers and
researchers. A wide variety of algorithms, data structures,
and architectures have been proposed. The terminologies
and abstractions used, however, have become quite inconsistent since the P2P paradigm has attracted people from many different communities, e.g., networking, databases, distributed systems, graph theory, complexity theory, biology, etc. In this paper we propose a reference model for overlay networks which is capable of modeling different approaches in this domain in a generic manner. It is intended to allow researchers and users to assess the properties of concrete systems, to establish a common vocabulary for scientific discussion, to facilitate the qualitative comparison of the systems, and to serve as the basis for defining a standardized API to make overlay networks interoperable
Spreading processes in Multilayer Networks
Several systems can be modeled as sets of interconnected networks or networks
with multiple types of connections, here generally called multilayer networks.
Spreading processes such as information propagation among users of an online
social networks, or the diffusion of pathogens among individuals through their
contact network, are fundamental phenomena occurring in these networks.
However, while information diffusion in single networks has received
considerable attention from various disciplines for over a decade, spreading
processes in multilayer networks is still a young research area presenting many
challenging research issues. In this paper we review the main models, results
and applications of multilayer spreading processes and discuss some promising
research directions.Comment: 21 pages, 3 figures, 4 table
The State-of-the-Art of Set Visualization
Sets comprise a generic data model that has been used in a variety of data analysis problems. Such problems involve analysing and visualizing set relations between multiple sets defined over the same collection of elements. However, visualizing sets is a non-trivial problem due to the large number of possible relations between them. We provide a systematic overview of state-of-the-art techniques for visualizing different kinds of set relations. We classify these techniques into six main categories according to the visual representations they use and the tasks they support. We compare the categories to provide guidance for choosing an appropriate technique for a given problem. Finally, we identify challenges in this area that need further research and propose possible directions to address these challenges. Further resources on set visualization are available at http://www.setviz.net
Metrics for the Adaptation of Site Structure
This paper presents an overview of metrics for web site structure and user navigation paths. Particular attention will be paid to the question what these metrics really say about a site and its usage, and how they can be applied for adapting navigation support to the mobile context
A Comprehensive Survey of Potential Game Approaches to Wireless Networks
Potential games form a class of non-cooperative games where unilateral
improvement dynamics are guaranteed to converge in many practical cases. The
potential game approach has been applied to a wide range of wireless network
problems, particularly to a variety of channel assignment problems. In this
paper, the properties of potential games are introduced, and games in wireless
networks that have been proven to be potential games are comprehensively
discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on
Communications, vol. E98-B, no. 9, Sept. 201
Proceedings of International Workshop "Global Computing: Programming Environments, Languages, Security and Analysis of Systems"
According to the IST/ FET proactive initiative on GLOBAL COMPUTING, the goal is to obtain techniques (models, frameworks, methods, algorithms) for constructing systems that are flexible, dependable, secure, robust and efficient.
The dominant concerns are not those of representing and manipulating data efficiently but rather those of handling the co-ordination and interaction, security, reliability, robustness, failure modes, and control of risk of the entities in the system and the overall design, description and performance of the system itself.
Completely different paradigms of computer science may have to be developed to tackle these issues effectively. The research should concentrate on systems having the following characteristics: • The systems are composed of autonomous computational entities where activity is not centrally controlled, either because global control is impossible or impractical, or because the entities are created or controlled by different owners.
• The computational entities are mobile, due to the movement of the physical platforms or by movement of the entity from one platform to another.
• The configuration varies over time. For instance, the system is open to the introduction of new computational entities and likewise their deletion.
The behaviour of the entities may vary over time.
• The systems operate with incomplete information about the environment.
For instance, information becomes rapidly out of date and mobility requires information about the environment to be discovered.
The ultimate goal of the research action is to provide a solid scientific foundation for the design of such systems, and to lay the groundwork for achieving effective principles for building and analysing such systems.
This workshop covers the aspects related to languages and programming environments as well as analysis of systems and resources involving 9 projects (AGILE , DART, DEGAS , MIKADO, MRG, MYTHS, PEPITO, PROFUNDIS, SECURE) out of the 13 founded under the initiative. After an year from the start of the projects, the goal of the workshop is to fix the state of the art on the topics covered by the two clusters related to programming environments and analysis of systems as well as to devise strategies and new ideas to profitably continue the research effort towards the overall objective of the initiative.
We acknowledge the Dipartimento di Informatica and Tlc of the University of Trento, the Comune di Rovereto, the project DEGAS for partially funding the event and the Events and Meetings Office of the University of Trento for the valuable collaboration
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