3,393 research outputs found

    VXA: A Virtual Architecture for Durable Compressed Archives

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    Data compression algorithms change frequently, and obsolete decoders do not always run on new hardware and operating systems, threatening the long-term usability of content archived using those algorithms. Re-encoding content into new formats is cumbersome, and highly undesirable when lossy compression is involved. Processor architectures, in contrast, have remained comparatively stable over recent decades. VXA, an archival storage system designed around this observation, archives executable decoders along with the encoded content it stores. VXA decoders run in a specialized virtual machine that implements an OS-independent execution environment based on the standard x86 architecture. The VXA virtual machine strictly limits access to host system services, making decoders safe to run even if an archive contains malicious code. VXA's adoption of a "native" processor architecture instead of type-safe language technology allows reuse of existing "hand-optimized" decoders in C and assembly language, and permits decoders access to performance-enhancing architecture features such as vector processing instructions. The performance cost of VXA's virtualization is typically less than 15% compared with the same decoders running natively. The storage cost of archived decoders, typically 30-130KB each, can be amortized across many archived files sharing the same compression method.Comment: 14 pages, 7 figures, 2 table

    Feasibility study for a numerical aerodynamic simulation facility. Volume 1

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    A Numerical Aerodynamic Simulation Facility (NASF) was designed for the simulation of fluid flow around three-dimensional bodies, both in wind tunnel environments and in free space. The application of numerical simulation to this field of endeavor promised to yield economies in aerodynamic and aircraft body designs. A model for a NASF/FMP (Flow Model Processor) ensemble using a possible approach to meeting NASF goals is presented. The computer hardware and software are presented, along with the entire design and performance analysis and evaluation

    Research in software allocation for advanced manned mission communications and tracking systems

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    An assessment of the planned processing hardware and software/firmware for the Communications and Tracking System of the Space Station Freedom (SSF) was performed. The intent of the assessment was to determine the optimum distribution of software/firmware in the processing hardware for maximum throughput with minimum required memory. As a product of the assessment process an assessment methodology was to be developed that could be used for similar assessments of future manned spacecraft system designs. The assessment process was hampered by changing requirements for the Space Station. As a result, the initial objective of determining the optimum software/firmware allocation was not fulfilled, but several useful conclusions and recommendations resulted from the assessment. It was concluded that the assessment process would not be completely successful for a system with changing requirements. It was also concluded that memory requirements and hardware requirements were being modified to fit as a consequence of the change process, and although throughput could not be quantitized, potential problem areas could be identified. Finally, inherent flexibility of the system design was essential for the success of a system design with changing requirements. Recommendations resulting from the assessment included development of common software for some embedded controller functions, reduction of embedded processor requirements by hardwiring some Orbital Replacement Units (ORUs) to make better use of processor capabilities, and improvement in communications between software development personnel to enhance the integration process. Lastly, a critical observation was made regarding the software integration tasks did not appear to be addressed in the design process to the degree necessary for successful satisfaction of the system requirements

    Tuning compilations by multi-objective optimization: Application to Apache web server

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    Modern compilers present a great and ever increasing number of options which can modify the features and behavior of a compiled program. Many of these options are often wasted due to the required comprehensive knowledge about both the underlying architecture and the internal processes of the compiler. In this context, it is usual, not having a single design goal but a more complex set of objectives. In addition, the dependencies between different goals are difficult to be a priori inferred. This paper proposes a strategy for tuning the compilation of any given application. This is accomplished by using an automatic variation of the compilation options by means of multi-objective optimization and evolutionary computation commanded by the NSGA-II algorithm. This allows finding compilation options that simultaneously optimize different objectives. The advantages of our proposal are illustrated by means of a case study based on the well-known Apache web server. Our strategy has demonstrated an ability to find improvements up to 7.5% and up to 27% in context switches and L2 cache misses, respectively, and also discovers the most important bottlenecks involved in the application performance
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