1,559 research outputs found

    Modeling of evolving textures using granulometries

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    This chapter describes a statistical approach to classification of dynamic texture images, called parallel evolution functions (PEFs). Traditional classification methods predict texture class membership using comparisons with a finite set of predefined texture classes and identify the closest class. However, where texture images arise from a dynamic texture evolving over time, estimation of a time state in a continuous evolutionary process is required instead. The PEF approach does this using regression modeling techniques to predict time state. It is a flexible approach which may be based on any suitable image features. Many textures are well suited to a morphological analysis and the PEF approach uses image texture features derived from a granulometric analysis of the image. The method is illustrated using both simulated images of Boolean processes and real images of corrosion. The PEF approach has particular advantages for training sets containing limited numbers of observations, which is the case in many real world industrial inspection scenarios and for which other methods can fail or perform badly. [41] G.W. Horgan, Mathematical morphology for analysing soil structure from images, European Journal of Soil Science, vol. 49, pp. 161–173, 1998. [42] G.W. Horgan, C.A. Reid and C.A. Glasbey, Biological image processing and enhancement, Image Processing and Analysis, A Practical Approach, R. Baldock and J. Graham, eds., Oxford University Press, Oxford, UK, pp. 37–67, 2000. [43] B.B. Hubbard, The World According to Wavelets: The Story of a Mathematical Technique in the Making, A.K. Peters Ltd., Wellesley, MA, 1995. [44] H. Iversen and T. Lonnestad. An evaluation of stochastic models for analysis and synthesis of gray-scale texture, Pattern Recognition Letters, vol. 15, pp. 575–585, 1994. [45] A.K. Jain and F. Farrokhnia, Unsupervised texture segmentation using Gabor filters, Pattern Recognition, vol. 24(12), pp. 1167–1186, 1991. [46] T. Jossang and F. Feder, The fractal characterization of rough surfaces, Physica Scripta, vol. T44, pp. 9–14, 1992. [47] A.K. Katsaggelos and T. Chun-Jen, Iterative image restoration, Handbook of Image and Video Processing, A. Bovik, ed., Academic Press, London, pp. 208–209, 2000. [48] M. K¨oppen, C.H. Nowack and G. R¨osel, Pareto-morphology for color image processing, Proceedings of SCIA99, 11th Scandinavian Conference on Image Analysis 1, Kangerlussuaq, Greenland, pp. 195–202, 1999. [49] S. Krishnamachari and R. Chellappa, Multiresolution Gauss-Markov random field models for texture segmentation, IEEE Transactions on Image Processing, vol. 6(2), pp. 251–267, 1997. [50] T. Kurita and N. Otsu, Texture classification by higher order local autocorrelation features, Proceedings of ACCV93, Asian Conference on Computer Vision, Osaka, pp. 175–178, 1993. [51] S.T. Kyvelidis, L. Lykouropoulos and N. Kouloumbi, Digital system for detecting, classifying, and fast retrieving corrosion generated defects, Journal of Coatings Technology, vol. 73(915), pp. 67–73, 2001. [52] Y. Liu, T. Zhao and J. Zhang, Learning multispectral texture features for cervical cancer detection, Proceedings of 2002 IEEE International Symposium on Biomedical Imaging: Macro to Nano, pp. 169–172, 2002. [53] G. McGunnigle and M.J. Chantler, Modeling deposition of surface texture, Electronics Letters, vol. 37(12), pp. 749–750, 2001. [54] J. McKenzie, S. Marshall, A.J. Gray and E.R. Dougherty, Morphological texture analysis using the texture evolution function, International Journal of Pattern Recognition and Artificial Intelligence, vol. 17(2), pp. 167–185, 2003. [55] J. McKenzie, Classification of dynamically evolving textures using evolution functions, Ph.D. Thesis, University of Strathclyde, UK, 2004. [56] S.G. Mallat, Multiresolution approximations and wavelet orthonormal bases of L2(R), Transactions of the American Mathematical Society, vol. 315, pp. 69–87, 1989. [57] S.G. Mallat, A theory for multiresolution signal decomposition: the wavelet representation, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 11, pp. 674–693, 1989. [58] B.S. Manjunath and W.Y. Ma, Texture features for browsing and retrieval of image data, IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 18, pp. 837–842, 1996. [59] B.S. Manjunath, G.M. Haley and W.Y. Ma, Multiband techniques for texture classification and segmentation, Handbook of Image and Video Processing, A. Bovik, ed., Academic Press, London, pp. 367–381, 2000. [60] G. Matheron, Random Sets and Integral Geometry, Wiley Series in Probability and Mathematical Statistics, John Wiley and Sons, New York, 1975

    Analysis of textural image features for content based retrieval

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    Digital archaelogy and virtual reality with archaeological artefacts have been quite hot research topics in the last years 55,56 . This thesis is a preperation study to build the background knowledge required for the research projects, which aim to computerize the reconstruction of the archaelogical data like pots, marbles or mosaic pieces by shape and ex ural features. Digitalization of the cultural heritage may shorten the reconstruction time which takes tens of years currently 61 ; it will improve the reconstruction robustness by incorporating with the literally available machine vision algorithms and experiences from remote experts working on a no-cost virtual object together. Digitalization can also ease the exhibition of the results for regular people, by multiuser media applications like internet based virtual museums or virtual tours. And finally, it will make possible to archive values with their original texture and shapes for long years far away from the physical risks that the artefacts currently face. On the literature 1,2,3,5,8,11,14,15,16 , texture analysis techniques have been throughly studied and implemented for the purpose of defect analysis purposes by image processing and machine vision scientists. In the last years, these algorithms have been started to be used for similarity analysis of content based image retrieval 1,4,10 . For retrieval systems, the concurrent problems seem to be building efficient and fast systems, therefore, robust image features haven't been focused enough yet. This document is the first performance review of the texture algorithms developed for retrieval and defect analysis together. The results and experiences gained during the thesis study will be used to support the studies aiming to solve the 2D puzzle problem using textural continuity methods on archaelogical artifects, Appendix A for more detail. The first chapter is devoted to learn how the medicine and psychology try to explain the solutions of similiarity and continuity analysis, which our biological model, the human vision, accomplishes daily. In the second chapter, content based image retrieval systems, their performance criterias, similiarity distance metrics and the systems available have been summarized. For the thesis work, a rich texture database has been built, including over 1000 images in total. For the ease of the users, a GUI and a platform that is used for content based retrieval has been designed; The first version of a content based search engine has been coded which takes the source of the internet pages, parses the metatags of images and downloads the files in a loop controlled by our texture algorithms. The preprocessing algorithms and the pattern analysis algorithms required for the robustness of the textural feature processing have been implemented. In the last section, the most important textural feature extraction methods have been studied in detail with the performance results of the codes written in Matlab and run on different databases developed

    Triplet Markov fields for the classification of complex structure data

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    We address the issue of classifying complex data. We focus on three main sources of complexity, namely the high dimensionality of the observed data, the dependencies between these observations and the general nature of the noise model underlying their distribution. We investigate the recent \textit{Triplet Markov Fields} and propose new models in this class that can model such data and handle the additional inclusion of a learning step in a consistent way. One advantage of our models is that their estimation can be carried out using state-of-the-art Bayesian clustering techniques. As generative models, they can be seen as an alternative, in the supervised case, to discriminative Conditional Random Fields. Identifiability issues and possible phase transition phenomena underlying the models in the non supervised case, are discussed while the models performance is illustrated on real data exhibiting the mentioned various sources of complexity

    Aggregated Deep Local Features for Remote Sensing Image Retrieval

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    Remote Sensing Image Retrieval remains a challenging topic due to the special nature of Remote Sensing Imagery. Such images contain various different semantic objects, which clearly complicates the retrieval task. In this paper, we present an image retrieval pipeline that uses attentive, local convolutional features and aggregates them using the Vector of Locally Aggregated Descriptors (VLAD) to produce a global descriptor. We study various system parameters such as the multiplicative and additive attention mechanisms and descriptor dimensionality. We propose a query expansion method that requires no external inputs. Experiments demonstrate that even without training, the local convolutional features and global representation outperform other systems. After system tuning, we can achieve state-of-the-art or competitive results. Furthermore, we observe that our query expansion method increases overall system performance by about 3%, using only the top-three retrieved images. Finally, we show how dimensionality reduction produces compact descriptors with increased retrieval performance and fast retrieval computation times, e.g. 50% faster than the current systems.Comment: Published in Remote Sensing. The first two authors have equal contributio

    Analysis and synthesis of iris images

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    Of all the physiological traits of the human body that help in personal identification, the iris is probably the most robust and accurate. Although numerous iris recognition algorithms have been proposed, the underlying processes that define the texture of irises have not been extensively studied. In this thesis, multiple pair-wise pixel interactions have been used to describe the textural content of the iris image thereby resulting in a Markov Random Field (MRF) model for the iris image. This information is expected to be useful for the development of user-specific models for iris images, i.e. the matcher could be tuned to accommodate the characteristics of each user\u27s iris image in order to improve matching performance. We also use MRF modeling to construct synthetic irises based on iris primitive extracted from real iris images. The synthesis procedure is deterministic and avoids the sampling of a probability distribution making it computationally simple. We demonstrate that iris textures in general are significantly different from other irregular textural patterns. Clustering experiments indicate that the synthetic irises generated using the proposed technique are similar in textural content to real iris images

    A Review of Recent Advances in Surface Defect Detection using Texture analysis Techniques

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    In this paper, we systematically review recent advances in surface inspection using computer vision andimage processing techniques, particularly those based on texture analysis methods. The aim is to reviewthe state-of-the-art techniques for the purposes of visual inspection and decision making schemes that areable to discriminate the features extracted from normal and defective regions. This field is so vast that itis impossible to cover all the aspects of visual inspection. This paper focuses on a particular but importantsubset which generally treats visual surface inspection as texture analysis problems. Other topics related tovisual inspection such as imaging system and data acquisition are out of the scope of this survey.The surface defects are loosely separated into two types. One is local textural irregularities which is themain concern for most visual surface inspection applications. The other is global deviation of colour and/ortexture, where local pattern or texture does not exhibit abnormalities. We refer this type of defects as shadeor tonality problem. The second type of defects have been largely neglected until recently, particularly whencolour imaging system has been widely used in visual inspection and where chromatic consistency plays animportant role in quality control. The emphasis of this survey though is still on detecting local abnormalities,given the fact that majority of the reported works are dealing with the first type of defects.The techniques used to inspect textural abnormalities are discussed in four categories, statistical approaches,structural approaches, filter based methods, and model based approaches, with a comprehensivelist of references to some recent works. Due to rising demand and practice of colour texture analysis inapplication to visual inspection, those works that are dealing with colour texture analysis are discussedseparately. It is also worth noting that processing vector-valued data has its unique challenges, which conventionalsurface inspection methods have often ignored or do not encounter.We also compare classification approaches with novelty detection approaches at the decision makingstage. Classification approaches often require supervised training and usually provide better performancethan novelty detection based approaches where training is only carried out on defect-free samples. However,novelty detection is relatively easier to adapt and is particularly desirable when training samples areincomplet
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