2,198 research outputs found

    Dynamic Instruction Scheduling For Microprocessors Having Out Of Order Execution

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    Dynamic Instruction Scheduling is very much needed for fast working of multiprocessor and reduction of overhead by the processor. The Instruction scheduling logic mainly depends on associative searching of the entries to the dynamic wakeup instructions for the execution. We also describes the scheduler concept which also the concern for scalability and complexity of the multiprocessor. We have different Dynamic Instruction Scheduling Logic highlighting the objectives, goals, advantages and challenges facing during scheduling logic like energy issues and complexity issues as well as full description of dynamic instruction Scheduling logic. In this paper, we will be presented in a comprehensive analysis to reschedule the execution order of instructions for improve the performance of microprocessor. General Terms: Design, Performance, Measurement Keywords: Dynamic Instruction Scheduling, Instruction Grouping, Issue Queue

    Survey on Combinatorial Register Allocation and Instruction Scheduling

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    Register allocation (mapping variables to processor registers or memory) and instruction scheduling (reordering instructions to increase instruction-level parallelism) are essential tasks for generating efficient assembly code in a compiler. In the last three decades, combinatorial optimization has emerged as an alternative to traditional, heuristic algorithms for these two tasks. Combinatorial optimization approaches can deliver optimal solutions according to a model, can precisely capture trade-offs between conflicting decisions, and are more flexible at the expense of increased compilation time. This paper provides an exhaustive literature review and a classification of combinatorial optimization approaches to register allocation and instruction scheduling, with a focus on the techniques that are most applied in this context: integer programming, constraint programming, partitioned Boolean quadratic programming, and enumeration. Researchers in compilers and combinatorial optimization can benefit from identifying developments, trends, and challenges in the area; compiler practitioners may discern opportunities and grasp the potential benefit of applying combinatorial optimization

    Modulo scheduling with integrated register spilling for clustered VLIW architectures

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    Clustering is a technique to decentralize the design of future wide issue VLIW cores and enable them to meet the technology constraints in terms of cycle time, area and power dissipation. In a clustered design, registers and functional units are grouped in clusters so that new instructions are needed to move data between them. New aggressive instruction scheduling techniques are required to minimize the negative effect of resource clustering and delays in moving data around. In this paper we present a novel software pipelining technique that performs instruction scheduling with reduced register requirements, register allocation, register spilling and inter-cluster communication in a single step. The algorithm uses limited backtracking to reconsider previously taken decisions. This backtracking provides the algorithm with additional possibilities for obtaining high throughput schedules with low spill code requirements for clustered architectures. We show that the proposed approach outperforms previously proposed techniques and that it is very scalable independently of the number of clusters, the number of communication buses and communication latency. The paper also includes an exploration of some parameters in the design of future clustered VLIW cores.Peer ReviewedPostprint (published version

    Improving instruction scheduling in GPGPUs

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    GPU architectures have become popular for executing general-purpose programs. Moreover, they are some of the most efficient architectures for machine learning applications which are among the most trendy and demanding applications these days. GPUs rely on having a large number of threads that run concurrently to hide the latency among dependent instructions. This work presents SOCGPU (Simple Out-of-order Core for GPU), a simple out-of-order execution mechanism that does not require register renaming nor scoreboards. It uses a small Instruction Buffer and a tiny Dependence matrix to keep track of dependencies among instructions and avoid data hazards. Evaluations for an Nvidia GTX1080TI-like GPU show that SOCGPU provides a speed-up up to 3.76 in some machine learning programs and 1.58 on average for a variety of benchmarks, while it reduces energy consumption by 17.6%, with only 3.48% area overhead when using the same number of warps as the baseline. Moreover, we show that SOCGPU can reduce the number of concurrently running warps without hardly affecting performance, which can provide significant reductions in area, especially in the register file and the instruction scheduler logic, as well as other hardware structures of the GPU cores

    Pattern matching in compilers

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    In this thesis we develop tools for effective and flexible pattern matching. We introduce a new pattern matching system called amethyst. Amethyst is not only a generator of parsers of programming languages, but can also serve as an alternative to tools for matching regular expressions. Our framework also produces dynamic parsers. Its intended use is in the context of IDE (accurate syntax highlighting and error detection on the fly). Amethyst offers pattern matching of general data structures. This makes it a useful tool for implementing compiler optimizations such as constant folding, instruction scheduling, and dataflow analysis in general. The parsers produced are essentially top-down parsers. Linear time complexity is obtained by introducing the novel notion of structured grammars and regularized regular expressions. Amethyst uses techniques known from compiler optimizations to produce effective parsers.Comment: master thesi

    A unified modulo scheduling and register allocation technique for clustered processors

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    This work presents a modulo scheduling framework for clustered ILP processors that integrates the cluster assignment, instruction scheduling and register allocation steps in a single phase. This unified approach is more effective than traditional approaches based on sequentially performing some (or all) of the three steps, since it allows optimizing the global code generation problem instead of searching for optimal solutions to each individual step. Besides, it avoids the iterative nature of traditional approaches, which require repeated applications of the three steps until a valid solution is found. The proposed framework includes a mechanism to insert spill code on-the-fly and heuristics to evaluate the quality of partial schedules considering simultaneously inter-cluster communications, memory pressure and register pressure. Transformations that allow trading pressure on a type of resource for another resource are also included. We show that the proposed technique outperforms previously proposed techniques. For instance, the average speed-up for the SPECfp95 is 36% for a 4-cluster configuration.Peer ReviewedPostprint (published version

    Distributed data cache designs for clustered VLIW processors

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    Wire delays are a major concern for current and forthcoming processors. One approach to deal with this problem is to divide the processor into semi-independent units referred to as clusters. A cluster usually consists of a local register file and a subset of the functional units, while the L1 data cache typically remains centralized in What we call partially distributed architectures. However, as technology evolves, the relative latency of such a centralized cache will increase, leading to an important impact on performance. In this paper, we propose partitioning the L1 data cache among clusters for clustered VLIW processors. We refer to this kind of design as fully distributed processors. In particular; we propose and evaluate three different configurations: a snoop-based cache coherence scheme, a word-interleaved cache, and flexible LO-buffers managed by the compiler. For each alternative, instruction scheduling techniques targeted to cyclic code are developed. Results for the Mediabench suite'show that the performance of such fully distributed architectures is always better than the performance of a partially distributed one with the same amount of resources. In addition, the key aspects of each fully distributed configuration are explored.Peer ReviewedPostprint (published version

    The effectiveness of loop unrolling for modulo scheduling in clustered VLIW architectures

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    Clustered organizations are becoming a common trend in the design of VLIW architectures. In this work we propose a novel modulo scheduling approach for such architectures. The proposed technique performs the cluster assignment and the instruction scheduling in a single pass, which is shown to be more effective than doing first the assignment and later the scheduling. We also show that loop unrolling significantly enhances the performance of the proposed scheduler especially when the communication channel among clusters is the main performance bottleneck. By selectively unrolling some loops, we can obtain the best performance with the minimum increase in code size. Performance evaluation for the SPECfp95 shows that the clustered architecture achieves about the same IPC (Instructions Per Cycle) as a unified architecture with the same resources. Moreover when the cycle time is taken into account, a 4-cluster configurations is 3.6 times faster than the unified architecture.Peer ReviewedPostprint (published version
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