97 research outputs found

    Constructions of almost secure frameproof codes with applications to fingerprinting schemes

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s10623-017-0359-zThis paper presents explicit constructions of fingerprinting codes. The proposed constructions use a class of codes called almost secure frameproof codes. An almost secure frameproof code is a relaxed version of a secure frameproof code, which in turn is the same as a separating code. This relaxed version is the object of our interest because it gives rise to fingerprinting codes of higher rate than fingerprinting codes derived from separating codes. The construction of almost secure frameproof codes discussed here is based on weakly biased arrays, a class of combinatorial objects tightly related to weakly dependent random variables.Peer ReviewedPostprint (author's final draft

    Contribution to the construction of fingerprinting and watermarking schemes to protect mobile agents and multimedia content

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    The main characteristic of fingerprinting codes is the need of high error-correction capacity due to the fact that they are designed to avoid collusion attacks which will damage many symbols from the codewords. Moreover, the use of fingerprinting schemes depends on the watermarking system that is used to embed the codeword into the content and how it honors the marking assumption. In this sense, even though fingerprinting codes were mainly used to protect multimedia content, using them on software protection systems seems an option to be considered. This thesis, studies how to use codes which have iterative-decoding algorithms, mainly turbo-codes, to solve the fingerprinting problem. Initially, it studies the effectiveness of current approaches based on concatenating tradicioanal fingerprinting schemes with convolutional codes and turbo-codes. It is shown that these kind of constructions ends up generating a high number of false positives. Even though this thesis contains some proposals to improve these schemes, the direct use of turbo-codes without using any concatenation with a fingerprinting code as inner code has also been considered. It is shown that the performance of turbo-codes using the appropiate constituent codes is a valid alternative for environments with hundreds of users and 2 or 3 traitors. As constituent codes, we have chosen low-rate convolutional codes with maximum free distance. As for how to use fingerprinting codes with watermarking schemes, we have studied the option of using watermarking systems based on informed coding and informed embedding. It has been discovered that, due to different encodings available for the same symbol, its applicability to embed fingerprints is very limited. On this sense, some modifications to these systems have been proposed in order to properly adapt them to fingerprinting applications. Moreover the behavior and impact over a video produced as a collusion of 2 users by the YouTube’s s ervice has been s tudied. We have also studied the optimal parameters for viable tracking of users who have used YouTube and conspired to redistribute copies generated by a collusion attack. Finally, we have studied how to implement fingerprinting schemes and software watermarking to fix the problem of malicious hosts on mobile agents platforms. In this regard, four different alternatives have been proposed to protect the agent depending on whether you want only detect the attack or avoid it in real time. Two of these proposals are focused on the protection of intrusion detection systems based on mobile agents. Moreover, each of these solutions has several implications in terms of infrastructure and complexity.Els codis fingerprinting es caracteritzen per proveir una alta capacitat correctora ja que han de fer front a atacs de confabulació que malmetran una part important dels símbols de la paraula codi. D'atra banda, la utilització de codis de fingerprinting en entorns reals està subjecta a que l'esquema de watermarking que gestiona la incrustació sigui respectuosa amb la marking assumption. De la mateixa manera, tot i que el fingerprinting neix de la protecció de contingut multimèdia, utilitzar-lo en la protecció de software comença a ser una aplicació a avaluar. En aquesta tesi s'ha estudiat com aplicar codis amb des codificació iterativa, concretament turbo-codis, al problema del rastreig de traïdors en el context del fingerprinting digital. Inicialment s'ha qüestionat l'eficàcia dels enfocaments actuals en la utilització de codis convolucionals i turbo-codis que plantegen concatenacions amb esquemes habituals de fingerprinting. S'ha demostrat que aquest tipus de concatenacions portaven, de forma implícita, a una elevada probabilitat d'inculpar un usuari innocent. Tot i que s'han proposat algunes millores sobre aquests esquemes , finalment s'ha plantejat l'ús de turbocodis directament, evitant així la concatenació amb altres esquemes de fingerprinting. S'ha demostrat que, si s'utilitzen els codis constituents apropiats, el rendiment del turbo-descodificador és suficient per a ser una alternativa aplicable en entorns amb varis centenars d'usuaris i 2 o 3 confabuladors . Com a codis constituents s'ha optat pels codis convolucionals de baix ràtio amb distància lliure màxima. Pel que fa a com utilitzar els codis de fingerprinting amb esquemes de watermarking, s'ha estudiat l'opció d'utilitzar sistemes de watermarking basats en la codificació i la incrustació informada. S'ha comprovat que, degut a la múltiple codificació del mateix símbol, la seva aplicabilitat per incrustar fingerprints és molt limitada. En aquest sentit s'ha plantejat algunes modificacions d'aquests sistemes per tal d'adaptar-los correctament a aplicacions de fingerprinting. D'altra banda s'ha avaluat el comportament i l'impacte que el servei de YouTube produeix sobre un vídeo amb un fingerprint incrustat. A més , s'ha estudiat els paràmetres òptims per a fer viable el rastreig d'usuaris que han confabulat i han utilitzat YouTube per a redistribuir la copia fruït de la seva confabulació. Finalment, s'ha estudiat com aplicar els esquemes de fingerprinting i watermarking de software per solucionar el problema de l'amfitrió maliciós en agents mòbils . En aquest sentit s'han proposat quatre alternatives diferents per a protegir l'agent en funció de si és vol només detectar l'atac o evitar-lo en temps real. Dues d'aquestes propostes es centren en la protecció de sistemes de detecció d'intrusions basats en agents mòbils. Cadascuna de les solucions té diverses implicacions a nivell d'infrastructura i de complexitat.Postprint (published version

    Framework for privacy-aware content distribution in peer-to- peer networks with copyright protection

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    The use of peer-to-peer (P2P) networks for multimedia distribution has spread out globally in recent years. This mass popularity is primarily driven by the efficient distribution of content, also giving rise to piracy and copyright infringement as well as privacy concerns. An end user (buyer) of a P2P content distribution system does not want to reveal his/her identity during a transaction with a content owner (merchant), whereas the merchant does not want the buyer to further redistribute the content illegally. Therefore, there is a strong need for content distribution mechanisms over P2P networks that do not pose security and privacy threats to copyright holders and end users, respectively. However, the current systems being developed to provide copyright and privacy protection to merchants and end users employ cryptographic mechanisms, which incur high computational and communication costs, making these systems impractical for the distribution of big files, such as music albums or movies.El uso de soluciones de igual a igual (peer-to-peer, P2P) para la distribución multimedia se ha extendido mundialmente en los últimos años. La amplia popularidad de este paradigma se debe, principalmente, a la distribución eficiente de los contenidos, pero también da lugar a la piratería, a la violación del copyright y a problemas de privacidad. Un usuario final (comprador) de un sistema de distribución de contenidos P2P no quiere revelar su identidad durante una transacción con un propietario de contenidos (comerciante), mientras que el comerciante no quiere que el comprador pueda redistribuir ilegalmente el contenido más adelante. Por lo tanto, existe una fuerte necesidad de mecanismos de distribución de contenidos por medio de redes P2P que no supongan un riesgo de seguridad y privacidad a los titulares de derechos y los usuarios finales, respectivamente. Sin embargo, los sistemas actuales que se desarrollan con el propósito de proteger el copyright y la privacidad de los comerciantes y los usuarios finales emplean mecanismos de cifrado que implican unas cargas computacionales y de comunicaciones muy elevadas que convierten a estos sistemas en poco prácticos para distribuir archivos de gran tamaño, tales como álbumes de música o películas.L'ús de solucions d'igual a igual (peer-to-peer, P2P) per a la distribució multimèdia s'ha estès mundialment els darrers anys. L'àmplia popularitat d'aquest paradigma es deu, principalment, a la distribució eficient dels continguts, però també dóna lloc a la pirateria, a la violació del copyright i a problemes de privadesa. Un usuari final (comprador) d'un sistema de distribució de continguts P2P no vol revelar la seva identitat durant una transacció amb un propietari de continguts (comerciant), mentre que el comerciant no vol que el comprador pugui redistribuir il·legalment el contingut més endavant. Per tant, hi ha una gran necessitat de mecanismes de distribució de continguts per mitjà de xarxes P2P que no comportin un risc de seguretat i privadesa als titulars de drets i els usuaris finals, respectivament. Tanmateix, els sistemes actuals que es desenvolupen amb el propòsit de protegir el copyright i la privadesa dels comerciants i els usuaris finals fan servir mecanismes d'encriptació que impliquen unes càrregues computacionals i de comunicacions molt elevades que fan aquests sistemes poc pràctics per a distribuir arxius de grans dimensions, com ara àlbums de música o pel·lícules

    Collusion Resistive Framework for Multimedia Security

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    The recent advances in multimedia and Internet technology rises the need for multimedia security.The frequent distribution of multimedia content can cause security breach and violate copyright protection law.The legitimate user can come together to generate illegitimate copy to use it for unintended purpose.The most effective such kind of attack is collusion,involve group of user to contribute with their copies of content to generate a new copy. Fingerprinting,a unique mark is embedded have one to one corresponds with user,is the solution to tackle collusion attack problem.A colluder involve in collusion leaves its trace in alter copy,so the effectiveness of mounting a successful attack lies in how effectively a colluder alter the image by leaving minimum trace.A framework,step by step procedure to tackle collusion attack, involves fingerprint generation and embedding.Various fingerprint generation and embedding techniques are used to make collusion resistive framework effective.Spread spectrum embedding with coded modulation is most effective framework to tackle collusion attack problem.The spread spectrum framework shows high collusion resistant and traceability but it can be attacked with some special collusion attack like interleaving attack and combination of average attack.Various attacks have different post effect on multimedia in different domains. The thesis provide a detail analysis of various collusion attack in different domains which serve as basis for designing the framework to resist collusion.Various statistical and experimental resuslts are drwan to show the behavior of collusion attack.The thesis also proposed a framework here uses modified ECC coded fingerprint for generation and robust watermarking embedding using wave atom.The system shows high collusion resistance against various attack.Various experiments are are drawn and system shows high collusion resistance and much better performance than literature System

    Multimedia

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    The nowadays ubiquitous and effortless digital data capture and processing capabilities offered by the majority of devices, lead to an unprecedented penetration of multimedia content in our everyday life. To make the most of this phenomenon, the rapidly increasing volume and usage of digitised content requires constant re-evaluation and adaptation of multimedia methodologies, in order to meet the relentless change of requirements from both the user and system perspectives. Advances in Multimedia provides readers with an overview of the ever-growing field of multimedia by bringing together various research studies and surveys from different subfields that point out such important aspects. Some of the main topics that this book deals with include: multimedia management in peer-to-peer structures & wireless networks, security characteristics in multimedia, semantic gap bridging for multimedia content and novel multimedia applications

    Collusion-resistant fingerprinting for multimedia

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    Anti-Collusion Fingerprinting for Multimedia

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    Digital fingerprinting is a technique for identifyingusers who might try to use multimedia content for unintendedpurposes, such as redistribution. These fingerprints are typicallyembedded into the content using watermarking techniques that aredesigned to be robust to a variety of attacks. A cost-effectiveattack against such digital fingerprints is collusion, whereseveral differently marked copies of the same content are combinedto disrupt the underlying fingerprints. In this paper, weinvestigate the problem of designing fingerprints that canwithstand collusion and allow for the identification of colluders.We begin by introducing the collusion problem for additiveembedding. We then study the effect that averaging collusion hasupon orthogonal modulation. We introduce an efficient detectionalgorithm for identifying the fingerprints associated with Kcolluders that requires O(K log(n/K)) correlations for agroup of n users. We next develop a fingerprinting scheme basedupon code modulation that does not require as many basis signalsas orthogonal modulation. We propose a new class of codes, calledanti-collusion codes (ACC), which have the property that thecomposition of any subset of K or fewer codevectors is unique.Using this property, we can therefore identify groups of K orfewer colluders. We present a construction of binary-valued ACCunder the logical AND operation that uses the theory ofcombinatorial designs and is suitable for both the on-off keyingand antipodal form of binary code modulation. In order toaccommodate n users, our code construction requires onlyO(sqrt{n}) orthogonal signals for a given number of colluders.We introduce four different detection strategies that can be usedwith our ACC for identifying a suspect set of colluders. Wedemonstrate the performance of our ACC for fingerprintingmultimedia and identifying colluders through experiments usingGaussian signals and real images.This paper has been submitted to IEEE Transactions on Signal Processing</I

    Generic Construction of Trace and Revoke Schemes

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    Broadcast encryption (BE) is a cryptographic primitive that allows a broadcaster to encrypt digital content to a privileged set of users and in this way prevent revoked users from accessing the content. In BE schemes, a group of users, called traitor s may leak their keys and enable an adversary to receive the content. Such malicious users can be detected through traitor tracing (TT) schemes. The ultimate goal in a content distribution system would be combining traitor tracing and broadcast encryption (resulting in a trace and revoke system) so that any receiver key found to be compromised in a tracing process would be revoked from future transmissions. In this paper, we propose a generic method to transform a broadcast encryption scheme into a trace and revoke scheme. This transformation involves the utilization of a fingerprinting code over the underlying BE transmission. While fingerprinting codes have been used for constructing traitor tracing schemes in the past, their usage has various shortcomings such as the increase of the public key size with a linear factor in the length of the code. Instead, we propose a novel way to apply fingerprinting codes that allows for efficient parameters while retaining the traceability property. Our approach is based on a new property of fingerprinting codes we introduce, called public samplability. We have instantiated our generic transformation with the BE schemes of [4, 13, 20] something that enables us to produce trace and revoke schemes with novel properties. Specifically, we show (i) a trace and revoke scheme with constant private key size and short ciphertext size, (ii) the first ID-based trace and revoke scheme, (iii) the first publicly traceable scheme with constant private key size and (iv) the first trace and revoke scheme against pirate rebroadcasting attack in the public key setting
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