110 research outputs found

    Remote Sensing Data Compression

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    A huge amount of data is acquired nowadays by different remote sensing systems installed on satellites, aircrafts, and UAV. The acquired data then have to be transferred to image processing centres, stored and/or delivered to customers. In restricted scenarios, data compression is strongly desired or necessary. A wide diversity of coding methods can be used, depending on the requirements and their priority. In addition, the types and properties of images differ a lot, thus, practical implementation aspects have to be taken into account. The Special Issue paper collection taken as basis of this book touches on all of the aforementioned items to some degree, giving the reader an opportunity to learn about recent developments and research directions in the field of image compression. In particular, lossless and near-lossless compression of multi- and hyperspectral images still remains current, since such images constitute data arrays that are of extremely large size with rich information that can be retrieved from them for various applications. Another important aspect is the impact of lossless compression on image classification and segmentation, where a reasonable compromise between the characteristics of compression and the final tasks of data processing has to be achieved. The problems of data transition from UAV-based acquisition platforms, as well as the use of FPGA and neural networks, have become very important. Finally, attempts to apply compressive sensing approaches in remote sensing image processing with positive outcomes are observed. We hope that readers will find our book useful and interestin

    Adaptive multispectral GPU accelerated architecture for Earth Observation satellites

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    In recent years the growth in quantity, diversity and capability of Earth Observation (EO) satellites, has enabled increase’s in the achievable payload data dimensionality and volume. However, the lack of equivalent advancement in downlink technology has resulted in the development of an onboard data bottleneck. This bottleneck must be alleviated in order for EO satellites to continue to efficiently provide high quality and increasing quantities of payload data. This research explores the selection and implementation of state-of-the-art multidimensional image compression algorithms and proposes a new onboard data processing architecture, to help alleviate the bottleneck and increase the data throughput of the platform. The proposed new system is based upon a backplane architecture to provide scalability with different satellite platform sizes and varying mission’s objectives. The heterogeneous nature of the architecture allows benefits of both Field Programmable Gate Array (FPGA) and Graphical Processing Unit (GPU) hardware to be leveraged for maximised data processing throughput

    GPU-oriented architecture for an end-to-end image/video codec based on JPEG2000

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    Modern image and video compression standards employ computationally intensive algorithms that provide advanced features to the coding system. Current standards often need to be implemented in hardware or using expensive solutions to meet the real-time requirements of some environments. Contrarily to this trend, this paper proposes an end-to-end codec architecture running on inexpensive Graphics Processing Units (GPUs) that is based on, though not compatible with, the JPEG2000 international standard for image and video compression. When executed in a commodity Nvidia GPU, it achieves real time processing of 12K video. The proposed S/W architecture utilizes four CUDA kernels that minimize memory transfers, use registers instead of shared memory, and employ a double-buffer strategy to optimize the streaming of data. The analysis of throughput indicates that the proposed codec yields results at least 10× superior on average to those achieved with JPEG2000 implementations devised for CPUs, and approximately 4× superior to those achieved with hardwired solutions of the HEVC/H.265 video compression standard

    Bitplane image coding with parallel coefficient processing

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    Image coding systems have been traditionally tailored for multiple instruction, multiple data (MIMD) computing. In general, they partition the (transformed) image in codeblocks that can be coded in the cores of MIMD-based processors. Each core executes a sequential flow of instructions to process the coefficients in the codeblock, independently and asynchronously from the others cores. Bitplane coding is a common strategy to code such data. Most of its mechanisms require sequential processing of the coefficients. The last years have seen the upraising of processing accelerators with enhanced computational performance and power efficiency whose architecture is mainly based on the single instruction, multiple data (SIMD) principle. SIMD computing refers to the execution of the same instruction to multiple data in a lockstep synchronous way. Unfortunately, current bitplane coding strategies cannot fully profit from such processors due to inherently sequential coding task. This paper presents bitplane image coding with parallel coefficient (BPC-PaCo) processing, a coding method that can process many coefficients within a codeblock in parallel and synchronously. To this end, the scanning order, the context formation, the probability model, and the arithmetic coder of the coding engine have been re-formulated. The experimental results suggest that the penalization in coding performance of BPC-PaCo with respect to the traditional strategies is almost negligible

    Técnicas de compresión de imágenes hiperespectrales sobre hardware reconfigurable

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    Tesis de la Universidad Complutense de Madrid, Facultad de Informática, leída el 18-12-2020Sensors are nowadays in all aspects of human life. When possible, sensors are used remotely. This is less intrusive, avoids interferces in the measuring process, and more convenient for the scientist. One of the most recurrent concerns in the last decades has been sustainability of the planet, and how the changes it is facing can be monitored. Remote sensing of the earth has seen an explosion in activity, with satellites now being launched on a weekly basis to perform remote analysis of the earth, and planes surveying vast areas for closer analysis...Los sensores aparecen hoy en día en todos los aspectos de nuestra vida. Cuando es posible, de manera remota. Esto es menos intrusivo, evita interferencias en el proceso de medida, y además facilita el trabajo científico. Una de las preocupaciones recurrentes en las últimas décadas ha sido la sotenibilidad del planeta, y cómo menitoirzar los cambios a los que se enfrenta. Los estudios remotos de la tierra han visto un gran crecimiento, con satélites lanzados semanalmente para analizar la superficie, y aviones sobrevolando grades áreas para análisis más precisos...Fac. de InformáticaTRUEunpu

    Accelerating BPC-PaCo through visually lossless techniques

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    Fast image codecs are a current need in applications that deal with large amounts of images. Graphics Processing Units (GPUs) are suitable processors to speed up most kinds of algorithms, especially when they allow fine-grain parallelism. Bitplane Coding with Parallel Coefficient processing (BPC-PaCo) is a recently proposed algorithm for the core stage of wavelet-based image codecs tailored for the highly parallel architectures of GPUs. This algorithm provides complexity scalability to allow faster execution at the expense of coding efficiency. Its main drawback is that the speedup and loss in image quality is controlled only roughly, resulting in visible distortion at low and medium rates. This paper addresses this issue by integrating techniques of visually lossless coding into BPC-PaCo. The resulting method minimizes the visual distortion introduced in the compressed file, obtaining higher-quality images to a human observer. Experimental results also indicate 12% speedups with respect to BPC-PaCo

    Efficient architectures of heterogeneous fpga-gpu for 3-d medical image compression

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    The advent of development in three-dimensional (3-D) imaging modalities have generated a massive amount of volumetric data in 3-D images such as magnetic resonance imaging (MRI), computed tomography (CT), positron emission tomography (PET), and ultrasound (US). Existing survey reveals the presence of a huge gap for further research in exploiting reconfigurable computing for 3-D medical image compression. This research proposes an FPGA based co-processing solution to accelerate the mentioned medical imaging system. The HWT block implemented on the sbRIO-9632 FPGA board is Spartan 3 (XC3S2000) chip prototyping board. Analysis and performance evaluation of the 3-D images were been conducted. Furthermore, a novel architecture of context-based adaptive binary arithmetic coder (CABAC) is the advanced entropy coding tool employed by main and higher profiles of H.264/AVC. This research focuses on GPU implementation of CABAC and comparative study of discrete wavelet transform (DWT) and without DWT for 3-D medical image compression systems. Implementation results on MRI and CT images, showing GPU significantly outperforming single-threaded CPU implementation. Overall, CT and MRI modalities with DWT outperform in term of compression ratio, peak signal to noise ratio (PSNR) and latency compared with images without DWT process. For heterogeneous computing, MRI images with various sizes and format, such as JPEG and DICOM was implemented. Evaluation results are shown for each memory iteration, transfer sizes from GPU to CPU consuming more bandwidth or throughput. For size 786, 486 bytes JPEG format, both directions consumed bandwidth tend to balance. Bandwidth is relative to the transfer size, the larger sizing will take more latency and throughput. Next, OpenCL implementation for concurrent task via dedicated FPGA. Finding from implementation reveals, OpenCL on batch procession mode with AOC techniques offers substantial results where the amount of logic, area, register and memory increased proportionally to the number of batch. It is because of the kernel will copy the kernel block refer to batch number. Therefore memory bank increased periodically related to kernel block. It was found through comparative study that the tree balance and unroll loop architecture provides better achievement, in term of local memory, latency and throughput

    An Efficient Classification of Hyperspectral Remotely Sensed Data Using Support Vector Machine

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    This work present an efficient hardware architecture of Support Vector Machine (SVM) for the classification of Hyperspectral remotely sensed data using High Level Synthesis (HLS) method. The high classification time and power consumption in traditional classification of remotely sensed data is the main motivation for this work. Therefore presented work helps to classify the remotely sensed data in real-time and to take immediate action during the natural disaster. An embedded based SVM is designed and implemented on Zynq SoC for classification of hyperspectral images. The data set of remotely sensed data are tested on different platforms and the performance is compared with existing works. Novelty in our proposed work is extend the HLS based FPGA implantation to the onboard classification system in remote sensing. The experimental results for selected data set from different class shows that our architecture on Zynq 7000 implementation generates a delay of 11.26 µs and power consumption of 1.7 Watts, which is extremely better as compared to other Field Programmable Gate Array (FPGA) implementation using Hardware description Language (HDL)  and Central Processing Unit (CPU) implementation

    Compression and protection of multidimensional data

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    2013 - 2014The main objective of this thesis is to explore and discuss novel techniques related to the compression and protection of multidimensional data (i.e., 3-D medical images, hyperspectral images, 3-D microscopy images and 5-D functional Magnetic Resonance Images). First, we outline a lossless compression scheme based on the predictive model, denoted as Medical Images Lossless Compression algorithm (MILC). MILC is characterized to provide a good trade-off between the compression performances and reduced usage of the hardware resources. Since in the medical and medical-related fields, the execution speed of an algorithm, could be a “critical” parameter, we investigate the parallelization of the compression strategy of the MILC algorithm, which is denoted as Parallel MILC. Parallel MILC can be executed on heterogeneous devices (i.e., CPUs, GPUs, etc.) and provides significant results in terms of speedup with respect to the MILC. This is followed by the important aspects related to the protection of two sensitive typologies of multidimensional data: 3-D medical images and 3-D microscopy images. Regarding the protection of 3-D medical images, we outline a novel hybrid approach, which allows for the efficient compression of 3-D medical images as well as the embedding of a digital watermark, at the same time. In relation to the protection of 3-D microscopy images, the simultaneous embedding of two watermarks is explained. It should be noted that 3-D microscopy images are often used in delicate tasks (i.e., forensic analysis, etc.). Subsequently, we review a novel predictive structure that is appropriate for the lossless compression of different typologies of multidimensional data... [edited by Author]XIII n.s

    Implementation of the DWT in a GPU through a register-based strategy

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    The release of the CUDA Kepler architecture in March 2012 has provided Nvidia GPUs with a larger register memory space and instructions for the communication of registers among threads. This facilitates a new programming strategy that utilizes registers for data sharing and reusing in detriment of the shared memory. Such a programming strategy can significantly improve the performance of applications that reuse data heavily. This paper presents a register-based implementation of the Discrete Wavelet Transform (DWT), the prevailing data decorrelation technique in the field of image coding. Experimental results indicate that the proposed method is, at least, four times faster than the best GPU implementation of the DWT found in the literature. Furthermore, theoretical analysis coincide with experimental tests in proving that the execution times achieved by the proposed implementation are close to the GPU's performance limits
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