49 research outputs found

    Architecture aware parallel programming in Glasgow parallel Haskell (GPH)

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    General purpose computing architectures are evolving quickly to become manycore and hierarchical: i.e. a core can communicate more quickly locally than globally. To be effective on such architectures, programming models must be aware of the communications hierarchy. This thesis investigates a programming model that aims to share the responsibility of task placement, load balance, thread creation, and synchronisation between the application developer and the runtime system. The main contribution of this thesis is the development of four new architectureaware constructs for Glasgow parallel Haskell that exploit information about task size and aim to reduce communication for small tasks, preserve data locality, or to distribute large units of work. We define a semantics for the constructs that specifies the sets of PEs that each construct identifies, and we check four properties of the semantics using QuickCheck. We report a preliminary investigation of architecture aware programming models that abstract over the new constructs. In particular, we propose architecture aware evaluation strategies and skeletons. We investigate three common paradigms, such as data parallelism, divide-and-conquer and nested parallelism, on hierarchical architectures with up to 224 cores. The results show that the architecture-aware programming model consistently delivers better speedup and scalability than existing constructs, together with a dramatic reduction in the execution time variability. We present a comparison of functional multicore technologies and it reports some of the first ever multicore results for the Feedback Directed Implicit Parallelism (FDIP) and the semi-explicit parallelism (GpH and Eden) languages. The comparison reflects the growing maturity of the field by systematically evaluating four parallel Haskell implementations on a common multicore architecture. The comparison contrasts the programming effort each language requires with the parallel performance delivered. We investigate the minimum thread granularity required to achieve satisfactory performance for three implementations parallel functional language on a multicore platform. The results show that GHC-GUM requires a larger thread granularity than Eden and GHC-SMP. The thread granularity rises as the number of cores rises

    PAEAN : portable and scalable runtime support for parallel Haskell dialects

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    Over time, several competing approaches to parallel Haskell programming have emerged. Different approaches support parallelism at various different scales, ranging from small multicores to massively parallel high-performance computing systems. They also provide varying degrees of control, ranging from completely implicit approaches to ones providing full programmer control. Most current designs assume a shared memory model at the programmer, implementation and hardware levels. This is, however, becoming increasingly divorced from the reality at the hardware level. It also imposes significant unwanted runtime overheads in the form of garbage collection synchronisation etc. What is needed is an easy way to abstract over the implementation and hardware levels, while presenting a simple parallelism model to the programmer. The PArallEl shAred Nothing runtime system design aims to provide a portable and high-level shared-nothing implementation platform for parallel Haskell dialects. It abstracts over major issues such as work distribution and data serialisation, consolidating existing, successful designs into a single framework. It also provides an optional virtual shared-memory programming abstraction for (possibly) shared-nothing parallel machines, such as modern multicore/manycore architectures or cluster/cloud computing systems. It builds on, unifies and extends, existing well-developed support for shared-memory parallelism that is provided by the widely used GHC Haskell compiler. This paper summarises the state-of-the-art in shared-nothing parallel Haskell implementations, introduces the PArallEl shAred Nothing abstractions, shows how they can be used to implement three distinct parallel Haskell dialects, and demonstrates that good scalability can be obtained on recent parallel machines.PostprintPeer reviewe

    Performance Portability Through Semi-explicit Placement in Distributed Erlang

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    We consider the problem of adapting distributed Erlang applications to large or heterogeneous architectures to achieve good performance in a portable way. In many architectures, and especially large architectures, the communication latency between pairs of virtual machines (nodes) is no longer uniform. We propose two language-level methods that enable programs to automatically adapt to heterogeneity and non-uniform communication latencies, and both provide information enabling a program to identify an appropriate node when spawning a process. We provide a means of recording node attributes describing the hardware and software capabilities of nodes, and mechanisms that allow an application to examine the attributes of remote nodes. We provide an abstraction of communication distances that enables an application to select nodes to facilitate efficient communication. We have developed open source libraries that implement these ideas. We show that the use of attributes for node selection can lead to significant performance improvements if different components of the application have different processing requirements. We report a detailed empirical investigation of non-uniform communication times in several representative architectures, and show that our abstract model provides a good description of the hierarchy of communication times

    Continutation Semantics for Parallel Haskell Dialects.

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    The aim of the present work is to compare, from a formal semantic basis, the different approaches to the parallelization of functional programming languages. For this purpose, we define a continuation semantics model which allows us to deal with side-effects and parallelism. To verify the suitability of our model we have applied it to three programming languages that introduce parallelism in very different ways, but whose common functional kernel is the lazy functional language Haskell

    Parallel evaluation strategies for lazy data structures in Haskell

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    Conventional parallel programming is complex and error prone. To improve programmer productivity, we need to raise the level of abstraction with a higher-level programming model that hides many parallel coordination aspects. Evaluation strategies use non-strictness to separate the coordination and computation aspects of a Glasgow parallel Haskell (GpH) program. This allows the specification of high level parallel programs, eliminating the low-level complexity of synchronisation and communication associated with parallel programming. This thesis employs a data-structure-driven approach for parallelism derived through generic parallel traversal and evaluation of sub-components of data structures. We focus on evaluation strategies over list, tree and graph data structures, allowing re-use across applications with minimal changes to the sequential algorithm. In particular, we develop novel evaluation strategies for tree data structures, using core functional programming techniques for coordination control, achieving more flexible parallelism. We use non-strictness to control parallelism more flexibly. We apply the notion of fuel as a resource that dictates parallelism generation, in particular, the bi-directional flow of fuel, implemented using a circular program definition, in a tree structure as a novel way of controlling parallel evaluation. This is the first use of circular programming in evaluation strategies and is complemented by a lazy function for bounding the size of sub-trees. We extend these control mechanisms to graph structures and demonstrate performance improvements on several parallel graph traversals. We combine circularity for control for improved performance of strategies with circularity for computation using circular data structures. In particular, we develop a hybrid traversal strategy for graphs, exploiting breadth-first order for exposing parallelism initially, and then proceeding with a depth-first order to minimise overhead associated with a full parallel breadth-first traversal. The efficiency of the tree strategies is evaluated on a benchmark program, and two non-trivial case studies: a Barnes-Hut algorithm for the n-body problem and sparse matrix multiplication, both using quad-trees. We also evaluate a graph search algorithm implemented using the various traversal strategies. We demonstrate improved performance on a server-class multicore machine with up to 48 cores, with the advanced fuel splitting mechanisms proving to be more flexible in throttling parallelism. To guide the behaviour of the strategies, we develop heuristics-based parameter selection to select their specific control parameters

    And now for something completely different: running Lisp on GPUs

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    The internal parallelism of compute resources increases permanently, and graphics processing units (GPUs) and other accelerators have been gaining importance in many domains. Researchers from life science, bioinformatics or artificial intelligence, for example, use GPUs to accelerate their computations. However, languages typically used in some of these disciplines often do not benefit from the technical developments because they cannot be executed natively on GPUs. Instead existing programs must be rewritten in other, less dynamic programming languages. On the other hand, the gap in programming features between accelerators and common CPUs shrinks permanently. Since accelerators are becoming more competitive with regard to general computations, they will not be mere special-purpose processors in the future. It is a valid assumption that future GPU generations can be used in a similar or even the same way as CPUs and that compilers or interpreters will be needed for a wider range of computer languages. We present CuLi, an interactive Lisp interpreter, that performs all computations on a CUDA-capable GPU. The host system is needed only for the input and the output. At the moment, Lisp programs running on CPUs outperform Lisp programs on GPUs, but we present trends indicating that this might change in the future. Our study gives an outlook on the possibility of running Lisp programs or other dynamic programming languages on next-generation accelerators

    Transformation of functional programs for identification of parallel skeletons

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    Hardware is becoming increasingly parallel. Thus, it is essential to identify and exploit inherent parallelism in a given program to effectively utilise the computing power available. However, parallel programming is tedious and error-prone when done by hand, and is very difficult for a compiler to do automatically to the desired level. One possible approach to parallel programming is to use transformation techniques to automatically identify and explicitly specify parallel computations in a given program using parallelisable algorithmic skeletons. Current existing methods for systematic derivation of parallel programs or parallel skeleton identification allow automation. However, they place constraints on the programs to which they are applicable, require manual derivation of operators with specific properties for parallel execution, or allow the use of inefficient intermediate data structures in the parallel programs. In this thesis, we present a program transformation method that addresses these issues and has the following attributes: (1) Reduces the number of inefficient data structures used in the parallel program; (2) Transforms a program into a form that is more suited to identifying parallel skeletons; (3) Automatically identifies skeletons that can be efficiently executed using their parallel implementations. Our transformation method does not place restrictions on the program to be parallelised, and allows automatic verification of skeleton operator properties to allow parallel execution. To evaluate the performance of our transformation method, we use a set of benchmark programs. The parallel version of each program produced by our method is compared with other versions of the program, including parallel versions that are derived by hand. Consequently, we have been able to evaluate the strengths and weaknesses of the proposed transformation method. The results demonstrate improvements in the efficiency of parallel programs produced in some examples, and also highlight the role of some intermediate data structures required for parallelisation in other examples

    The HdpH DSLs for scalable reliable computation

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    The statelessness of functional computations facilitates both parallelism and fault recovery. Faults and non-uniform communication topologies are key challenges for emergent large scale parallel architectures. We report on HdpH and HdpH-RS, a pair of Haskell DSLs designed to address these challenges for irregular task-parallel computations on large distributed-memory architectures. Both DSLs share an API combining explicit task placement with sophisticated work stealing. HdpH focuses on scalability by making placement and stealing topology aware whereas HdpH-RS delivers reliability by means of fault tolerant work stealing. We present operational semantics for both DSLs and investigate conditions for semantic equivalence of HdpH and HdpH-RS programs, that is, conditions under which topology awareness can be transparently traded for fault tolerance. We detail how the DSL implementations realise topology awareness and fault tolerance. We report an initial evaluation of scalability and fault tolerance on a 256-core cluster and on up to 32K cores of an HPC platform

    Adaptive architecture-transparent policy control in a distributed graph reducer

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    The end of the frequency scaling era occured around 2005 as the clock frequency has stalled for commodity architectures. Thus performance improvements that could in the past be expected with each new hardware generation needed to originate elsewhere. Almost all computer architectures exhibit substantial and growing levels of parallelism, exploiting which became one of the key sources of performance and scalability improvements. Alas, parallel programming proved much more difficult than sequential, due to the need to specify coordination and parallelism management aspects. Whilst low-level languages place the burden on the programmers reducing productivity and portability, semi-implicit approaches delegate the responsibility to sophisticated compilers and run-time systems. This thesis presents a study of adaptive load distribution based on work stealing using history and ancestry information in a distributed graph reducer for a nonstrict functional language. The results contribute to the exploration of more flexible run-time-system-level parallelism control implementing a semi-explicit model of parallelism, which offers productivity and high level of abstraction by delegating the responsibility of coordination to the run-time system. After characterising a set of parallel functional applications, we study the use of historical information to adapt the choice of the victim to steal from in a work stealing scheduler. We observe substantially lower numbers of messages for data-parallel and nested applications. However, this heuristic fails in cases where past application behaviour is not resembling future behaviour, for instance for Divide-&-Conquer applications with a large number of very fine-grained threads and generators of parallelism that move dynamically across processing elements. This mechanism is not specific to the language and the run-time system, and applies to other work stealing schedulers. Next, we focus on the other key work stealing decision of which sparks that represent potential parallelism to donate, investigating the effect of Spark Colocation on the performance of five Divide-&-Conquer programs run on a cluster of up to 256 PEs. When using Spark Colocation, the distributed graph reducer shares related work resulting in a higher degree of both potential and actual parallelism, and more fine-grained and less variable thread size. We validate this behaviour by observing a reduction in average fetch times, but increased amounts of FETCH messages and of inter-PE pointers for colocation, which nevertheless results in improved load balance for three of the five benchmark programs. The results show high speedups and speedup improvements for Spark Colocation for the three more regular and nested applications and performance degradation for two programs: one that is excessively fine-grained and one exhibiting limited scalability. Overall, Spark Colocation appears most beneficial for higher numbers of PEs, where improved load balance and higher degree of parallelism have more opportunities to pay off. In more general terms, we show that a run-time system can beneficially use historical information on past stealing successes that is gathered dynamically and used within the same run and the ancestry information dynamically reconstructed at run time using annotations. Moreover, the results support the view that different heuristics are beneficial for applications using different parallelism patterns, underlining the advantages of a flexible architecture-transparent approach.The Scottish Informatics and Computer Science Alliance (SICSA
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