3,879 research outputs found

    Mechanical design of a four wheel omni directional mobile robot

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    Mestrado em ESTG-IPBOmni directional mobile robots have been popularly employed in several applications, especially in soccer player robots considered in Robocup competitions. Actually, the popular optimized robots are using three wheels in the mechanical structure. This situation brings the idea of omnidirectional robot at manufacturing. To design the omnidirectional wheels mobile robot respecting the requirement specifications of the factory lite competition, it’s recommended to design and optimize the proposed solution using Solidworks tool. To design a mobile robot using four omni wheels, it’s important to implement suspension system for each wheel. The suspension system will help the programmer when implementing the PID parameters and test the robot. Such a robot can respond more quickly and it would be capable of more sophisticated behaviors such as to transport materials and placed on processing machine and outgoing warehouses. This thesis has tried to focus the description of four wheel omnidirectional mobile robot to be applied to the Factory Lite competition

    Evolving robots: from simple behaviours to complete systems

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    Building robots is generally considered difficult, because the designer not only has to predict the interaction between the robot and the environment, but also has to deal with the ensuing problems. This thesis examines the use of the evolutionary approach in designing robots; the explorations range from evolving simple behaviours for real robots, to complex behaviours (also for real robots), and finally to complete robot systems — including controllers and body plans. A framework is presented for evolving robot control systems. It includes two components: a task independent Genetic Programming sub-system and a task dependent controller evaluation sub-system. The performance evaluation of each robot controller is done in a simulator to reduce the evaluation time, and then the evolved controllers are downloaded to a real robot for performance verification. In addition, a special rep¬ resentation is designed for the reactive robot controller. It is succinct and can capture the important characteristics of a reactive control system, so that the evolutionary system can efficiently evolve the controllers of the desired behaviours for the robots. The framework has been successfully used to evolve controllers for real robots to achieve a variety of simple tasks, such as obstacle avoidance, safe exploration and box-pushing. A methodology is then proposed to scale up the system to evolve controllers for more complicated tasks. It involves adopting the architecture of a behaviour-based system, and evolving separate behaviour controllers and arbitrators for coordination. This allows robot controllers for more complex skills to be constructed in an incremental manner. Therefore the whole control system becomes easy to evolve; moreover, the resulting control system can be explicitly distributed, understandable to the system designer, and easy to maintain. The methodology has been used to evolve control systems for more complex tasks with good results. Finally, the evolutionary mechanism of the framework described above is extended to include a Genetic Algorithm sub-system for the co-evolution of robot body plans — structuralparametersofphysicalrobotsencodedaslinearstringsofrealnumbers. An individual in the extended system thus consists of a brain(controller) and a body. Whenever the individual is evaluated, the controller is executed on the corresponding body for a period of time to measure the performance. In such a system the Genetic Programming part evolves the controller; and the Genetic Algorithm part, the robot body. The results show that the complete robot system can be evolved in this manner. i

    Intelligent control of mobile robot with redundant manipulator & stereovision: quantum / soft computing toolkit

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    The task of an intelligent control system design applying soft and quantum computational intelligence technologies discussed. An example of a control object as a mobile robot with redundant robotic manipulator and stereovision introduced. Design of robust knowledge bases is performed using a developed computational intelligence – quantum / soft computing toolkit (QC/SCOptKBTM). The knowledge base self-organization process of fuzzy homogeneous regulators through the application of end-to-end IT of quantum computing described. The coordination control between the mobile robot and redundant manipulator with stereovision based on soft computing described. The general design methodology of a generalizing control unit based on the physical laws of quantum computing (quantum information-thermodynamic trade-off of control quality distribution and knowledge base self-organization goal) is considered. The modernization of the pattern recognition system based on stereo vision technology presented. The effectiveness of the proposed methodology is demonstrated in comparison with the structures of control systems based on soft computing for unforeseen control situations with sensor system

    Review of Intelligent Control Systems with Robotics

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    Interactive between human and robot assumes a significant job in improving the productivity of the instrument in mechanical technology. Numerous intricate undertakings are cultivated continuously via self-sufficient versatile robots. Current automated control frameworks have upset the creation business, making them very adaptable and simple to utilize. This paper examines current and up and coming sorts of control frameworks and their execution in mechanical technology, and the job of AI in apply autonomy. It additionally expects to reveal insight into the different issues around the control frameworks and the various approaches to fix them. It additionally proposes the basics of apply autonomy control frameworks and various kinds of mechanical technology control frameworks. Each kind of control framework has its upsides and downsides which are talked about in this paper. Another kind of robot control framework that upgrades and difficulties the pursuit stage is man-made brainpower. A portion of the speculations utilized in man-made reasoning, for example, Artificial Intelligence (AI) such as fuzzy logic, neural network and genetic algorithm, are itemized in this paper. At long last, a portion of the joint efforts between mechanical autonomy, people, and innovation were referenced. Human coordinated effort, for example, Kinect signal acknowledgment utilized in games and versatile upper-arm-based robots utilized in the clinical field for individuals with inabilities. Later on, it is normal that the significance of different sensors will build, accordingly expanding the knowledge and activity of the robot in a modern domai

    A layered control architecture for mobile robot navigation

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    A Thesis submitted to the University Research Degree Committee in fulfillment ofthe requirements for the degree of DOCTOR OF PHILOSOPHY in RoboticsThis thesis addresses the problem of how to control an autonomous mobile robot navigation in indoor environments, in the face of sensor noise, imprecise information, uncertainty and limited response time. The thesis argues that the effective control of autonomous mobile robots can be achieved by organising low level and higher level control activities into a layered architecture. The low level reactive control allows the robot to respond to contingencies quickly. The higher level control allows the robot to make longer term decisions and arranges appropriate sequences for a task execution. The thesis describes the design and implementation of a two layer control architecture, a task template based sequencing layer and a fuzzy behaviour based low level control layer. The sequencing layer works at the pace of the higher level of abstraction, interprets a task plan, mediates and monitors the controlling activities. While the low level performs fast computation in response to dynamic changes in the real world and carries out robust control under uncertainty. The organisation and fusion of fuzzy behaviours are described extensively for the construction of a low level control system. A learning methodology is also developed to systematically learn fuzzy behaviours and the behaviour selection network and therefore solve the difficulties in configuring the low level control layer. A two layer control system has been implemented and used to control a simulated mobile robot performing two tasks in simulated indoor environments. The effectiveness of the layered control and learning methodology is demonstrated through the traces of controlling activities at the two different levels. The results also show a general design methodology that the high level should be used to guide the robot's actions while the low level takes care of detailed control in the face of sensor noise and environment uncertainty in real time

    The design and intelligent control of an autonomous mobile robot

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    This thesis presents an investigation into the problems of exploration, map building and collision free navigation for intelligent autonomous mobile robots. The project began with an extensive review of currently available literature in the field of mobile robot research, which included intelligent control techniques and their application. It became clear that there was scope for further development with regard to map building and exploration in new and unstructured environments. Animals have an innate propensity to exhibit such abilities, and so the analogous use of artificial neural networks instead of actual neural systems was examined for use as a method of robot mapping. A simulated behaviour based mobile robot was used in conjunction with a growing cell structure neural network to map out new environments. When using the direct application of this algorithm, topological irregularities were observed to be the direct result of correlations within the input data stream. A modification to this basic system was shown to correct the problem, but further developments would be required to produce a generic solution. The mapping algorithms gained through this approach, although more similar to biological systems, are computationally inefficient in comparison to the methods which were subsequently developed. A novel mapping method was proposed based on the robot creating new location vectors, or nodes, when it exceeded a distance threshold from its mapped area. Network parameters were developed to monitor the state of growth of the network and aid the robot search process. In simulation, the combination of the novel mapping and search process were shown to be able to construct maps which could be subsequently used for collision free navigation. To develop greater insights into the control problem and to validate the simulation work the control structures were ported to a prototype mobile robot. The mobile robot was of circular construction, with a synchro-drive wheel configuration, and was equipped with eight ultrasonic distance sensors and an odometric positioning system. It was self-sufficient, incorporating all its power and computational resources. The experiments observed the effects of odometric drift and demonstrated methods of re-correction which were shown to be effective. Both the novel mapping method, and a new algorithm based on an exhaustive mesh search, were shown to be able to explore different environments and subsequently achieve collision free navigation. This was shown in all cases by monitoring the estimates in the positional error which remained within fixed bounds

    A Robot Operating System (ROS) based humanoid robot control

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    This thesis presents adapting techniques required to enhance the capability of a commercially available robot, namely, Robotis Bioloid Premium Humanoid Robot (BPHR). BeagleBone Black (BBB), the decision-making and implementing (intelligence providing) component, with multifunctional capabilities is used in this research. Robot operating System (ROS) and its libraries, as well as Python Script and its libraries have been developed and incorporated into the BBB. This fortified BBB intelligence providing component is then transplanted into the structure of the Robotis Bioloid humanoid robot, after removing the latter’s original decision-making and implementing component (controller). Thus, this study revitalizes the Bioloid humanoid robot by converting it into a humanoid robot with multiple features that can be inherited using ROS. This is a first of its kind approach wherein ROS is used as the development framework in conjunction with the main BBB controller and the software impregnated with Python libraries is used to integrate robotic functions. A full ROS computation is developed and a high level Application Programming Interface (API) usable by software utilizing ROS services is also developed. In this revised two-legged-humanoid robot, USB2Dynamixel connector is used to operate the Dynamixel AX-12A actuators through the Wi-Fi interface of the fortified BBB. An accelerometer sensor supports balancing of the robot, and updates data to the BBB periodically. An Infrared (IR) sensor is used to detect obstacles. This dynamic model is used to actuate the motors mounted on the robot leg thereby resulting in a swing-stance period of the legs for a stable forward movement of the robot. The maximum walking speed of the robot is 0.5 feet/second, beyond this limit the robot becomes unstable. The angle at which the robot leans is governed by the feedback from the accelerometer sensor, which is 20 degrees. If the robot tilts beyond a specific degree, then it would come back to its standstill position and stop further movement. When the robot moves forward, the IR sensors sense obstacles in front of the robot. If an obstacle is detected within 35 cm, then the robot stops moving further. Implementation of ROS on top of the BBB (by replacing CM530 controller with the BBB) and using feedback controls from the accelerometer and IR sensor to control the two-legged robotic movement are the novelties of this work
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