3,376 research outputs found

    Anti-spoofing Methods for Automatic SpeakerVerification System

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    Growing interest in automatic speaker verification (ASV)systems has lead to significant quality improvement of spoofing attackson them. Many research works confirm that despite the low equal er-ror rate (EER) ASV systems are still vulnerable to spoofing attacks. Inthis work we overview different acoustic feature spaces and classifiersto determine reliable and robust countermeasures against spoofing at-tacks. We compared several spoofing detection systems, presented so far,on the development and evaluation datasets of the Automatic SpeakerVerification Spoofing and Countermeasures (ASVspoof) Challenge 2015.Experimental results presented in this paper demonstrate that the useof magnitude and phase information combination provides a substantialinput into the efficiency of the spoofing detection systems. Also wavelet-based features show impressive results in terms of equal error rate. Inour overview we compare spoofing performance for systems based on dif-ferent classifiers. Comparison results demonstrate that the linear SVMclassifier outperforms the conventional GMM approach. However, manyresearchers inspired by the great success of deep neural networks (DNN)approaches in the automatic speech recognition, applied DNN in thespoofing detection task and obtained quite low EER for known and un-known type of spoofing attacks.Comment: 12 pages, 0 figures, published in Springer Communications in Computer and Information Science (CCIS) vol. 66

    A generic optimising feature extraction method using multiobjective genetic programming

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    In this paper, we present a generic, optimising feature extraction method using multiobjective genetic programming. We re-examine the feature extraction problem and show that effective feature extraction can significantly enhance the performance of pattern recognition systems with simple classifiers. A framework is presented to evolve optimised feature extractors that transform an input pattern space into a decision space in which maximal class separability is obtained. We have applied this method to real world datasets from the UCI Machine Learning and StatLog databases to verify our approach and compare our proposed method with other reported results. We conclude that our algorithm is able to produce classifiers of superior (or equivalent) performance to the conventional classifiers examined, suggesting removal of the need to exhaustively evaluate a large family of conventional classifiers on any new problem. (C) 2010 Elsevier B.V. All rights reserved

    On the hierarchical classification of G Protein-Coupled Receptors

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    Motivation: G protein-coupled receptors (GPCRs) play an important role in many physiological systems by transducing an extracellular signal into an intracellular response. Over 50% of all marketed drugs are targeted towards a GPCR. There is considerable interest in developing an algorithm that could effectively predict the function of a GPCR from its primary sequence. Such an algorithm is useful not only in identifying novel GPCR sequences but in characterizing the interrelationships between known GPCRs. Results: An alignment-free approach to GPCR classification has been developed using techniques drawn from data mining and proteochemometrics. A dataset of over 8000 sequences was constructed to train the algorithm. This represents one of the largest GPCR datasets currently available. A predictive algorithm was developed based upon the simplest reasonable numerical representation of the protein's physicochemical properties. A selective top-down approach was developed, which used a hierarchical classifier to assign sequences to subdivisions within the GPCR hierarchy. The predictive performance of the algorithm was assessed against several standard data mining classifiers and further validated against Support Vector Machine-based GPCR prediction servers. The selective top-down approach achieves significantly higher accuracy than standard data mining methods in almost all cases

    Affective games:a multimodal classification system

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    Affective gaming is a relatively new field of research that exploits human emotions to influence gameplay for an enhanced player experience. Changes in player’s psychology reflect on their behaviour and physiology, hence recognition of such variation is a core element in affective games. Complementary sources of affect offer more reliable recognition, especially in contexts where one modality is partial or unavailable. As a multimodal recognition system, affect-aware games are subject to the practical difficulties met by traditional trained classifiers. In addition, inherited game-related challenges in terms of data collection and performance arise while attempting to sustain an acceptable level of immersion. Most existing scenarios employ sensors that offer limited freedom of movement resulting in less realistic experiences. Recent advances now offer technology that allows players to communicate more freely and naturally with the game, and furthermore, control it without the use of input devices. However, the affective game industry is still in its infancy and definitely needs to catch up with the current life-like level of adaptation provided by graphics and animation

    The insider on the outside: a novel system for the detection of information leakers in social networks

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    Confidential information is all too easily leaked by naive users posting comments. In this paper we introduce DUIL, a system for Detecting Unintentional Information Leakers. The value of DUIL is in its ability to detect those responsible for information leakage that occurs through comments posted on news articles in a public environment, when those articles have withheld material non-public information. DUIL is comprised of several artefacts, each designed to analyse a different aspect of this challenge: the information, the user(s) who posted the information, and the user(s) who may be involved in the dissemination of information. We present a design science analysis of DUIL as an information system artefact comprised of social, information, and technology artefacts. We demonstrate the performance of DUIL on real data crawled from several Facebook news pages spanning two years of news articles
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