3,938 research outputs found

    A Co-optimal Coverage Path Planning Method for Aerial Scanning of Complex Structures

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    The utilization of unmanned aerial vehicles (UAVs) in survey and inspection of civil infrastructure has been growing rapidly. However, computationally efficient solvers that find optimal flight paths while ensuring high-quality data acquisition of the complete 3D structure remains a difficult problem. Existing solvers typically prioritize efficient flight paths, or coverage, or reducing computational complexity of the algorithm – but these objectives are not co-optimized holistically. In this work we introduce a co-optimal coverage path planning (CCPP) method that simultaneously co-optimizes the UAV path, the quality of the captured images, and reducing computational complexity of the solver all while adhering to safety and inspection requirements. The result is a highly parallelizable algorithm that produces more efficient paths where quality of the useful image data is improved. The path optimization algorithm utilizes a particle swarm optimization (PSO) framework which iteratively optimizes the coverage paths without needing to discretize the motion space or simplify the sensing models as is done in similar methods. The core of the method consists of a cost function that measures both the quality and efficiency of a coverage inspection path, and a greedy heuristic for the optimization enhancement by aggressively exploring the viewpoints search spaces. To assess the proposed method, a coverage path quality evaluation method is also presented in this research, which can be utilized as the benchmark for assessing other CPP methods for structural inspection purpose. The effectiveness of the proposed method is demonstrated by comparing the quality and efficiency of the proposed approach with the state-of-art through both synthetic and real-world scenes. The experiments show that our method enables significant performance improvement in coverage inspection quality while preserving the path efficiency on different test geometries

    Man-made Surface Structures from Triangulated Point Clouds

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    Photogrammetry aims at reconstructing shape and dimensions of objects captured with cameras, 3D laser scanners or other spatial acquisition systems. While many acquisition techniques deliver triangulated point clouds with millions of vertices within seconds, the interpretation is usually left to the user. Especially when reconstructing man-made objects, one is interested in the underlying surface structure, which is not inherently present in the data. This includes the geometric shape of the object, e.g. cubical or cylindrical, as well as corresponding surface parameters, e.g. width, height and radius. Applications are manifold and range from industrial production control to architectural on-site measurements to large-scale city models. The goal of this thesis is to automatically derive such surface structures from triangulated 3D point clouds of man-made objects. They are defined as a compound of planar or curved geometric primitives. Model knowledge about typical primitives and relations between adjacent pairs of them should affect the reconstruction positively. After formulating a parametrized model for man-made surface structures, we develop a reconstruction framework with three processing steps: During a fast pre-segmentation exploiting local surface properties we divide the given surface mesh into planar regions. Making use of a model selection scheme based on minimizing the description length, this surface segmentation is free of control parameters and automatically yields an optimal number of segments. A subsequent refinement introduces a set of planar or curved geometric primitives and hierarchically merges adjacent regions based on their joint description length. A global classification and constraint parameter estimation combines the data-driven segmentation with high-level model knowledge. Therefore, we represent the surface structure with a graphical model and formulate factors based on likelihood as well as prior knowledge about parameter distributions and class probabilities. We infer the most probable setting of surface and relation classes with belief propagation and estimate an optimal surface parametrization with constraints induced by inter-regional relations. The process is specifically designed to work on noisy data with outliers and a few exceptional freeform regions not describable with geometric primitives. It yields full 3D surface structures with watertightly connected surface primitives of different types. The performance of the proposed framework is experimentally evaluated on various data sets. On small synthetically generated meshes we analyze the accuracy of the estimated surface parameters, the sensitivity w.r.t. various properties of the input data and w.r.t. model assumptions as well as the computational complexity. Additionally we demonstrate the flexibility w.r.t. different acquisition techniques on real data sets. The proposed method turns out to be accurate, reasonably fast and little sensitive to defects in the data or imprecise model assumptions.Künstliche Oberflächenstrukturen aus triangulierten Punktwolken Ein Ziel der Photogrammetrie ist die Rekonstruktion der Form und Größe von Objekten, die mit Kameras, 3D-Laserscannern und anderern räumlichen Erfassungssystemen aufgenommen wurden. Während viele Aufnahmetechniken innerhalb von Sekunden triangulierte Punktwolken mit Millionen von Punkten liefern, ist deren Interpretation gewöhnlicherweise dem Nutzer überlassen. Besonders bei der Rekonstruktion künstlicher Objekte (i.S.v. engl. man-made = „von Menschenhand gemacht“ ist man an der zugrunde liegenden Oberflächenstruktur interessiert, welche nicht inhärent in den Daten enthalten ist. Diese umfasst die geometrische Form des Objekts, z.B. quaderförmig oder zylindrisch, als auch die zugehörigen Oberflächenparameter, z.B. Breite, Höhe oder Radius. Die Anwendungen sind vielfältig und reichen von industriellen Fertigungskontrollen über architektonische Raumaufmaße bis hin zu großmaßstäbigen Stadtmodellen. Das Ziel dieser Arbeit ist es, solche Oberflächenstrukturen automatisch aus triangulierten Punktwolken von künstlichen Objekten abzuleiten. Sie sind definiert als ein Verbund ebener und gekrümmter geometrischer Primitive. Modellwissen über typische Primitive und Relationen zwischen Paaren von ihnen soll die Rekonstruktion positiv beeinflussen. Nachdem wir ein parametrisiertes Modell für künstliche Oberflächenstrukturen formuliert haben, entwickeln wir ein Rekonstruktionsverfahren mit drei Verarbeitungsschritten: Im Rahmen einer schnellen Vorsegmentierung, die lokale Oberflächeneigenschaften berücksichtigt, teilen wir die gegebene vermaschte Oberfläche in ebene Regionen. Unter Verwendung eines Schemas zur Modellauswahl, das auf der Minimierung der Beschreibungslänge beruht, ist diese Oberflächensegmentierung unabhängig von Kontrollparametern und liefert automatisch eine optimale Anzahl an Regionen. Eine anschließende Verbesserung führt eine Menge von ebenen und gekrümmten geometrischen Primitiven ein und fusioniert benachbarte Regionen hierarchisch basierend auf ihrer gemeinsamen Beschreibungslänge. Eine globale Klassifikation und bedingte Parameterschätzung verbindet die datengetriebene Segmentierung mit hochrangigem Modellwissen. Dazu stellen wir die Oberflächenstruktur in Form eines graphischen Modells dar und formulieren Faktoren basierend auf der Likelihood sowie auf apriori Wissen über die Parameterverteilungen und Klassenwahrscheinlichkeiten. Wir leiten die wahrscheinlichste Konfiguration von Flächen- und Relationsklassen mit Hilfe von Belief-Propagation ab und schätzen eine optimale Oberflächenparametrisierung mit Bedingungen, die durch die Relationen zwischen benachbarten Primitiven induziert werden. Der Prozess ist eigens für verrauschte Daten mit Ausreißern und wenigen Ausnahmeregionen konzipiert, die nicht durch geometrische Primitive beschreibbar sind. Er liefert wasserdichte 3D-Oberflächenstrukturen mit Oberflächenprimitiven verschiedener Art. Die Leistungsfähigkeit des vorgestellten Verfahrens wird an verschiedenen Datensätzen experimentell evaluiert. Auf kleinen, synthetisch generierten Oberflächen untersuchen wir die Genauigkeit der geschätzten Oberflächenparameter, die Sensitivität bzgl. verschiedener Eigenschaften der Eingangsdaten und bzgl. Modellannahmen sowie die Rechenkomplexität. Außerdem demonstrieren wir die Flexibilität bzgl. verschiedener Aufnahmetechniken anhand realer Datensätze. Das vorgestellte Rekonstruktionsverfahren erweist sich als genau, hinreichend schnell und wenig anfällig für Defekte in den Daten oder falsche Modellannahmen

    Seventh Biennial Report : June 2003 - March 2005

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    Nonrigid reconstruction of 3D breast surfaces with a low-cost RGBD camera for surgical planning and aesthetic evaluation

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    Accounting for 26% of all new cancer cases worldwide, breast cancer remains the most common form of cancer in women. Although early breast cancer has a favourable long-term prognosis, roughly a third of patients suffer from a suboptimal aesthetic outcome despite breast conserving cancer treatment. Clinical-quality 3D modelling of the breast surface therefore assumes an increasingly important role in advancing treatment planning, prediction and evaluation of breast cosmesis. Yet, existing 3D torso scanners are expensive and either infrastructure-heavy or subject to motion artefacts. In this paper we employ a single consumer-grade RGBD camera with an ICP-based registration approach to jointly align all points from a sequence of depth images non-rigidly. Subtle body deformation due to postural sway and respiration is successfully mitigated leading to a higher geometric accuracy through regularised locally affine transformations. We present results from 6 clinical cases where our method compares well with the gold standard and outperforms a previous approach. We show that our method produces better reconstructions qualitatively by visual assessment and quantitatively by consistently obtaining lower landmark error scores and yielding more accurate breast volume estimates

    Cover-Encodings of Fitness Landscapes

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    The traditional way of tackling discrete optimization problems is by using local search on suitably defined cost or fitness landscapes. Such approaches are however limited by the slowing down that occurs when the local minima that are a feature of the typically rugged landscapes encountered arrest the progress of the search process. Another way of tackling optimization problems is by the use of heuristic approximations to estimate a global cost minimum. Here we present a combination of these two approaches by using cover-encoding maps which map processes from a larger search space to subsets of the original search space. The key idea is to construct cover-encoding maps with the help of suitable heuristics that single out near-optimal solutions and result in landscapes on the larger search space that no longer exhibit trapping local minima. We present cover-encoding maps for the problems of the traveling salesman, number partitioning, maximum matching and maximum clique; the practical feasibility of our method is demonstrated by simulations of adaptive walks on the corresponding encoded landscapes which find the global minima for these problems.Comment: 15 pages, 4 figure

    Field D* pathfinding in weighted simplicial complexes

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    Includes abstract.Includes bibliographical references.The development of algorithms to efficiently determine an optimal path through a complex environment is a continuing area of research within Computer Science. When such environments can be represented as a graph, established graph search algorithms, such as Dijkstra’s shortest path and A*, can be used. However, many environments are constructed from a set of regions that do not conform to a discrete graph. The Weighted Region Problem was proposed to address the problem of finding the shortest path through a set of such regions, weighted with values representing the cost of traversing the region. Robust solutions to this problem are computationally expensive since finding shortest paths across a region requires expensive minimisation. Sampling approaches construct graphs by introducing extra points on region edges and connecting them with edges criss-crossing the region. Dijkstra or A* are then applied to compute shortest paths. The connectivity of these graphs is high and such techniques are thus not particularly well suited to environments where the weights and representation frequently change. The Field D* algorithm, by contrast, computes the shortest path across a grid of weighted square cells and has replanning capabilites that cater for environmental changes. However, representing an environment as a weighted grid (an image) is not space-efficient since high resolution is required to produce accurate paths through areas containing features sensitive to noise. In this work, we extend Field D* to weighted simplicial complexes – specifically – triangulations in 2D and tetrahedral meshes in 3D

    Trends in Mathematical Imaging and Surface Processing

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    Motivated both by industrial applications and the challenge of new problems, one observes an increasing interest in the field of image and surface processing over the last years. It has become clear that even though the applications areas differ significantly the methodological overlap is enormous. Even if contributions to the field come from almost any discipline in mathematics, a major role is played by partial differential equations and in particular by geometric and variational modeling and by their numerical counterparts. The aim of the workshop was to gather a group of leading experts coming from mathematics, engineering and computer graphics to cover the main developments
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