24 research outputs found

    Repairing triangle meshes built from scanned point cloud

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    The Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software

    Towards recovery of complex shapes in meshes using digital images for reverse engineering applications

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    When an object owns complex shapes, or when its outer surfaces are simply inaccessible, some of its parts may not be captured during its reverse engineering. These deficiencies in the point cloud result in a set of holes in the reconstructed mesh. This paper deals with the use of information extracted from digital images to recover missing areas of a physical object. The proposed algorithm fills in these holes by solving an optimization problem that combines two kinds of information: (1) the geometric information available on the surrounding of the holes, (2) the information contained in an image of the real object. The constraints come from the image irradiance equation, a first-order non-linear partial differential equation that links the position of the mesh vertices to the light intensity of the image pixels. The blending conditions are satisfied by using an objective function based on a mechanical model of bar network that simulates the curvature evolution over the mesh. The inherent shortcomings both to the current holefilling algorithms and the resolution of the image irradiance equations are overcom

    Design of bifurcation junctions in artificial vascular vessels additively manufactured for skin tissue engineering

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    Construction of an artificial vascular network ready for its additive manufacturing is an important task in tissue engineering. This paper presents a set of simple mathematical algorithms for the computer-aided design of complex three dimensional vascular networks. Firstly various existing mathematical methods from the literature are reviewed and simplified for the convenience of applications in tissue engineering. This leads to a complete and step by step method for the construction of an artificial vascular network. Secondly a systematic parametric study is presented to illustrate how the various parameters in the vascular junction model affect the key factors that have to be controlled when designing the bifurcation junctions of a vascular network. These results are presented as a set of simple design rules and a design map which serve as a convenient guide for tissue engineering researchers when constructing artificial vascular networks

    Repairing triangle meshes built from scanned point cloud

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    International audienceThe Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software

    Repairing triangle meshes built from scanned point cloud

    Get PDF
    International audienceThe Reverse Engineering process consists of a succession of operations that aim at creating a digital representation of a physical model. The reconstructed geometric model is often a triangle mesh built from a point cloud acquired with a scanner. Depending on both the object complexity and the scanning process, some areas of the object outer surface may never be accessible, thus inducing some deficiencies in the point cloud and, as a consequence, some holes in the resulting mesh. This is simply not acceptable in an integrated design process where the geometric models are often shared between the various applications (e.g. design, simulation, manufacturing). In this paper, we propose a complete toolbox to fill in these undesirable holes. The hole contour is first cleaned to remove badly-shaped triangles that are due to the scanner noise. A topological grid is then inserted and deformed to satisfy blending conditions with the surrounding mesh. In our approach, the shape of the inserted mesh results from the minimization of a quadratic function based on a linear mechanical model that is used to approximate the curvature variation between the inner and surrounding meshes. Additional geometric constraints can also be specified to further shape the inserted mesh. The proposed approach is illustrated with some examples coming from our prototype software

    Trim Loop Closure for Enhanced CAD Interoperability

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    The transfer of design data among different CAD systems or subsequent downstream analysis applications is critically important to the acceleration of the product development cycle. Since each vendor has its own proprietary native file format, this transfer of data among differing systems is difficult at best. International standards such as IGES and STEP have evolved to address this challenge, but they are generally not sufficiently explicit. Each vendor writes its own “flavor” of the standard that other applications may not understand. This paper bridges a gap between disparate systems by developing a strategy to assess the completeness and robustness of models represented in IGES or STEP format, and a technique to either repair the representation or add missing information so that a downstream application can properly interpret it. The method ensures that the receiving system gets a full and accurate NURBS-based representation: the original surfaces, the corresponding full complement of model space trim curves, and the corresponding full complement of parameter space trim curves. With all the information present, the downstream system is more likely to receive the information it requires to interpret the model

    Single-Tooth Modeling for 3D Dental Model

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    An integrated single-tooth modeling scheme is proposed for the 3D dental model acquired by optical digitizers. The cores of the modeling scheme are fusion regions extraction, single tooth shape restoration, and single tooth separation. According to the “valley” shape-like characters of the fusion regions between two adjoining teeth, the regions of the 3D dental model are analyzed and classified based on the minimum curvatures of the surface. The single tooth shape is restored according to the bioinformation along the hole boundary, which is generated after the fusion region being removed. By using the extracted boundary from the blending regions between the teeth and soft tissues as reference, the teeth can be separated from the 3D dental model one by one correctly. Experimental results show that the proposed method can achieve satisfying modeling results with high-degree approximation of the real tooth and meet the requirements of clinical oral medicine

    Delaunay-restricted Optimal Triangulation of 3D Polygons

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    Triangulation of 3D polygons is a well studied topic of research. Existing methods for finding triangulations that minimize given metrics (e.g., sum of triangle areas or dihedral angles) run in a costly O(n4) time [BS95,BDE96], while the triangulations are not guaranteed to be free of intersections. To address these limitations, we restrict our search to the space of triangles in the Delaunay tetrahedralization of the polygon. The restriction allows us to reduce the running time down to O(n2) in practice (O(n3) worst case) while guaranteeing that the solutions are intersection free. We demonstrate experimentally that the reduced search space is not overly restricted. In particular, triangulations restricted to this space usually exist for practical inputs, and the optimal triangulation in this space approximates well the optimal triangulation of the polygon. This makes our algorithms a practical solution when working with real world data
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