278 research outputs found

    3D position tracking for all-terrain robots

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    Rough terrain robotics is a fast evolving field of research and a lot of effort is deployed towards enabling a greater level of autonomy for outdoor vehicles. Such robots find their application in scientific exploration of hostile environments like deserts, volcanoes, in the Antarctic or on other planets. They are also of high interest for search and rescue operations after natural or artificial disasters. The challenges to bring autonomy to all terrain rovers are wide. In particular, it requires the development of systems capable of reliably navigate with only partial information of the environment, with limited perception and locomotion capabilities. Amongst all the required functionalities, locomotion and position tracking are among the most critical. Indeed, the robot is not able to fulfill its task if an inappropriate locomotion concept and control is used, and global path planning fails if the rover loses track of its position. This thesis addresses both aspects, a) efficient locomotion and b) position tracking in rough terrain. The Autonomous System Lab developed an off-road rover (Shrimp) showing excellent climbing capabilities and surpassing most of the existing similar designs. Such an exceptional climbing performance enables an extension in the range of possible areas a robot could explore. In order to further improve the climbing capabilities and the locomotion efficiency, a control method minimizing wheel slip has been developed in this thesis. Unlike other control strategies, the proposed method does not require the use of soil models. Independence from these models is very significant because the ability to operate on different types of soils is the main requirement for exploration missions. Moreover, our approach can be adapted to any kind of wheeled rover and the processing power needed remains relatively low, which makes online computation feasible. In rough terrain, the problem of tracking the robot's position is tedious because of the excessive variation of the ground. Further, the field of view can vary significantly between two data acquisition cycles. In this thesis, a method for probabilistically combining different types of sensors to produce a robust motion estimation for an all-terrain rover is presented. The proposed sensor fusion scheme is flexible in that it can easily accommodate any number of sensors, of any kind. In order to test the algorithm, we have chosen to use the following sensory inputs for the experiments: 3D-Odometry, inertial measurement unit (accelerometers, gyros) and visual odometry. The 3D-Odometry has been specially developed in the framework of this research. Because it accounts for ground slope discontinuities and the rover kinematics, this technique results in a reasonably precise 3D motion estimate in rough terrain. The experiments provided excellent results and proved that the use of complementary sensors increases the robustness and accuracy of the pose estimate. In particular, this work distinguishes itself from other similar research projects in the following ways: the sensor fusion is performed with more than two sensor types and sensor fusion is applied a) in rough terrain and b) to track the real 3D pose of the rover. Another result of this work is the design of a high-performance platform for conducting further research. In particular, the rover is equipped with two computers, a stereovision module, an omnidirectional vision system, an inertial measurement unit, numerous sensors and actuators and electronics for power management. Further, a set of powerful tools has been developed to speed up the process of debugging algorithms and analyzing data stored during the experiments. Finally, the modularity and portability of the system enables easy adaptation of new actuators and sensors. All these characteristics speed up the research in this field

    Optical Speed Measurement and Applications

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    Advances in Mechanical Systems Dynamics 2020

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    The fundamentals of mechanical system dynamics were established before the beginning of the industrial era. The 18th century was a very important time for science and was characterized by the development of classical mechanics. This development progressed in the 19th century, and new, important applications related to industrialization were found and studied. The development of computers in the 20th century revolutionized mechanical system dynamics owing to the development of numerical simulation. We are now in the presence of the fourth industrial revolution. Mechanical systems are increasingly integrated with electrical, fluidic, and electronic systems, and the industrial environment has become characterized by the cyber-physical systems of industry 4.0. Within this framework, the status-of-the-art has become represented by integrated mechanical systems and supported by accurate dynamic models able to predict their dynamic behavior. Therefore, mechanical systems dynamics will play a central role in forthcoming years. This Special Issue aims to disseminate the latest research findings and ideas in the field of mechanical systems dynamics, with particular emphasis on novel trends and applications

    Development of track-driven agriculture robot with terrain classification functionality / Khairul Azmi Mahadhir

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    Over the past years, many robots have been devised to facilitate agricultural activities (that are labor-intensive in nature) so that they can carry out tasks such as crop care or selective harvesting with minimum human supervision. It is commonly observed that rapid change in terrain conditions can jeopardize the performance and efficiency of a robot when performing agricultural activity. For instance, a terrain covered with gravel produces high vibration to robot when traversing on the surface. In this work, an agricultural robot is embedded with machine learning algorithm based on Support Vector Machine (SVM). The aim is to evaluate the effectiveness of the Support Vector Machine in recognizing different terrain conditions in an agriculture field. A test bed equipped with a tracked-driven robot and three types o f terrain i.e. sand, gravel and vegetation has been developed. A small and low power MEMS accelerometer is integrated into the robot for measuring the vertical acceleration. In this experiment, the vibration signals resulted from the interaction between the robot and the different type of terrain were collected. An extensive experimental study was conducted to evaluate the effectiveness of SVM. The results in terms of accuracy of two machine learning techniques based on terrain classification are analyzed and compared. The results show that the robot that is equipped with an SVM can recognize different terrain conditions effectively. Such capability enables the robot to traverse across changing terrain conditions without being trapped in the field. Hence, this research work contributes to develop a self-adaptive agricultural robot in coping with different terrain conditions with minimum human supervision

    Energy-Efficient Trajectory Planning for Skid-Steer Rovers

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    A skid-steer rover’s power consumption is highly dependent on the turning radius of its path. For example, a point turn consumes a lot of power compared to a straight-line motion. Thus, in path planning for this kind of rover, turning radius is a factor that should be considered explicitly. Based on the literature, there is a lack of analytical approach for finding energy-optimal paths for skid-steer rovers. This thesis addresses this problem for such rovers, specifically on obstacle-free hard ground. The equivalency theorem in this thesis indicates that, when using a popular power model for skid-steer rovers on hard ground, all minimum-energy solutions follow the same path irrespective of velocity constraints that may or may not be imposed. This non-intuitive result stems from the fact that with this model of the system the total energy is fully parametrized by the geometry of the path alone. It is shown that one can choose velocity constraints to enforce constant power consumption, thus transforming the energy-optimal problem to an equivalent time-optimal problem. Existing theory, built upon the basis of Pontryagin’s minimum principle to find the extremals for time-optimal trajectories for a rigid body, can then be used to solve the problem. Accordingly, the extremal paths are obtained for the energy-efficient path planning problem. As there is a finite number of extremals, they are enumerated to find the minimum-energy path for a particular example. Moreover, the analysis identifies that the turns in optimal paths (aside from a small number of special cases called whirls) are to be circular arcs of a particular turning radius, R′, equal to half of a skid-steer rover’s slip track. R′ is the turning radius at which the inner wheels of a skid-steer rover are not commanded to turn, and its description and the identification of its paramount importance in energy-optimal path planning are investigated. Experiments with a Husky UGV rover validate the energy-optimality of using R′ turns. Furthermore, a practical velocity constraint for skid-steer rovers is proposed that maintains constant forward velocity above R’ and constant angular velocity below it. Also, in separate but related work, it is shown that almost always equal “friction requirement” can be used to obtain optimal traction forces for a common and practical type of 4-wheel rover

    Terrain Aware Traverse Planning for Mars Rovers

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    NASA is proposing a Mars Sample Return mission, to be completed within one Martian year, that will require enhanced autonomy to perform its duties faster, safer, and more efficiently. With its main purpose being to retrieve samples possibly tens of kilometers away, it will need to drive beyond line-of-sight to get to its target more quickly than any rovers before. This research proposes a new methodology to support a sample return mission and is divided into three compo-nents: map preparation (map of traversability, i.e., ability of a terrain to sustain the traversal of a vehicle), path planning (pre-planning and replanning), and terrain analysis. The first component aims at creating a better knowledge of terrain traversability to support planning, by predicting rover slip and drive speed along the traverse using orbital data. By overlapping slope, rock abundance and terrain types at the same location, the expected drive velocity is obtained. By combining slope and thermal data, additional information about the experienced slip is derived, indicating whether it will be low (less than 30%) or medium to high (more than 30%). The second component involves planning the traverse for one Martian day (or sol) at a time, based on the map of expected drive speed. This research proposes to plan, offline, several paths traversable in one sol. Once online, the rover chooses the fastest option (the path cost being calculated using the distance divided by the expected velocity). During its drive, the rover monitors the terrain via analysis of its experienced wheel slip and actual speed. This information is then passed along the different pre-planned paths over a given distance (e.g., 25 m) and the map of traversability is locally updated given this new knowledge. When an update occurs, the rover calculates the new time of arrival of the various paths and replans its route if necessary. When tested in a simulation study on maps of the Columbia Hills, Mars, the rover successfully updates the map given new information drawn from a modified map used as ground truth for simulation purposes and replans its traverse when needed. The third component describes a method to assess the soil in-situ in case of dangerous terrain detected during the map update, or if the monitoring is not enough to confirm the traversability predicted by the map. The rover would deploy a shear vane instrument to compute intrinsic terrain parameters, information then propagated ahead of the rover to update the map and replan if necessary. Experiments in a laboratory setting as well as in the field showed promising results, the mounted shear vane giving values close to the expected terrain parameters of the tested soils

    Climbing and Walking Robots

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    With the advancement of technology, new exciting approaches enable us to render mobile robotic systems more versatile, robust and cost-efficient. Some researchers combine climbing and walking techniques with a modular approach, a reconfigurable approach, or a swarm approach to realize novel prototypes as flexible mobile robotic platforms featuring all necessary locomotion capabilities. The purpose of this book is to provide an overview of the latest wide-range achievements in climbing and walking robotic technology to researchers, scientists, and engineers throughout the world. Different aspects including control simulation, locomotion realization, methodology, and system integration are presented from the scientific and from the technical point of view. This book consists of two main parts, one dealing with walking robots, the second with climbing robots. The content is also grouped by theoretical research and applicative realization. Every chapter offers a considerable amount of interesting and useful information

    Computing fast search heuristics for physics-based mobile robot motion planning

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    Mobile robots are increasingly being employed to assist responders in search and rescue missions. Robots have to navigate in dangerous areas such as collapsed buildings and hazardous sites, which can be inaccessible to humans. Tele-operating the robots can be stressing for the human operators, which are also overloaded with mission tasks and coordination overhead, so it is important to provide the robot with some degree of autonomy, to lighten up the task for the human operator and also to ensure robot safety. Moving robots around requires reasoning, including interpretation of the environment, spatial reasoning, planning of actions (motion), and execution. This is particularly challenging when the environment is unstructured, and the terrain is \textit{harsh}, i.e. not flat and cluttered with obstacles. Approaches reducing the problem to a 2D path planning problem fall short, and many of those who reason about the problem in 3D don't do it in a complete and exhaustive manner. The approach proposed in this thesis is to use rigid body simulation to obtain a more truthful model of the reality, i.e. of the interaction between the robot and the environment. Such a simulation obeys the laws of physics, takes into account the geometry of the environment, the geometry of the robot, and any dynamic constraints that may be in place. The physics-based motion planning approach by itself is also highly intractable due to the computational load required to perform state propagation combined with the exponential blowup of planning; additionally, there are more technical limitations that disallow us to use things such as state sampling or state steering, which are known to be effective in solving the problem in simpler domains. The proposed solution to this problem is to compute heuristics that can bias the search towards the goal, so as to quickly converge towards the solution. With such a model, the search space is a rich space, which can only contain states which are physically reachable by the robot, and also tells us enough information about the safety of the robot itself. The overall result is that by using this framework the robot engineer has a simpler job of encoding the \textit{domain knowledge} which now consists only of providing the robot geometric model plus any constraints

    PHYSICS-BASED AND DATA-DRIVEN MODELING OF HYBRID ROBOT MOVEMENT ON SOFT TERRAIN

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    Navigating an unmapped environment is one of the ten biggest challenges facing the robotics community. Wheeled robots can move fast on flat surfaces but suffer from loss of traction and immobility on soft ground. However, legged machines have superior mobility over wheeled locomotion when they are in motion over flowable ground or a terrain with obstacles but can only move at relatively low speeds on flat surfaces. A question to answer is as follows: If legged and wheeled locomotion are combined, can the resulting hybrid leg-wheel locomotion enable fast movement in any terrain condition? To investigate the rich physics during dynamic interactions between a robot and a granular terrain, a physics-based computational framework based on the smoothed particle hydrodynamics (SPH) method has been developed and validated by using experimental results for single robot appendage interaction with the granular system. This framework has been extended and coupled with a multi-body simulator to model different robot configurations. Encouraging agreement is found amongst the numerical, theoretical, and experimental results, for a wide range of robot leg configurations, such as curvature and shape. Real-time navigation in a challenging terrain requires fast prediction of the dynamic response of the robot, which is useful for terrain identification and robot gait adaption. Therefore, a data-driven modeling framework has also been developed for the fast estimation of the slippage and sinkage of robots. The data-driven model leverages the high-quality data generated from the offline physics-based simulation for the training of a deep neural network constructed from long short-term memory (LSTM) cells. The results are expected to form a good basis for online robot navigation and exploration in unknown and complex terrains

    An Empirical Approach for the Agile Control of Dynamic Legged Robot

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