1,260 research outputs found

    Computer aided systems human engineering: A hypermedia tool

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    The Computer Aided Systems Human Engineering (CASHE) system, Version 1.0, is a multimedia ergonomics database on CD-ROM for the Apple Macintosh II computer, being developed for use by human system designers, educators, and researchers. It will initially be available on CD-ROM and will allow users to access ergonomics data and models stored electronically as text, graphics, and audio. The CASHE CD-ROM, Version 1.0 will contain the Boff and Lincoln (1988) Engineering Data Compendium, MIL-STD-1472D and a unique, interactive simulation capability, the Perception and Performance Prototyper. Its features also include a specialized data retrieval, scaling, and analysis capability and the state of the art in information retrieval, browsing, and navigation

    Improving the Availability of Manufacturability Information through Decentralization of Process Planning

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    Process planning is part of the general product development and production process that usually follows design and precedes manufacturing. Manufacturability and process planning information in general play central role in many product development and production activities, including paradoxically, conceptual and detail design - the activities that take place before process planning. The need of conducting some of the process planning activities formally before or during design is thus rather obvious. One of the main research issues is therefore the identification of the process planning activities that can be performed before the traditional process planning phase and handling of the process planning information so as to adequately provide the designers with the manufacturability informationneeded during conceptual and detail design. Another issue is how to support collaboration during process planning and how to maintain continuity of the process planning tasks. This paper suggests the decentralization of the process planning task and proposes the execution of the process planning activities in a piecemeal fashion, starting right afterreceiving an order and specifying the requirements for a product. Process planning under the proposed procedure consists of six semi-autonomous sub-phases, some of which comprise activities that must be conducted prior to the process planning phase. This helps to overcome the problem of timely availability of manufacturability information during the execution of upstream and downstream product development and production activities. The paper alsoproposes a computer-based method of handling the manufacturability information generated in various stages of the product development and production process. A database design and structure of prototype software that manages the process planning information are presented and discussed. Furthermore, a case study conducted to explore howthe proposed process planning procedure could be put in use is presented and discussed

    Manual assembly modelling and simulation for ergonomics analysis

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    In manufacturing industry, although automation techniques have been employed widely, many tasks still require the flexibility and intelligence of human operators, especially in the product assembly process. Insufficient industrial ergonomics in the assembly process will cause the health problems and quality and productivity losses, ultimately increase costs of the final product. The purpose of this thesis is to integrate ergonomic considerations into the manual assembly process modelling and simulation in order to provide product/process design changes before their physical prototyping. In this research, a state-of-the-art commercial software tool - DELMIA - is adopted for the ergonomics simulation and analysis. Associated with its capabilities for the ergonomics solution, a series of human related issues in the manual assembly process is simulated and studied in order to demonstrate the benefits of a virtual assembly approach to the product deign, workplace deign, time and energy saving. Due to the poor repeatability and reproducibility of digital human postures in DELMIA manipulation, a posture prediction method is developed aiming at a practical and precise ergonomics analysis. A 10-degrees-of-freedom, 4-control-points digital human model concerned with assembly features and human diversity is established. The multi-objective optimisation method is applied to assembly posture prediction in which optimisation objectives (i.e. joint discomfort and metabolic energy expenditure) and constraints corresponding to manual assembly tasks are proposed and formulated. Following the verification of the posture prediction method, a series of posture strategies under different assembly conditions are investigated towards more comfortable and energy-efficient assembly postures. Thus far, the consideration on assembly operators in assembly sequencing is insufficient though it plays a key role in the integrative product and process design. In this research, the use of new ergonomic constraints into assembly sequencing optimisation is proposed. Feasible assembly sequences are generated and evaluated based on the product geometry, assembly workstation layout, operator characteristics and working posture. A new Liverpool Assembly Sequence Planning System (LASP) is developed to achieve the integration by applying two evaluation criteria, i.e. visibility criterion, accessibility criterion or both. With LASP, possible design faults with respect to restricted visibility and obstructed accessibility is obtainable during the early design stage. Meanwhile, the optimum sequences are provided to operators automatically for ease of manual assembly, facilitating higher assembly quality and efficiency

    On simulating human reach motions for ergonomics analyses

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    Many existing job analysis tools for ergonomics have concentrated on the potential adverse effects of force, posture, and repetition, as these appear to be traditionally recognized risk factors in the workplace. Recent investigations have indicated that this pragmatic approach may be overly simplistic, and thus miss prediction of risk factors associated with certain motions. This article reviews some of the research under way in the University of Michigan's Human Motion Simulation Laboratory to develop a set of human motion prediction models. To produce these models, over 37,000 motions of 100 men and women from 18 to 78 years in age have been measured with a motion capture system. The motions are typical of people reaching and moving light to moderate load objects while either seated or standing. A 17-link kinematics model has been developed to resolve the dynamics of the motions. Thus far, initial motion algorithms have been developed that capture well over 95% of the between participant repeatability. Advantages and limitations of the methods and data being used are discussed and illustrated. © 2002 Wiley Periodicals, Inc.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/35212/1/10018_ftp.pd

    Digital Twins in Industry

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    Digital Twins in Industry is a compilation of works by authors with specific emphasis on industrial applications. Much of the research on digital twins has been conducted by the academia in both theoretical considerations and laboratory-based prototypes. Industry, while taking the lead on larger scale implementations of Digital Twins (DT) using sophisticated software, is concentrating on dedicated solutions that are not within the reach of the average-sized industries. This book covers 11 chapters of various implementations of DT. It provides an insight for companies who are contemplating the adaption of the DT technology, as well as researchers and senior students in exploring the potential of DT and its associated technologies

    Including plus size people in workplace design

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    Over 60% of the adult population in the United Kingdom is now overweight or obese or classed as plus size . This is higher than almost all other developed countries in the world. Even with numerous public health interventions, the incidence of being plus size continues to rise potentially changing the demographics of the working population. This presents a challenge to those involved in workplace design as the design process relies upon the utilization of appropriate anthropometric data to establish the percentage of the user population that will be accommodated by the design. The aim of this thesis is to identify issues affecting plus size people in the working environment, not previously explored within the literature. Furthermore, by understanding the size and shape of this population via the collection of key anthropometric data, this will help inform the design of safe, comfortable, inclusive and productive working environments for plus size people within the United Kingdom. A first stage Scoping Study (n=135) found that fit (equipment, tools, furniture, uniforms and personal protective equipment) and space (circulation and shared spaces within the working environment) were issues of concern to plus size people. This suggests that aspects of the current design of the workplace are not suitable, and may even exclude plus size people. A better understanding of the anthropometric requirements of plus size workers is therefore required. Self-reported anthropometric data is an acceptable way of studying large and geographically diverse populations and may assist in accessing the hard to reach plus size working population. A validation study (n=20) established that self measurement of 14 key anthropometric measurements, using a self measurement instruction guide, was a feasible and acceptable data collection method for a larger scale anthropometric study to further understand the body size and shape of plus size people at work. A unique measure of knee splay (for a non-pregnant population) was included. Defined as the distance between the outer borders of the knees whilst seated in the preferred sitting position it represents the observed sitting postures of plus size individuals not captured in existing anthropometric data sources. The larger scale Plus Size Anthropometry Study (n=101) collected anthropometric data of plus size working age people via self measurement. The findings indicated that the study population was substantially larger in circumference, depth and breadth measurements than the population of existing anthropometric data sources. Knee splay was also identified as a key anthropometric variable for plus size people, however, it is not included in any datasets or literature relating to plus size people at work. These factors may contribute to high exclusion rates from current design practices that seek to accommodate the 5th to 95th or 99th percentile of users and may explain the high incidence of fit and space issues reported by participants with a BMI over 35kg/m2 . Finally, semi structured interviews with stakeholders (n=10) explored how they would like the data from the plus size anthropometry study communicated and any additional requirements of a resource aimed at supporting stakeholders in meeting the needs of plus size people within the working environment. The primary concern from stakeholders was the lack of existing data on the size and shape of the plus size working population and the importance of access to such data in whatever format. A range of ideas were suggested including case studies, guidance and access to training which may assist them in understanding the needs of their end users ultimately supporting the inclusion of plus size people in workplace design

    Diseñando el futuro de la industria de la caravana

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    [ES] La industria de la caravana en Australia es uno de los sectores más fuertes del país. Se ha intentado crear un diseño que se ajuste al futuro que se augura para este mercado. Nace aquí un proyecto enfocado a dar respuesta a los visitantes provenientes de China, un grupo que ha aumentado en casi el 200% en los ultimos dos años. Para ello, se ha diseñado una caravana a nivel conceptual que intenta abarcar las diversas propuestas de este creciente segmento de mercado.[EN] The caravan industry in Australia is one of the strongest markets in the country. The purpose of this study is to create a design that embraces the future predicted for the sector. A design has been purposed with the aim of providing answers for the demands of a new growing market, the Chinese visitors, which has grown approximately 200% in the last two years. Therefore, this design will adapt new ideas and proposals.Inchaurrondo Lizasoain, M. (2019). Designing the future of the caravan industry. Universitat Politècnica de València. http://hdl.handle.net/10251/14259

    Natural Language Processing in-and-for Design Research

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    We review the scholarly contributions that utilise Natural Language Processing (NLP) methods to support the design process. Using a heuristic approach, we collected 223 articles published in 32 journals and within the period 1991-present. We present state-of-the-art NLP in-and-for design research by reviewing these articles according to the type of natural language text sources: internal reports, design concepts, discourse transcripts, technical publications, consumer opinions, and others. Upon summarizing and identifying the gaps in these contributions, we utilise an existing design innovation framework to identify the applications that are currently being supported by NLP. We then propose a few methodological and theoretical directions for future NLP in-and-for design research
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