14,902 research outputs found

    Energy-efficient embedded machine learning algorithms for smart sensing systems

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    Embedded autonomous electronic systems are required in numerous application domains such as Internet of Things (IoT), wearable devices, and biomedical systems. Embedded electronic systems usually host sensors, and each sensor hosts multiple input channels (e.g., tactile, vision), tightly coupled to the electronic computing unit (ECU). The ECU extracts information by often employing sophisticated methods, e.g., Machine Learning. However, embedding Machine Learning algorithms poses essential challenges in terms of hardware resources and energy consumption because of: 1) the high amount of data to be processed; 2) computationally demanding methods. Leveraging on the trade-off between quality requirements versus computational complexity and time latency could reduce the system complexity without affecting the performance. The objectives of the thesis are to develop: 1) energy-efficient arithmetic circuits outperforming state of the art solutions for embedded machine learning algorithms, 2) an energy-efficient embedded electronic system for the \u201celectronic-skin\u201d (e-skin) application. As such, this thesis exploits two main approaches: Approximate Computing: In recent years, the approximate computing paradigm became a significant major field of research since it is able to enhance the energy efficiency and performance of digital systems. \u201cApproximate Computing\u201d(AC) turned out to be a practical approach to trade accuracy for better power, latency, and size . AC targets error-resilient applications and offers promising benefits by conserving some resources. Usually, approximate results are acceptable for many applications, e.g., tactile data processing,image processing , and data mining ; thus, it is highly recommended to take advantage of energy reduction with minimal variation in performance . In our work, we developed two approximate multipliers: 1) the first one is called \u201cMETA\u201d multiplier and is based on the Error Tolerant Adder (ETA), 2) the second one is called \u201cApproximate Baugh-Wooley(BW)\u201d multiplier where the approximations are implemented in the generation of the partial products. We showed that the proposed approximate arithmetic circuits could achieve a relevant reduction in power consumption and time delay around 80.4% and 24%, respectively, with respect to the exact BW multiplier. Next, to prove the feasibility of AC in real world applications, we explored the approximate multipliers on a case study as the e-skin application. The e-skin application is defined as multiple sensing components, including 1) structural materials, 2) signal processing, 3) data acquisition, and 4) data processing. Particularly, processing the originated data from the e-skin into low or high-level information is the main problem to be addressed by the embedded electronic system. Many studies have shown that Machine Learning is a promising approach in processing tactile data when classifying input touch modalities. In our work, we proposed a methodology for evaluating the behavior of the system when introducing approximate arithmetic circuits in the main stages (i.e., signal and data processing stages) of the system. Based on the proposed methodology, we first implemented the approximate multipliers on the low-pass Finite Impulse Response (FIR) filter in the signal processing stage of the application. We noticed that the FIR filter based on (Approx-BW) outperforms state of the art solutions, while respecting the tradeoff between accuracy and power consumption, with an SNR degradation of 1.39dB. Second, we implemented approximate adders and multipliers respectively into the Coordinate Rotational Digital Computer (CORDIC) and the Singular Value Decomposition (SVD) circuits; since CORDIC and SVD take a significant part of the computationally expensive Machine Learning algorithms employed in tactile data processing. We showed benefits of up to 21% and 19% in power reduction at the cost of less than 5% accuracy loss for CORDIC and SVD circuits when scaling the number of approximated bits. 2) Parallel Computing Platforms (PCP): Exploiting parallel architectures for near-threshold computing based on multi-core clusters is a promising approach to improve the performance of smart sensing systems. In our work, we exploited a novel computing platform embedding a Parallel Ultra Low Power processor (PULP), called \u201cMr. Wolf,\u201d for the implementation of Machine Learning (ML) algorithms for touch modalities classification. First, we tested the ML algorithms at the software level; for RGB images as a case study and tactile dataset, we achieved accuracy respectively equal to 97% and 83.5%. After validating the effectiveness of the ML algorithm at the software level, we performed the on-board classification of two touch modalities, demonstrating the promising use of Mr. Wolf for smart sensing systems. Moreover, we proposed a memory management strategy for storing the needed amount of trained tensors (i.e., 50 trained tensors for each class) in the on-chip memory. We evaluated the execution cycles for Mr. Wolf using a single core, 2 cores, and 3 cores, taking advantage of the benefits of the parallelization. We presented a comparison with the popular low power ARM Cortex-M4F microcontroller employed, usually for battery-operated devices. We showed that the ML algorithm on the proposed platform runs 3.7 times faster than ARM Cortex M4F (STM32F40), consuming only 28 mW. The proposed platform achieves 15 7 better energy efficiency than the classification done on the STM32F40, consuming 81mJ per classification and 150 pJ per operation

    Design and Implementation of Hybrid Multiplier Using ZFC

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    The field of research has recently been driven to build systems with low power consumption and high speed due to the increasing number of portable devices. The rapid development of semiconductor technology has contributed to a growing need for portable and embedded digital signal processing (DSP) devices. All DSP applications, multipliers are essential components. For high speed DSP, low power, high speed multipliers are therefore required. All current commercial DSP processors have at least one dedicated multiplier unit since the capacity to compute at a quicker pace is necessary to achieve excellent performance in many DSP and graphic processing algorithms. Numerous researchers have developed a number of multipliers, including modified Booth multipliers, array, Booth, carry save, and Wallace tree. However, today’s computational circuits such as high performance processors, digital signal processing, and cryptographic algorithms require highly effective and speed multipliers. Hence, In this work, Design and Implementation of Hybrid Multiplier using ZFC (Zero Finding Logic) is presented. This Hybrid Multiplier is the combination of Finite Field Multiplier and Modified Kogee Stone Multiplier. The Zero Finding Logic is used to identify the zeros from the resultant product

    A Survey on Approximate Multiplier Designs for Energy Efficiency: From Algorithms to Circuits

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    Given the stringent requirements of energy efficiency for Internet-of-Things edge devices, approximate multipliers, as a basic component of many processors and accelerators, have been constantly proposed and studied for decades, especially in error-resilient applications. The computation error and energy efficiency largely depend on how and where the approximation is introduced into a design. Thus, this article aims to provide a comprehensive review of the approximation techniques in multiplier designs ranging from algorithms and architectures to circuits. We have implemented representative approximate multiplier designs in each category to understand the impact of the design techniques on accuracy and efficiency. The designs can then be effectively deployed in high-level applications, such as machine learning, to gain energy efficiency at the cost of slight accuracy loss.Comment: 38 pages, 37 figure

    High-Performance Accurate and Approximate Multipliers for FPGA-Based Hardware Accelerators

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    Multiplication is one of the widely used arithmetic operations in a variety of applications, such as image/video processing and machine learning. FPGA vendors provide high-performance multipliers in the form of DSP blocks. These multipliers are not only limited in number and have fixed locations on FPGAs but can also create additional routing delays and may prove inefficient for smaller bit-width multiplications. Therefore, FPGA vendors additionally provide optimized soft IP cores for multiplication. However, in this work, we advocate that these soft multiplier IP cores for FPGAs still need better designs to provide high-performance and resource efficiency. Toward this, we present generic area-optimized, low-latency accurate, and approximate softcore multiplier architectures, which exploit the underlying architectural features of FPGAs, i.e., lookup table (LUT) structures and fast-carry chains to reduce the overall critical path delay (CPD) and resource utilization of multipliers. Compared to Xilinx multiplier LogiCORE IP, our proposed unsigned and signed accurate architecture provides up to 25% and 53% reduction in LUT utilization, respectively, for different sizes of multipliers. Moreover, with our unsigned approximate multiplier architectures, a reduction of up to 51% in the CPD can be achieved with an insignificant loss in output accuracy when compared with the LogiCORE IP. For illustration, we have deployed the proposed multiplier architecture in accelerators used in image and video applications, and evaluated them for area and performance gains. Our library of accurate and approximate multipliers is opensource and available online at https://cfaed.tu-dresden.de/pd-downloads to fuel further research and development in this area, facilitate reproducible research, and thereby enabling a new research direction for the FPGA community

    Partial Product Reduction based on Look-Up Tables

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    In this paper a new technique for partial product reduction based on the use of look-up tables for efficient processing is presented. We describe how to construct counter devices with pre-calculated data and their subsequent integration into the whole operation. The development of reduction trees organizations for this kind of devices uses the inherent integration benefits of computer memories and offers an alternative implementation to classic operation methods. Therefore, in our experiments we compare our implementation model with CMOS technology model in homogeneous terms

    Design of Energy-Efficient Approximate Arithmetic Circuits

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    Energy consumption has become one of the most critical design challenges in integrated circuit design. Arithmetic computing circuits, in particular array-based arithmetic computing circuits such as adders, multipliers, squarers, have been widely used. In many cases, array-based arithmetic computing circuits consume a significant amount of energy in a chip design. Hence, reduction of energy consumption of array-based arithmetic computing circuits is an important design consideration. To this end, designing low-power arithmetic circuits by intelligently trading off processing precision for energy saving in error-resilient applications such as DSP, machine learning and neuromorphic circuits provides a promising solution to the energy dissipation challenge of such systems. To solve the chip’s energy problem, especially for those applications with inherent error resilience, array-based approximate arithmetic computing (AAAC) circuits that produce errors while having improved energy efficiency have been proposed. Specifically, a number of approximate adders, multipliers and squarers have been presented in the literature. However, the chief limitation of these designs is their un-optimized processing accuracy, which is largely due to the current lack of systemic guidance for array-based AAAC circuit design pertaining to optimal tradeoffs between error, energy and area overhead. Therefore, in this research, our first contribution is to propose a general model for approximate array-based approximate arithmetic computing to guide the minimization of processing error. As part of this model, the Error Compensation Unit (ECU) is identified as a key building block for a wide range of AAAC circuits. We develop theoretical analysis geared towards addressing two critical design problems of the ECU, namely, determination of optimal error compensation values and identification of the optimal error compensation scheme. We demonstrate how this general AAAC model can be leveraged to derive practical design insights that may lead to optimal tradeoffs between accuracy, energy dissipation and area overhead. To further minimize energy consumption, delay and area of AAAC circuits, we perform ECU logic simplification by introducing don't cares. By applying the proposed model, we propose an approximate 16x16 fixed-width Booth multiplier that consumes 44.85% and 28.33% less energy and area compared with theoretically the most accurate fixed-width Booth multiplier when implemented using a 90nm CMOS standard cell library. Furthermore, it reduces average error, max error and mean square error by 11.11%, 28.11% and 25.00%, respectively, when compared with the best reported approximate Booth multiplier and outperforms the best reported approximate design significantly by 19.10% in terms of the energy-delay-mean square error product (EDE_(ms)). Using the same approach, significant energy consumption, area and error reduction is achieved for a squarer unit, with more than 20.00% EDE_(ms) reduction over existing fixed-width squarer designs. To further reduce error and cost by utilizing extra signatures and don't cares, we demonstrate a 16-bit fixed-width squarer that improves the energy-delay-max error (EDE_(max)) by 15.81%

    Design of approximate overclocked datapath

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    Embedded applications can often demand stringent latency requirements. While high degrees of parallelism within custom FPGA-based accelerators may help to some extent, it may also be necessary to limit the precision used in the datapath to boost the operating frequency of the implementation. However, by reducing the precision, the engineer introduces quantisation error into the design. In this thesis, we describe an alternative circuit design methodology when considering trade-offs between accuracy, performance and silicon area. We compare two different approaches that could trade accuracy for performance. One is the traditional approach where the precision used in the datapath is limited to meet a target latency. The other is a proposed new approach which simply allows the datapath to operate without timing closure. We demonstrate analytically and experimentally that for many applications it would be preferable to simply overclock the design and accept that timing violations may arise. Since the errors introduced by timing violations occur rarely, they will cause less noise than quantisation errors. Furthermore, we show that conventional forms of computer arithmetic do not fail gracefully when pushed beyond the deterministic clocking region. In this thesis we take a fresh look at Online Arithmetic, originally proposed for digit serial operation, and synthesize unrolled digit parallel online arithmetic operators to allow for graceful degradation. We quantify the impact of timing violations on key arithmetic primitives, and show that substantial performance benefits can be obtained in comparison to binary arithmetic. Since timing errors are caused by long carry chains, these result in errors in least significant digits with online arithmetic, causing less impact than conventional implementations.Open Acces

    Improving the Hardware Performance of Arithmetic Circuits using Approximate Computing

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    An application that can produce a useful result despite some level of computational error is said to be error resilient. Approximate computing can be applied to error resilient applications by intentionally introducing error to the computation in order to improve performance, and it has been shown that approximation is especially well-suited for application in arithmetic computing hardware. In this thesis, novel approximate arithmetic architectures are proposed for three different operations, namely multiplication, division, and the multiply accumulate (MAC) operation. For all designs, accuracy is evaluated in terms of mean relative error distance (MRED) and normalized mean error distance (NMED), while hardware performance is reported in terms of critical path delay, area, and power consumption. Three approximate Booth multipliers (ABM-M1, ABM-M2, ABM-M3) are designed in which two novel inexact partial product generators are used to reduce the dimensions of the partial product matrix. The proposed multipliers are compared to other state-of-the-art designs in terms of both accuracy and hardware performance, and are found to reduce power consumption by up to 56% when compared to the exact multiplier. The function of the multipliers is verified in several image processing applications. Two approximate restoring dividers (AXRD-M1, AXRD-M2) are proposed along with a novel inexact restoring divider cell. In the first divider, the conventional cells are replaced with the proposed inexact cells in several columns. The second divider computes only a subset of the trial subtractions, after which the divisor and partial remainder are rounded and encoded so that they may be used to estimate the remaining quotient bits. The proposed dividers are evaluated for accuracy and hardware performance alongside several benchmarking designs, and their function is verified using change detection and foreground extraction applications. An approximate MAC unit is presented in which the multiplication is implemented using a modified version of ABM-M3. The delay is reduced by using a fused architecture where the accumulator is summed as part of the multiplier compression. The accuracy and hardware savings of the MAC unit are measured against several works from the literature, and the design is utilized in a number of convolution operations
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