29 research outputs found

    The Minimum Description Length Principle for Pattern Mining: A Survey

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    This is about the Minimum Description Length (MDL) principle applied to pattern mining. The length of this description is kept to the minimum. Mining patterns is a core task in data analysis and, beyond issues of efficient enumeration, the selection of patterns constitutes a major challenge. The MDL principle, a model selection method grounded in information theory, has been applied to pattern mining with the aim to obtain compact high-quality sets of patterns. After giving an outline of relevant concepts from information theory and coding, as well as of work on the theory behind the MDL and similar principles, we review MDL-based methods for mining various types of data and patterns. Finally, we open a discussion on some issues regarding these methods, and highlight currently active related data analysis problems

    On Repairing Structural Issues in Semi-Structured Documents

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    Ph.DDOCTOR OF PHILOSOPH

    Proceedings of the Fifth Workshop on Information Theoretic Methods in Science and Engineering

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    These are the online proceedings of the Fifth Workshop on Information Theoretic Methods in Science and Engineering (WITMSE), which was held in the Trippenhuis, Amsterdam, in August 2012

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Profiling relational data: a survey

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    Profiling data to determine metadata about a given dataset is an important and frequent activity of any IT professional and researcher and is necessary for various use-cases. It encompasses a vast array of methods to examine datasets and produce metadata. Among the simpler results are statistics, such as the number of null values and distinct values in a column, its data type, or the most frequent patterns of its data values. Metadata that are more difficult to compute involve multiple columns, namely correlations, unique column combinations, functional dependencies, and inclusion dependencies. Further techniques detect conditional properties of the dataset at hand. This survey provides a classification of data profiling tasks and comprehensively reviews the state of the art for each class. In addition, we review data profiling tools and systems from research and industry. We conclude with an outlook on the future of data profiling beyond traditional profiling tasks and beyond relational databases

    Proceedings of the Fifth Workshop on Information Theoretic Methods in Science and Engineering (WITMSE-2012)

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    Efficient Temporal Synopsis of Social Media Streams

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    Search and summarization of streaming social media, such as Twitter, requires the ongoing analysis of large volumes of data with dynamically changing characteristics. Tweets are short and repetitious -- lacking context and structure -- making it difficult to generate a coherent synopsis of events within a given time period. Although some established algorithms for frequent itemset analysis might provide an efficient foundation for synopsis generation, the unmodified application of standard methods produces a complex mass of rules, dominated by common language constructs and many trivial variations on topically related results. Moreover, these results are not necessarily specific to events within the time period of interest. To address these problems, we build upon the Linear time Closed itemset Mining (LCM) algorithm, which is particularly suited to the large and sparse vocabulary of tweets. LCM generates only closed itemsets, providing an immediate reduction in the number of trivial results. To reduce the impact of function words and common language constructs, we apply a filltering step that preserves these terms only when they may form part of a relevant collocation. To further reduce trivial results, we propose a novel strengthening of the closure condition of LCM to retain only those results that exceed a threshold of distinctiveness. Finally, we perform temporal ranking, based on information gain, to identify results that are particularly relevant to the time period of interest. We evaluate our work over a collection of tweets gathered in late 2012, exploring the efficiency and filtering characteristic of each processing step, both individually and collectively. Based on our experience, the resulting synopses from various time periods provide understandable and meaningful pictures of events within those periods, with potential application to tasks such as temporal summarization and query expansion for search

    Algorithms and representations for supporting online music creation with large-scale audio databases

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    The rapid adoption of Internet and web technologies has created an opportunity for making music collaboratively by sharing information online. However, current applications for online music making do not take advantage of the potential of shared information. The goal of this dissertation is to provide and evaluate algorithms and representations for interacting with large audio databases that facilitate music creation by online communities. This work has been developed in the context of Freesound, a large-scale, community-driven database of audio recordings shared under Creative Commons (CC) licenses. The diversity of sounds available through this kind of platform is unprecedented. At the same time, the unstructured nature of community-driven processes poses new challenges for indexing and retrieving information to support musical creativity. In this dissertation we propose and evaluate algorithms and representations for dealing with the main elements required by online music making applications based on large-scale audio databases: sound files, including time-varying and aggregate representations, taxonomies for retrieving sounds, music representations and community models. As a generic low-level representation for audio signals, we analyze the framework of cepstral coefficients, evaluating their performance with example classification tasks. We found that switching to more recent auditory filter such as gammatone filters improves, at large scales, on traditional representations based on the mel scale. We then consider common types of sounds for obtaining aggregated representations. We show that several time series analysis features computed from the cepstral coefficients complement traditional statistics for improved performance. For interacting with large databases of sounds, we propose a novel unsupervised algorithm that automatically generates taxonomical organizations based on the low-level signal representations. Based on user studies, we show that our approach can be used in place of traditional supervised classification approaches for providing a lexicon of acoustic categories suitable for creative applications. Next, a computational representation is described for music based on audio samples. We demonstrate through a user experiment that it facilitates collaborative creation and supports computational analysis using the lexicons generated by sound taxonomies. Finally, we deal with representation and analysis of user communities. We propose a method for measuring collective creativity in audio sharing. By analyzing the activity of the Freesound community over a period of more than 5 years, we show that the proposed creativity measures can be significantly related to social structure characterized by network analysis.La ràpida adopció dInternet i de les tecnologies web ha creat una oportunitat per fer música col•laborativa mitjançant l'intercanvi d'informació en línia. No obstant això, les aplicacions actuals per fer música en línia no aprofiten el potencial de la informació compartida. L'objectiu d'aquesta tesi és proporcionar i avaluar algorismes i representacions per a interactuar amb grans bases de dades d'àudio que facilitin la creació de música per part de comunitats virtuals. Aquest treball ha estat desenvolupat en el context de Freesound, una base de dades d'enregistraments sonors compartits sota llicència Creative Commons (CC) a gran escala, impulsada per la comunitat d'usuaris. La diversitat de sons disponibles a través d'aquest tipus de plataforma no té precedents. Alhora, la naturalesa desestructurada dels processos impulsats per comunitats planteja nous reptes per a la indexació i recuperació d'informació que dona suport a la creativitat musical. En aquesta tesi proposem i avaluem algorismes i representacions per tractar amb els principals elements requerits per les aplicacions de creació musical en línia basades en bases de dades d'àudio a gran escala: els arxius de so, incloent representacions temporals i agregades, taxonomies per a cercar sons, representacions musicals i models de comunitat. Com a representació de baix nivell genèrica per a senyals d'àudio, s'analitza el marc dels coeficients cepstrum, avaluant el seu rendiment en tasques de classificació d'exemple. Hem trobat que el canvi a un filtre auditiu més recent com els filtres de gammatons millora, a gran escala, respecte de les representacions tradicionals basades en l'escala mel. Després considerem tres tipus comuns de sons per a l'obtenció de representacions agregades. Es demostra que diverses funcions d'anàlisi de sèries temporals calculades a partir dels coeficients cepstrum complementen les estadístiques tradicionals per a un millor rendiment. Per interactuar amb grans bases de dades de sons, es proposa un nou algorisme no supervisat que genera automàticament organitzacions taxonòmiques basades en les representacions de senyal de baix nivell. Em base a estudis amb usuaris, mostrem que el sistema proposat es pot utilitzar en lloc dels sistemes tradicionals de classificació supervisada per proporcionar un lèxic de categories acústiques adequades per a aplicacions creatives. A continuació, es descriu una representació computacional per a música creada a partir de mostres d'àudio. Demostrem a través d'un experiment amb usuaris que facilita la creació col•laborativa i dóna suport l'anàlisi computacional usant els lèxics generats per les taxonomies de so. Finalment, ens centrem en la representació i anàlisi de comunitats d'usuaris. Proposem un mètode per mesurar la creativitat col•lectiva en l'intercanvi d'àudio. Mitjançant l'anàlisi de l'activitat de la comunitat Freesound durant un període de més de 5 anys, es mostra que les mesures proposades de creativitat es poden relacionar significativament amb l'estructura social descrita mitjançant l'anàlisi de xarxes.La rápida adopción de Internet y de las tecnologías web ha creado una oportunidad para hacer música colaborativa mediante el intercambio de información en línea. Sin embargo, las aplicaciones actuales para hacer música en línea no aprovechan el potencial de la información compartida. El objetivo de esta tesis es proporcionar y evaluar algoritmos y representaciones para interactuar con grandes bases de datos de audio que faciliten la creación de música por parte de comunidades virtuales. Este trabajo ha sido desarrollado en el contexto de Freesound, una base de datos de grabaciones sonoras compartidos bajo licencia Creative Commons (CC) a gran escala, impulsada por la comunidad de usuarios. La diversidad de sonidos disponibles a través de este tipo de plataforma no tiene precedentes. Al mismo tiempo, la naturaleza desestructurada de los procesos impulsados por comunidades plantea nuevos retos para la indexación y recuperación de información en apoyo de la creatividad musical. En esta tesis proponemos y evaluamos algoritmos y representaciones para tratar con los principales elementos requeridos por las aplicaciones de creación musical en línea basadas en bases de datos de audio a gran escala: archivos de sonido, incluyendo representaciones temporales y agregadas, taxonomías para buscar sonidos, representaciones musicales y modelos de comunidad. Como representación de bajo nivel genérica para señales de audio, se analiza el marco de los coeficientes cepstrum, evaluando su rendimiento en tareas de clasificación. Encontramos que el cambio a un filtro auditivo más reciente como los filtros de gammatonos mejora, a gran escala, respecto de las representaciones tradicionales basadas en la escala mel. Después consideramos tres tipos comunes de sonidos para la obtención de representaciones agregadas. Se demuestra que varias funciones de análisis de series temporales calculadas a partir de los coeficientes cepstrum complementan las estadísticas tradicionales para un mejor rendimiento. Para interactuar con grandes bases de datos de sonidos, se propone un nuevo algoritmo no supervisado que genera automáticamente organizaciones taxonómicas basadas en las representaciones de señal de bajo nivel. En base a estudios con usuarios, mostramos que nuestro enfoque se puede utilizar en lugar de los sistemas tradicionales de clasificación supervisada para proporcionar un léxico de categorías acústicas adecuadas para aplicaciones creativas. A continuación, se describe una representación computacional para música creada a partir de muestras de audio. Demostramos, a través de un experimento con usuarios, que facilita la creación colaborativa y posibilita el análisis computacional usando los léxicos generados por las taxonomías de sonido. Finalmente, nos centramos en la representación y análisis de comunidades de usuarios. Proponemos un método para medir la creatividad colectiva en el intercambio de audio. Mediante un análisis de la actividad de la comunidad Freesound durante un periodo de más de 5 años, se muestra que las medidas propuestas de creatividad se pueden relacionar significativamente con la estructura social descrita mediante análisis de redes

    A theory and model for the evolution of software services

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    Software services are subject to constant change and variation. To control service development, a service developer needs to know why a change was made, what are its implications and whether the change is complete. Typically, service clients do not perceive the upgraded service immediately. As a consequence, service-based applications may fail on the service client side due to changes carried out during a provider service upgrade. In order to manage changes in a meaningful and effective manner service clients must therefore be considered when service changes are introduced at the service provider's side. Otherwise such changes will most certainly result in severe application disruption. Eliminating spurious results and inconsistencies that may occur due to uncontrolled changes is therefore a necessary condition for the ability of services to evolve gracefully, ensure service stability, and handle variability in their behavior. Towards this goal, this work presents a model and a theoretical framework for the compatible evolution of services based on well-founded theories and techniques from a number of disparate fields.

    A theory and model for the evolution of software services.

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    Software services are subject to constant change and variation. To control service development, a service developer needs to know why a change was made, what are its implications and whether the change is complete. Typically, service clients do not perceive the upgraded service immediately. As a consequence, service-based applications may fail on the service client side due to changes carried out during a provider service upgrade. In order to manage changes in a meaningful and effective manner service clients must therefore be considered when service changes are introduced at the service provider's side. Otherwise such changes will most certainly result in severe application disruption. Eliminating spurious results and inconsistencies that may occur due to uncontrolled changes is therefore a necessary condition for the ability of services to evolve gracefully, ensure service stability, and handle variability in their behavior. Towards this goal, this work presents a model and a theoretical framework for the compatible evolution of services based on well-founded theories and techniques from a number of disparate fields.
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