7,834 research outputs found

    Future broadband access network challenges

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    Copyright @ 2010 IEEEThe optical and wireless communication systems convergence will activate the potential capacity of photonic technology for providing the expected growth in interactive video, voice communication and data traffic services that are cost effective and a green communication service. The last decade growth of the broadband internet projects the number of active users will grow to over 2 billion globally by the end of 2014. Enabling the abandoned capacity of photonic signal processing is the promising solution for seamless transportation of the future consumer traffic demand. In this paper, the future traffic growth of the internet, wireless worldwide subscribers, and the end-users during the last and next decades is investigated. The challenges of the traditional access networks and Radio over Fiber solution are presented

    Smart Grid Communications: Overview of Research Challenges, Solutions, and Standardization Activities

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    Optimization of energy consumption in future intelligent energy networks (or Smart Grids) will be based on grid-integrated near-real-time communications between various grid elements in generation, transmission, distribution and loads. This paper discusses some of the challenges and opportunities of communications research in the areas of smart grid and smart metering. In particular, we focus on some of the key communications challenges for realizing interoperable and future-proof smart grid/metering networks, smart grid security and privacy, and how some of the existing networking technologies can be applied to energy management. Finally, we also discuss the coordinated standardization efforts in Europe to harmonize communications standards and protocols.Comment: To be published in IEEE Communications Surveys and Tutorial

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Design and evaluation of wireless dense networks : application to in-flight entertainment systems

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    Le réseau sans fil est l'un des domaines de réseautage les plus prometteurs avec des caractéristiques uniques qui peuvent fournir la connectivité dans les situations où il est difficile d'utiliser un réseau filaire, ou lorsque la mobilité des nœuds est nécessaire. Cependant, le milieu de travail impose généralement diverses contraintes, où les appareils sans fil font face à différents défis lors du partage des moyens de communication. De plus, le problème s'aggrave avec l'augmentation du nombre de nœuds. Différentes solutions ont été introduites pour faire face aux réseaux très denses. D'autre part, un nœud avec une densité très faible peut créer un problème de connectivité et peut conduire à l'optension de nœuds isolés et non connectes au réseau. La densité d'un réseau est définit en fonction du nombre de nœuds voisins directs au sein de la portée de transmission du nœud. Cependant, nous croyons que ces métriques ne sont pas suffisants et nous proposons une nouvelle mesure qui considère le nombre de voisins directs et la performance du réseau. Ainsi, la réponse du réseau, respectant l'augmentation du nombre de nœuds, est considérée lors du choix du niveau de la densité. Nous avons défini deux termes: l'auto-organisation et l'auto-configuration, qui sont généralement utilisés de façon interchangeable dans la littérature en mettant en relief la différence entre eux. Nous estimons qu'une définition claire de la terminologie peut éliminer beaucoup d'ambiguïté et aider à présenter les concepts de recherche plus clairement. Certaines applications, telles que Ies systèmes "In-Flight Entertainment (IFE)" qui se trouvent à l'intérieur des cabines d'avions, peuveut être considérées comme des systèmes sans fil de haute densité, même si peu de nœuds sont relativement présents. Pour résoudre ce problème, nous proposons une architecture hétérogène de différentes technologies à fin de surmonter les contraintes spécifiques de l'intérieur de la cabine. Chaque technologie vise à résoudre une partie du problème. Nous avons réalisé diverses expérimentations et simulations pour montrer la faisabilité de l'architecture proposée. Nous avons introduit un nouveau protocole d'auto-organisation qui utilise des antennes intelligentes pour aider certains composants du système IFE; à savoir les unités d'affichage et leurs systèmes de commande, à s'identifier les uns les autres sans aucune configuration préliminaire. Le protocole a été conçu et vérifié en utilisant le langage UML, puis, un module de NS2 a été créé pour tester les différents scénarios.Wireless networking is one of the most challenging networking domains with unique features that can provide connectivity in situations where it is difficult to use wired networking, or when ! node mobility is required. However, the working environment us! ually im poses various constrains, where wireless devices face various challenges when sharing the communication media. Furthermore, the problem becomes worse when the number of nodes increase. Different solutions were introduced to cope with highly dense networks. On the other hand, a very low density can create a poor connectivity problem and may lead to have isolated nodes with no connection to the network. It is common to define network density according to the number of direct neighboring nodes within the node transmission range. However, we believe that such metric is not enough. Thus, we propose a new metric that encompasses the number of direct neighbors and the network performance. In this way, the network response, due to the increasing number of nodes, is considered when deciding the density level. Moreover, we defined two terms, self-organization and self-configuration, which are usually used interchangeably in the literature through highlighting the difference ! between them. We believe that having a clear definition for terminology can eliminate a lot of ambiguity and help to present the research concepts more clearly. Some applications, such as In-Flight Entertainment (IFE) systems inside the aircraft cabin, can be considered as wirelessly high dense even if relatively few nodes are present. To solve this problem, we propose a heterogeneous architecture of different technologies to overcome the inherited constrains inside the cabin. Each technology aims at solving a part of the problem. We held various experimentation and simulations to show the feasibility of the proposed architecture

    Narrative music: towards an understanding of musical narrative functions in multimedia

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    As the computer screen is replacing the book as the dominant medium for communication (Kress, 2003), questions about how meaning is constituted by the multimodal interaction of different media (including music) is becoming increasingly important in contemporary research of pedagogy, sociology and media studies. The overall aim with this licentiate thesis is to explore musical narrative functions as they appear in multimedia such as film and computer games. The thesis is based on three publications. Publication 1 proposes a classification of musical narrative functions, with 6 narrative classes(the Emotive, Informative, Descriptive, Guiding, Temporal and Rhetorical classes) and 11 categories. The relational interplay of music with contextual factors is emphasized. Publication 2 describes the design of a software tool, REMUPP (Relations Between Musical Parameters and Perceived Properties), to be used for experimental studies of musical expression. REMUPP is used for real time alteration of musical expression, by the manipulation of musical parameters such as tempo, harmony, rhythm, articulation, etc. Publication 3 describes a quasi-experiment using REMUPP, where a group of young participants (12-13 years old) were given the task of adapting musical expression – by manipulating 7 parameters – to make it fit 3 visual scenes shown on a computer screen. They also answered a questionnaire asking about their musical backgrounds and habits of listening to music, watching movies and playing computer games. Numerical data from the manipulations were analyzed statistically with regards to the preferred values of the musical parameters in relation to the different visual scenes. The results indicated awareness and knowledge about codes and conventions of musical narrative functions, and were to some degree affected by the participants’ gender, musical backgrounds and media habits

    Smart handoff technique for internet of vehicles communication using dynamic edge-backup node

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    © 2020 The Authors. Published by MDPI. This is an open access article available under a Creative Commons licence. The published version can be accessed at the following link on the publisher’s website: https://doi.org/10.3390/electronics9030524A vehicular adhoc network (VANET) recently emerged in the the Internet of Vehicles (IoV); it involves the computational processing of moving vehicles. Nowadays, IoV has turned into an interesting field of research as vehicles can be equipped with processors, sensors, and communication devices. IoV gives rise to handoff, which involves changing the connection points during the online communication session. This presents a major challenge for which many standardized solutions are recommended. Although there are various proposed techniques and methods to support seamless handover procedure in IoV, there are still some open research issues, such as unavoidable packet loss rate and latency. On the other hand, the emerged concept of edge mobile computing has gained crucial attention by researchers that could help in reducing computational complexities and decreasing communication delay. Hence, this paper specifically studies the handoff challenges in cluster based handoff using new concept of dynamic edge-backup node. The outcomes are evaluated and contrasted with the network mobility method, our proposed technique, and other cluster-based technologies. The results show that coherence in communication during the handoff method can be upgraded, enhanced, and improved utilizing the proposed technique.Published onlin

    Network convergence and QoS for future multimedia services in the VISION project

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    The emerging use of real-time 3D-based multimedia applications imposes strict quality of service (QoS) requirements on both access and core networks. These requirements and their impact to provide end-to-end 3D videoconferencing services have been studied within the Spanish-funded VISION project, where different scenarios were implemented showing an agile stereoscopic video call that might be offered to the general public in the near future. In view of the requirements, we designed an integrated access and core converged network architecture which provides the requested QoS to end-to-end IP sessions. Novel functional blocks are proposed to control core optical networks, the functionality of the standard ones is redefined, and the signaling improved to better meet the requirements of future multimedia services. An experimental test-bed to assess the feasibility of the solution was also deployed. In such test-bed, set-up and release of end-to-end sessions meeting specific QoS requirements are shown and the impact of QoS degradation in terms of the user perceived quality degradation is quantified. In addition, scalability results show that the proposed signaling architecture is able to cope with large number of requests introducing almost negligible delay
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