691 research outputs found

    Distributed estimation and control of interacting hybrid systems for traffic applications

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    Analysis and simulation of emergent architectures for internet of things

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    The Internet of Things (IoT) promises a plethora of new services and applications supported by a wide range of devices that includes sensors and actuators. To reach its potential IoT must break down the silos that limit applications' interoperability and hinder their manageability. These silos' result from existing deployment techniques where each vendor set up its own infrastructure, duplicating the hardware and increasing the costs. Fog Computing can serve as the underlying platform to support IoT applications thus avoiding the silos'. Each application becomes a system formed by IoT devices (i.e. sensors, actuators), an edge infrastructure (i.e. Fog Computing) and the Cloud. In order to improve several aspects of human lives, different systems can interact to correlate data obtaining functionalities not achievable by any of the systems in isolation. Then, we can analyze the IoT as a whole system rather than a conjunction of isolated systems. Doing so leads to the building of Ultra-Large Scale Systems (ULSS), an extension of the concept of Systems of Systems (SoS), in several verticals including Autonomous Vehicles, Smart Cities, and Smart Grids. The scope of ULSS is large in the number of things and complex in the variety of applications, volume of data, and diversity of communication patterns. To handle this scale and complexity in this thesis we propose Hierarchical Emergent Behaviors (HEB), a paradigm that builds on the concepts of emergent behavior and hierarchical organization. Rather than explicitly program all possible situations in the vast space of ULSS scenarios, HEB relies on emergent behaviors induced by local rules that define the interactions of the "things" between themselves and also with their environment. We discuss the modifications to classical IoT architectures required by HEB, as well as the new challenges. Once these challenges such as scalability and manageability are addressed, we can illustrate HEB's usefulness dealing with an IoT-based ULSS through a case study based on Autonomous Vehicles (AVs). To this end we design and analyze well-though simulations that demonstrate its tremendous potential since small modifications to the basic set of rules induce different and interesting behaviors. Then we design a set of primitives to perform basic maneuver such as exiting a platoon formation and maneuvering in anticipation of obstacles beyond the range of on-board sensors. These simulations also evaluate the impact of a HEB deployment assisted by Fog nodes to enlarge the informational scope of vehicles. To conclude we develop a design methodology to build, evaluate, and run HEB-based solutions for AVs. We provide architectural foundations for the second level and its implications in major areas such as communications. These foundations are then validated through simulations that incorporate new rules, obtaining valuable experimental observations. The proposed architecture has a tremendous potential to solve the scalability issue found in ULSS, enabling IoT deployments to reach its true potential.El Internet de las Cosas (IoT) promete una plétora de nuevos servicios y aplicaciones habilitadas por una amplia gama de dispositivos que incluye sensores y actuadores. Para alcanzar su potencial, IoT debe superar los silos que limitan la interoperabilidad de las aplicaciones y dificultan su administración. Estos silos son el resultado de las técnicas de implementación existentes en las que cada proveedor instala su propia infraestructura y duplica el hardware, incrementando los costes. Fog Computing puede servir como la plataforma subyacente que soporte aplicaciones del IoT evitando así los silos. Cada aplicación se convierte en un sistema formado por dispositivos IoT (por ejemplo sensores y actuadores), una infraestructura (como Fog Computing) y la nube. Con el fin de mejorar varios aspectos de la vida humana, diferentes sistemas pueden interactuar para correlacionar datos obteniendo funcionalidades que no pueden lograrse por ninguno de los sistemas de forma aislada. Entonces, podemos analizar el IoT como un único sistema en lugar de una conjunción de sistemas aislados. Esta perspectiva conduce a la construcción de Ultra-Large Scale Systems (ULSS), una extensión del concepto de Systems of Systems (SoS), en varios verticales, incluidos los vehículos autónomos, Smart Cities y Smart Grids. El alcance de ULSS es vasto debido a la cantidad de dispositivos y complejo en la variedad de aplicaciones, volumen de datos y diversidad de patrones de comunicación. Para manejar esta escala y complejidad, en esta tesis proponemos Hierarchical Emergent Behaviors (HEB), un paradigma que se basa en los conceptos de comportamientos emergente y organización jerárquica. En lugar de programar explícitamente todas las situaciones posibles en el vasto espacio de escenarios presentes en los ULSS, HEB se basa en comportamientos emergentes inducidos por reglas locales que definen las interacciones de las "cosas" entre ellas y también con su entorno. Discutimos las modificaciones a las arquitecturas clásicas de IoT requeridas por HEB, así como los nuevos desafíos. Una vez que se abordan estos desafíos, como la escalabilidad y la capacidad de administración, podemos ilustrar la utilidad de HEB cuando se ocupa de un ULSS basado en IoT a través de un caso de estudio basado en Vehículos Autónomos (AV). Con este fin, diseñamos y analizamos simulaciones que demuestran su enorme potencial, ya que pequeñas modificaciones en el conjunto básico de reglas inducen comportamientos diferentes e interesantes. Luego, diseñamos un conjunto de primitivas para realizar una maniobra básica, como salir de un pelotón y maniobrar en anticipación de obstáculos más allá del alcance de los sensores de a bordo. Estas simulaciones también evalúan el impacto de una implementación de HEB asistida por nodos de Fog Computing para ampliar el alcance sensorial de los vehículos. Para concluir, desarrollamos una metodología de diseño para construir, evaluar y ejecutar soluciones basadas en HEB para AV. Brindamos fundamentos arquitectónicos para el segundo nivel de HEB y sus implicaciones en áreas importantes como las comunicaciones. Estas bases se validan a través de simulaciones que incorporan nuevas reglas, obteniendo valiosas observaciones experimentales. La arquitectura propuesta tiene un enorme potencial para resolver el problema de escalabilidad que presentan los ULSS, permitiendo que las implementaciones de IoT alcancen su verdadero potencial

    A Spring-Mass-Damper-Based Platooning Logic for Automated Vehicles

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    This paper applies a classical physics-based model to control platooning AVs in a commercial traffic simulation software. In Spring-Mass-Damper model, each vehicle is assumed as a mass coupled with its preceding vehicle with a spring and a damper: the spring constant and damper coefficient control spacing and speed adoption between vehicles. Limitations on platooning-oriented communication range and number of vehicles in each platoon are applied to the model to reflect real-world circumstances and avoid overlengthened platoons. The SMD model control both intra-platoon and inter-platoon interactions. Initial evaluation of the model reveals that the SMD model does not cause a negative spacing error between AVs in a harsh deceleration scenario, guaranteeing safety. Besides that, the SMD model produces a smaller positive average spacing error than VISSIM built-in platooning module, which prevents maximum throughput drop. The simulation result for a regular highway section reveals that the proposed platooning algorithm increases the maximum throughput by 10%, 29%, and 63% under 10%, 50%, and full market penetration rate of AVs with 0.5 sec response time. A merging section with different volume combinations on the main section and merging section and different market penetration rates of AVs is also modeled to test inter-platoon spacing policy effectiveness in accommodating merging vehicles. Travel time reductions of 20% and 4% are gained under low MPR of AVs on the mainlane and merging lane accordingly. Meanwhile, a more noticeable travel time reduction is observed in both mainline and merging lanes and under all volume combinations in higher AVs' MPR

    Analysis and simulation of emergent architectures for internet of things

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    The Internet of Things (IoT) promises a plethora of new services and applications supported by a wide range of devices that includes sensors and actuators. To reach its potential IoT must break down the silos that limit applications' interoperability and hinder their manageability. These silos' result from existing deployment techniques where each vendor set up its own infrastructure, duplicating the hardware and increasing the costs. Fog Computing can serve as the underlying platform to support IoT applications thus avoiding the silos'. Each application becomes a system formed by IoT devices (i.e. sensors, actuators), an edge infrastructure (i.e. Fog Computing) and the Cloud. In order to improve several aspects of human lives, different systems can interact to correlate data obtaining functionalities not achievable by any of the systems in isolation. Then, we can analyze the IoT as a whole system rather than a conjunction of isolated systems. Doing so leads to the building of Ultra-Large Scale Systems (ULSS), an extension of the concept of Systems of Systems (SoS), in several verticals including Autonomous Vehicles, Smart Cities, and Smart Grids. The scope of ULSS is large in the number of things and complex in the variety of applications, volume of data, and diversity of communication patterns. To handle this scale and complexity in this thesis we propose Hierarchical Emergent Behaviors (HEB), a paradigm that builds on the concepts of emergent behavior and hierarchical organization. Rather than explicitly program all possible situations in the vast space of ULSS scenarios, HEB relies on emergent behaviors induced by local rules that define the interactions of the "things" between themselves and also with their environment. We discuss the modifications to classical IoT architectures required by HEB, as well as the new challenges. Once these challenges such as scalability and manageability are addressed, we can illustrate HEB's usefulness dealing with an IoT-based ULSS through a case study based on Autonomous Vehicles (AVs). To this end we design and analyze well-though simulations that demonstrate its tremendous potential since small modifications to the basic set of rules induce different and interesting behaviors. Then we design a set of primitives to perform basic maneuver such as exiting a platoon formation and maneuvering in anticipation of obstacles beyond the range of on-board sensors. These simulations also evaluate the impact of a HEB deployment assisted by Fog nodes to enlarge the informational scope of vehicles. To conclude we develop a design methodology to build, evaluate, and run HEB-based solutions for AVs. We provide architectural foundations for the second level and its implications in major areas such as communications. These foundations are then validated through simulations that incorporate new rules, obtaining valuable experimental observations. The proposed architecture has a tremendous potential to solve the scalability issue found in ULSS, enabling IoT deployments to reach its true potential.El Internet de las Cosas (IoT) promete una plétora de nuevos servicios y aplicaciones habilitadas por una amplia gama de dispositivos que incluye sensores y actuadores. Para alcanzar su potencial, IoT debe superar los silos que limitan la interoperabilidad de las aplicaciones y dificultan su administración. Estos silos son el resultado de las técnicas de implementación existentes en las que cada proveedor instala su propia infraestructura y duplica el hardware, incrementando los costes. Fog Computing puede servir como la plataforma subyacente que soporte aplicaciones del IoT evitando así los silos. Cada aplicación se convierte en un sistema formado por dispositivos IoT (por ejemplo sensores y actuadores), una infraestructura (como Fog Computing) y la nube. Con el fin de mejorar varios aspectos de la vida humana, diferentes sistemas pueden interactuar para correlacionar datos obteniendo funcionalidades que no pueden lograrse por ninguno de los sistemas de forma aislada. Entonces, podemos analizar el IoT como un único sistema en lugar de una conjunción de sistemas aislados. Esta perspectiva conduce a la construcción de Ultra-Large Scale Systems (ULSS), una extensión del concepto de Systems of Systems (SoS), en varios verticales, incluidos los vehículos autónomos, Smart Cities y Smart Grids. El alcance de ULSS es vasto debido a la cantidad de dispositivos y complejo en la variedad de aplicaciones, volumen de datos y diversidad de patrones de comunicación. Para manejar esta escala y complejidad, en esta tesis proponemos Hierarchical Emergent Behaviors (HEB), un paradigma que se basa en los conceptos de comportamientos emergente y organización jerárquica. En lugar de programar explícitamente todas las situaciones posibles en el vasto espacio de escenarios presentes en los ULSS, HEB se basa en comportamientos emergentes inducidos por reglas locales que definen las interacciones de las "cosas" entre ellas y también con su entorno. Discutimos las modificaciones a las arquitecturas clásicas de IoT requeridas por HEB, así como los nuevos desafíos. Una vez que se abordan estos desafíos, como la escalabilidad y la capacidad de administración, podemos ilustrar la utilidad de HEB cuando se ocupa de un ULSS basado en IoT a través de un caso de estudio basado en Vehículos Autónomos (AV). Con este fin, diseñamos y analizamos simulaciones que demuestran su enorme potencial, ya que pequeñas modificaciones en el conjunto básico de reglas inducen comportamientos diferentes e interesantes. Luego, diseñamos un conjunto de primitivas para realizar una maniobra básica, como salir de un pelotón y maniobrar en anticipación de obstáculos más allá del alcance de los sensores de a bordo. Estas simulaciones también evalúan el impacto de una implementación de HEB asistida por nodos de Fog Computing para ampliar el alcance sensorial de los vehículos. Para concluir, desarrollamos una metodología de diseño para construir, evaluar y ejecutar soluciones basadas en HEB para AV. Brindamos fundamentos arquitectónicos para el segundo nivel de HEB y sus implicaciones en áreas importantes como las comunicaciones. Estas bases se validan a través de simulaciones que incorporan nuevas reglas, obteniendo valiosas observaciones experimentales. La arquitectura propuesta tiene un enorme potencial para resolver el problema de escalabilidad que presentan los ULSS, permitiendo que las implementaciones de IoT alcancen su verdadero potencial.Postprint (published version

    A self-learning intersection control system for connected and automated vehicles

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    This study proposes a Decentralized Sparse Coordination Learning System (DSCLS) based on Deep Reinforcement Learning (DRL) to control intersections under the Connected and Automated Vehicles (CAVs) environment. In this approach, roadway sections are divided into small areas; vehicles try to reserve their desired area ahead of time, based on having a common desired area with other CAVs; the vehicles would be in an independent or coordinated state. Individual CAVs are set accountable for decision-making at each step in both coordinated and independent states. In the training process, CAVs learn to minimize the overall delay at the intersection. Due to the chain impact of taking random actions in the training course, the trained model can deal with unprecedented volume circumstances, the main challenge in intersection management. Application of the model to a single-lane intersection with no turning movement as a proof-of-concept test reveals noticeable improvements in traffic measures compared to three other intersection control systems. A Spring Mass Damper (SMD) model is developed to control platooning behavior of CAVs. In the SMD model, each vehicle is assumed as a mass, coupled with its preceding vehicle with a spring and a damper. The spring constant and damper coefficient control the interaction between vehicles. Limitations on communication range and the number of vehicles in each platoon are applied in this model, and the SMD model controls intra-platoon and inter-platoon interactions. The simulation result for a regular highway section reveals that the proposed platooning algorithm increases the maximum throughput by 29% and 63% under 50% and 100% market penetration rate of CAVs. A merging section with different volume combinations on the main section and merging section and different market penetration rates of CAVs is also modeled to test inter-platoon spacing performance in accommodating merging vehicles. Noticeable travel time reduction is observed in both mainline and merging lanes and under all volume combinations in 80% and higher MPR of CAVs. For a more reliable assessment of the DSCLS, the model is applied to a more realistic intersection, including three approaching lanes in each direction and turning movements. The proposed algorithm decreases delay by 58%, 19%, and 13% in moderate, high, and extreme volume regimes, improving travel time accordingly. Comparison of safety measures reveals 28% improvement in Post Encroachment Time (PET) in the extreme volume regime and minor improvements in high and moderate volume regimes. Due to the limited acceleration and deceleration rates, the proposed model does not show a better performance in environmental measures, including fuel consumption and CO2 emission, compared to the conventional control systems. However, the DSCLS noticeably outperforms the other pixel-reservation counterpart control system, with limited acceleration and deceleration rates. The application of the model to a corridor of four interactions shows the same trends in traffic, safety, and environmental measures as the single intersection experiment. An automated intersection control system for platooning CAVs is developed by combining the two proposed models, which remarkably improves traffic and safety measures, specifically in extreme volume regimes compared to the regular DSCLS model

    Distributed, decentralised and compensational mechanisms for platoon formation

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    Verkehrsprobleme nehmen mit der weltweiten Urbanisierung und der Zunahme der Anzahl der Fahrzeuge pro Kopf zu. Platoons, eine Formation von eng hintereinander fahrenden Fahrzeugen, stellen sich als mögliche Lösung dar, da bestehende Forschungen darauf hinweisen, dass sie zu einer besseren Straßenauslastung beitragen, den Kraftstoffverbrauch und die Emissionen reduzieren und Engpässe schneller entlasten können. Rund um das Thema Platooning gibt es viele Aspekte zu erforschen: Sicherheit, Stabilität, Kommunikation, Steuerung und Betrieb, die allesamt notwendig sind, um den Einsatz von Platooning im Alltagsverkehr näher zu bringen. Während in allen genannten Bereichen bereits umfangreiche Forschungen durchgeführt wurden, gibt es bisher nur wenige Arbeiten, die sich mit der logischen Gruppierung von Fahrzeugen in Platoons beschäftigen. Daher befasst sich diese Arbeit mit dem noch wenig erforschten Problem der Platoonbildung, wobei sich die vorhandenen Beispiele mit auf Autobahnen fahrenden Lastkraftwagen beschäftigen. Diese Fälle befinden sich auf der strategischen und taktischen Ebene der Planung, da sie von einem großen Zeithorizont profitieren und die Gruppierung entsprechend optimiert werden kann. Die hier vorgestellten Ansätze befinden sich hingegen auf der operativen Ebene, indem Fahrzeuge aufgrund der verteilten und dezentralen Natur dieser Ansätze spontan und organisch gruppiert und gesteuert werden. Dadurch entstehen sogenannte opportunistische Platoons, die aufgrund ihrer Flexibilität eine vielversprechende Voraussetzung für alle Netzwerkarte bieten könnten. Insofern werden in dieser Arbeit zwei neuartige Algorithmen zur Bildung von Platoons vorgestellt: ein verteilter Ansatz, der von klassischen Routing-Problemen abgeleitet wurde, und ein ergänzender dezentraler kompensatorischer Ansatz. Letzteres nutzt automatisierte Verhandlungen, um es den Fahrzeugen zu erleichtern, sich auf der Basis eines monetären Austausches in einem Platoon zu organisieren. In Anbetracht der Tatsache, dass alle Verkehrsteilnehmer über eine Reihe von Präferenzen, Einschränkungen und Zielen verfügen, muss das vorgeschlagene System sicherstellen, dass jede angebotene Lösung für die einzelnen Fahrzeuge akzeptabel und vorteilhaft ist und den möglichen Aufwand, die Kosten und die Opfer überwiegt. Dies wird erreicht, indem den Platooning-Fahrzeugen eine Form von Anreiz geboten wird, im Sinne von entweder Kostensenkung oder Ampelpriorisierung. Um die vorgeschlagenen Algorithmen zu testen, wurde eine Verkehrssimulation unter Verwendung realer Netzwerke mit realistischer Verkehrsnachfrage entwickelt. Die Verkehrsteilnehmer wurden in Agenten umgewandelt und mit der notwendigen Funktionalität ausgestattet, um Platoons zu bilden und innerhalb dieser zu operieren. Die Anwendbarkeit und Eignung beider Ansätze wurde zusammen mit verschiedenen anderen Aspekten untersucht, die den Betrieb von Platoons betreffen, wie Größe, Verkehrszustand, Netzwerkpositionierung und Anreizmethoden. Die Ergebnisse zeigen, dass die vorgeschlagenen Mechanismen die Bildung von spontanen Platoons ermöglichen. Darüber hinaus profitierten die teilnehmenden Fahrzeuge mit dem auf verteilter Optimierung basierenden Ansatz und unter Verwendung kostensenkender Anreize unabhängig von der Platoon-Größe, dem Verkehrszustand und der Positionierung, mit Nutzenverbesserungen von 20% bis über 50% im Vergleich zur untersuchten Baseline. Bei zeitbasierten Anreizen waren die Ergebnisse uneinheitlich, wobei sich der Nutzen einiger Fahrzeuge verbesserte, bei einigen keine Veränderung eintrat und bei anderen eine Verschlechterung zu verzeichnen war. Daher wird die Verwendung solcher Anreize aufgrund ihrer mangelnden Pareto-Effizienz nicht empfohlen. Der kompensatorische und vollständig dezentralisierte Ansatz weißt einige Vorteile auf, aber die daraus resultierende Verbesserung war insgesamt vernachlässigbar. Die vorgestellten Mechanismen stellen einen neuartigen Ansatz zur Bildung von Platoons dar und geben einen aussagekräftigen Einblick in die Mechanik und Anwendbarkeit von Platoons. Dies schafft die Voraussetzungen für zukünftige Erweiterungen in der Planung, Konzeption und Implementierung effektiverer Infrastrukturen und Verkehrssysteme.Traffic problems have been on the rise corresponding with the increase in worldwide urbanisation and the number of vehicles per capita. Platoons, which are a formation of vehicles travelling close together, present themselves as a possible solution, as existing research indicates that they can contribute to better road usage, reduce fuel consumption and emissions and decongest bottlenecks faster. There are many aspects to be explored pertaining to the topic of platooning: safety, stability, communication, controllers and operations, all of which are necessary to bring platoons closer to use in everyday traffic. While extensive research has already made substantial strides in all the aforementioned fields, there is so far little work on the logical grouping of vehicles in platoons. Therefore, this work addresses the platoon formation problem, which has not been heavily researched, with existing examples being focused on large, freight vehicles travelling on highways. These cases find themselves on the strategic and tactical level of planning since they benefit from a large time horizon and the grouping can be optimised accordingly. The approaches presented here, however, are on the operational level, grouping and routing vehicles spontaneously and organically thanks to their distributed and decentralised nature. This creates so-called opportunistic platoons which could provide a promising premise for all networks given their flexibility. To this extent, this thesis presents two novel platoon forming algorithms: a distributed approach derived from classical routing problems, and a supplementary decentralised compensational approach. The latter uses automated negotiation to facilitate vehicles organising themselves in a platoon based on monetary exchanges. Considering that all traffic participants have a set of preferences, limitations and goals, the proposed system must ensure that any solution provided is acceptable and beneficial for the individual vehicles, outweighing any potential effort, cost and sacrifices. This is achieved by offering platooning vehicles some form of incentivisation, either cost reductions or traffic light prioritisation. To test the proposed algorithms, a traffic simulation was developed using real networks with realistic traffic demand. The traffic participants were transformed into agents and given the necessary functionality to build platoons and operate within them. The applicability and suitability of both approaches were investigated along with several other aspects pertaining to platoon operations such as size, traffic state, network positioning and incentivisation methods. The results indicate that the mechanisms proposed allow for spontaneous platoons to be created. Moreover, with the distributed optimisation-based approach and using cost-reducing incentives, participating vehicles benefited regardless of the platoon size, traffic state and positioning, with utility improvements ranging from 20% to over 50% compared to the studied baseline. For time-based incentives the results were mixed, with the utility of some vehicles improving, some seeing no change and for others, deteriorating. Therefore, the usage of such incentives would not be recommended due to their lack of Pareto-efficiency. The compensational and completely decentralised approach shows some benefits, but the resulting improvement was overall negligible. The presented mechanisms are a novel approach to platoon formation and provide meaningful insight into the mechanics and applicability of platoons. This sets the stage for future expansions into planning, designing and implementing more effective infrastructures and traffic systems

    Exploring Smart Infrastructure Concepts to Improve the Reliability and Functionality of Safety Oriented Connected Vehicle Applications

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    Cooperative adaptive cruise control (CACC), a form of vehicle platooning, is a well known connected vehicle application. It extends adaptive cruise control (ACC) by incorporating vehicle-to-vehicle communications. A vehicle periodically broadcasts a small message that includes in the least a unique vehicle identifier, its current geo-location, speed, and acceleration. A vehicle might pay attention to the message stream of only the car ahead. While CACC is under intense study by the academic community, the vast majority of the relevant published literature has been limited to theoretical studies that make many simplifying assumptions. The research presented in this dissertation has been motivated by our observation that there is limited understanding of how platoons actually work under a range of realistic operating conditions. Our research includes a performance study of V2V communications based on actual V2V radios supplemented by simulation. These results are in turn applied to the analysis of CACC. In order to understand a platoon at scale, we resort to simulations and analysis using the ns3 simulator. Assessment criteria includes network reliability measures as well as application oriented measures. Network assessment involves latency and first and second order loss dynamics. CACC performance is based on stability, frequency of crashes, and the rate of traffic flow. The primary goal of CACC is to maximize traffic flow subject to a maximum allowed speed. This requires maintaining smaller inter-vehicle distances which can be problematic as a platoon can become unstable as the target headway between cars is reduced. The main contribution of this dissertation is the development and evaluation of two heuristic approaches for dynamically adapting headway both of which attempt to minimize the headway while ensure stability. We present the design and analysis of a centralized and a distributed implementation of the algorithm. Our results suggest that dynamically adapting the headway time can improve the overall platoon traffic flow without the platoon becoming unstable

    A Methodology for the Design of Safety-Compliant and Secure Communication of Autonomous Vehicles

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    International audience; The automotive industry is increasing its effort towards scientific and technological innovations regarding autonomous vehicles. The expectation is a reduction of road accidents, which are too often caused by human errors. Moreover, technological solutions, such as connected autonomous vehicle platoons, are expected to help humans in emergency situations. In this context, safety and security issues do not yet have a satisfactory answer. In this paper, we address the domain of secure communication among vehicles - especially the issues related to authentication and authorization of inter-vehicular signals and services carrying safety commands. We propose a novel design methodology, where we take a contract-based approach for specifying safety, and combine it in the design flow with the use of the Arrowhead Framework to support security. Furthermore, we present the results through a demo, which employs model-based design for software implementation and the physical realization on autonomous model cars
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