182 research outputs found
Highly parallel computation
Highly parallel computing architectures are the only means to achieve the computation rates demanded by advanced scientific problems. A decade of research has demonstrated the feasibility of such machines and current research focuses on which architectures designated as multiple instruction multiple datastream (MIMD) and single instruction multiple datastream (SIMD) have produced the best results to date; neither shows a decisive advantage for most near-homogeneous scientific problems. For scientific problems with many dissimilar parts, more speculative architectures such as neural networks or data flow may be needed
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A study of aspects of synchronisation and communication in certain parallel computer architectures
This paper examines methods for synchronisation and communication between tasks in highly parallel arrays of processors. The development of various methods is researched and simulation techniques are applied to specific structures, to examine their effectiveness. Two approaches to simulation are presented, in the first case a discrete event simulator is applied to task synchronisation implemented with semaphores in a close coupled environment. Secondly the concurrent programming language Occam is used to simulate a systolic configuration of processors. In this case the design is verified, through actual system construction.
Conclusions are drawn regarding the design disciplines and structure imposed by the use of these simulation techniques. A close relationship is found between the behaviour of a simulation written in Occam and the same structure constructed from multiple processors.
Further research is suggested into the subject of dataflow processors, to find suitable means for simulating such systems, prior to implementation. A type of test vehicle is proposed that would operate a dataflow processor under the control of the development system
VLSI architecture design approaches for real-time video processing
This paper discusses the programmable and dedicated approaches for real-time video processing applications. Various VLSI architecture including the design examples of both approaches are reviewed. Finally, discussions of several practical designs in real-time video processing applications are then considered in VLSI architectures to provide significant guidelines to VLSI designers for any further real-time video processing design works
On the application of graphics processor to wireless receiver design
In many wireless systems, a Turbo decoder is often combined with a soft-output multiple-input and multiple-output (MIMO) detector at the receiver to maximize performance in many 4G and beyond wireless standards. Although custom application specific designs are usually used to meet this challenge, programmable graphics processing units (GPU) has become an alternative to the traditional ASIC and FPGA solution for wireless applications. However, careful architecture-aware algorithm design and mapping are required to maximize performance of a communication block on GPU. For MIMO soft detection, we implemented a new MIMO soft detection algorithm, multi-pass trellis traversal (MTT). For Turbo decoding, we used a parallel window algorithm. We showed that our implementations can achieve high throughput while maintaining good performance. This work will allow us to implement a complete iterative MIMO receiver in software on GPU in the future
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Methods for Performance Evaluation of Parallel Computer Systems
Although parallel computers have existed for many years, recently there has been a surge of academic, industrial and governmental interest in parallel computing. Commercially manufactured parallel computers have started to become available. Many new experimental parallel architectures are reported in the literature every year. Software for many types of applications, from scientific number crunching to artificial intelligence, is being written to run on parallel machines. Performance is an essential consideration both in the design of new systems and the deployment of existing systems. Users of computers wish to utilize their hardware and software systems as efficiently as possible. Over the years, a field known as computer performance evaluation has arisen to address the problem of quantifying and predicting computer performance. Methods exist that can determine how efficiently a system's resources are being used. These can help track down the probable causes of performance problems
A bibliography on parallel and vector numerical algorithms
This is a bibliography of numerical methods. It also includes a number of other references on machine architecture, programming language, and other topics of interest to scientific computing. Certain conference proceedings and anthologies which have been published in book form are listed also
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