17 research outputs found

    Segmentation of Optic Disc and Optic Cup in Retinal Fundus Images Using Coupled Shape Regression

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    Accurate segmentation of optic cup and disc in retinal fundus images is required to derive the cup-to-disc ratio (CDR) parameter which is the main indicator for Glaucoma assessment. In this paper, we propose a coupled regression method for accurate segmentation of optic cup and disc in retinal colour fundus image. The proposed coupled regression framework consists of a parameter regressor which directly predicts CDR from a given image, as well as an ensemble shape regressor which iteratively estimates the OD-OC boundary by taking into account the CDR estimated by the parameter regressor. The parameter regressor and the shape regressor are then coupled together within a feedback loop so that estimation of one reinforces the other. Both parameter regressor and the ensemble shape regressor are modeled using Boosted Regression Trees. The proposed optic cup and disc segmentation method is applied on an image set of 50 patients and demonstrates high segmentation accuracy. A comparative study shows that our proposed method outperforms state of the art methods for cup segmentation

    Analysis of MVD and color edge detection for depth maps enhacement

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    Prjecte final de carrera realitzat en col.laboració amb Fraunhofer Heinrich Hertz InstituteMVD (Multiview Video plus Depth) data consists of two components: color video and depth maps sequences. Depth maps represent the spatial arrangement (or three dimensional geometry) of the scene. The MVD representation is used for rendering virtual views in FVV (Free Viewpoint Video) and for 3DTV (3-dimensional TeleVision) applications. Distortions of the silhouettes of objects in the depth maps are a problem when rendering a stereo video pair. This Master thesis presents a system to improve the depth component of MVD . For this purpose, it introduces a new method called correlation histograms for analyzing the two components of depth-enhanced 3D video representations with special emphasis on the improved depth component. This document gives a description of this new method and presents an analysis of six di erent MVD data sets with di erent features. Moreover, a modular and exible system for improving depth maps is introduced. The idea behind is to use the color video component for extracting edges of the scene and to re-shape the depth component according to the edge information. The mentioned system basically describes a framework. Hence, it is capable to admit changes on speci c tasks if the concrete target is respected. After the improvement process, the MVD data is analyzed again via correlation histograms in order to obtain characteristics of the depth improvement. The achieved results show that correlation histograms are a good method for analyzing the impact of processing MVD data. It is also con rmed that the presented system is modular and exible, as it works with three di erent degrees of change, introducing modi cations in depth maps, according to the input characteristics. Hence, this system can be used as a framework for depth map improvement. The results show that contours with 1-pixel width jittering in depth maps have been correctly re-shaped. Additionally, constant background and foreground areas of depth maps have also been improved according to the degree of change, attaining better results in terms of temporal consistency. However, future work can focus on unresolved problems, such as jittering with more than one pixel width or by making the system more dynamic

    Analysis of MVD and color edge detection for depth maps enhacement

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    Prjecte final de carrera realitzat en col.laboració amb Fraunhofer Heinrich Hertz InstituteMVD (Multiview Video plus Depth) data consists of two components: color video and depth maps sequences. Depth maps represent the spatial arrangement (or three dimensional geometry) of the scene. The MVD representation is used for rendering virtual views in FVV (Free Viewpoint Video) and for 3DTV (3-dimensional TeleVision) applications. Distortions of the silhouettes of objects in the depth maps are a problem when rendering a stereo video pair. This Master thesis presents a system to improve the depth component of MVD . For this purpose, it introduces a new method called correlation histograms for analyzing the two components of depth-enhanced 3D video representations with special emphasis on the improved depth component. This document gives a description of this new method and presents an analysis of six di erent MVD data sets with di erent features. Moreover, a modular and exible system for improving depth maps is introduced. The idea behind is to use the color video component for extracting edges of the scene and to re-shape the depth component according to the edge information. The mentioned system basically describes a framework. Hence, it is capable to admit changes on speci c tasks if the concrete target is respected. After the improvement process, the MVD data is analyzed again via correlation histograms in order to obtain characteristics of the depth improvement. The achieved results show that correlation histograms are a good method for analyzing the impact of processing MVD data. It is also con rmed that the presented system is modular and exible, as it works with three di erent degrees of change, introducing modi cations in depth maps, according to the input characteristics. Hence, this system can be used as a framework for depth map improvement. The results show that contours with 1-pixel width jittering in depth maps have been correctly re-shaped. Additionally, constant background and foreground areas of depth maps have also been improved according to the degree of change, attaining better results in terms of temporal consistency. However, future work can focus on unresolved problems, such as jittering with more than one pixel width or by making the system more dynamic

    Multiple-camera capture system implementation

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    The project consists in studying and analyzing different techniques for the acquisition of 3D scenes using a set of different cameras observing the scene from multiple views. Algorithms for camera calibration will be also considered and implemented. Moreover, algorithms for estimating the depth of the objects in the scene, using the information provided by two, three or more cameras; will also be develope

    Gaze-Based Human-Robot Interaction by the Brunswick Model

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    We present a new paradigm for human-robot interaction based on social signal processing, and in particular on the Brunswick model. Originally, the Brunswick model copes with face-to-face dyadic interaction, assuming that the interactants are communicating through a continuous exchange of non verbal social signals, in addition to the spoken messages. Social signals have to be interpreted, thanks to a proper recognition phase that considers visual and audio information. The Brunswick model allows to quantitatively evaluate the quality of the interaction using statistical tools which measure how effective is the recognition phase. In this paper we cast this theory when one of the interactants is a robot; in this case, the recognition phase performed by the robot and the human have to be revised w.r.t. the original model. The model is applied to Berrick, a recent open-source low-cost robotic head platform, where the gazing is the social signal to be considered

    Towards Learning Representations in Visual Computing Tasks

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    abstract: The performance of most of the visual computing tasks depends on the quality of the features extracted from the raw data. Insightful feature representation increases the performance of many learning algorithms by exposing the underlying explanatory factors of the output for the unobserved input. A good representation should also handle anomalies in the data such as missing samples and noisy input caused by the undesired, external factors of variation. It should also reduce the data redundancy. Over the years, many feature extraction processes have been invented to produce good representations of raw images and videos. The feature extraction processes can be categorized into three groups. The first group contains processes that are hand-crafted for a specific task. Hand-engineering features requires the knowledge of domain experts and manual labor. However, the feature extraction process is interpretable and explainable. Next group contains the latent-feature extraction processes. While the original feature lies in a high-dimensional space, the relevant factors for a task often lie on a lower dimensional manifold. The latent-feature extraction employs hidden variables to expose the underlying data properties that cannot be directly measured from the input. Latent features seek a specific structure such as sparsity or low-rank into the derived representation through sophisticated optimization techniques. The last category is that of deep features. These are obtained by passing raw input data with minimal pre-processing through a deep network. Its parameters are computed by iteratively minimizing a task-based loss. In this dissertation, I present four pieces of work where I create and learn suitable data representations. The first task employs hand-crafted features to perform clinically-relevant retrieval of diabetic retinopathy images. The second task uses latent features to perform content-adaptive image enhancement. The third task ranks a pair of images based on their aestheticism. The goal of the last task is to capture localized image artifacts in small datasets with patch-level labels. For both these tasks, I propose novel deep architectures and show significant improvement over the previous state-of-art approaches. A suitable combination of feature representations augmented with an appropriate learning approach can increase performance for most visual computing tasks.Dissertation/ThesisDoctoral Dissertation Computer Science 201

    Correspondence of three-dimensional objects

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    First many thanks go to Prof. Hans du Buf, for his supervision based on his experience, for providing a stimulating and cheerful research environment in his laboratory, for letting me participate in the projects that produced results for papers, thus made me more aware of the state of the art in Computer Vision, especially in the area of 3D recognition. Also for his encouraging support and his way to always nd time for discussions, and last but not the least for the cooking recipes... Many thanks go also to my laboratory fellows, to Jo~ao Rodrigues, who invited me to participate in FCT and QREN projects, Jaime Carvalho Martins and Miguel Farrajota, for discussing scienti c and technical problems, but also almost all problems in the world. To all persons, that worked in, or visited the Vision Laboratory, especially those with whom I have worked with, almost on a daily basis. A special thanks to the Instituto Superior de Engenharia at UAlg and my colleagues at the Department of Electrical Engineering, for allowing me to suspend lectures in order to be present at conferences. To my family, my wife and my kids

    Patient-Specific Implants in Musculoskeletal (Orthopedic) Surgery

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    Most of the treatments in medicine are patient specific, aren’t they? So why should we bother with individualizing implants if we adapt our therapy to patients anyway? Looking at the neighboring field of oncologic treatment, you would not question the fact that individualization of tumor therapy with personalized antibodies has led to the thriving of this field in terms of success in patient survival and positive responses to alternatives for conventional treatments. Regarding the latest cutting-edge developments in orthopedic surgery and biotechnology, including new imaging techniques and 3D-printing of bone substitutes as well as implants, we do have an armamentarium available to stimulate the race for innovation in medicine. This Special Issue of Journal of Personalized Medicine will gather all relevant new and developed techniques already in clinical practice. Examples include the developments in revision arthroplasty and tumor (pelvic replacement) surgery to recreate individual defects, individualized implants for primary arthroplasty to establish physiological joint kinematics, and personalized implants in fracture treatment, to name but a few
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