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Using problem descriptions to represent variabilities for context-aware applications
This paper investigates the potential use of problem descriptions to represent and analyse variability in context-aware software products. By context-aware, we refer to recognition of changes in properties of external domains, which are recognised as affecting the behaviour of products. There are many reasons for changes in the operating environment, from fluctuating resources upon which the product relies, to different operating locations or the presence of objects. There is an increasing expectation for software intensivedevices to be context-aware which, in turn, adds further variability to problem description and analysis. However, we argue in this paper that the capture of contextual variability on current variability representations and analyses has yet to be explored. We illustrate the representation of this type of variability in a pilot study, and conclude with lessons learnt and an agenda for further work
Run-time Support to Manage Architectural Variability Speci ed with CVL
The execution context in which pervasive systems or mobile
computing run changes continuously. Hence, applications for these systems
should be adapted at run-time according to the current context.
In order to implement a context-aware dynamic reconfiguration service,
most approaches usually require to model at design-time both the list of
all possible configurations and the plans to switch among them. In this
paper we present an alternative approach for the automatic run-time generation
of application configurations and the reconfiguration plans. The
generated configurations are optimal regarding di erent criteria, such as
functionality or resource consumption (e.g. battery or memory). This is
achieved by: (1) modelling architectural variability at design-time using
Common Variability Language (CVL), and (2) using a genetic algorithm
that finds at run-time nearly-optimal configurations using the information
provided by the variability model. We also specify a case study
and we use it to evaluate our approach, showing that it is efficient and
suitable for devices with scarce resources.Campus de Excelencia Internacional Andalucia Tech y proyectos de investigaciĂłn TIN2008-01942, P09-TIC-5231 and INTER-TRUST FP7-317731
Runtime variability for dynamic reconfiguration in wireless sensor network product lines
Runtime variability is a key technique for the success of Dynamic Software Product Lines (DSPLs), as certain application demand reconfiguration of system features and execution plans at runtime. In this emerging research work we address the problem of dynamic changes in feature models in sensor networks product families, where nodes of the network demand dynamic reconfiguration at post-deployment time
Artificial table testing dynamically adaptive systems
Dynamically Adaptive Systems (DAS) are systems that modify their behavior and
structure in response to changes in their surrounding environment. Critical
mission systems increasingly incorporate adaptation and response to the
environment; examples include disaster relief and space exploration systems.
These systems can be decomposed in two parts: the adaptation policy that
specifies how the system must react according to the environmental changes and
the set of possible variants to reconfigure the system. A major challenge for
testing these systems is the combinatorial explosions of variants and
envi-ronment conditions to which the system must react. In this paper we focus
on testing the adaption policy and propose a strategy for the selection of
envi-ronmental variations that can reveal faults in the policy. Artificial
Shaking Table Testing (ASTT) is a strategy inspired by shaking table testing
(STT), a technique widely used in civil engineering to evaluate building's
structural re-sistance to seismic events. ASTT makes use of artificial
earthquakes that simu-late violent changes in the environmental conditions and
stresses the system adaptation capability. We model the generation of
artificial earthquakes as a search problem in which the goal is to optimize
different types of envi-ronmental variations
Self-organising agent communities for autonomic resource management
The autonomic computing paradigm addresses the operational challenges presented by increasingly complex software systems by proposing that they be composed of many autonomous components, each responsible for the run-time reconfiguration of its own dedicated hardware and software components. Consequently, regulation of the whole software system becomes an emergent property of local adaptation and learning carried out by these autonomous system elements. Designing appropriate local adaptation policies for the components of such systems remains a major challenge. This is particularly true where the system’s scale and dynamism compromise the efficiency of a central executive and/or prevent components from pooling information to achieve a shared, accurate evidence base for their negotiations and decisions.In this paper, we investigate how a self-regulatory system response may arise spontaneously from local interactions between autonomic system elements tasked with adaptively consuming/providing computational resources or services when the demand for such resources is continually changing. We demonstrate that system performance is not maximised when all system components are able to freely share information with one another. Rather, maximum efficiency is achieved when individual components have only limited knowledge of their peers. Under these conditions, the system self-organises into appropriate community structures. By maintaining information flow at the level of communities, the system is able to remain stable enough to efficiently satisfy service demand in resource-limited environments, and thus minimise any unnecessary reconfiguration whilst remaining sufficiently adaptive to be able to reconfigure when service demand changes
Support for collaborative component-based software engineering
Collaborative system composition during design has been poorly supported by traditional CASE tools (which have usually concentrated on supporting individual projects) and almost exclusively focused on static composition. Little support for maintaining large distributed collections of heterogeneous software components across a number of projects has been developed. The CoDEEDS project addresses the collaborative determination, elaboration, and evolution of design spaces that describe both static and dynamic compositions of software components from sources such as component libraries, software service directories, and reuse repositories. The GENESIS project has focussed, in the development of OSCAR, on the creation and maintenance of large software artefact repositories. The most recent extensions are explicitly addressing the provision of cross-project global views of large software collections and historical views of individual artefacts within a collection. The long-term benefits of such support can only be realised if OSCAR and CoDEEDS are widely adopted and steps to facilitate this are described.
This book continues to provide a forum, which a recent book, Software Evolution with UML and XML, started, where expert insights are presented on the subject.
In that book, initial efforts were made to link together three current phenomena: software evolution, UML, and XML. In this book, focus will be on the practical side of linking them, that is, how UML and XML and their related methods/tools can assist software evolution in practice.
Considering that nowadays software starts evolving before it is delivered, an apparent feature for software evolution is that it happens over all stages and over all aspects.
Therefore, all possible techniques should be explored. This book explores techniques based on UML/XML and a combination of them with other techniques (i.e., over all techniques from theory to tools).
Software evolution happens at all stages. Chapters in this book describe that software evolution issues present at stages of software architecturing, modeling/specifying,
assessing, coding, validating, design recovering, program understanding, and reusing.
Software evolution happens in all aspects. Chapters in this book illustrate that software evolution issues are involved in Web application, embedded system, software repository, component-based development, object model, development environment, software metrics, UML use case diagram, system model, Legacy system, safety critical system, user interface, software reuse, evolution management, and variability modeling. Software evolution needs to be facilitated with all possible techniques. Chapters in this book demonstrate techniques, such as formal methods, program transformation,
empirical study, tool development, standardisation, visualisation, to control system changes to meet organisational and business objectives in a cost-effective way. On the journey of the grand challenge posed by software evolution, the journey that we have to make, the contributory authors of this book have already made further
advances
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