36 research outputs found

    Converged Digital TV Services: The Role of Middleware and Future Directions of Interactive Television

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    The migration from analog to digital of the broadcasting technologies, already well consolidated for satellite systems, is becoming a reality also for terrestrial transmission. Digital Terrestrial Television (DTT) is also evolving to offer interactive services and a degree of flexibility which can be exploited to offer tailored applications to users which include, for instance interactivity, different levels of personalization, and innovative location-based, as well as context-aware, services. A clear example of this trend is given by the rising success of the Internet Protocol Television (IPTV) which allows for a degree of flexibility on offered services unknown to the traditional broadcasting systems. In this framework, several satellite operators are starting to launch IPTV services using direct satellite links, as well as some terrestrial internet service providers are offering digital TV channels embedded in the IP streaming over XDSL. Furthermore, IPTV services are likely to be broadcast also wirelessly, exploiting advanced broadband access technologies such asWiMAX, LTE, or LTEA. Last, but not least, TV and broadcast services for mobile users have also been deployed in many countries using DVBH and will be soon available on an even broader scale thanks to its satellite counterpart, DVB-SH. In the near future, a set of different technologies able to offer personalized and customized services to different classes of users are expected in the area of wireless broadcasting and convergence of technologies is auspicious. This concept entails different levels of convergence, namely, at terminal level (one device fits all), at service level (convergence of traditional fixed, mobile, and broadcast services), and at transport and network level with a common and standardized set of protocols and at access layer thanks to the harmonic coexistence of different radio technologies. This special issue aims to capture the state-of-the-art research work concerning the integration of DTT/Satellite/IPTV systems for the broadcasting of multimedia and interactive services

    Architectures and technologies for quality of service provisioning in next generation networks

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    A NGN is a telecommunication network that differs from classical dedicated networks because of its capability to provide voice, video, data and cellular services on the same infrastructure (Quadruple-Play). The ITU-T standardization body has defined the NGN architecture in three different and well-defined strata: the transport stratum which takes care of maintaining end-to-end connectivity, the service stratum that is responsible for enabling the creation and the delivery of services, and finally the application stratum where applications can be created and executed. The most important separation in this architecture is relative to transport and service stratum. The aim is to enable the flexibility to add, maintain and remove services without any impact on the transport layer; to enable the flexibility to add, maintain and remove transport technologies without any impact on the access to service, application, content and information; and finally the efficient cohesistence of multiple terminals, access technologies and core transport technologies. The Service Oriented Architecture (SOA) is a paradigm often used in systems deployment and integration for organizing and utilizing distributed capabilities under the control of different ownership domains. In this thesis, the SOA technologies in network architetures are surveyed following the NGN functional architecture as defined by the ITU-T. Within each stratum, the main logical functions that have been the subject of investigation according to a service-oriented approach have been highlighted. Moreover, a new definition of the NGN transport stratum functionalities according to the SOA paradigm is proposed; an implementation of the relevant services interfaces to analyze this approach with experimental results shows some insight on the potentialities of the proposed strategy. Within NGN architectures research topic, especially in IP-based network architectures, Traffic Engineering (TE) is referred to as a set of policies and algorithms aimed at balancing network traffic load so as to improve network resource utilization and guarantee the service specific end-to-end QoS. DS-TE technology extends TE functionalities to a per-class basis implementation by introducing a higher level of traffic classification which associates to each class type (CT) a constraint on bandwidth utilization. These constraints are set by defining and configuring a bandwidth constraint (BC) model whih drives resource utilization aiming to higher load balancing, higher QoS performance and lower call blocking rate. Default TE implementations relies on a centralized approach to bandwidth and routing management, that require external management entities which periodically collect network status information and provide management actions. However, due to increasing network complexity, it is desiderable that nodes automatically discover their environment, self-configure and update to adapt to changes. In this thesis the bandwidth management problem is approached adopting an autonomic and distributed approach. Each node has a self-management module, which monitors the unreserved bandwidth in adjacent nodes and adjusts the local bandwidth constraints so as to reduce the differences in the unreserved bandwidth of neighbor nodes. With this distributed and autonomic algorithm, BC are dinamically modified to drive routing decision toward the traffic balancing respecting the QoS constraints for each class-type traffic requests. Finally, Video on Demand (VoD) is a service that provides a video whenever the customer requests it. Realizing a VoD system by means of the Internet network requires architectures tailored to video features such as guaranteed bandwidths and constrained transmission delays: these are hard to be provided in the traditional Internet architecture that is not designed to provide an adequate quality of service (QoS) and quality of experience (QoE) to the final user. Typical VoD solutions can be grouped in four categories: centralized, proxy-based, Content Delivery Network(CDN) and Hybrid architectures. Hybrid architectures combine the employment of a centralized server with that of a Peer-to-peer (P2P) network. This approach can effectively reduce the server load and avoid network congestions close to the server site because the peers support the delivery of the video to other peers using a cache-and-relay strategy making use of their upload bandwidth. Anyway, in a peer-to-peer network each peer is free to join and leave the network without notice, bringing to the phenomena of peer churns. These dynamics are dangerous for VoD architectures, affecting the integrity and retainability of the service. In this thesis, a study aimed to evaluate the impact of the peer churn on the system performance is proposed. Starting from important relationships between system parameters such as playback buffer length, peer request rate, peer average lifetime and server upload rate, four different analytic models are proposed

    Architectures and technologies for quality of service provisioning in next generation networks

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    A NGN is a telecommunication network that differs from classical dedicated networks because of its capability to provide voice, video, data and cellular services on the same infrastructure (Quadruple-Play). The ITU-T standardization body has defined the NGN architecture in three different and well-defined strata: the transport stratum which takes care of maintaining end-to-end connectivity, the service stratum that is responsible for enabling the creation and the delivery of services, and finally the application stratum where applications can be created and executed. The most important separation in this architecture is relative to transport and service stratum. The aim is to enable the flexibility to add, maintain and remove services without any impact on the transport layer; to enable the flexibility to add, maintain and remove transport technologies without any impact on the access to service, application, content and information; and finally the efficient cohesistence of multiple terminals, access technologies and core transport technologies. The Service Oriented Architecture (SOA) is a paradigm often used in systems deployment and integration for organizing and utilizing distributed capabilities under the control of different ownership domains. In this thesis, the SOA technologies in network architetures are surveyed following the NGN functional architecture as defined by the ITU-T. Within each stratum, the main logical functions that have been the subject of investigation according to a service-oriented approach have been highlighted. Moreover, a new definition of the NGN transport stratum functionalities according to the SOA paradigm is proposed; an implementation of the relevant services interfaces to analyze this approach with experimental results shows some insight on the potentialities of the proposed strategy. Within NGN architectures research topic, especially in IP-based network architectures, Traffic Engineering (TE) is referred to as a set of policies and algorithms aimed at balancing network traffic load so as to improve network resource utilization and guarantee the service specific end-to-end QoS. DS-TE technology extends TE functionalities to a per-class basis implementation by introducing a higher level of traffic classification which associates to each class type (CT) a constraint on bandwidth utilization. These constraints are set by defining and configuring a bandwidth constraint (BC) model whih drives resource utilization aiming to higher load balancing, higher QoS performance and lower call blocking rate. Default TE implementations relies on a centralized approach to bandwidth and routing management, that require external management entities which periodically collect network status information and provide management actions. However, due to increasing network complexity, it is desiderable that nodes automatically discover their environment, self-configure and update to adapt to changes. In this thesis the bandwidth management problem is approached adopting an autonomic and distributed approach. Each node has a self-management module, which monitors the unreserved bandwidth in adjacent nodes and adjusts the local bandwidth constraints so as to reduce the differences in the unreserved bandwidth of neighbor nodes. With this distributed and autonomic algorithm, BC are dinamically modified to drive routing decision toward the traffic balancing respecting the QoS constraints for each class-type traffic requests. Finally, Video on Demand (VoD) is a service that provides a video whenever the customer requests it. Realizing a VoD system by means of the Internet network requires architectures tailored to video features such as guaranteed bandwidths and constrained transmission delays: these are hard to be provided in the traditional Internet architecture that is not designed to provide an adequate quality of service (QoS) and quality of experience (QoE) to the final user. Typical VoD solutions can be grouped in four categories: centralized, proxy-based, Content Delivery Network(CDN) and Hybrid architectures. Hybrid architectures combine the employment of a centralized server with that of a Peer-to-peer (P2P) network. This approach can effectively reduce the server load and avoid network congestions close to the server site because the peers support the delivery of the video to other peers using a cache-and-relay strategy making use of their upload bandwidth. Anyway, in a peer-to-peer network each peer is free to join and leave the network without notice, bringing to the phenomena of peer churns. These dynamics are dangerous for VoD architectures, affecting the integrity and retainability of the service. In this thesis, a study aimed to evaluate the impact of the peer churn on the system performance is proposed. Starting from important relationships between system parameters such as playback buffer length, peer request rate, peer average lifetime and server upload rate, four different analytic models are proposed

    Fourth ERCIM workshop on e-mobility

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    Remote service discovery and control for ubiquitous service environments in next-generation networks

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    Doktorgradsavhandling i informasjons- og kommunikasjonsteknologi, Universitetet i Agder, Grimstad, 201

    Remote service discovery and control for ubiquitous service environments in next-generation networks

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    Doktorgradsavhandling i informasjons- og kommunikasjonsteknologi, Universitetet i Agder, Grimstad, 201

    Linking session based services with transport plane resources in IP multimedia subsystems.

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    The massive success and proliferation of Internet technologies has forced network operators to recognise the benefits of an IP-based communications framework. The IP Multimedia Subsystem (IMS) has been proposed as a candidate technology to provide a non-disruptive strategy in the move to all-IP and to facilitate the true convergence of data and real-time multimedia services. Despite the obvious advantages of creating a controlled environment for deploying IP services, and hence increasing the value of the telco bundle, there are several challenges that face IMS deployment. The most critical is that posed by the widespread proliferation ofWeb 2.0 services. This environment is not seen as robust enough to be used by network operators for revenue generating services. However IMS operators will need to justify charging for services that are typically available free of charge in the Internet space. Reliability and guaranteed transport of multimedia services by the efficient management of resources will be critical to differentiate IMS services. This thesis investigates resource management within the IMS framework. The standardisation of NGN/IMS resource management frameworks has been fragmented, resulting in weak functional and interface specifications. To facilitate more coherent, focused research and address interoperability concerns that could hamper deployment, a Common Policy and Charging Control (PCC) architecture is presented that defines a set of generic terms and functional elements. A review of related literature and standardisation reveals severe shortcomings regarding vertical and horizontal coordination of resources in the IMS framework. The deployment of new services should not require QoS standardisation or network upgrade, though in the current architecture advanced multimedia services are not catered for. It has been found that end-to-end QoS mechanisms in the Common PCC framework are elementary. To address these challenges and assist network operators when formulating their iii NGN strategies, this thesis proposes an application driven policy control architecture that incorporates end-user and service requirements into the QoS negotiation procedure. This architecture facilitates full interaction between service control and resource control planes, and between application developers and the policies that govern resource control. Furthermore, a novel, session based end-to-end policy control architecture is proposed to support inter-domain coordination across IMS domains. This architecture uses SIP inherent routing information to discover the routes traversed by the signalling and the associated routes traversed by the media. This mechanism effectively allows applications to issue resource requests from their home domain and enable end-to-end QoS connectivity across all traversed transport segments. Standard interfaces are used and transport plane overhaul is not necessary for this functionality. The Common PCC, application driven and session based end-to-end architectures are implemented in a standards compliant and entirely open source practical testbed. This demonstrates proof of concept and provides a platform for performance evaluations. It has been found that while there is a cost in delay and traffic overhead when implementing the complete architecture, this cost falls within established criteria and will have an acceptable effect on end-user experience. The open nature of the practical testbed ensures that all evaluations are fully reproducible and provides a convenient point of departure for future work. While it is important to leave room for flexibility and vendor innovation, it is critical that the harmonisation of NGN/IMS resource management frameworks takes place and that the architectures proposed in this thesis be further developed and integrated into the single set of specifications. The alternative is general interoperability issues that could render end-to-end QoS provisioning for advanced multimedia services almost impossible

    Distributed control of reconfigurable mobile network agents for resource coordination

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    Includes abstract.Includes bibliographical references.Considering the tremendous growth of internet applications and network resource federation proposed towards future open access network (FOAN), the need to analyze the robustness of the classical signalling mechanisms across multiple network operators cannot be over-emphasized. It is envisaged, there will be additional challenges in meeting the bandwidth requirements and network management...The first objective of this project is to describe the networking environment based on the support for heterogeneity of network components..
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