21,535 research outputs found

    Complexity results for scheduling tasks in fixed intervals on two types of machines

    Get PDF
    Suppose that nn independent tasks are to be scheduled without preemption on an unlimited number of parallel machines of two types: inexpensive slow machines and expensive fast machines. Each task requires a given processing time on a slow machine or a given smaller processing time on a fast machine. We make two different feasibility assumptions: (a) each task has a specified processing interval, the length of which is equal to the processing time on a slow machine; (b) each task has a specified starting time. For either problem type, we wish to find a feasible schedule of minimum total machine cost. It is shown that both problems are NP-hard in the strong sense. These results are complemented by polynomial algorithms for some special cases

    How the structure of precedence constraints may change the complexity class of scheduling problems

    Full text link
    This survey aims at demonstrating that the structure of precedence constraints plays a tremendous role on the complexity of scheduling problems. Indeed many problems can be NP-hard when considering general precedence constraints, while they become polynomially solvable for particular precedence constraints. We also show that there still are many very exciting challenges in this research area

    Parameterized complexity of machine scheduling: 15 open problems

    Full text link
    Machine scheduling problems are a long-time key domain of algorithms and complexity research. A novel approach to machine scheduling problems are fixed-parameter algorithms. To stimulate this thriving research direction, we propose 15 open questions in this area whose resolution we expect to lead to the discovery of new approaches and techniques both in scheduling and parameterized complexity theory.Comment: Version accepted to Computers & Operations Researc

    Fast divide-and-conquer algorithms for preemptive scheduling problems with controllable processing times – A polymatroid optimization approach

    Get PDF
    We consider a variety of preemptive scheduling problems with controllable processing times on a single machine and on identical/uniform parallel machines, where the objective is to minimize the total compression cost. In this paper, we propose fast divide-and-conquer algorithms for these scheduling problems. Our approach is based on the observation that each scheduling problem we discuss can be formulated as a polymatroid optimization problem. We develop a novel divide-and-conquer technique for the polymatroid optimization problem and then apply it to each scheduling problem. We show that each scheduling problem can be solved in O(Tfeas(n) log n) time by using our divide-and-conquer technique, where n is the number of jobs and Tfeas(n) denotes the time complexity of the corresponding feasible scheduling problem with n jobs. This approach yields faster algorithms for most of the scheduling problems discussed in this paper

    A New Multi-Resource cumulatives Constraint with Negative Heights

    Get PDF
    This paper presents a new cumulatives constraint which generalizes the original cumulative constraint in different ways. The two most important aspects consist in permitting multiple cumulative resources as well as negative heights for the resource consumption of the tasks. This allows modeling in an easy way new scheduling and planning problems. The introduction of negative heights has forced us to come up with new propagation algorithms and to revisit existing ones. The first propagation algorithm is derived from an idea called sweep which is extensively used in computational geometry; the second algorithm is based on a combination of sweep and constructive disjunction, while the last is a generalization of task intervals to this new context. A real-life timetabling problem originally motivated this constraint which was implemented within the SICStus finite domain solver and evaluated against different problem patterns

    Cost-aware scheduling of deadline-constrained task workflows in public cloud environments

    Get PDF
    Public cloud computing infrastructure offers resources on-demand, and makes it possible to develop applications that elastically scale when demand changes. This capacity can be used to schedule highly parallellizable task workflows, where individual tasks consist of many small steps. By dynamically scaling the number of virtual machines used, based on varying resource requirements of different steps, lower costs can be achieved, and workflows that would previously have been infeasible can be executed. In this paper, we describe how task workflows consisting of large numbers of distributable steps can be provisioned on public cloud infrastructure in a cost-efficient way, taking into account workflow deadlines. We formally define the problem, and describe an ILP-based algorithm and two heuristic algorithms to solve it. We simulate how the three algorithms perform when scheduling these task workflows on public cloud infrastructure, using the various instance types of the Amazon EC2 cloud, and we evaluate the achieved cost and execution speed of the three algorithms using two different task workflows based on a document processing application

    Models and Strategies for Variants of the Job Shop Scheduling Problem

    Full text link
    Recently, a variety of constraint programming and Boolean satisfiability approaches to scheduling problems have been introduced. They have in common the use of relatively simple propagation mechanisms and an adaptive way to focus on the most constrained part of the problem. In some cases, these methods compare favorably to more classical constraint programming methods relying on propagation algorithms for global unary or cumulative resource constraints and dedicated search heuristics. In particular, we described an approach that combines restarting, with a generic adaptive heuristic and solution guided branching on a simple model based on a decomposition of disjunctive constraints. In this paper, we introduce an adaptation of this technique for an important subclass of job shop scheduling problems (JSPs), where the objective function involves minimization of earliness/tardiness costs. We further show that our technique can be improved by adding domain specific information for one variant of the JSP (involving time lag constraints). In particular we introduce a dedicated greedy heuristic, and an improved model for the case where the maximal time lag is 0 (also referred to as no-wait JSPs).Comment: Principles and Practice of Constraint Programming - CP 2011, Perugia : Italy (2011

    Scheduling Monotone Moldable Jobs in Linear Time

    Full text link
    A moldable job is a job that can be executed on an arbitrary number of processors, and whose processing time depends on the number of processors allotted to it. A moldable job is monotone if its work doesn't decrease for an increasing number of allotted processors. We consider the problem of scheduling monotone moldable jobs to minimize the makespan. We argue that for certain compact input encodings a polynomial algorithm has a running time polynomial in n and log(m), where n is the number of jobs and m is the number of machines. We describe how monotony of jobs can be used to counteract the increased problem complexity that arises from compact encodings, and give tight bounds on the approximability of the problem with compact encoding: it is NP-hard to solve optimally, but admits a PTAS. The main focus of this work are efficient approximation algorithms. We describe different techniques to exploit the monotony of the jobs for better running times, and present a (3/2+{\epsilon})-approximate algorithm whose running time is polynomial in log(m) and 1/{\epsilon}, and only linear in the number n of jobs
    corecore