717 research outputs found
Lane changing and merging maneuvers of car-like robots
This research paper designs a unique motion planner
of multiple platoons of nonholonomic car-like robots as a feasible solution to the lane changing/merging maneuvers. The decentralized planner with a leaderless approach and a path-guidance principle derived from the Lyapunov-based control scheme generates collision free avoidance and safe merging maneuvers from multiple lanes to a single lane by deploying a split/merge strategy. The fixed obstacles
are the markings and boundaries of the road lanes, while the moving obstacles are the robots themselves. Real and virtual road lane markings and the boundaries of road lanes are incorporated into a workspace to achieve the desired formation and configuration of the robots. Convergence of the robots to goal configurations and the repulsion of the robots from specified obstacles are achieved by suitable attractive and repulsive potential field functions,
respectively. The results can be viewed as a significant contribution to the avoidance algorithm of the intelligent vehicle systems (IVS). Computer simulations highlight the effectiveness of the split/merge strategy and the acceleration-based controllers
Planning Algorithms for Multi-Robot Active Perception
A fundamental task of robotic systems is to use on-board sensors and perception algorithms to understand high-level semantic properties of an environment. These semantic properties may include a map of the environment, the presence of objects, or the parameters of a dynamic field. Observations are highly viewpoint dependent and, thus, the performance of perception algorithms can be improved by planning the motion of the robots to obtain high-value observations. This motivates the problem of active perception, where the goal is to plan the motion of robots to improve perception performance. This fundamental problem is central to many robotics applications, including environmental monitoring, planetary exploration, and precision agriculture. The core contribution of this thesis is a suite of planning algorithms for multi-robot active perception. These algorithms are designed to improve system-level performance on many fronts: online and anytime planning, addressing uncertainty, optimising over a long time horizon, decentralised coordination, robustness to unreliable communication, predicting plans of other agents, and exploiting characteristics of perception models. We first propose the decentralised Monte Carlo tree search algorithm as a generally-applicable, decentralised algorithm for multi-robot planning. We then present a self-organising map algorithm designed to find paths that maximally observe points of interest. Finally, we consider the problem of mission monitoring, where a team of robots monitor the progress of a robotic mission. A spatiotemporal optimal stopping algorithm is proposed and a generalisation for decentralised monitoring. Experimental results are presented for a range of scenarios, such as marine operations and object recognition. Our analytical and empirical results demonstrate theoretically-interesting and practically-relevant properties that support the use of the approaches in practice
Optimisation-based verification process of obstacle avoidance systems for unmanned vehicles
This thesis deals with safety verification analysis of collision avoidance systems for unmanned vehicles. The safety of the vehicle is dependent on collision avoidance algorithms and associated control laws, and it must be proven that the collision avoidance algorithms and controllers are functioning correctly in all nominal conditions, various failure conditions and in the presence of possible variations in the vehicle and operational environment. The current widely used exhaustive search based approaches are not suitable for safety analysis of autonomous vehicles due to the large number of possible variations and the complexity of algorithms and the systems. To address this topic, a new optimisation-based verification method is developed to verify the safety of collision avoidance systems.
The proposed verification method formulates the worst case analysis problem arising the verification of collision avoidance systems into an optimisation problem and employs optimisation algorithms to automatically search the worst cases. Minimum distance to the obstacle during the collision avoidance manoeuvre is defined as the objective function of the optimisation problem, and realistic simulation consisting of the detailed vehicle dynamics, the operational environment, the collision avoidance algorithm and low level control laws is embedded in the optimisation process. This enables the verification process to take into account the parameters variations in the vehicle, the change of the environment, the uncertainties in sensors, and in particular the mismatching between model used for developing the collision avoidance algorithms and the real vehicle. It is shown that the resultant simulation based optimisation problem is non-convex and there might be many local optima.
To illustrate and investigate the proposed optimisation based verification process, the potential field method and decision making collision avoidance method are chosen as an obstacle avoidance candidate technique for verification study. Five benchmark case studies are investigated in this thesis: static obstacle avoidance system of a simple unicycle robot, moving obstacle avoidance system for a Pioneer 3DX robot, and a 6 Degrees of Freedom fixed wing Unmanned Aerial Vehicle with static and moving collision avoidance algorithms. It is proven that although a local optimisation method for nonlinear optimisation is quite efficient, it is not able to find the most dangerous situation. Results in this thesis show that, among all the global optimisation methods that have been investigated, the DIviding RECTangle method provides most promising performance for verification of collision avoidance functions in terms of guaranteed capability in searching worst scenarios
Recent Advances in Multi Robot Systems
To design a team of robots which is able to perform given tasks is a great concern of many members of robotics community. There are many problems left to be solved in order to have the fully functional robot team. Robotics community is trying hard to solve such problems (navigation, task allocation, communication, adaptation, control, ...). This book represents the contributions of the top researchers in this field and will serve as a valuable tool for professionals in this interdisciplinary field. It is focused on the challenging issues of team architectures, vehicle learning and adaptation, heterogeneous group control and cooperation, task selection, dynamic autonomy, mixed initiative, and human and robot team interaction. The book consists of 16 chapters introducing both basic research and advanced developments. Topics covered include kinematics, dynamic analysis, accuracy, optimization design, modelling, simulation and control of multi robot systems
An Approach Based on Particle Swarm Optimization for Inspection of Spacecraft Hulls by a Swarm of Miniaturized Robots
The remoteness and hazards that are inherent to the operating environments of space infrastructures promote their need for automated robotic inspection. In particular, micrometeoroid and orbital debris impact and structural fatigue are common sources of damage to spacecraft hulls. Vibration sensing has been used to detect structural damage in spacecraft hulls as well as in structural health monitoring practices in industry by deploying static sensors. In this paper, we propose using a swarm of miniaturized vibration-sensing mobile robots realizing a network of mobile sensors. We present a distributed inspection algorithm based on the bio-inspired particle swarm optimization and evolutionary algorithm niching techniques to deliver the task of enumeration and localization of an a priori unknown number of vibration sources on a simplified 2.5D spacecraft surface. Our algorithm is deployed on a swarm of simulated cm-scale wheeled robots. These are guided in their inspection task by sensing vibrations arising from failure points on the surface which are detected by on-board accelerometers. We study three performance metrics: (1) proximity of the localized sources to the ground truth locations, (2) time to localize each source, and (3) time to finish the inspection task given a 75% inspection coverage threshold. We find that our swarm is able to successfully localize the present so
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Collective Construction by Termite-Inspired Robots
Construction usually involves careful preplanning and direct human operation of tools and material. Bringing automation to construction has the potential to improve its speed and efficiency, and to enable building in settings where it is difficult or dangerous for humans to work, e.g., in extraterrestrial environments or disaster areas. Nature provides us with impressive examples of animal construction: in particular, many species of termites build complex mounds several orders of magnitude larger than themselves. Inspired by termites and their building activities, our goal is to develop systems in which large numbers of robots collectively construct human-scale structures autonomously.
In this thesis I present TERMES, a system comprised of (1) A high-level control algorithm for decentralized construction of 3D user-specified structures using stigmergy, exploiting implicit rather than explicit communication; and (2) A complete physical implementation where three robots reliably assemble such structures using only local sensing, limited locomotion, and simple control, exploiting embodied rather than explicit intelligence. A major contribution of this work is the translation from abstract models to a real robotic system. I achieved this through careful co-design of algorithms and physical systems and of robots and building material, allowing passive mechanical features to minimize control complexity. To attain reliable performance without relying on costly high-precision sensors and actuators, I put an emphasis on error-tolerant control, making robots able to autonomously detect and recover from small errors. This work advances the aim of engineering collectives of robots that achieve human-specified goals, using biologically-inspired principles for robustness and scalability.
While our work is inspired by models of termite construction from the 1970s and 1980s, much is still unknown about how individual termites coordinate and respond to different environmental factors. To address this issue I developed methods and tools to enable high-resolution quantitative data collection on the behavior of individual termites engaged in collective construction in confined experimental arenas. This work advances our ability to study the termites which will hopefully lead to new insights on the design of robust autonomous systems for collective construction.Engineering and Applied Science
Effects of Dynamically Weighting Autonomous Rules in a UAS Flocking Model
Within the U.S. military, senior decision-makers and researchers alike have postulated that vast improvements could be made to current Unmanned Aircraft Systems (UAS) Concepts of Operation through inclusion of autonomous flocking. Myriad methods of implementation and desirable mission sets for this technology have been identified in the literature; however, this thesis posits that specific missions and behaviors are best suited for autonomous military flocking implementations. Adding to Craig Reynolds\u27 basic theory that three naturally observed rules can be used as building blocks for simulating flocking behavior, new rules are proposed and defined in the development of an autonomous flocking UAS model. Simulation validates that missions of military utility can be accomplished in this method through incorporation of dynamic event- and time-based rule weights. Additionally, a methodology is proposed and demonstrated that iteratively improves simulated mission effectiveness. Quantitative analysis is presented on data from 570 simulation runs, which verifies the hypothesis that iterative changes to rule parameters and weights demonstrate significant improvement over baseline performance. For a 36 square mile scenario, results show a 100% increase in finding targets, a 40.2% reduction in time to find a target, a 4.5% increase in area coverage, with a 0% attribution rate due to collisions and near misses
Super Ball Bot - Structures for Planetary Landing and Exploration
Small, light-weight and low-cost missions will become increasingly important to NASA's exploration goals for our solar system. Ideally teams of dozens or even hundreds of small, collapsable robots, weighing only a few kilograms a piece, will be conveniently packed during launch and would reliably separate and unpack at their destination. Such teams will allow rapid, reliable in-situ exploration of hazardous destination such as Titan, where imprecise terrain knowledge and unstable precipitation cycles make single-robot exploration problematic. Unfortunately landing many lightweight conventional robots is difficult with conventional technology. Current robot designs are delicate, requiring combinations of devices such as parachutes, retrorockets and impact balloons to minimize impact forces and to place a robot in a proper orientation. Instead we propose to develop a radically different robot based on a "tensegrity" built purely upon tensile and compression elements. These robots can be light-weight, absorb strong impacts, are redundant against single-point failures, can recover from different landing orientations and are easy to collapse and uncollapse. We believe tensegrity robot technology can play a critical role in future planetary exploration
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