176 research outputs found

    Cooperatively Extending the Range of Indoor Localisation

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    ̶Whilst access to location based information has been mostly possible in the\ud outdoor arena through the use of GPS, the provision of accurate positioning estimations and\ud broad coverage in the indoor environment has proven somewhat problematic to deliver.\ud Considering more time is spent in the indoor environment, the requirement for a solution is\ud obvious. The topography of an indoor location with its many walls, doors, pillars, ceilings\ud and floors etc. muffling the signals to \from mobile devices and their tracking devices, is one\ud of the many barriers to implementation. Moreover the cha racteristically noisy behaviour of\ud wireless devices such as Bluetooth headsets, cordless phones and microwaves can cause\ud interference as they all operate in the same band as Wi -Fi devices. The limited range of\ud tracking devices such as Wireless Access Point s (AP), and the restrictions surrounding their\ud positioning within a buildings’ infrastructure further exacerbate this issue, these difficulties\ud provide a fertile research area at present.\ud The genesis for this research is the inability of an indoor location based system (LBS) to\ud locate devices beyond the range of the fixed tracking devices. The hypothesis advocates a\ud solution that extends the range of Indoor LBS using Mobile Devices at the extremities of\ud Cells that have a priori knowledge of their location, and utilizing these devices to ascertain\ud the location of devices beyond the range of the fixed tracking device. This results in a\ud cooperative localisation technique where participating devices come together to aid in the\ud determination of location of device s which otherwise would be out of scope

    Cooperatively extending the range of indoor localisation

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    Whilst access to location based information has been mostly possible in the outdoor arena through the use of GPS, the provision of accurate positioning estimations and broad coverage in the indoor environment has proven somewhat problematic to deliver. Considering more time is spent in the indoor environment, the requirement for a solution is obvious. The topography of an indoor location with its many walls, doors, pillars, ceilings and floors etc. muffling the signals to from mobile devices and their tracking devices, is one of the many barriers to implementation. Moreover the characteristically noisy behaviour of wireless devices such as Bluetooth headsets, cordless phones and microwaves can cause interference as they all operate in the same band as Wi-Fi devices. The limited range of tracking devices such as Wireless Access Points (AP), and the restrictions surrounding their positioning within a buildings' infrastructure further exacerbate this issue, these difficulties provide a fertile research area at present. The genesis for this research is the inability of an indoor location based system (LBS) to locate devices beyond the range of the fixed tracking devices. The hypothesis advocates a solution that extends the range of Indoor LBS using Mobile Devices at the extremities of Cells that have a priori knowledge of their location, and utilizing these devices to ascertain the location of devices beyond the range of the fixed tracking device. This results in a cooperative localisation technique where participating devices come together to aid in the determination of location of devices which otherwise would be out of scope

    Optical boundaries for LED-based indoor positioning system

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    Overlap of footprints of light emitting diodes (LEDs) increases the positioning accuracy of wearable LED indoor positioning systems (IPS) but such an approach assumes that the footprint boundaries are defined. In this work, we develop a mathematical model for defining the footprint boundaries of an LED in terms of a threshold angle instead of the conventional half or full angle. To show the effect of the threshold angle, we compare how overlaps and receiver tilts affect the performance of an LED-based IPS when the optical boundary is defined at the threshold angle and at the full angle. Using experimental measurements, simulations, and theoretical analysis, the effect of the defined threshold angle is estimated. The results show that the positional time when using the newly defined threshold angle is 12 times shorter than the time when the full angle is used. When the effect of tilt is considered, the threshold angle time is 22 times shorter than the full angle positioning time. Regarding accuracy, it is shown in this work that a positioning error as low as 230 mm can be obtained. Consequently, while the IPS gives a very low positioning error, a defined threshold angle reduces delays in an overlap-based LED IPS

    Collaborative Wi-Fi fingerprint training for indoor positioning

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    As the scope of location-based applications and services further reach into our everyday lives, the demand for more robust and reliable positioning becomes ever more important. However indoor positioning has never been a fully resolved issue due to its complexity and necessity to adapt to different situations and environment. Inertial sensor and Wi-Fi signal integrated indoor positioning have become good solutions to overcome many of the problems. Yet there are still problems such as inertial heading drift, wireless signal fluctuation and the time required for training a Wi-Fi fingerprint database. The collaborative Wi-Fi fingerprint training (cWiDB) method proposed in this paper enables the system to perform inertial measurement based collaborative positioning or Wi-Fi fingerprinting alternatively according to the current situation. It also reduces the time required for training the fingerprint database. Different database training methods and different training data size are compared to demonstrate the time and data required for generating a reasonable database. Finally the fingerprint positioning result is compared which indicates that the cWiDB is able to achieve the same positioning accuracy as conventional training methods but with less training time and a data adjustment option enabled

    Off-line evaluation of indoor positioning systems in different scenarios: the experiences from IPIN 2020 competition

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    Every year, for ten years now, the IPIN competition has aimed at evaluating real-world indoor localisation systems by testing them in a realistic environment, with realistic movement, using the EvAAL framework. The competition provided a unique overview of the state-of-the-art of systems, technologies, and methods for indoor positioning and navigation purposes. Through fair comparison of the performance achieved by each system, the competition was able to identify the most promising approaches and to pinpoint the most critical working conditions. In 2020, the competition included 5 diverse off-site off-site Tracks, each resembling real use cases and challenges for indoor positioning. The results in terms of participation and accuracy of the proposed systems have been encouraging. The best performing competitors obtained a third quartile of error of 1 m for the Smartphone Track and 0.5 m for the Foot-mounted IMU Track. While not running on physical systems, but only as algorithms, these results represent impressive achievements.Track 3 organizers were supported by the European Union’s Horizon 2020 Research and Innovation programme under the Marie Skłodowska Curie Grant 813278 (A-WEAR: A network for dynamic WEarable Applications with pRivacy constraints), MICROCEBUS (MICINN, ref. RTI2018-095168-B-C55, MCIU/AEI/FEDER UE), INSIGNIA (MICINN ref. PTQ2018-009981), and REPNIN+ (MICINN, ref. TEC2017-90808-REDT). We would like to thanks the UJI’s Library managers and employees for their support while collecting the required datasets for Track 3. Track 5 organizers were supported by JST-OPERA Program, Japan, under Grant JPMJOP1612. Track 7 organizers were supported by the Bavarian Ministry for Economic Affairs, Infrastructure, Transport and Technology through the Center for Analytics-Data-Applications (ADA-Center) within the framework of “BAYERN DIGITAL II. ” Team UMinho (Track 3) was supported by FCT—Fundação para a Ciência e Tecnologia within the R&D Units Project Scope under Grant UIDB/00319/2020, and the Ph.D. Fellowship under Grant PD/BD/137401/2018. Team YAI (Track 3) was supported by the Ministry of Science and Technology (MOST) of Taiwan under Grant MOST 109-2221-E-197-026. Team Indora (Track 3) was supported in part by the Slovak Grant Agency, Ministry of Education and Academy of Science, Slovakia, under Grant 1/0177/21, and in part by the Slovak Research and Development Agency under Contract APVV-15-0091. Team TJU (Track 3) was supported in part by the National Natural Science Foundation of China under Grant 61771338 and in part by the Tianjin Research Funding under Grant 18ZXRHSY00190. Team Next-Newbie Reckoners (Track 3) were supported by the Singapore Government through the Industry Alignment Fund—Industry Collaboration Projects Grant. This research was conducted at Singtel Cognitive and Artificial Intelligence Lab for Enterprises (SCALE@NTU), which is a collaboration between Singapore Telecommunications Limited (Singtel) and Nanyang Technological University (NTU). Team KawaguchiLab (Track 5) was supported by JSPS KAKENHI under Grant JP17H01762. Team WHU&AutoNavi (Track 6) was supported by the National Key Research and Development Program of China under Grant 2016YFB0502202. Team YAI (Tracks 6 and 7) was supported by the Ministry of Science and Technology (MOST) of Taiwan under Grant MOST 110-2634-F-155-001

    Off-Line Evaluation of Indoor Positioning Systems in Different Scenarios: The Experiences From IPIN 2020 Competition

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    Every year, for ten years now, the IPIN competition has aimed at evaluating real-world indoor localisation systems by testing them in a realistic environment, with realistic movement, using the EvAAL framework. The competition provided a unique overview of the state-of-the-art of systems, technologies, and methods for indoor positioning and navigation purposes. Through fair comparison of the performance achieved by each system, the competition was able to identify the most promising approaches and to pinpoint the most critical working conditions. In 2020, the competition included 5 diverse off-site off-site Tracks, each resembling real use cases and challenges for indoor positioning. The results in terms of participation and accuracy of the proposed systems have been encouraging. The best performing competitors obtained a third quartile of error of 1 m for the Smartphone Track and 0.5 m for the Foot-mounted IMU Track. While not running on physical systems, but only as algorithms, these results represent impressive achievements

    Low-Cost Indoor Localisation Based on Inertial Sensors, Wi-Fi and Sound

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    The average life expectancy has been increasing in the last decades, creating the need for new technologies to improve the quality of life of the elderly. In the Ambient Assisted Living scope, indoor location systems emerged as a promising technology capable of sup porting the elderly, providing them a safer environment to live in, and promoting their autonomy. Current indoor location technologies are divided into two categories, depend ing on their need for additional infrastructure. Infrastructure-based solutions require expensive deployment and maintenance. On the other hand, most infrastructure-free systems rely on a single source of information, being highly dependent on its availability. Such systems will hardly be deployed in real-life scenarios, as they cannot handle the absence of their source of information. An efficient solution must, thus, guarantee the continuous indoor positioning of the elderly. This work proposes a new room-level low-cost indoor location algorithm. It relies on three information sources: inertial sensors, to reconstruct users’ trajectories; environ mental sound, to exploit the unique characteristics of each home division; and Wi-Fi, to estimate the distance to the Access Point in the neighbourhood. Two data collection protocols were designed to resemble a real living scenario, and a data processing stage was applied to the collected data. Then, each source was used to train individual Ma chine Learning (including Deep Learning) algorithms to identify room-level positions. As each source provides different information to the classification, the data were merged to produce a more robust localization. Three data fusion approaches (input-level, early, and late fusion) were implemented for this goal, providing a final output containing complementary contributions from all data sources. Experimental results show that the performance improved when more than one source was used, attaining a weighted F1-score of 81.8% in the localization between seven home divisions. In conclusion, the evaluation of the developed algorithm shows that it can achieve accurate room-level indoor localization, being, thus, suitable to be applied in Ambient Assisted Living scenarios.O aumento da esperança média de vida nas últimas décadas, criou a necessidade de desenvolvimento de tecnologias que permitam melhorar a qualidade de vida dos idosos. No âmbito da Assistência à Autonomia no Domicílio, sistemas de localização indoor têm emergido como uma tecnologia promissora capaz de acompanhar os idosos e as suas atividades, proporcionando-lhes um ambiente seguro e promovendo a sua autonomia. As tecnologias de localização indoor atuais podem ser divididas em duas categorias, aquelas que necessitam de infrastruturas adicionais e aquelas que não. Sistemas dependentes de infrastrutura necessitam de implementação e manutenção que são muitas vezes dispendiosas. Por outro lado, a maioria das soluções que não requerem infrastrutura, dependem de apenas uma fonte de informação, sendo crucial a sua disponibilidade. Um sistema que não consegue lidar com a falta de informação de um sensor dificilmente será implementado em cenários reais. Uma solução eficiente deverá assim garantir o acompanhamento contínuo dos idosos. A solução proposta consiste no desenvolvimento de um algoritmo de localização indoor de baixo custo, baseando-se nas seguintes fontes de informação: sensores inerciais, capazes de reconstruir a trajetória do utilizador; som, explorando as características dis tintas de cada divisão da casa; e Wi-Fi, responsável pela estimativa da distância entre o ponto de acesso e o smartphone. Cada fonte sensorial, extraída dos sensores incorpora dos no dispositivo, foi, numa primeira abordagem, individualmente otimizada através de algoritmos de Machine Learning (incluindo Deep Learning). Como os dados das diversas fontes contêm informação diferente acerca das mesmas características do sistema, a sua fusão torna a classificação mais informada e robusta. Com este objetivo, foram implementadas três abordagens de fusão de dados (input data, early and late fusion), fornecendo um resultado final derivado de contribuições complementares de todas as fontes de dados. Os resultados experimentais mostram que o desempenho do algoritmo desenvolvido melhorou com a inclusão de informação multi-sensor, alcançando um valor para F1- score de 81.8% na distinção entre sete divisões domésticas. Concluindo, o algoritmo de localização indoor, combinando informações de três fontes diferentes através de métodos de fusão de dados, alcançou uma localização room-level e está apto para ser aplicado num cenário de Assistência à Autonomia no Domicílio

    2nd Joint ERCIM eMobility and MobiSense Workshop

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