473 research outputs found

    Improvement to efficient counter-based broadcast scheme through random assessment delay adaptation for MANETs

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    Flooding, the process in which each node retransmits every uniquely received packet exactly once is the simplest and most commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision, a phenomenon collectively referred to as broadcast storm problem. To mitigate this problem, several broadcast schemes have been proposed which are commonly divided into two categories; deterministic schemes and probabilistic schemes. Probabilistic methods are quite promising because they can reduce the number of redundant rebroadcast without any control overhead. In this paper, we investigate the performance of our earlier proposed efficient counter-based broadcast scheme by adapting its random assessment delay (RAD) mechanism to network congestion. Simulation results revealed that this simple adaptation achieves superior performance in terms of saved rebroadcast, end-to-end delay and reachability

    Improving route discovery in on-demand routing protocols using local topology information in MANETs

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    Most existing routing protocols proposed for MANETs use flooding as a broadcast technique for the propagation of network control packets; a particular example of this is the dissemination of route requests (RREQs), which facilitate route discovery. In flooding, each mobile node rebroadcasts received packets, which, in this manner, are propagated network-wide with considerable overhead. This paper improves on the performance of existing routing protocols by reducing the communication overhead incurred during the route discovery process by implementing a new broadcast algorithm called the adjusted probabilistic flooding on the Ad-Hoc on Demand Distance Vector (AODV) protocol. AODV [3] is a well-known and widely studied algorithm which has been shown over the past few years to maintain an overall lower routing overhead compared to traditional proactive schemes, even though it uses flooding to propagate RREQs. Our results, as presented in this paper, reveal that equipping AODV with fixed and adjusted probabilistic flooding, instead, helps reduce the overhead of the route discovery process whilst maintaining comparable performance levels in terms of saved rebroadcasts and reachability as achieved by conventional AODV\@. Moreover, the results indicate that the adjusted probabilistic technique results in better performance compared to the fixed one for both of these metrics

    Performance evaluation of adjusted probabilistic broadcasting in MANETs

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    Appropriate use of a probabilistic broadcasting method in MANETs can decrease the number of rebroadcasts, and as a result reduce the opportunity of contention and collision among neighbouring nodes. In this paper we evaluate the performance of adjusted probabilistic flooding by comparing it to "simple" flooding as used with the ad hoc on demand distance vector (AODV) routing protocol as well as a fixed probabilistic approach. The results reveal that the adjusted probabilistic flooding exhibits superior performance in terms of both reachability and saved rebroadcast

    Performance evaluation of flooding in MANETs in the presence of multi-broadcast traffic

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    Broadcasting has many important uses and several mobile ad hoc networks (MANETs) protocols assume the availability of an underlying broadcast service. Applications, which make use of broadcasting, include LAN emulation, paging a particular node. However, broadcasting induces what is known as the "broadcast storm problem" which causes severe degradation in network performance, due to excessive redundant retransmission, collision, and contention. Although probabilistic flooding has been one of the earliest suggested approaches to broadcasting. There has not been so far any attempt to analyse its performance behaviour in MANETs. This paper investigates using extensive ns-2 simulations the effects of a number of important parameters in a MANET, including node speed, pause time and, traffic load, on the performance of probabilistic flooding. The results reveal that while these parameters have a critical impact on the reachability achieved by probabilistic flooding, they have relatively a lower effect on the number of saved rebroadcast packets

    Performance evaluation of an efficient counter-based scheme for mobile ad hoc networks based on realistic mobility model

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    Flooding is the simplest and commonly used mechanism for broadcasting in mobile ad hoc networks (MANETs). Despite its simplicity, it can result in high redundant retransmission, contention and collision in the network, a phenomenon referred to as broadcast storm problem. Several probabilistic broadcast schemes have been proposed to mitigate this problem inherent with flooding. Recently, we have proposed a hybrid-based scheme as one of the probabilistic scheme, which combines the advantages of pure probabilistic and counter-based schemes to yield a significant performance improvement. Despite these considerable numbers of proposed broadcast schemes, majority of these schemes’ performance evaluation was based on random waypoint model. In this paper, we evaluate the performance of our broadcast scheme using a community based mobility model which is based on social network theory and compare it against widely used random waypoint mobility model. Simulation results have shown that using unrealistic movement pattern does not truly reflect on the actual performance of the scheme in terms of saved-rebroadcast, reachability and end to end delay

    An efficient counter-based broadcast scheme for mobile ad hoc networks

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    In mobile ad hoc networks (MANETs), broadcasting plays a fundamental role, diffusing a message from a given source node to all the other nodes in the network. Flooding is the simplest and commonly used mechanism for broadcasting in MANETs, where each node retransmits every uniquely received message exactly once. Despite its simplicity, it however generates redundant rebroadcast messages which results in high contention and collision in the network, a phenomenon referred to as broadcast storm problem. Pure probabilistic approaches have been proposed to mitigate this problem inherent with flooding, where mobile nodes rebroadcast a message with a probability p which can be fixed or computed based on the local density. However, these approaches reduce the number of rebroadcasts at the expense of reachability. On the other hand, counter-based approaches inhibit a node from broadcasting a packet based on the number of copies of the broadcast packet received by the node within a random access delay time. These schemes achieve better throughput and reachability, but suffer from relatively longer delay. In this paper, we propose an efficient broadcasting scheme that combines the advantages of pure probabilistic and counter-based schemes to yield a significant performance improvement. Simulation results reveal that the new scheme achieves superior performance in terms of saved-rebroadcast, reachability and latency

    A survey on probabilistic broadcast schemes for wireless ad hoc networks

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    Broadcast or flooding is a dissemination technique of paramount importance in wireless ad hoc networks. The broadcast scheme is widely used within routing protocols by a wide range of wireless ad hoc networks such as mobile ad hoc networks, vehicular ad hoc networks, and wireless sensor networks, and used to spread emergency messages in critical scenarios after a disaster scenario and/or an accidents. As the type broadcast scheme used plays an important role in the performance of the network, it has to be selected carefully. Though several types of broadcast schemes have been proposed, probabilistic broadcast schemes have been demonstrated to be suitable schemes for wireless ad hoc networks due to a range of benefits offered by them such as low overhead, balanced energy consumption, and robustness against failures and mobility of nodes. In the last decade, many probabilistic broadcast schemes have been proposed by researchers. In addition to reviewing the main features of the probabilistic schemes found in the literature, we also present a classification of the probabilistic schemes, an exhaustive review of the evaluation methodology including their performance metrics, types of network simulators, their comparisons, and present some examples of real implementations, in this paper

    Dissimilarity metric based on local neighboring information and genetic programming for data dissemination in vehicular ad hoc networks (VANETs)

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    This paper presents a novel dissimilarity metric based on local neighboring information and a genetic programming approach for efficient data dissemination in Vehicular Ad Hoc Networks (VANETs). The primary aim of the dissimilarity metric is to replace the Euclidean distance in probabilistic data dissemination schemes, which use the relative Euclidean distance among vehicles to determine the retransmission probability. The novel dissimilarity metric is obtained by applying a metaheuristic genetic programming approach, which provides a formula that maximizes the Pearson Correlation Coefficient between the novel dissimilarity metric and the Euclidean metric in several representative VANET scenarios. Findings show that the obtained dissimilarity metric correlates with the Euclidean distance up to 8.9% better than classical dissimilarity metrics. Moreover, the obtained dissimilarity metric is evaluated when used in well-known data dissemination schemes, such as p-persistence, polynomial and irresponsible algorithm. The obtained dissimilarity metric achieves significant improvements in terms of reachability in comparison with the classical dissimilarity metrics and the Euclidean metric-based schemes in the studied VANET urban scenarios

    Improving probabilistic flooding using topological indexes

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    Unstructured networks are characterized by constrained resources and require protocols that efficiently utilize bandwidth and battery power. Probabilistic flooding, allows nodes to rebroadcast RREQ packets with some probability p, thus reducing the overhead. The key issue in of this algorithm consists of determining p. The techniques proposed so far either use a fixed p determined by a priori considerations, or a p variable from one node to the other - set, for instance based on node degree or distance between source and destination - or even a dynamic p based on the number of redundant messages received by the nodes. In order to make the computation of forwarding probability p works optimally regardless of changing of topology, we propose to set p based on the node role within the message dissemination process. Specifically, we propose to identify such role based on the nodes' clustering coefficients (the lower the coefficient, the higher the forwarding probability). The performance of the algorithm is evaluated in terms of routing overhead, packet delivery ratio, and end-to-end delay. The algorithm pays a price in terms of computation time for discovering the clustering coefficient, however reduces unnecessary and redundant control messages and achieves a significant improvements in both dense and sparse networks in terms of packet delivery ratio. We compare by simulation the performance of this algorithm with the one of the most representative competing algorithms

    A survey of flooding, gossip routing, and related schemes for wireless multi- hop networks

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    Flooding is an essential and critical service in computer networks that is used by many routing protocols to send packets from a source to all nodes in the network. As the packets are forwarded once by each receiving node, many copies of the same packet traverse the network which leads to high redundancy and unnecessary usage of the sparse capacity of the transmission medium. Gossip routing is a well-known approach to improve the flooding in wireless multi-hop networks. Each node has a forwarding probability p that is either statically per-configured or determined by information that is available at runtime, e.g, the node degree. When a packet is received, the node selects a random number r. If the number r is below p, the packet is forwarded and otherwise, in the most simple gossip routing protocol, dropped. With this approach the redundancy can be reduced while at the same time the reachability is preserved if the value of the parameter p (and others) is chosen with consideration of the network topology. This technical report gives an overview of the relevant publications in the research domain of gossip routing and gives an insight in the improvements that can be achieved. We discuss the simulation setups and results of gossip routing protocols as well as further improved flooding schemes. The three most important metrics in this application domain are elaborated: reachability, redundancy, and management overhead. The published studies used simulation environments for their research and thus the assumptions, models, and parameters of the simulations are discussed and the feasibility of an application for real world wireless networks are highlighted. Wireless mesh networks based on IEEE 802.11 are the focus of this survey but publications about other network types and technologies are also included. As percolation theory, epidemiological models, and delay tolerant networks are often referred as foundation, inspiration, or application of gossip routing in wireless networks, a brief introduction to each research domain is included and the applicability of the particular models for the gossip routing is discussed
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