2,276 research outputs found

    Revisión de los métodos computerizados para la reconstrucción de fragmentos arqueológicos de cerámica

    Full text link
    [ES] Las cerámicas son los hallazgos más numerosos encontrados en las excavaciones arqueológicas; a menudo se usan para obtener información sobre la historia, la economía y el arte de un sitio. Los arqueólogos rara vez encuentran jarrones completos; en general, están dañados y en fragmentos, a menudo mezclados con otros grupos de cerámica.El análisis y la reconstrucción de fragmentos se realiza por un operador experto mediante el uso del método manual tradicional. Los artículos revisados proporcionaron evidencias de que el método tradicional no es reproducible, no es repetible, consume mucho tiempo y sus resultados generan grandes incertidumbres. Con el objetivo de superar los límites anteriores, en los últimos años, los investigadores han realizado esfuerzos para desarrollar métodos informáticos que permitan el análisis de fragmentos arqueológicos de cerámica, todo ello destinado a su reconstrucción. Para contribuir a este campo de estudio, en este artículo, se presenta un análisis exhaustivo de las publicaciones disponibles más importantes hasta finales de 2019. Este estudio, centrado únicamente en fragmentos de cerámica, se realiza mediante la recopilación de artículos en inglés de la base de datos Scopus, utilizando las siguientes palabras clave: "métodos informáticos en arqueología", "arqueología 3D", "reconstrucción 3D", "reconocimiento y reconstrucción automática de características", "restauración de reliquias en forma de cerámica ". La lista se completa con referencias adicionales que se encuentran a través de la lectura de documentos seleccionados. Los 53 trabajos seleccionados se dividen en tres períodos de tiempo. Según una revisión detallada de los estudios realizados, los elementos clave de cada método analizado se enumeran en función de las herramientas de adquisición de datos, las características extraídas, los procesos de clasificación y las técnicas de correspondencia. Finalmente, para superar las brechas reales, se proponen algunas recomendaciones para futuras investigaciones.[EN] Potteries are the most numerous finds found in archaeological excavations; they are often used to get information about the history, economy, and art of a site. Archaeologists rarely find complete vases but, generally, damaged and in fragments, often mixed with other pottery groups. By using the traditional manual method, the analysis and reconstruction of sherds are performed by a skilled operator. Reviewed papers provided evidence that the traditional method is not reproducible, not repeatable, time-consuming and its results have great uncertainties. To overcome the aforementioned limits, in the last years, researchers have made efforts to develop computer-based methods for archaeological ceramic sherds analysis, aimed at their reconstruction. To contribute to this field of study, in this paper, a comprehensive analysis of the most important available publications until the end of 2019 is presented. This study, focused on pottery fragments only, is performed by collecting papers in English by the Scopus database using the following keywords: “computer methods in archaeology", "3D archaeology", "3D reconstruction", "automatic feature recognition and reconstruction", "restoration of pottery shape relics”. The list is completed by additional references found through the reading of selected papers. The 53 selected papers are divided into three periods of time. According to a detailed review of the performed studies, the key elements of each analyzed method are listed based on data acquisition tools, features extracted, classification processes, and matching techniques. Finally, to overcome the actual gaps some recommendations for future researches are proposed.Highlights:The traditional manual method for reassembling sherds is very time-consuming and costly; it also requires a great deal effort from skilled archaeologists in repetitive and routine activities.Computer-based methods for archaeological ceramic sherds reconstruction can help archaeologists in the above-mentioned repetitive and routine activities.In this paper, the state-of-the-art computer-based methods for archaeological ceramic sherds reconstruction are reviewed, and some recommendations for future researches are proposed.Eslami, D.; Di Angelo, L.; Di Stefano, P.; Pane, C. (2020). Review of computer-based methods for archaeological ceramic sherds reconstruction. Virtual Archaeology Review. 11(23):34-49. https://doi.org/10.4995/var.2020.13134OJS34491123Andrews, S., & Laidlaw, D. H. (2002). Toward a framework for assembling broken pottery vessels. In Proceedings of the National Conference on Artificial Intelligence, (August 2003), (pp. 945-946).Banterle, F., Itkin, B., Dellepiane, M., Wolf, L., Callieri, M., Dershowitz, N., & Scopigno, R. (2017). VASESKETCH: Automatic 3D Representation of Pottery from Paper Catalog Drawings. In Proceedings of the International Conference on Document Analysis and Recognition, ICDAR, 1(693548), (pp. 683-690). https://doi.org/10.1109/ICDAR.2017.117Belenguer, C. S., & Vidal, E. V. (2012). Archaeological fragment characterization and 3D reconstruction based on projective GPU depth maps. In Proceedings of the 2012 18th International Conference on Virtual Systems & Multimedia, VSMM 2012: Virtual Systems in the Information Society, (pp. 275-282). https://doi.org/10.1109/VSMM.2012.6365935Blender. (2018). An open-source 3D graphics and animation software. Retrieved from https://www.blender.orgBrown, B. J., Toler-Franklin, C., Nehab, D., Burns, M., Dobkin, D., Vlachopoulos, A., Weyrich, T. (2008). A system for high-volume acquisition and matching of fresco fragments: Reassembling Theran wall paintings. ACM Transactions on Graphics, 27(3). https://doi.org/10.1145/1360612.1360683Cao, Y., & Mumford, D. (2002). Geometric Structure Estimation of Axially Symmetric Pots from Small Fragments. In Proceedings of the signal processing, pattern recognition and applications, IASTED, Crete, Greece, June 25-28, 2002, (pp. 92-97).Cohen, F., Zhang, Z., & Jeppson, P. (2010). Virtual reconstruction of archaeological vessels using convex hulls of surface markings. 2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition-Workshops, (pp. 55-61). http://dx.doi.org/10.1109/CVPRW.2010.5543528Cohen, F., Zhang, Z., & Liu, Z. (2016). Mending broken vessels a fusion between color markings and anchor points on surface breaks. Multimedia Tools and Applications, 75(7), 3709-3732. https://doi.org/10.1007/s11042-014-2190-0Cooper, D. B., Willis, A., Andrews, S., Baker, J., Cao, Y., Han, D., … others. (2001). Assembling virtual pots from 3D measurements of their fragments. In Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, (pp. 241-254). https://doi.org/10.1145/584993.585032Di Angelo, L., Di Stefano, P., Morabito, A. E., & Pane, C. (2018). Measurement of constant radius geometric features in archaeological pottery. Measurement: Journal of the International Measurement Confederation, 124 (March), 138-146. https://doi.org/10.1016/j.measurement.2018.04.016Di Angelo, L., Di Stefano, P., & Pane, C. (2018). An automatic method for pottery fragments analysis. Measurement: Journal of the International Measurement Confederation, 128, 138-148. https://doi.org/10.1016/j.measurement.2018.06.008Di Angelo, Luca, Di Stefano, P., & Pane, C. (2017). Automatic dimensional characterization of pottery. Journal of Cultural Heritage, 26, 118-128. https://doi.org/10.1016/j.culher.2017.02.003Fragkos, S., Tzimtzimis, E., Tzetzis, D., Dodun, O., & Kyratsis, P. (2018). 3D laser scanning and digital restoration of an archaeological find. MATEC Web of Conferences, 178. https://doi.org/10.1051/matecconf/201817803013Funkhouser, T., Shin, H., Toler-Franklin, C., Castañeda, A. G., Brown, B., Dobkin, D., Weyrich, T. (2011). Learning how to match fresco fragments. Journal on Computing and Cultural Heritage, 4(2). https://doi.org/10.1145/2037820.2037824Halir, R., & Menard, C. (1996). Diameter estimation for archaeological pottery using active vision. In Proceedings of the 20th Workshop of the Austrian Association for Pattern Recognition (OAGM/AAPR) on Pattern Recognition 1996, (pp. 251-261).Halir, R., & Flusser, J. (1997). Estimation of profiles of sherds of archaeological pottery. In Proceedings of the of the Czech Pattern Recognition Workshop (CPRW'97), Czech Republic, February 1997, 1-5, (pp. 126-130).Halir, R. (1999). An Automatic Estimation Of The Axis Of Rotation Of Fragments Of Archaeological Pottery: A Multi-Step Model-Based Approach. In Proceedings of the 7th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media (WSCG '99) https://semanticscholar.org/0248/ae5a8dca3d2c6bfff282ce481a5625d32362Hall, N. S., & Laflin, S. (1984). A computer aided design technique for pottery profiles. In Computer applications in Archaeology, (pp. 178-188). Computer Center, University of Birmingham Birmingham. Retrieved from https://www.bcin.ca/bcin/detail.app?id=40524Han, D., & Hahn, H. S. (2014). Axis estimation and grouping of rotationally symmetric object segments. Pattern Recognition, 47(1), 296-312. https://doi.org/10.1016/j.patcog.2013.06.022Hlavackova-Schindler, K., Kampel, M., & Sablatnig, R. (2001). Fitting of a Closed Planar Curve Representing a Profile of an Archaeological Fragment. In Proceedings VAST 2001 Virtual Reality, Archeology, and Cultural Heritage, (pp. 263-269). https://doi.org/10.1145/585031.585034Huang, Q. X., Flöry, S., Gelfand, N., Hofer, M., & Pottmann, H. (2006). Reassembling fractured objects by geometric matching. ACM SIGGRAPH 2006 Papers, SIGGRAPH '06, (May), (pp. 569-578). https://doi.org/10.1145/1179352.1141925Igwe, P. C., & Knopf, G. K. (2006). 3D object reconstruction using geometric computing. Geometric Modeling and Imaging New Trends, 9-14. https://doi.org/10.1109/GMAI.2006.1Kalasarinis, I., & Koutsoudis, A. (2019). Assisting pottery restoration procedures with digital technologies. International Journal of Computational Methods in Heritage Science, 3(1), 20-32. https://doi.org/10.4018/ijcmhs.2019010102Kampel, M., & Sablatnig, R. (2003). Profile-based Pottery Reconstruction. In IEEE Proceeding of Conference on Computer Vision and Pattern Recognition Workshops, Wisconsin, June, (pp. 1-6). https://doi.org/10.1109/CVPRW.2003.10007Kampel, M, & Mara, H. (2005). Robust 3D reconstruction of archaeological pottery based on concentric circular rills. In Proceedings of the Sixth International. Workshop on Image Analysis for Multimedia Interactive Services (WIAMIS'05), Montreux, Switzerland, (pp. 14-20). Retrieved from https://semanticscholar.org/43df/9b3c6fef5aa54964bdc4825a86cc4e9f4531Kampel, M., & Sablatnig, R. (2003). An automated pottery archival and reconstruction system. Journal of Visualization and Computer Animation, 14(3), 111-120. https://doi.org/10.1002/vis.310Kampel, M., & Sablatnig, R. (2004). 3D Puzzling of Archeological Fragments. In Proceedings of 9th Computer Vision Winter Workshop, (February), (pp. 31-40). Retrieved from https://cvl.tuwien.ac.at/wp-content/uploads/2014/12/cvww041Karasik, A., & Smilansky, U. (2011). Computerized morphological classification of ceramics. Journal of Archaeological Science, 38(10), 2644-2657. https://doi.org/10.1016/j.jas.2011.05.023Kashihara, K. (2012). Three-dimensional reconstruction of artifacts based on a hybrid genetic algorithm. In IEEE International Conference on Systems, Man and Cybernetics, (pp. 900-905). https://doi.org/10.1109/ICSMC.2012.6377842Kashihara, K. (2017). An intelligent computer assistance system for artifact restoration based on genetic algorithms with plane image features. International Journal of Computational Intelligence and Applications, 16(3), 1-15. https://doi.org/10.1142/S1469026817500213Kleber, F., & Sablatnig, R. (2009). A survey of techniques for document and archaeology artifact reconstruction. In Proceedings of the International Conference on Document Analysis and Recognition, ICDAR, (March 2014), (pp. 1061-1065). https://doi.org/10.1109/ICDAR.2009.154Kotoula, E. (2016). Semiautomatic fragments matching and virtual reconstruction: a case study on ceramics. International Journal of Conservation Science, 7(1), 71-86. Retrieved from http://eprints.lincoln.ac.uk/id/eprint/31035/Lucena, M., Martínez-Carrillo, A. L., Fuertes, J. M., Javier Carrascosa Malagón, F., & Ruiz Rodríguez, A. (2016). Decision support system for classifying archaeological pottery profiles based on mathematical morphology. Multimedia Tools and Applications, 75(7), 3677-3691. https://doi.org/10.1007/s11042-014-2063-6Maiza, C., & Gaildrat, V. (2005). Automatic classification of archaeological potsherds. In Proceedings of the 8th International Conference on Computer Graphics and Artificial Intelligence, Limoges, France, May 11-12, 2005, (pp. 135-147). https://semanticscholar.org/3c95/82c3e562b44e7d61dc0fd3487ea3dc977ff3Mara, H., Kampel, M., & Sablatnig, R. (2002). Preprocessing of 3D-Data for Classification of Archaeological Fragments in an Automated System. In Proceedings of the 26th Workshop of the Austrian Association for Pattern Recognition, Vision with Non-Traditional Sensors, (ÖAGM/AAPR), Graz, Austria, 10-11 September 2002, (pp. 257-264). https://doi.org/10.1.1.15.748Mara, H., & Sablatnig, R. (2006). The orientation of fragments of rotationally symmetrical 3D-shapes for archaeological documentation. In Proceedings - Third International Symposium on 3D Data Processing, Visualization, and Transmission, 3DPVT 2006, (June), (pp. 1064-1071). https://doi.org/10.1109/3DPVT.2006.105Melero, F. J., Torres, J. C., & Leon, A. (2003). On the interactive 3d reconstruction of Iberian vessels. In 4th International Symposium on Virtual Reality, Archaeology, and Intelligent Cultural Heritage, VAST, 3, (pp. 71-78). http://dx.doi.org/10.2312/VAST/VAST03/071-078Papaioannou, G., Karabassi, E. a., & Theoharis, T. (2000). Automatic Reconstruction of Archaeological Finds-A Graphics Approach. In International Conference on Computer Graphics and Artificial Intelligence, (March), (pp. 117-125). Retrieved from https://semanticscholar.org/6a3c/7ec8f544bbfb83174d868cd406eaaf40f438Papaioannou, G., Karabassi, E. A., & Theoharis, T. (2002). Reconstruction of three-dimensional objects through the matching of their parts. IEEE Transactions on Pattern Analysis and Machine Intelligence, 24(1), 114-124. https://doi.org/10.1109/34.982888Pulli, K. (1999). Multiview registration for large data sets. In Proceedings of Second International Conference on 3D Digital Imaging and Modeling, Ottawa, ON, Canada, 4-8 December 1999, (pp. 160-168). http://doi.org/10.1109/IM.1999.805346Rasheed, N. A., & Nordin, J. (2015a). A Survey of Computer Methods in Reconstruction of 3D Archaeological Pottery Objects. International Journal of Advanced Research, 3(3), 712-714. Retrieved from https://academia.edu.documents/45540231Rasheed, N. A., & Nordin, M. J. (2014). A polynomial function in the automatic reconstruction of fragmented objects. Journal of Computer Science, 10(11), 2339-2348. https://doi.org/10.3844/jcssp.2014.2339.2348Rasheed, N. A., & Nordin, M. J. (2015b). Archaeological fragments classification based on RGB color and texture features. Journal of Theoretical and Applied Information Technology, 76(3), 358-365. Retrieved from http://repository.uobabylon.edu.iq/papers/publication.aspx?pubid=6746Rasheed, N. A., & Nordin, M. J. (2018). Classification and reconstruction algorithms for the archaeological fragments. Journal of King Saud University-Computer and Information Sciences. https://doi.org/10.1016/j.jksuci.2018.09.019Rasheed, N. A., Nordin, M. J., Dakheel, A. H., Nados, W. L., & Maaroof, M. K. A. (2017). Classification archaeological fragments into groups. Research Journal of Applied Sciences, Engineering, and Technology, 14(9), 324-333. https://doi.org/10.19026/rjaset.14.5072Sablatnig, R., & Menard, C. (1997). 3D Reconstruction of Archaeological Pottery using Profile Primitives. In Proceedings of I International Workshop on Synthetic-Natural Hybrid Coding and Three-Dimensional Imaging, (pp. 93-96).Sablatnig, R., Menard, C., & Kropatseh, W. (1998). Classification of archaeological fragments using a description language. In Proceedings of European Signal Processing Conference, (Eusipco '98), (pp. 1097-1100), 1998.Sakpere, W. (2019). 3D Reconstruction of Archaeological Pottery from Its Point Cloud. In Proceedings of Iberian Conference on Pattern Recognition and Image Analysis, (pp. 125-136). https://doi.org/10.1007/978-3-030-31332-6_11Shin, H., Doumas, C., Funkhouser, T., Rusinkiewicz, S., Steiglitz, K.,Vlachopoulos, & Weyrich, T. (2010). Analyzing Fracture Patterns in Theran Wall Paintings. In Proceedings of the 11th International Symposium on Virtual Reality, Archaeology - VAST, (pp. 71-78). https://doi.org/10.2312/VAST/VAST10/071-078Son, K., Almeida, E. B., & Cooper, D. B. (2013). Axially symmetric 3D pots configuration system using the axis of symmetry and break curve. In Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, (pp. 257-264). https://doi.org/10.1109/CVPR.2013.40Stamatopoulos, M. I., & Anagnostopoulos, C.-N. (2016). 3D digital reassembling of archaeological ceramic pottery fragments based on their thickness profile. The Computing Research Repository (CoRR). Retrieved from https://arxiv.org/abs/1601.05824Toler-Franklin, C., Funkhouser, T., Rusinkiewicz, S., Brown, B., & Weyrich, T. (2010). Multi-Feature Matching of Fresco Fragments. ACM Transactions on Graphics, 29(6), 1-12. https://doi.org/10.1145/1882261.1866207Üçoluk, G., & Hakki Toroslu, I. (1999). Automatic reconstruction of broken 3-D surface objects. Computers and Graphics, 23(4), 573-582. https://doi.org/10.1016/S0097-8493(99)00075-8Vendrell-Vidal, E., & Sánchez-Belenguer, C. (2014). A Discrete Approach for Pairwise Matching of Archaeological Fragments. Journal on Computing and Cultural Heritage, 7(3), 1-19. https://doi.org/10.1145/2597178Willis, A., Orriols, X., & Cooper, D. B. (2003). Accurately Estimating Sherd 3D Surface Geometry with Application to Pot Reconstruction. In Proceedings of IEEE Computer Society Conference on Computer Vision and Pattern Recognition Workshops, (16-22 June 2003), Madison, Wisconsin, USA (pp. 1-7). https://doi.org/10.1109/CVPRW.2003.10014Willis, A. R., & Cooper, D. B. (2004). Bayesian assembly of 3D axially symmetric shapes from fragments. Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 1, (pp. 82-89). https://doi.org/10.1109/cvpr.2004.1315017Zhou, Mingquam, Geng, G., Wu, Z., Zheng, X., Shui, W., Lu, K., & Gao, Y. (2007). A system for re-assembly of fragment objects and computer-aided restoration of cultural relics. Virtual Retrospect 2007, 3, 21-27. Retrieved from http://hal.univ-savoie.fr/ENIB/hal-01765241v1Zhou, Mingquan, Geng, G., Wu, Z., & Shui, W. (2010). A Virtual Restoration System for Broken Pottery. In Proceedings of the CAA Conference 37th Computer applications and quantitative methods in archaeology, Williamsburg, VA, USA, 22-26 March 2009; (pp. 391-396). Retrieved from https://semanticscholar.org/87b5/aa5c7710806677abbedb4e43f6134e05304

    An Open System for Collection and Automatic Recognition of Pottery through Neural Network Algorithms

    Get PDF
    In the last ten years, artificial intelligence (AI) techniques have been applied in archaeology. The ArchAIDE project realised an AI-based application to recognise archaeological pottery. Pottery is of paramount importance for understanding archaeological contexts. However, recognition of ceramics is still a manual, time-consuming activity, reliant on analogue catalogues. The project developed two complementary machine-learning tools to propose identifications based on images captured on-site, for optimising and economising this process, while retaining key decision points necessary to create trusted results. One method relies on the shape of a potsherd; the other is based on decorative features. For the shape-based recognition, a novel deep-learning architecture was employed, integrating shape information from points along the inner and outer profile of a sherd. The decoration classifier is based on relatively standard architectures used in image recognition. In both cases, training the algorithms meant facing challenges related to real-world archaeological data: the scarcity of labelled data; extreme imbalance between instances of different categories; and the need to take note of minute differentiating features. Finally, the creation of a desktop and mobile application that integrates the AI classifiers provides an easy-to-use interface for pottery classification and storing pottery data

    Object-Based Image Analysis of Ground-Penetrating Radar Data for Archaic Hearths

    Get PDF
    Object-based image analysis (OBIA) has been increasingly used to identify terrain features of archaeological sites, but only recently to extract subsurface archaeological features from geophysical data. In this study, we use a semi-automated OBIA to identify Archaic (8000-1000 BC) hearths from Ground-Penetrating Radar (GPR) data collected at David Crockett Birthplace State Park in eastern Tennessee in the southeastern United States. The data were preprocessed using GPR-SLICE, Surfer, and Archaeofusion software, and amplitude depth slices were selected that contained anomalies ranging from 0.80 to 1.20 m below surface (BS). Next, the data were segmented within ESRI ArcMap GIS software using a global threshold and, after vectorization, classified using four attributes: area, perimeter, length-to-width ratio, and Circularity Index. The user-defined parameters were based on an excavated Archaic circular hearth found at a depth greater than one meter, which consisted of fire-cracked rock and had a diameter greater than one meter. These observations were in agreement with previous excavations of hearths at the site. Features that had a high probability of being Archaic hearths were further delineated by human interpretation from radargrams and then ground-truthed by auger testing. The semi-automated OBIA successfully predicted 15 probable Archaic hearths at depths ranging from 0.85 to 1.20 m BS. Observable spatial clustering of hearths may indicate episodes of seasonal occupation by small mobile groups during the Archaic Period

    ArchAIDE-Archaeological Automatic Interpretation and Documentation of cEramics

    Get PDF
    The goals of H2020 project "ArchAIDE: are to support the classification and interpretation work of archaeologists with innovative computer-based tools, able to provide the user with features for the semi-automatic description and matching of potsherds over the huge existing ceramic catalogues. Pottery classification is of fundamental importance for the comprehension and dating of the archaeological contexts, and for understanding production, trade flows and social interactions, but it requires complex skills and it is a very time consuming activity, both for researchers and professionals. The aim of ArchAIDE is to support the work of archaeologists, in order to meet real user needs and generate economic benefits, reducing time and costs. This would create societal benefits from cultural heritage, improving access, re-use and exploitation of the digital cultural heritage in a sustainable way. These objectives will be achieved through the development of: - an as-automatic-as-possible procedure to transform the paper catalogues in a digital description, to be used as a data pool for search and retrieval process; - a tool (mainly designed for mobile devices) that will support archaeologists in recognizing and classifying potsherds during excavation and post-excavation analysis, through an easy-to-use interface and efficient algorithms for characterisation, search and retrieval of the visual/geometrical correspondences; - an automatic procedure to derive a complete potsherds identity card by transforming the data collected into a formatted electronic document, printable or visual; - a web-based real-time data visualisation to improve access to archaeological heritage and generate new understanding; - an open archive to allow the archival and re-use of archaeological data, transforming them into common heritage and permitting economic sustainability. Those tools will be tested and assessed on real-cases scenarios, paving the way to future exploitation

    New Computational Methods for Automated Large-Scale Archaeological Site Detection

    Get PDF
    Aquesta tesi doctoral presenta una sèrie d'enfocaments, fluxos de treball i models innovadors en el camp de l'arqueologia computacional per a la detecció automatitzada a gran escala de jaciments arqueològics. S'introdueixen nous conceptes, enfocaments i estratègies, com ara lidar multitemporal, aprenentatge automàtic híbrid, refinament, curriculum learning i blob analysis; així com diferents mètodes d'augment de dades aplicats per primera vegada en el camp de l'arqueologia. S'utilitzen múltiples fonts, com ara imatges de satèl·lits multiespectrals, fotografies RGB de plataformes VANT, mapes històrics i diverses combinacions de sensors, dades i fonts. Els mètodes creats durant el desenvolupament d'aquest doctorat s'han avaluat en projectes en curs: Urbanització a Hispània i la Gàl·lia Mediterrània en el primer mil·lenni aC, detecció de monticles funeraris utilitzant algorismes d'aprenentatge automàtic al nord-oest de la Península Ibèrica, prospecció arqueològica intel·ligent basada en drons (DIASur), i cartografiat del patrimoni arqueològic al sud d'Àsia (MAHSA), per a la qual s'han dissenyat fluxos de treball adaptats als reptes específics del projecte. Aquests nous mètodes han aconseguit proporcionar solucions als problemes comuns d'estudis arqueològics presents en estudis similars, com la baixa precisió en detecció i les poques dades d'entrenament. Els mètodes validats i presentats com a part de la tesi doctoral s'han publicat en accés obert amb el codi disponible perquè puguin implementar-se en altres estudis arqueològics.Esta tesis doctoral presenta una serie de enfoques, flujos de trabajo y modelos innovadores en el campo de la arqueología computacional para la detección automatizada a gran escala de yacimientos arqueológicos. Se introducen nuevos conceptos, enfoques y estrategias, como lidar multitemporal, aprendizaje automático híbrido, refinamiento, curriculum learning y blob analysis; así como diferentes métodos de aumento de datos aplicados por primera vez en el campo de la arqueología. Se utilizan múltiples fuentes, como lidar, imágenes satelitales multiespectrales, fotografías RGB de plataformas VANT, mapas históricos y varias combinaciones de sensores, datos y fuentes. Los métodos creados durante el desarrollo de este doctorado han sido evaluados en proyectos en curso: Urbanización en Iberia y la Galia Mediterránea en el Primer Milenio a. C., Detección de túmulos mediante algoritmos de aprendizaje automático en el Noroeste de la Península Ibérica, Prospección Arqueológica Inteligente basada en Drones (DIASur), y cartografiado del Patrimonio del Sur de Asia (MAHSA), para los que se han diseñado flujos de trabajo adaptados a los retos específicos del proyecto. Estos nuevos métodos han logrado proporcionar soluciones a problemas comunes de la prospección arqueológica presentes en estudios similares, como la baja precisión en detección y los pocos datos de entrenamiento. Los métodos validados y presentados como parte de la tesis doctoral se han publicado en acceso abierto con su código disponible para que puedan implementarse en otros estudios arqueológicos.This doctoral thesis presents a series of innovative approaches, workflows and models in the field of computational archaeology for the automated large-scale detection of archaeological sites. New concepts, approaches and strategies are introduced such as multitemporal lidar, hybrid machine learning, refinement, curriculum learning and blob analysis; as well as different data augmentation methods applied for the first time in the field of archaeology. Multiple sources are used, such as lidar, multispectral satellite imagery, RGB photographs from UAV platform, historical maps, and several combinations of sensors, data, and sources. The methods created during the development of this PhD have been evaluated in ongoing projects: Urbanization in Iberia and Mediterranean Gaul in the First Millennium BC, Detection of burial mounds using machine learning algorithms in the Northwest of the Iberian Peninsula, Drone-based Intelligent Archaeological Survey (DIASur), and Mapping Archaeological Heritage in South Asia (MAHSA), for which workflows adapted to the project’ s specific challenges have been designed. These new methods have managed to provide solutions to common archaeological survey problems, presented in similar large-scale site detection studies, such as the low precision in previous detection studies and how to handle problems with few training data. The validated approaches for site detection presented as part of the PhD have been published as open access papers with freely available code so can be implemented in other archaeological studies

    Reconstruction of Iberian ceramic potteries using generative adversarial networks

    Get PDF
    Several aspects of past culture, including historical trends, are inferred from time-based patterns observed in archaeological artifacts belonging to different periods. The presence and variation of these objects provides important clues about the Neolithic revolution and given their relative abundance in most archaeological sites, ceramic potteries are significantly helpful in this purpose. Nonetheless, most available pottery is fragmented, leading to missing morphological information. Currently, the reassembly of fragmented objects from a collection of thousands of mixed fragments is a daunting and time-consuming task done almost exclusively by hand, which requires the physical manipulation of the fragments. To overcome the challenges of manual reconstruction and improve the quality of reconstructed samples, we present IberianGAN, a customized Generative Adversarial Network (GAN) tested on an extensive database with complete and fragmented references. We trained the model with 1072 samples corresponding to Iberian wheel-made pottery profiles belonging to archaeological sites located in the upper valley of the Guadalquivir River (Spain). Furthermore, we provide quantitative and qualitative assessments to measure the quality of the reconstructed samples, along with domain expert evaluation with archaeologists. The resulting framework is a possible way to facilitate pottery reconstruction from partial fragments of an original piece.Fil: Navarro, Jose Pablo. Universidad Nacional de la Patagonia "San Juan Bosco". Facultad de Ingeniería - Sede Puerto Madryn. Departamento de Informática; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Centro Nacional Patagónico. Instituto Patagónico de Ciencias Sociales y Humanas; ArgentinaFil: Cintas, Celia. Catholic University Of Eastern Africa; KeniaFil: Lucena, Manuel. Universidad de Jaén; EspañaFil: Fuertes, José Manuel. Universidad de Jaén; EspañaFil: Segura, Rafael. Universidad de Jaén; EspañaFil: Delrieux, Claudio Augusto. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Bahía Blanca. Instituto de Ciencias e Ingeniería de la Computación. Universidad Nacional del Sur. Departamento de Ciencias e Ingeniería de la Computación. Instituto de Ciencias e Ingeniería de la Computación; Argentina. Universidad Nacional del Sur; ArgentinaFil: Gonzalez-Jose, Rolando. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Centro Nacional Patagónico. Instituto Patagónico de Ciencias Sociales y Humanas; Argentin

    Profile Segmentation Scheme for Automated Classification of Archaeological Sherds

    Get PDF

    Lidar data analyses for assessing the conservation status of the so-called baths-church in hierapolis of phrygia (TR)

    Get PDF
    The LiDAR technology has aroused considerable interest in the field of structural study of historical buildings, aimed at the structural assessment in the presence of different states of stresses and at the evaluation of the health status. The interest is due mostly by the ability of generating models of the built structures being able to predetermine different levels of schematization, two-dimensional and three-dimensional, in order to be able to perform evaluation processes assigning simplified geometric contents that correspond to the physical reality of the artefacts. This paper intends to report some results of these experiences applied in archaeological domain, to the so-called Baths-Church at Hierapolis in Phrygia (Pamukkale, TR). In particular, the generation of accurate models from dense clouds and their reduction to models with simplified geometries too, is explored, with the further aim of testing automated strategies for features detection and editing process that leads to appropriate models for visual and analytical structural assessment. The accuracy and density parameters of the LiDAR clouds will be analysed to derive orthophotos and continuous mesh models, both to obtain the best results from the application of research algorithms such as region growing to detect blocks, and to allow visual analysis on digital models and not on site. The ability to determine with high accuracy both the size and the anomalies of the wall systems (out of plumb and other rotation or local mechanisms of collapse), together with the possibility of identifying the lay of the individual drywall blocks and also the signs of cracks and collapses, allow deriving suitable models both for FE (Finite Elements) analysis and DE (Discrete Elements) analysis, as well as analytical ones

    Vectorizing Hand-Drawn Vessel Profileswith Active Contours

    Get PDF
    corecore