1,614 research outputs found

    Drawing, Handwriting Processing Analysis: New Advances and Challenges

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    International audienceDrawing and handwriting are communicational skills that are fundamental in geopolitical, ideological and technological evolutions of all time. drawingand handwriting are still useful in defining innovative applications in numerous fields. In this regard, researchers have to solve new problems like those related to the manner in which drawing and handwriting become an efficient way to command various connected objects; or to validate graphomotor skills as evident and objective sources of data useful in the study of human beings, their capabilities and their limits from birth to decline

    Graphonomics and your Brain on Art, Creativity and Innovation : Proceedings of the 19th International Graphonomics Conference (IGS 2019 – Your Brain on Art)

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    [Italiano]: “Grafonomia e cervello su arte, creatività e innovazione”. Un forum internazionale per discutere sui recenti progressi nell'interazione tra arti creative, neuroscienze, ingegneria, comunicazione, tecnologia, industria, istruzione, design, applicazioni forensi e mediche. I contributi hanno esaminato lo stato dell'arte, identificando sfide e opportunità, e hanno delineato le possibili linee di sviluppo di questo settore di ricerca. I temi affrontati includono: strategie integrate per la comprensione dei sistemi neurali, affettivi e cognitivi in ambienti realistici e complessi; individualità e differenziazione dal punto di vista neurale e comportamentale; neuroaesthetics (uso delle neuroscienze per spiegare e comprendere le esperienze estetiche a livello neurologico); creatività e innovazione; neuro-ingegneria e arte ispirata dal cervello, creatività e uso di dispositivi di mobile brain-body imaging (MoBI) indossabili; terapia basata su arte creativa; apprendimento informale; formazione; applicazioni forensi. / [English]: “Graphonomics and your brain on art, creativity and innovation”. A single track, international forum for discussion on recent advances at the intersection of the creative arts, neuroscience, engineering, media, technology, industry, education, design, forensics, and medicine. The contributions reviewed the state of the art, identified challenges and opportunities and created a roadmap for the field of graphonomics and your brain on art. The topics addressed include: integrative strategies for understanding neural, affective and cognitive systems in realistic, complex environments; neural and behavioral individuality and variation; neuroaesthetics (the use of neuroscience to explain and understand the aesthetic experiences at the neurological level); creativity and innovation; neuroengineering and brain-inspired art, creative concepts and wearable mobile brain-body imaging (MoBI) designs; creative art therapy; informal learning; education; forensics

    Machine Learning of Molecular Electronic Properties in Chemical Compound Space

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    The combination of modern scientific computing with electronic structure theory can lead to an unprecedented amount of data amenable to intelligent data analysis for the identification of meaningful, novel, and predictive structure-property relationships. Such relationships enable high-throughput screening for relevant properties in an exponentially growing pool of virtual compounds that are synthetically accessible. Here, we present a machine learning (ML) model, trained on a data base of \textit{ab initio} calculation results for thousands of organic molecules, that simultaneously predicts multiple electronic ground- and excited-state properties. The properties include atomization energy, polarizability, frontier orbital eigenvalues, ionization potential, electron affinity, and excitation energies. The ML model is based on a deep multi-task artificial neural network, exploiting underlying correlations between various molecular properties. The input is identical to \emph{ab initio} methods, \emph{i.e.} nuclear charges and Cartesian coordinates of all atoms. For small organic molecules the accuracy of such a "Quantum Machine" is similar, and sometimes superior, to modern quantum-chemical methods---at negligible computational cost

    Dynamic signatures: A review of dynamic feature variation and forensic methodology

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    This article focuses on dynamic signatures and their features. It provides a detailed and critical review of dynamic feature variations and circumstantial parameters affecting dynamic signatures. The state of the art summarizes available knowledge, meant to assist the forensic practitioner in cases presenting extraordinary writing conditions. The studied parameters include hardware-related issues, aging and the influence of time, as well as physical and mental states of the writer. Some parameters, such as drug and alcohol abuse or medication, have very strong effects on handwriting and signature dynamics. Other conditions such as the writer’s posture and fatigue have been found to affect feature variation less severely. The need for further research about the influence of these parameters, as well as handwriting dynamics in general is highlighted. These factors are relevant to the examiner in the assessment of the probative value of the reported features. Additionally, methodology for forensic examination of dynamic signatures is discussed. Available methodology and procedures are reviewed, while pointing out major technical and methodological advances in the field of forensic handwriting examination. The need for sharing the best practice manuals, standard operating procedures and methodologies to favor further progress is accentuated

    Understanding Students’ Typing Skills: Evaluating the Effects and Efficiency of a Typing Intervention for Elementary School Students

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    Common Core State Standards require elementary school students to have sufficient keyboarding skills. Specifically, students are expected to use computers to produce a written composition in a single sitting. Despite Common Core State standards, students are not performing proficiently on computer-based writing assessments. Research suggests computers are not being used in writing instruction and comparisons of typed and handwritten assignments for elementary school students revealed that students type significantly less than they handwrite. Therefore, students may not have pre-requisite typing skills necessary to compose a quality typed composition. The purpose of the current study is to evaluate the effects of an online typing intervention on fourth- and fifth-grade students’ writing performance

    Biometric Systems

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    Because of the accelerating progress in biometrics research and the latest nation-state threats to security, this book's publication is not only timely but also much needed. This volume contains seventeen peer-reviewed chapters reporting the state of the art in biometrics research: security issues, signature verification, fingerprint identification, wrist vascular biometrics, ear detection, face detection and identification (including a new survey of face recognition), person re-identification, electrocardiogram (ECT) recognition, and several multi-modal systems. This book will be a valuable resource for graduate students, engineers, and researchers interested in understanding and investigating this important field of study

    Gait Analysis with Wearables Can Accurately Classify Fallers from Non-Fallers:A Step toward Better Management of Neurological Disorders

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    Falls are the leading cause of mortality, morbidity and poor quality of life in older adults with or without neurological conditions. Applying machine learning (ML) models to gait analysis outcomes offers the opportunity to identify individuals at risk of future falls. The aim of this study was to determine the effect of different data pre-processing methods on the performance of ML models to classify neurological patients who have fallen from those who have not for future fall risk assessment. Gait was assessed using wearables in clinic while walking 20 m at a self-selected comfortable pace in 349 (159 fallers, 190 non-fallers) neurological patients. Six different ML models were trained on data pre-processed with three techniques such as standardisation, principal component analysis (PCA) and path signature method. Fallers walked more slowly, with shorter strides and longer stride duration compared to non-fallers. Overall, model accuracy ranged between 48% and 98% with 43-99% sensitivity and 48-98% specificity. A random forest (RF) classifier trained on data pre-processed with the path signature method gave optimal classification accuracy of 98% with 99% sensitivity and 98% specificity. Data pre-processing directly influences the accuracy of ML models for the accurate classification of fallers. Using gait analysis with trained ML models can act as a tool for the proactive assessment of fall risk and support clinical decision-making

    Human and Artificial Intelligence

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    Although tremendous advances have been made in recent years, many real-world problems still cannot be solved by machines alone. Hence, the integration between Human Intelligence and Artificial Intelligence is needed. However, several challenges make this integration complex. The aim of this Special Issue was to provide a large and varied collection of high-level contributions presenting novel approaches and solutions to address the above issues. This Special Issue contains 14 papers (13 research papers and 1 review paper) that deal with various topics related to human–machine interactions and cooperation. Most of these works concern different aspects of recommender systems, which are among the most widespread decision support systems. The domains covered range from healthcare to movies and from biometrics to cultural heritage. However, there are also contributions on vocal assistants and smart interactive technologies. In summary, each paper included in this Special Issue represents a step towards a future with human–machine interactions and cooperation. We hope the readers enjoy reading these articles and may find inspiration for their research activities

    Microcomputer word processor versus handwriting : a comparative study of writing samples produced by mildly mentally handicapped students

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    Differences between letters of adolescent mildly mentally handicapped (MMH) students written by hand and those composed on a microcomputer using a word processor were examined in terms of amount of time a subject spent completing a letter, the length of a completed letter, the number of words written per unit of time needed to complete a letter, the number of revisions made while composing a letter, and the judged quality of a completed letter. It was hypothesized that MMH students would spend more time completing letters, would produce longer and better-quality letters, and would make more revisions when writing letters on a microcomputer than when completing handwritten letters. Four adolescent MMH students, who had completed a one-semester typing course and had at least one year of experience using a microcomputer, were studied separately in a single-subject, repeated-measures, counter-balanced (i.e., crossover) design. Each subject completed a total of 24 letters; 12 handwritten and 12 composed using a microcomputer
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