53,389 research outputs found
Mobility Management in beyond 3G-Environments
Beyond 3G-environments are typically defined as environments that integrate different wireless and fixed access network technologies. In this paper, we address IP based Mobility Management (MM) in beyond 3G-environments with a focus on wireless access networks, motivated by the current trend of WiFi, GPRS, and UMTS networks. The GPRS and UMTS networks provide countrywide network access, while the WiFi networks provide network access in local areas such as city centres and airports. As a result, mobile end-users can be always on-line and connected to their preferred network(s), these network preferences are typically stored in a user profile. For example, an end-user who wishes to be connected with highest bandwidth could be connected to a WiFi network when available and fall back to GPRS when moving outside the hotspot area.\ud
In this paper, we consider a combination of MM for legacy services (like web browsing, telnet, etc.) using Mobile IP and multimedia services using SIP. We assume that the end-user makes use of multi-interface terminals with the capability of selecting one or more types of access networks\ud
based on preferences. For multimedia sessions, like VoIP or streaming video, we distinguish between changes in network access when the end-user is in a session or not in a session. If the end-user is not in a session, he or she needs to be able to start new sessions and receive invitations for new sessions. If the end-user is in a session, the session needs to be handed over to the new access network as seamless as possible from the perspective of the end-user. We propose an integrated but flexible solution to these problems that facilitates MM with a customizable transparency to applications and end-users
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Ubiquitous Internet in an integrated satellite-terrestrial environment: The SUITED solution
yesThe current Internet architecture appears to
not be particularly suited to addressing the
emerging needs of new classes of users who wish
to gain access to multimedia services made available
by ISPs, regardless of their location, while
in motion and with a guaranteed level of quality.
One of the main objectives of so-called nextgeneration
systems is to overcome the limitations
of todayÂżs available Internet by adopting an
approach based on the integration of different
mobile and fixed networks. The SUITED project
moves in this direction since it aims at contributing
to the design and deployment of the global
mobile broadband system (GMBS), a unique
satellite/terrestrial infrastructure ensuring
nomadic users access to Internet services with a
negotiated QoS. A description of the main features
of the GMBS architecture, characterized
by the integration of a multisegment access network
with a federated ISP network is given in
this article. The GMBS multimode terminal is
schematically described, and an overview of the
so-called QoS-aware mobility management
scheme, devised for such a heterogeneous scenario,is provided
A survey on subjecting electronic product code and non-ID objects to IP identification
Over the last decade, both research on the Internet of Things (IoT) and
real-world IoT applications have grown exponentially. The IoT provides us with
smarter cities, intelligent homes, and generally more comfortable lives.
However, the introduction of these devices has led to several new challenges
that must be addressed. One of the critical challenges facing interacting with
IoT devices is to address billions of devices (things) around the world,
including computers, tablets, smartphones, wearable devices, sensors, and
embedded computers, and so on. This article provides a survey on subjecting
Electronic Product Code and non-ID objects to IP identification for IoT
devices, including their advantages and disadvantages thereof. Different
metrics are here proposed and used for evaluating these methods. In particular,
the main methods are evaluated in terms of their: (i) computational overhead,
(ii) scalability, (iii) adaptability, (iv) implementation cost, and (v) whether
applicable to already ID-based objects and presented in tabular format.
Finally, the article proves that this field of research will still be ongoing,
but any new technique must favorably offer the mentioned five evaluative
parameters.Comment: 112 references, 8 figures, 6 tables, Journal of Engineering Reports,
Wiley, 2020 (Open Access
MAGDA: A Mobile Agent based Grid Architecture
Mobile agents mean both a technology
and a programming paradigm. They allow for a
flexible approach which can alleviate a number
of issues present in distributed and Grid-based
systems, by means of features such as migration,
cloning, messaging and other provided mechanisms.
In this paper we describe an architecture
(MAGDA – Mobile Agent based Grid Architecture)
we have designed and we are currently
developing to support programming and execution
of mobile agent based application upon Grid
systems
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
Towards trusted volunteer grid environments
Intensive experiences show and confirm that grid environments can be
considered as the most promising way to solve several kinds of problems
relating either to cooperative work especially where involved collaborators are
dispersed geographically or to some very greedy applications which require
enough power of computing or/and storage. Such environments can be classified
into two categories; first, dedicated grids where the federated computers are
solely devoted to a specific work through its end. Second, Volunteer grids
where federated computers are not completely devoted to a specific work but
instead they can be randomly and intermittently used, at the same time, for any
other purpose or they can be connected or disconnected at will by their owners
without any prior notification. Each category of grids includes surely several
advantages and disadvantages; nevertheless, we think that volunteer grids are
very promising and more convenient especially to build a general multipurpose
distributed scalable environment. Unfortunately, the big challenge of such
environments is, however, security and trust. Indeed, owing to the fact that
every federated computer in such an environment can randomly be used at the
same time by several users or can be disconnected suddenly, several security
problems will automatically arise. In this paper, we propose a novel solution
based on identity federation, agent technology and the dynamic enforcement of
access control policies that lead to the design and implementation of trusted
volunteer grid environments.Comment: 9 Pages, IJCNC Journal 201
A general purpose programming framework for ubiquitous computing environments
It is important to note that the need to support ad-hoc and potentially mobile arrangements of devices in ubiquitous environments does not fit well within the traditional client/server architecture. We believe peer-to-peer communication offers a preferable alternative due to its decentralised nature, removing dependence on individual nodes. However, this choice adds to the complexity of the developers task. In this paper, we describe a two-tiered approach to address this problem: A lower tier employing peer-to-peer interactions for managing the network infrastructure and an upper tier providing a mobile agent based programming framework. The result is a general purpose framework for developing ubiquitous applications and services, where the underlying complexity is hidden from the developer. This paper discusses our on-going work; presenting our design decisions, features supported by our framework, and some of the challenges still to be addressed in a complex programming environment
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