16,878 research outputs found
Challenging the Computational Metaphor: Implications for How We Think
This paper explores the role of the traditional computational metaphor in our thinking as computer scientists, its influence on epistemological styles, and its implications for our understanding of cognition. It proposes to replace the conventional metaphor--a sequence of steps--with the notion of a community of interacting entities, and examines the ramifications of such a shift on these various ways in which we think
Model-driven engineering approach to design and implementation of robot control system
In this paper we apply a model-driven engineering approach to designing
domain-specific solutions for robot control system development. We present a
case study of the complete process, including identification of the domain
meta-model, graphical notation definition and source code generation for
subsumption architecture -- a well-known example of robot control architecture.
Our goal is to show that both the definition of the robot-control architecture
and its supporting tools fits well into the typical workflow of model-driven
engineering development.Comment: Presented at DSLRob 2011 (arXiv:cs/1212.3308
A Tale of Two DRAGGNs: A Hybrid Approach for Interpreting Action-Oriented and Goal-Oriented Instructions
Robots operating alongside humans in diverse, stochastic environments must be
able to accurately interpret natural language commands. These instructions
often fall into one of two categories: those that specify a goal condition or
target state, and those that specify explicit actions, or how to perform a
given task. Recent approaches have used reward functions as a semantic
representation of goal-based commands, which allows for the use of a
state-of-the-art planner to find a policy for the given task. However, these
reward functions cannot be directly used to represent action-oriented commands.
We introduce a new hybrid approach, the Deep Recurrent Action-Goal Grounding
Network (DRAGGN), for task grounding and execution that handles natural
language from either category as input, and generalizes to unseen environments.
Our robot-simulation results demonstrate that a system successfully
interpreting both goal-oriented and action-oriented task specifications brings
us closer to robust natural language understanding for human-robot interaction.Comment: Accepted at the 1st Workshop on Language Grounding for Robotics at
ACL 201
A Tale of Two DRAGGNs: A Hybrid Approach for Interpreting Action-Oriented and Goal-Oriented Instructions
Robots operating alongside humans in diverse, stochastic environments must be
able to accurately interpret natural language commands. These instructions
often fall into one of two categories: those that specify a goal condition or
target state, and those that specify explicit actions, or how to perform a
given task. Recent approaches have used reward functions as a semantic
representation of goal-based commands, which allows for the use of a
state-of-the-art planner to find a policy for the given task. However, these
reward functions cannot be directly used to represent action-oriented commands.
We introduce a new hybrid approach, the Deep Recurrent Action-Goal Grounding
Network (DRAGGN), for task grounding and execution that handles natural
language from either category as input, and generalizes to unseen environments.
Our robot-simulation results demonstrate that a system successfully
interpreting both goal-oriented and action-oriented task specifications brings
us closer to robust natural language understanding for human-robot interaction.Comment: Accepted at the 1st Workshop on Language Grounding for Robotics at
ACL 201
Service-Oriented Architecture for Space Exploration Robotic Rover Systems
Currently, industrial sectors are transforming their business processes into
e-services and component-based architectures to build flexible, robust, and
scalable systems, and reduce integration-related maintenance and development
costs. Robotics is yet another promising and fast-growing industry that deals
with the creation of machines that operate in an autonomous fashion and serve
for various applications including space exploration, weaponry, laboratory
research, and manufacturing. It is in space exploration that the most common
type of robots is the planetary rover which moves across the surface of a
planet and conducts a thorough geological study of the celestial surface. This
type of rover system is still ad-hoc in that it incorporates its software into
its core hardware making the whole system cohesive, tightly-coupled, more
susceptible to shortcomings, less flexible, hard to be scaled and maintained,
and impossible to be adapted to other purposes. This paper proposes a
service-oriented architecture for space exploration robotic rover systems made
out of loosely-coupled and distributed web services. The proposed architecture
consists of three elementary tiers: the client tier that corresponds to the
actual rover; the server tier that corresponds to the web services; and the
middleware tier that corresponds to an Enterprise Service Bus which promotes
interoperability between the interconnected entities. The niche of this
architecture is that rover's software components are decoupled and isolated
from the rover's body and possibly deployed at a distant location. A
service-oriented architecture promotes integrate-ability, scalability,
reusability, maintainability, and interoperability for client-to-server
communication.Comment: LACSC - Lebanese Association for Computational Sciences,
http://www.lacsc.org/; International Journal of Science & Emerging
Technologies (IJSET), Vol. 3, No. 2, February 201
Internet of robotic things : converging sensing/actuating, hypoconnectivity, artificial intelligence and IoT Platforms
The Internet of Things (IoT) concept is evolving rapidly and influencing newdevelopments in various application domains, such as the Internet of MobileThings (IoMT), Autonomous Internet of Things (A-IoT), Autonomous Systemof Things (ASoT), Internet of Autonomous Things (IoAT), Internetof Things Clouds (IoT-C) and the Internet of Robotic Things (IoRT) etc.that are progressing/advancing by using IoT technology. The IoT influencerepresents new development and deployment challenges in different areassuch as seamless platform integration, context based cognitive network integration,new mobile sensor/actuator network paradigms, things identification(addressing, naming in IoT) and dynamic things discoverability and manyothers. The IoRT represents new convergence challenges and their need to be addressed, in one side the programmability and the communication ofmultiple heterogeneous mobile/autonomous/robotic things for cooperating,their coordination, configuration, exchange of information, security, safetyand protection. Developments in IoT heterogeneous parallel processing/communication and dynamic systems based on parallelism and concurrencyrequire new ideas for integrating the intelligent “devices”, collaborativerobots (COBOTS), into IoT applications. Dynamic maintainability, selfhealing,self-repair of resources, changing resource state, (re-) configurationand context based IoT systems for service implementation and integrationwith IoT network service composition are of paramount importance whennew “cognitive devices” are becoming active participants in IoT applications.This chapter aims to be an overview of the IoRT concept, technologies,architectures and applications and to provide a comprehensive coverage offuture challenges, developments and applications
The Role of Structural Reflection in Distributed Virtual Reality
The emergence of collaborative virtual world applications that run over the Internet has presented Virtual Reality (VR) application designers with new challenges. In an environment where the public internet streams multimedia data and is constantly under pressure to deliver over widely heterogeneous user-platforms, there has been a growing need that distributed virtual world applications be aware of and adapt to frequent variations in their context of execution. In this paper, we argue that in contrast to research efforts targeted at improvement of scalability, persistence and responsiveness capabilities, much less attempts have been aimed at addressing the flexibility, maintainability and extensibility requirements in contemporary Distributed VR applications. We propose the use of structural reflection as an approach that not only addresses these requirements but also offers added value in the form of providing a framework for scalability, persistence and responsiveness that is itself flexible, maintainable and extensible
A survey of agent-oriented methodologies
This article introduces the current agent-oriented methodologies. It discusses what approaches have been followed (mainly extending existing object oriented and knowledge engineering methodologies), the suitability of these approaches for agent modelling, and some conclusions drawn from the survey
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