70,080 research outputs found

    Using Technology to Support At-Risk Students' Learning

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    A new report finds that technology - when implemented properly -can produce significant gains in student achievement and boost engagement, particularly among students most at risk

    Interactive Video: One Monitor or Two?

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    Interactive video is a rapidly growing technologywhich holds great promise for teachingforeign language and culture. Multimediacontextualization of the language and simulationsof typical cultural situations are powerfultools for language teachers and learners. Interactivevideo is often delivered with alternateworkstation designs: one with a single monitorto present simultaneous video and text, and onewith different monitors for video and computertext and graphics. This study investigates thepossibility that the workstation configurationsmight have a differential impact on studentperformance on a test of Spanish culture. Studentsin second semester college Spanish classesstudied five interactive video Spanish culturesimulations during the semester. Some studentsused a single monitor workstation and others adual monitor design. They were given pre- andpost-tests on Spanish culture and the resultswere analyzed for significant differences. Additionalfactors influencing workstation design(e.g., hardware and software costs, user friendliness)are also discussed

    Comprehensibility of Newly Introduced Water-sport Prohibitive Signs in Korea by Koreans and Westerners

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    Objective: The goal of this study is to evaluate the comprehensibility of the newly introduced water-sport prohibitive signs by the Ministry of Knowledge Economy (MKE, later merged into the Ministry of Trade, Industry and Energy) among Koreans and westerners, and to check whether the comprehensibility is affected by cultural differences. Background: The Ministry of Knowledge Economy had newly introduced fourteen water-sport prohibitive signs at the end of 2011 to alert people to potentially dangerous situations. However, no studies had been found so far to review or assess their comprehensibility. Method: Comprehensibility tests of fourteen water-sport prohibitive signs were conducted with forty Koreans and forty Westerners in two sequential sessions. In session I, participants were asked to guess the meaning of each sign verbally in an open-ended test. In session II, participants were encouraged to provide feedback for each sign after its intended meaning was given. Results: Only two out of fourteen signs satisfied the comprehension rate (67%) recommended by ISO standard for both groups (Koreans and Westerners). Cultural difference between Koreans and westerners significantly affect the comprehension rates of the investigated signs, and Westerners exhibit better overall comprehension than Koreans. Five poorly comprehended signs for both Korean and Western groups were identified. Conclusion: The recently introduced water-sport prohibitive warning signs by MKE still need a lot of improvements in order to be implemented nationally or internationally. There were significant differences in the signs' comprehensibility between Koreans and westerners. Application: The findings may serve as a useful input for researchers and watersport sign designers in creating easy-to-comprehend safety signs.clos

    Rotation-invariant features for multi-oriented text detection in natural images.

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    Texts in natural scenes carry rich semantic information, which can be used to assist a wide range of applications, such as object recognition, image/video retrieval, mapping/navigation, and human computer interaction. However, most existing systems are designed to detect and recognize horizontal (or near-horizontal) texts. Due to the increasing popularity of mobile-computing devices and applications, detecting texts of varying orientations from natural images under less controlled conditions has become an important but challenging task. In this paper, we propose a new algorithm to detect texts of varying orientations. Our algorithm is based on a two-level classification scheme and two sets of features specially designed for capturing the intrinsic characteristics of texts. To better evaluate the proposed method and compare it with the competing algorithms, we generate a comprehensive dataset with various types of texts in diverse real-world scenes. We also propose a new evaluation protocol, which is more suitable for benchmarking algorithms for detecting texts in varying orientations. Experiments on benchmark datasets demonstrate that our system compares favorably with the state-of-the-art algorithms when handling horizontal texts and achieves significantly enhanced performance on variant texts in complex natural scenes

    A perceptual comparison of empirical and predictive region-of-interest video

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    When viewing multimedia presentations, a user only attends to a relatively small part of the video display at any one point in time. By shifting allocation of bandwidth from peripheral areas to those locations where a user’s gaze is more likely to rest, attentive displays can be produced. Attentive displays aim to reduce resource requirements while minimizing negative user perception—understood in this paper as not only a user’s ability to assimilate and understand information but also his/her subjective satisfaction with the video content. This paper introduces and discusses a perceptual comparison between two region-of-interest display (RoID) adaptation techniques. A RoID is an attentive display where bandwidth has been preallocated around measured or highly probable areas of user gaze. In this paper, video content was manipulated using two sources of data: empirical measured data (captured using eye-tracking technology) and predictive data (calculated from the physical characteristics of the video data). Results show that display adaptation causes significant variation in users’ understanding of specific multimedia content. Interestingly, RoID adaptation and the type of video being presented both affect user perception of video quality. Moreover, the use of frame rates less than 15 frames per second, for any video adaptation technique, caused a significant reduction in user perceived quality, suggesting that although users are aware of video quality reduction, it does impact level of information assimilation and understanding. Results also highlight that user level of enjoyment is significantly affected by the type of video yet is not as affected by the quality or type of video adaptation—an interesting implication in the field of entertainment

    Affective compatibility between stimuli and response goals: a primer for a new implicit measure of attitudes

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    We examined whether a voluntary response becomes associated with the (affective) meaning of intended response effects. Four experiments revealed that coupling a keypress with positive or negative consequences produces affective compatibility effects when the keypress has to be executed in response to positively or negatively evaluated stimulus categories. In Experiment 1, positive words were evaluated faster with a keypress that turned the words ON (versus OFF), whereas negative words were evaluated faster with a keypress that turned the words OFF (versus ON). Experiment 2 showed that this compatibility effect is reversed if an aversive tone is turned ON and OFF with keypresses. Experiment 3 revealed that keypresses acquire an affective meaning even when the association between the responses and their effects is variable and intentionally reconfigured before each trial. Experiment 4 used affective response effects to assess implicit in-group favoritism, showing that the measure is sensitive to the valence of categories and not to the valence of exemplars. Results support the hypothesis that behavioral reactions become associated with the affective meaning of the intended response goal, which has important implications for the understanding and construction of implicit attitude measures
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