6,406 research outputs found
The Logic of Joint Ability in Two-Player Tacit Games
Logics of joint strategic ability have recently received attention, with arguably the most influential being those in a family that includes Coalition Logic (CL) and Alternating-time Temporal Logic (ATL). Notably, both CL and ATL bypass the epistemic issues that underpin Schelling-type coordination problems, by apparently relying on the meta-level assumption of (perfectly reliable) communication between cooperating rational agents. Yet such epistemic issues arise naturally in settings relevant to ATL and CL: these logics are standardly interpreted on structures where agents move simultaneously, opening the possibility that an agent cannot foresee the concurrent choices of other agents. In this paper we introduce a variant of CL we call Two-Player Strategic Coordination Logic (SCL2). The key novelty of this framework is an operator for capturing coalitional ability when the cooperating agents cannot share strategic information. We identify significant differences in the expressive power and validities of SCL2 and CL2, and present a sound and complete axiomatization for SCL2. We briefly address conceptual challenges when shifting attention to games with more than two players and stronger notions of rationality
Complexity and Expressivity of Branching- and Alternating-Time Temporal Logics with Finitely Many Variables
We show that Branching-time temporal logics CTL and CTL*, as well as
Alternating-time temporal logics ATL and ATL*, are as semantically expressive
in the language with a single propositional variable as they are in the full
language, i.e., with an unlimited supply of propositional variables. It follows
that satisfiability for CTL, as well as for ATL, with a single variable is
EXPTIME-complete, while satisfiability for CTL*, as well as for ATL*, with a
single variable is 2EXPTIME-complete,--i.e., for these logics, the
satisfiability for formulas with only one variable is as hard as satisfiability
for arbitrary formulas.Comment: Prefinal version of the published pape
Refinement Modal Logic
In this paper we present {\em refinement modal logic}. A refinement is like a
bisimulation, except that from the three relational requirements only `atoms'
and `back' need to be satisfied. Our logic contains a new operator 'all' in
addition to the standard modalities 'box' for each agent. The operator 'all'
acts as a quantifier over the set of all refinements of a given model. As a
variation on a bisimulation quantifier, this refinement operator or refinement
quantifier 'all' can be seen as quantifying over a variable not occurring in
the formula bound by it. The logic combines the simplicity of multi-agent modal
logic with some powers of monadic second-order quantification. We present a
sound and complete axiomatization of multi-agent refinement modal logic. We
also present an extension of the logic to the modal mu-calculus, and an
axiomatization for the single-agent version of this logic. Examples and
applications are also discussed: to software verification and design (the set
of agents can also be seen as a set of actions), and to dynamic epistemic
logic. We further give detailed results on the complexity of satisfiability,
and on succinctness
Logics of knowledge and action: critical analysis and challenges
International audienceWe overview the most prominent logics of knowledge and action that were proposed and studied in the multiagent systems literature. We classify them according to these two dimensions, knowledge and action, and moreover introduce a distinction between individual knowledge and group knowledge, and between a nonstrategic an a strategic interpretation of action operators. For each of the logics in our classification we highlight problematic properties. They indicate weaknesses in the design of these logics and call into question their suitability to represent knowledge and reason about it. This leads to a list of research challenges
Group announcement logic
AbstractTwo currently active strands of research on logics for multi-agent systems are dynamic epistemic logic, focusing on the epistemic consequences of actions, and logics of coalitional ability, focusing on what coalitions of agents can achieve by cooperating strategically. In this paper we bridge these topics by considering the question: âwhat can a coalition achieve by making public announcements?â. We propose an extension of public announcement logic with constructs of the form ăGăÏ, where G is a group of agents, with the intuitive meaning that G can jointly execute a publicly observable action such that Ï will be true afterwards. Actions here are taken to be truthful public announcements, but turn out also to include sequences of such joint actions as well as protocols with alternating actions by different agents, in response to the actions of others. We also study in detail the difference between âknowing howâ (knowing de re) and âknowing thatâ (knowing de dicto) in our framework: both can elegantly be expressed in the single-agent case. We present several meta-logical properties of this Group Announcement Logic, including a sound and complete axiomatization, expressivity and the complexity of model checking
The Dynamics of Group Knowledge and Belief
5th International Workshop On Philosophy and Logic of Social Reality. 15-17 November 2019.Hokkaido University, Sapporo, Japa
Aximo: automated axiomatic reasoning for information update
Aximo is a software written in C++ that verifies epistemic properties of dynamic scenarios in multi-agent systems. The underlying logic of our tool is based on the algebraic axiomatics of Dynamic Epistemic Logic. We also present a new theoretical result: the worst case complexity of the verification problem of Aximo
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