41 research outputs found

    A nonmonotone GRASP

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    A greedy randomized adaptive search procedure (GRASP) is an itera- tive multistart metaheuristic for difficult combinatorial optimization problems. Each GRASP iteration consists of two phases: a construction phase, in which a feasible solution is produced, and a local search phase, in which a local optimum in the neighborhood of the constructed solution is sought. Repeated applications of the con- struction procedure yields different starting solutions for the local search and the best overall solution is kept as the result. The GRASP local search applies iterative improvement until a locally optimal solution is found. During this phase, starting from the current solution an improving neighbor solution is accepted and considered as the new current solution. In this paper, we propose a variant of the GRASP framework that uses a new “nonmonotone” strategy to explore the neighborhood of the current solu- tion. We formally state the convergence of the nonmonotone local search to a locally optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP on three classical hard combinatorial optimization problems: the maximum cut prob- lem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and the quadratic assignment problem (QAP)

    An Efficient Implementation of the Robust Tabu Search Heuristic for Sparse Quadratic Assignment Problems

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    We propose and develop an efficient implementation of the robust tabu search heuristic for sparse quadratic assignment problems. The traditional implementation of the heuristic applicable to all quadratic assignment problems is of O(N^2) complexity per iteration for problems of size N. Using multiple priority queues to determine the next best move instead of scanning all possible moves, and using adjacency lists to minimize the operations needed to determine the cost of moves, we reduce the asymptotic complexity per iteration to O(N log N ). For practical sized problems, the complexity is O(N)

    Comparative Performance of Tabu Search and Simulated Annealing Heuristics for the Quadratic Assignment Problem

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    For almost two decades the question of whether tabu search (TS) or simulated annealing (SA) performs better for the quadratic assignment problem has been unresolved. To answer this question satisfactorily, we compare performance at various values of targeted solution quality, running each heuristic at its optimal number of iterations for each target. We find that for a number of varied problem instances, SA performs better for higher quality targets while TS performs better for lower quality targets

    Computational Aspects of Heat Transfer in Structures

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    Techniques for the computation of heat transfer and associated phenomena in complex structures are examined with an emphasis on reentry flight vehicle structures. Analysis methods, computer programs, thermal analysis of large space structures and high speed vehicles, and the impact of computer systems are addressed

    Intelligent simulation of coastal ecosystems

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    Tese de doutoramento. Engenharia InformĂĄtica. Faculdade de Engenharia. Universidade do Porto, Faculdade de CiĂȘncia e Tecnologia. Universidade Fernando Pessoa. 201

    Remark on Algorithm 769: Fortran Subroutines for Approximate Solution of Sparse Quadratic Assignment Problems using GRASP

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    We present a number of corrections and improvements to Algorithm 769

    Digital Signal Processing (Second Edition)

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    This book provides an account of the mathematical background, computational methods and software engineering associated with digital signal processing. The aim has been to provide the reader with the mathematical methods required for signal analysis which are then used to develop models and algorithms for processing digital signals and finally to encourage the reader to design software solutions for Digital Signal Processing (DSP). In this way, the reader is invited to develop a small DSP library that can then be expanded further with a focus on his/her research interests and applications. There are of course many excellent books and software systems available on this subject area. However, in many of these publications, the relationship between the mathematical methods associated with signal analysis and the software available for processing data is not always clear. Either the publications concentrate on mathematical aspects that are not focused on practical programming solutions or elaborate on the software development of solutions in terms of working ‘black-boxes’ without covering the mathematical background and analysis associated with the design of these software solutions. Thus, this book has been written with the aim of giving the reader a technical overview of the mathematics and software associated with the ‘art’ of developing numerical algorithms and designing software solutions for DSP, all of which is built on firm mathematical foundations. For this reason, the work is, by necessity, rather lengthy and covers a wide range of subjects compounded in four principal parts. Part I provides the mathematical background for the analysis of signals, Part II considers the computational techniques (principally those associated with linear algebra and the linear eigenvalue problem) required for array processing and associated analysis (error analysis for example). Part III introduces the reader to the essential elements of software engineering using the C programming language, tailored to those features that are used for developing C functions or modules for building a DSP library. The material associated with parts I, II and III is then used to build up a DSP system by defining a number of ‘problems’ and then addressing the solutions in terms of presenting an appropriate mathematical model, undertaking the necessary analysis, developing an appropriate algorithm and then coding the solution in C. This material forms the basis for part IV of this work. In most chapters, a series of tutorial problems is given for the reader to attempt with answers provided in Appendix A. These problems include theoretical, computational and programming exercises. Part II of this work is relatively long and arguably contains too much material on the computational methods for linear algebra. However, this material and the complementary material on vector and matrix norms forms the computational basis for many methods of digital signal processing. Moreover, this important and widely researched subject area forms the foundations, not only of digital signal processing and control engineering for example, but also of numerical analysis in general. The material presented in this book is based on the lecture notes and supplementary material developed by the author for an advanced Masters course ‘Digital Signal Processing’ which was first established at Cranfield University, Bedford in 1990 and modified when the author moved to De Montfort University, Leicester in 1994. The programmes are still operating at these universities and the material has been used by some 700++ graduates since its establishment and development in the early 1990s. The material was enhanced and developed further when the author moved to the Department of Electronic and Electrical Engineering at Loughborough University in 2003 and now forms part of the Department’s post-graduate programmes in Communication Systems Engineering. The original Masters programme included a taught component covering a period of six months based on two semesters, each Semester being composed of four modules. The material in this work covers the first Semester and its four parts reflect the four modules delivered. The material delivered in the second Semester is published as a companion volume to this work entitled Digital Image Processing, Horwood Publishing, 2005 which covers the mathematical modelling of imaging systems and the techniques that have been developed to process and analyse the data such systems provide. Since the publication of the first edition of this work in 2003, a number of minor changes and some additions have been made. The material on programming and software engineering in Chapters 11 and 12 has been extended. This includes some additions and further solved and supplementary questions which are included throughout the text. Nevertheless, it is worth pointing out, that while every effort has been made by the author and publisher to provide a work that is error free, it is inevitable that typing errors and various ‘bugs’ will occur. If so, and in particular, if the reader starts to suffer from a lack of comprehension over certain aspects of the material (due to errors or otherwise) then he/she should not assume that there is something wrong with themselves, but with the author
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