96 research outputs found

    Adaptive geometry compression based on 4-point interpolatory subdivision schemes with labels

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    International audienceWe propose an adaptive geometry compression method with labels based on 4-point interpolatory subdivision schemes. It can work on digital curves of arbitrary dimensions. With the geometry compression method, a digital curve is adaptively compressed into several segments with di®erent compression levels. Each segment is a 4-point subdivision curve with a subdivision step. Labels are recorded in data compression to facilitate merging those segments in data decompression. In the meantime, we provide high-speed 4-point interpolatory subdivision curve generation methods for e±ciently decompressing the compressed data. For an arbitrary positive integer k, formulae of the number of the resultant control points of a 4-point subdivision curve after k subdivision steps are provided. Some formulae for calculating points at the kth ubdivision step are presented as well. The time complexity of the new approaches is O(n), where n is the number of the points in the given digital curve. Examples are provided as well to illustrate the efficiency of the proposed approaches

    Adaptive geometry compression based on 4-point interpolatory subdivision schemes with labels

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    International audienceWe propose an adaptive geometry compression method with labels based on 4-point interpolatory subdivision schemes. It can work on digital curves of arbitrary dimensions. With the geometry compression method, a digital curve is adaptively compressed into several segments with di®erent compression levels. Each segment is a 4-point subdivision curve with a subdivision step. Labels are recorded in data compression to facilitate merging those segments in data decompression. In the meantime, we provide high-speed 4-point interpolatory subdivision curve generation methods for e±ciently decompressing the compressed data. For an arbitrary positive integer k, formulae of the number of the resultant control points of a 4-point subdivision curve after k subdivision steps are provided. Some formulae for calculating points at the kth ubdivision step are presented as well. The time complexity of the new approaches is O(n), where n is the number of the points in the given digital curve. Examples are provided as well to illustrate the efficiency of the proposed approaches

    A real algebra perspective on multivariate tight wavelet frames

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    Recent results from real algebraic geometry and the theory of polynomial optimization are related in a new framework to the existence question of multivariate tight wavelet frames whose generators have at least one vanishing moment. Namely, several equivalent formulations of the so-called Unitary Extension Principle by Ron and Shen are interpreted in terms of hermitian sums of squares of certain nonnegative trigonometric polynomials and in terms of semi-definite programming. The latter together with the recent results in algebraic geometry and semi-definite programming allow us to answer affirmatively the long standing open question of the existence of such tight wavelet frames in dimension d=2d=2; we also provide numerically efficient methods for checking their existence and actual construction in any dimension. We exhibit a class of counterexamples in dimension d=3d=3 showing that, in general, the UEP property is not sufficient for the existence of tight wavelet frames. On the other hand we provide stronger sufficient conditions for the existence of tight wavelet frames in dimension d>3d > 3 and illustrate our results by several examples

    Subdivision schemes for curve design and image analysis

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    Subdivision schemes are able to produce functions, which are smooth up to pixel accuracy, in a few steps through an iterative process. They take as input a coarse control polygon and iteratively generate new points using some algebraic or geometric rules. Therefore, they are a powerful tool for creating and displaying functions, in particular in computer graphics, computer-aided design, and signal analysis. A lot of research on univariate subdivision schemes is concerned with the convergence and the smoothness of the limit curve, especially for schemes where the new points are a linear combination of points from the previous iteration. Much less is known for non-linear schemes: in many cases there are only ad hoc proofs or numerical evidence about the regularity of these schemes. For schemes that use a geometric construction, it could be interesting to study the continuity of geometric entities. Dyn and Hormann propose sufficient conditions such that the subdivision process converges and the limit curve is tangent continuous. These conditions can be satisfied by any interpolatory scheme and they depend only on edge lengths and angles. The goal of my work is to generalize these conditions and to find a sufficient constraint, which guarantees that a generic interpolatory subdivision scheme gives limit curves with continuous curvature. To require the continuity of the curvature it seems natural to come up with a condition that depends on the difference of curvatures of neighbouring circles. The proof of the proposed condition is not completed, but we give a numerical evidence of it. A key feature of subdivision schemes is that they can be used in different fields of approximation theory. Due to their well-known relation with multiresolution analysis they can be exploited also in image analysis. In fact, subdivision schemes allow for an efficient computation of the wavelet transform using the filterbank. One current issue in signal processing is the analysis of anisotropic signals. Shearlet transforms allow to do it using the concept of multiple subdivision schemes. One drawback, however, is the big number of filters needed for analysing the signal given. The number of filters is related to the determinant of the expanding matrix considered. Therefore, a part of my work is devoted to find expanding matrices that give a smaller number of filters compared to the shearlet case. We present a family of anisotropic matrices for any dimension d with smaller determinant than shearlets. At the same time, these matrices allow for the definition of a valid directional transform and associated multiple subdivision schemes

    Non-linear subdivision of univariate signals and discrete surfaces

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    During the last 20 years, the joint expansion of computing power, computer graphics, networking capabilities and multiresolution analysis have stimulated several research domains, and developed the need for new types of data such as 3D models, i.e. discrete surfaces. In the intersection between multiresolution analysis and computer graphics, subdivision methods, i.e. iterative refinement procedures of curves or surfaces, have a non-negligible place, since they are a basic component needed to adapt existing multiresolution techniques dedicated to signals and images to more complicated data such as discrete surfaces represented by polygonal meshes. Such representations are of great interest since they make polygonal meshes nearly as exible as higher level 3D model representations, such as piecewise polynomial based surfaces (e.g. NURBS, B-splines...). The generalization of subdivision methods from univariate data to polygonal meshes is relatively simple in case of a regular mesh but becomes less straightforward when handling irregularities. Moreover, in the linear univariate case, obtaining a smoother limit curve is achieved by increasing the size of the support of the subdivision scheme, which is not a trivial operation in the case of a surface subdivision scheme without a priori assumptions on the mesh. While many linear subdivision methods are available, the studies concerning more general non-linear methods are relatively sparse, whereas such techniques could be used to achieve better results without increasing the size support. The goal of this study is to propose and to analyze a binary non-linear interpolatory subdivision method. The proposed technique uses local polar coordinates to compute the positions of the newly inserted points. It is shown that the method converges toward continuous limit functions. The proposed univariate scheme is extended to triangular meshes, possibly with boundaries. In order to evaluate characteristics of the proposed scheme which are not proved analytically, numerical estimates to study convergence, regularity of the limit function and approximation order are studied and validated using known linear schemes of identical support. The convergence criterion is adapted to surface subdivision via a Hausdorff distance-based metric. The evolution of Gaussian and mean curvature of limit surfaces is also studied and compared against theoretical values when available. An application of surface subdivision to build a multiresolution representation of 3D models is also studied. In particular, the efficiency of such a representation for compression and in terms of rate-distortion of such a representation is shown. An alternate to the initial SPIHT-based encoding, based on the JPEG 2000 image compression standard method. This method makes possible partial decoding of the compressed model in both SNR-progressive and level-progressive ways, while adding only a minimal overhead when compared to SPIHT

    Subdivision surface fitting to a dense mesh using ridges and umbilics

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    Fitting a sparse surface to approximate vast dense data is of interest for many applications: reverse engineering, recognition and compression, etc. The present work provides an approach to fit a Loop subdivision surface to a dense triangular mesh of arbitrary topology, whilst preserving and aligning the original features. The natural ridge-joined connectivity of umbilics and ridge-crossings is used as the connectivity of the control mesh for subdivision, so that the edges follow salient features on the surface. Furthermore, the chosen features and connectivity characterise the overall shape of the original mesh, since ridges capture extreme principal curvatures and ridges start and end at umbilics. A metric of Hausdorff distance including curvature vectors is proposed and implemented in a distance transform algorithm to construct the connectivity. Ridge-colour matching is introduced as a criterion for edge flipping to improve feature alignment. Several examples are provided to demonstrate the feature-preserving capability of the proposed approach

    Subdivision Surface based One-Piece Representation

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    Subdivision surfaces are capable of modeling and representing complex shapes of arbi-trary topology. However, methods on how to build the control mesh of a complex surfaceare not studied much. Currently, most meshes of complicated objects come from trian-gulation and simplification of raster scanned data points, like the Stanford 3D ScanningRepository. This approach is costly and leads to very dense meshes.Subdivision surface based one-piece representation means to represent the final objectin a design process with only one subdivision surface, no matter how complicated theobject\u27s topology or shape. Hence the number of parts in the final representation isalways one.In this dissertation we present necessary mathematical theories and geometric algo-rithms to support subdivision surface based one-piece representation. First, an explicitparametrization method is presented for exact evaluation of Catmull-Clark subdivisionsurfaces. Based on it, two approaches are proposed for constructing the one-piece rep-resentation of a given object with arbitrary topology. One approach is to construct theone-piece representation by using the interpolation technique. Interpolation is a naturalway to build models, but the fairness of the interpolating surface is a big concern inprevious methods. With similarity based interpolation technique, we can obtain bet-ter modeling results with less undesired artifacts and undulations. Another approachis through performing Boolean operations. Up to this point, accurate Boolean oper-ations over subdivision surfaces are not approached yet in the literature. We presenta robust and error controllable Boolean operation method which results in a one-piecerepresentation. Because one-piece representations resulting from the above two methodsare usually dense, error controllable simplification of one-piece representations is needed.Two methods are presented for this purpose: adaptive tessellation and multiresolutionanalysis. Both methods can significantly reduce the complexity of a one-piece represen-tation and while having accurate error estimation.A system that performs subdivision surface based one-piece representation was im-plemented and a lot of examples have been tested. All the examples show that our ap-proaches can obtain very good subdivision based one-piece representation results. Eventhough our methods are based on Catmull-Clark subdivision scheme, we believe they canbe adapted to other subdivision schemes as well with small modifications
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