2,562 research outputs found

    FASTCUDA: Open Source FPGA Accelerator & Hardware-Software Codesign Toolset for CUDA Kernels

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    Using FPGAs as hardware accelerators that communicate with a central CPU is becoming a common practice in the embedded design world but there is no standard methodology and toolset to facilitate this path yet. On the other hand, languages such as CUDA and OpenCL provide standard development environments for Graphical Processing Unit (GPU) programming. FASTCUDA is a platform that provides the necessary software toolset, hardware architecture, and design methodology to efficiently adapt the CUDA approach into a new FPGA design flow. With FASTCUDA, the CUDA kernels of a CUDA-based application are partitioned into two groups with minimal user intervention: those that are compiled and executed in parallel software, and those that are synthesized and implemented in hardware. A modern low power FPGA can provide the processing power (via numerous embedded micro-CPUs) and the logic capacity for both the software and hardware implementations of the CUDA kernels. This paper describes the system requirements and the architectural decisions behind the FASTCUDA approach

    Intelligent Embedded Software: New Perspectives and Challenges

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    Intelligent embedded systems (IES) represent a novel and promising generation of embedded systems (ES). IES have the capacity of reasoning about their external environments and adapt their behavior accordingly. Such systems are situated in the intersection of two different branches that are the embedded computing and the intelligent computing. On the other hand, intelligent embedded software (IESo) is becoming a large part of the engineering cost of intelligent embedded systems. IESo can include some artificial intelligence (AI)-based systems such as expert systems, neural networks and other sophisticated artificial intelligence (AI) models to guarantee some important characteristics such as self-learning, self-optimizing and self-repairing. Despite the widespread of such systems, some design challenging issues are arising. Designing a resource-constrained software and at the same time intelligent is not a trivial task especially in a real-time context. To deal with this dilemma, embedded system researchers have profited from the progress in semiconductor technology to develop specific hardware to support well AI models and render the integration of AI with the embedded world a reality

    Towards a Scalable Hardware/Software Co-Design Platform for Real-time Pedestrian Tracking Based on a ZYNQ-7000 Device

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    Currently, most designers face a daunting task to research different design flows and learn the intricacies of specific software from various manufacturers in hardware/software co-design. An urgent need of creating a scalable hardware/software co-design platform has become a key strategic element for developing hardware/software integrated systems. In this paper, we propose a new design flow for building a scalable co-design platform on FPGA-based system-on-chip. We employ an integrated approach to implement a histogram oriented gradients (HOG) and a support vector machine (SVM) classification on a programmable device for pedestrian tracking. Not only was hardware resource analysis reported, but the precision and success rates of pedestrian tracking on nine open access image data sets are also analysed. Finally, our proposed design flow can be used for any real-time image processingrelated products on programmable ZYNQ-based embedded systems, which benefits from a reduced design time and provide a scalable solution for embedded image processing products

    Hardware-software codesign in a high-level synthesis environment

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    Interfacing hardware-oriented high-level synthesis to software development is a computationally hard problem for which no general solution exists. Under special conditions, the hardware-software codesign (system-level synthesis) problem may be analyzed with traditional tools and efficient heuristics. This dissertation introduces a new alternative to the currently used heuristic methods. The new approach combines the results of top-down hardware development with existing basic hardware units (bottom-up libraries) and compiler generation tools. The optimization goal is to maximize operating frequency or minimize cost with reasonable tradeoffs in other properties. The dissertation research provides a unified approach to hardware-software codesign. The improvements over previously existing design methodologies are presented in the frame-work of an academic CAD environment (PIPE). This CAD environment implements a sufficient subset of functions of commercial microelectronics CAD packages. The results may be generalized for other general-purpose algorithms or environments. Reference benchmarks are used to validate the new approach. Most of the well-known benchmarks are based on discrete-time numerical simulations, digital filtering applications, and cryptography (an emerging field in benchmarking). As there is a need for high-performance applications, an additional requirement for this dissertation is to investigate pipelined hardware-software systems\u27 performance and design methods. The results demonstrate that the quality of existing heuristics does not change in the enhanced, hardware-software environment

    High performance computing with FPGAs

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    Field-programmable gate arrays represent an army of logical units which can be organized in a highly parallel or pipelined fashion to implement an algorithm in hardware. The flexibility of this new medium creates new challenges to find the right processing paradigm which takes into account of the natural constraints of FPGAs: clock frequency, memory footprint and communication bandwidth. In this paper first use of FPGAs as a multiprocessor on a chip or its use as a highly functional coprocessor are compared, and the programming tools for hardware/software codesign are discussed. Next a number of techniques are presented to maximize the parallelism and optimize the data locality in nested loops. This includes unimodular transformations, data locality improving loop transformations and use of smart buffers. Finally, the use of these techniques on a number of examples is demonstrated. The results in the paper and in the literature show that, with the proper programming tool set, FPGAs can speedup computation kernels significantly with respect to traditional processors

    Rapid codesign of a soft vector processor and its compiler

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    Despite a decade of activity in the development of soft vector processors for FPGAs, high-level language support remains thin. We attribute this problem to a design method in which the high-level vector programming interface is only really considered once the processor architecture has been perfected, by which point the designer may be committed to the timeconsuming development of a complicated compiler. In this paper, we present the codesign of a soft vector processor and a lightweight compiler, which together lift the level of abstraction for the programmer while allowing a rapid compiler implementation phase.We demonstrate the effectiveness of our approach on a range of applications from digital signal processing, neuroscience, and machine learning.This work is sponsored by EPSRC grant EP/G015783/1.This is the accepted manuscript version. The final version is available at http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=6927425&tag=1. © IEEE 201

    Towards a field configurable non-homogeneous multiprocessors architecture

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    Standard microprocessors are generally designed to deal efficiently with different types of tasks; their general purpose architecture can lead to misuse of resources, creating a large gap between the computational efficiency of microprocessors and custom silicon. The ever increasing complexity of Field Programmable Logic devices is driving the industry to look for innovative System on a Chip solutions; using programmable logic, the whole design can be tuned to the application requirements. In this paper, under the acronym MPOC (Multiprocessors On a Chip) we propose some applicable ideas on multiprocessing embedded configurable architectures, targeting System on a Programmable Chip (SOPC) cost-effective designs. Using heterogeneous medium or low performance soft-core processors instead of a single high performance processor, and some standardized communication schemes to link these multiple processors, the “best” core can be chosen for each subtask using a computational efficiency criteria, and therefore improving silicon usage. System-level design is also considered: models of tasks and links, parameterized soft-core processors, and the use of a standard HDL for system description can lead to automatic generation of the final design
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