221 research outputs found

    Patterns for Providing Real-Time Guarantees in DOC Middleware - Doctoral Dissertation, May 2002

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    The advent of open and widely adopted standards such as Common Object Request Broker Architecture (CORBA) [47] has simplified and standardized the development of distributed applications. For applications with real-time constraints, including avionics, manufacturing, and defense systems, these standards are evolving to include Quality-of-Service (QoS) specifications. Operating systems such as Real-time Linux [60] have responded with interfaces and algorithms to guarantee real-time response; similarly, languages such as Real-time Java [59] include mechanisms for specifying real-time properties for threads. However, the middleware upon which large distributed applications are based has not yet addressed end-to-end guarantees of QoS specifications. Unless this challenge can be met, developers must resort to ad hoc solutions that may not scale or migrate well among different platforms. This thesis provides two contributions to the study of real-time Distributed Object Computing (DOC) middleware. First, it identifies potential bottlenecks and problems with respect to guaranteeing real-time performance in contemporary middleware. Experimental results illustrate how these problems lead to incorrect real-time behavior in contemporary middleware platforms. Second, this thesis presents designs and techniques for providing real-time QoS guarantees in DOC middleware in the context of TAO [6], an open-source and widely adopted implementation of real-time CORBA. Architectural solutions presented here are coupled with empirical evaluations of end-to-end real-time behavior. Analysis of the problems, forces, solutions, and consequences are presented in terms of patterns and frame-works, so that solutions obtained for TAO can be appropriately applied to other real-time systems

    Using Unified Personal Information in Workspaces

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    Knowledge workers (KWers) deal with personal information and use tools like, e.g., desktop workspaces to support their work. But KWer support is hindered by personal information fragmentation, i.e., applications keep a set of personal information while not interconnecting it. This thesis addresses this in the domains personal task management and meeting management by using a common unified personal information model as offered by the semantic desktop personal information management (PIM) system

    Wireless communication, identification and sensing technologies enabling integrated logistics: a study in the harbor environment

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    In the last decade, integrated logistics has become an important challenge in the development of wireless communication, identification and sensing technology, due to the growing complexity of logistics processes and the increasing demand for adapting systems to new requirements. The advancement of wireless technology provides a wide range of options for the maritime container terminals. Electronic devices employed in container terminals reduce the manual effort, facilitating timely information flow and enhancing control and quality of service and decision made. In this paper, we examine the technology that can be used to support integration in harbor's logistics. In the literature, most systems have been developed to address specific needs of particular harbors, but a systematic study is missing. The purpose is to provide an overview to the reader about which technology of integrated logistics can be implemented and what remains to be addressed in the future

    Flexible Scheduling in Middleware for Distributed rate-based real-time applications - Doctoral Dissertation, May 2002

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    Distributed rate-based real-time systems, such as process control and avionics mission computing systems, have traditionally been scheduled statically. Static scheduling provides assurance of schedulability prior to run-time overhead. However, static scheduling is brittle in the face of unanticipated overload, and treats invocation-to-invocation variations in resource requirements inflexibly. As a consequence, processing resources are often under-utilized in the average case, and the resulting systems are hard to adapt to meet new real-time processing requirements. Dynamic scheduling offers relief from the limitations of static scheduling. However, dynamic scheduling offers relief from the limitations of static scheduling. However, dynamic scheduling often has a high run-time cost because certain decisions are enforced on-line. Furthermore, under conditions of overload tasks can be scheduled dynamically that may never be dispatched, or that upon dispatch would miss their deadlines. We review the implications of these factors on rate-based distributed systems, and posits the necessity to combine static and dynamic approaches to exploit the strengths and compensate for the weakness of either approach in isolation. We present a general hybrid approach to real-time scheduling and dispatching in middleware, that can employ both static and dynamic components. This approach provides (1) feasibility assurance for the most critical tasks, (2) the ability to extend this assurance incrementally to operations in successively lower criticality equivalence classes, (3) the ability to trade off bounds on feasible utilization and dispatching over-head in cases where, for example, execution jitter is a factor or rates are not harmonically related, and (4) overall flexibility to make more optimal use of scarce computing resources and to enforce a wider range of application-specified execution requirements. This approach also meets additional constraints of an increasingly important class of rate-based systems, those with requirements for robust management of real-time performance in the face of rapidly and widely changing operating conditions. To support these requirements, we present a middleware framework that implements the hybrid scheduling and dispatching approach described above, and also provides support for (1) adaptive re-scheduling of operations at run-time and (2) reflective alternation among several scheduling strategies to improve real-time performance in the face of changing operating conditions. Adaptive re-scheduling must be performed whenever operating conditions exceed the ability of the scheduling and dispatching infrastructure to meet the critical real-time requirements of the system under the currently specified rates and execution times of operations. Adaptive re-scheduling relies on the ability to change the rates of execution of at least some operations, and may occur under the control of a higher-level middleware resource manager. Different rates of execution may be specified under different operating conditions, and the number of such possible combinations may be arbitrarily large. Furthermore, adaptive rescheduling may in turn require notification of rate-sensitive application components. It is therefore desirable to handle variations in operating conditions entirely within the scheduling and dispatching infrastructure when possible. A rate-based distributed real-time application, or a higher-level resource manager, could thus fall back on adaptive re-scheduling only when it cannot achieve acceptable real-time performance through self-adaptation. Reflective alternation among scheduling heuristics offers a way to tune real-time performance internally, and we offer foundational support for this approach. In particular, run-time observable information such as that provided by our metrics-feedback framework makes it possible to detect that a given current scheduling heuristic is underperforming the level of service another could provide. Furthermore we present empirical results for our framework in a realistic avionics mission computing environment. This forms the basis for guided adaption. This dissertation makes five contributions in support of flexible and adaptive scheduling and dispatching in middleware. First, we provide a middle scheduling framework that supports arbitrary and fine-grained composition of static/dynamic scheduling, to assure critical timeliness constraints while improving noncritical performance under a range of conditions. Second, we provide a flexible dispatching infrastructure framework composed of fine-grained primitives, and describe how appropriate configurations can be generated automatically based on the output of the scheduling framework. Third, we describe algorithms to reduce the overhead and duration of adaptive rescheduling, based on sorting for rate selection and priority assignment. Fourth, we provide timely and efficient performance information through an optimized metrics-feedback framework, to support higher-level reflection and adaptation decisions. Fifth, we present the results of empirical studies to quantify and evaluate the performance of alternative canonical scheduling heuristics, across a range of load and load jitter conditions. These studies were conducted within an avionics mission computing applications framework running on realistic middleware and embedded hardware. The results obtained from these studies (1) demonstrate the potential benefits of reflective alternation among distinct scheduling heuristics at run-time, and (2) suggest performance factors of interest for future work on adaptive control policies and mechanisms using this framework

    Evaluation of cross-layer reliability mechanisms for satellite digital multimedia broadcast

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    This paper presents a study of some reliability mechanisms which may be put at work in the context of Satellite Digital Multimedia Broadcasting (SDMB) to mobile devices such as handheld phones. These mechanisms include error correcting codes, interleaving at the physical layer, erasure codes at intermediate layers and error concealment on the video decoder. The evaluation is made on a realistic satellite channel and takes into account practical constraints such as the maximum zapping time and the user mobility at several speeds. The evaluation is done by simulating different scenarii with complete protocol stacks. The simulations indicate that, under the assumptions taken here, the scenario using highly compressed video protected by erasure codes at intermediate layers seems to be the best solution on this kind of channel

    Editable View Optimized Tone Mapping For Viewing High Dynamic Range Panoramas On Head Mounted Display

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    Head mounted displays are characterized by relatively low resolution and low dynamic range. These limitations significantly reduce the visual quality of photo-realistic captures on such displays. This thesis presents an interactive view optimized tone mapping technique for viewing large sized high dynamic range panoramas up to 16384 by 8192 on head mounted displays. This technique generates a separate file storing pre-computed view-adjusted mapping function parameters. We define this technique as ToneTexture. The use of a view adjusted tone mapping allows for expansion of the perceived color space available to the end user. This yields an improved visual appearance of both high dynamic range panoramas and low dynamic range panoramas on such displays. Moreover, by providing proper interface to manipulate on ToneTexture, users are allowed to adjust the mapping function as to changing color emphasis. The authors present comparisons of the results produced by ToneTexture technique against widely-used Reinhard tone mapping operator and Filmic tone mapping operator both objectively via a mathematical quality assessment metrics and subjectively through user study. Demonstration systems are available for desktop and head mounted displays such as Oculus Rift and GearVR

    Subjective quality assessment database of HDR images compressed with JPEG XT

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    Recent advances in high dynamic range (HDR) capturing and display technologies attracted a lot of interest to HDR imaging. Many issues that are considered as being resolved for conventional low dynamic range (LDR) images pose new challenges in HDR context. One such issue is a lack of standards for HDR image compression. Another is the limited availability of suitable image datasets that are suitable for studying and evaluation of HDR image compression. In this paper, we address this problem by creating a publicly available dataset of 20 HDR images and corresponding versions compressed at four different bit rates with three profiles of the upcoming JPEG XT standard for HDR image compression. The images cover different scenes, dynamic ranges, and acquisition methods (fusion from several exposures, frame of an HDR video, and CGI generated images). The dataset also includes Mean Opinion Scores (MOS) for each compressed version of the images obtained from extensive subjective experiments using SIM2 HDR monitor
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