11,671 research outputs found

    Performance evaluation of m3 bottleneck based heuristic for M1M2M3 flow shop

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    This project investigates the possibility of developing scheduling heuristic using bottleneck approach for a three machine flow shop scheduling with the tendency of dominant machine at the first process. Due to the re-entrant and permutation nature of the process routing, the actual bottlenecks were identified as M3 and it utilized makespan algorithms to identify bottleneck categories. Using these conditions, a new bottleneck based heuristic which called BB is developed and tested using Macro Programming in Microsoft Excel. The main objective of this project is to evaluate the performance of M3 bottleneck-based heuristic for M1M2M3 flow shop problems. A total of 3000 simulations were conducted using randomly data in order to evaluate the accuracy of the heuristic. The heuristic performance was evaluated for six and ten job problems. The dominance level groups are divided into levels of weak, medium and strong dominance. For each job problem, the BB results were compared against the results of complete enumeration and lower bound analysis. The results suggested that BB heuristic is very effective in solving scheduling problems within the strong P3 dominance level range

    Scheduling in assembly type job-shops

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    Assembly type job-shop scheduling is a generalization of the job-shop scheduling problem to include assembly operations. In the assembly type job-shops scheduling problem, there are n jobs which are to be processed on in workstations and each job has a due date. Each job visits one or more workstations in a predetermined route. The primary difference between this new problem and the classical job-shop problem is that two or more jobs can merge to foul\u27 a new job at a specified workstation, that is job convergence is permitted. This feature cannot be modeled by existing job-shop techniques. In this dissertation, we develop scheduling procedures for the assembly type job-shop with the objective of minimizing total weighted tardiness. Three types of workstations are modeled: single machine, parallel machine, and batch machine. We label this new scheduling procedure as SB. The SB procedure is heuristic in nature and is derived from the shifting bottleneck concept. SB decomposes the assembly type job-shop scheduling problem into several workstation scheduling sub-problems. Various types of techniques are used in developing the scheduling heuristics for these sub-problems including the greedy method, beam search, critical path analysis, local search, and dynamic programming. The performance of SB is validated on a set of test problems and compared with priority rules that are normally used in practice. The results show that SB outperforms the priority rules by an average of 19% - 36% for the test problems. SB is extended to solve scheduling problems with other objectives including minimizing the maximum completion time, minimizing weighted flow time and minimizing maximum weighted lateness. Comparisons with the test problems, indicate that SB outperforms the priority rules for these objectives as well. The SB procedure and its accompanying logic is programmed into an object oriented scheduling system labeled as LEKIN. The LEKIN program includes a standard library of scheduling rules and hence can be used as a platform for the development of new scheduling heuristics. In industrial applications LEKIN allows schedulers to obtain effective machine schedules rapidly. The results from this research allow us to increase shop utilization, improve customer satisfaction, and lower work-in-process inventory without a major capital investment

    Modelling and solving train scheduling problems under capacity constraints

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    Many large coal mining operations in Australia rely heavily on the rail network to transport coal from mines to coal terminals at ports for shipment. Over the last few years, due to the fast growing demand, the coal rail network is becoming one of the worst industrial bottlenecks in Australia. As a result, this provides great incentives for pursuing better optimisation and control strategies for the operation of the whole rail transportation system under network and terminal capacity constraints. This PhD research aims to achieve a significant efficiency improvement in a coal rail network on the basis of the development of standard modelling approaches and generic solution techniques. Generally, the train scheduling problem can be modelled as a Blocking Parallel- Machine Job-Shop Scheduling (BPMJSS) problem. In a BPMJSS model for train scheduling, trains and sections respectively are synonymous with jobs and machines and an operation is regarded as the movement/traversal of a train across a section. To begin, an improved shifting bottleneck procedure algorithm combined with metaheuristics has been developed to efficiently solve the Parallel-Machine Job- Shop Scheduling (PMJSS) problems without the blocking conditions. Due to the lack of buffer space, the real-life train scheduling should consider blocking or hold-while-wait constraints, which means that a track section cannot release and must hold a train until the next section on the routing becomes available. As a consequence, the problem has been considered as BPMJSS with the blocking conditions. To develop efficient solution techniques for BPMJSS, extensive studies on the nonclassical scheduling problems regarding the various buffer conditions (i.e. blocking, no-wait, limited-buffer, unlimited-buffer and combined-buffer) have been done. In this procedure, an alternative graph as an extension of the classical disjunctive graph is developed and specially designed for the non-classical scheduling problems such as the blocking flow-shop scheduling (BFSS), no-wait flow-shop scheduling (NWFSS), and blocking job-shop scheduling (BJSS) problems. By exploring the blocking characteristics based on the alternative graph, a new algorithm called the topological-sequence algorithm is developed for solving the non-classical scheduling problems. To indicate the preeminence of the proposed algorithm, we compare it with two known algorithms (i.e. Recursive Procedure and Directed Graph) in the literature. Moreover, we define a new type of non-classical scheduling problem, called combined-buffer flow-shop scheduling (CBFSS), which covers four extreme cases: the classical FSS (FSS) with infinite buffer, the blocking FSS (BFSS) with no buffer, the no-wait FSS (NWFSS) and the limited-buffer FSS (LBFSS). After exploring the structural properties of CBFSS, we propose an innovative constructive algorithm named the LK algorithm to construct the feasible CBFSS schedule. Detailed numerical illustrations for the various cases are presented and analysed. By adjusting only the attributes in the data input, the proposed LK algorithm is generic and enables the construction of the feasible schedules for many types of non-classical scheduling problems with different buffer constraints. Inspired by the shifting bottleneck procedure algorithm for PMJSS and characteristic analysis based on the alternative graph for non-classical scheduling problems, a new constructive algorithm called the Feasibility Satisfaction Procedure (FSP) is proposed to obtain the feasible BPMJSS solution. A real-world train scheduling case is used for illustrating and comparing the PMJSS and BPMJSS models. Some real-life applications including considering the train length, upgrading the track sections, accelerating a tardy train and changing the bottleneck sections are discussed. Furthermore, the BPMJSS model is generalised to be a No-Wait Blocking Parallel- Machine Job-Shop Scheduling (NWBPMJSS) problem for scheduling the trains with priorities, in which prioritised trains such as express passenger trains are considered simultaneously with non-prioritised trains such as freight trains. In this case, no-wait conditions, which are more restrictive constraints than blocking constraints, arise when considering the prioritised trains that should traverse continuously without any interruption or any unplanned pauses because of the high cost of waiting during travel. In comparison, non-prioritised trains are allowed to enter the next section immediately if possible or to remain in a section until the next section on the routing becomes available. Based on the FSP algorithm, a more generic algorithm called the SE algorithm is developed to solve a class of train scheduling problems in terms of different conditions in train scheduling environments. To construct the feasible train schedule, the proposed SE algorithm consists of many individual modules including the feasibility-satisfaction procedure, time-determination procedure, tune-up procedure and conflict-resolve procedure algorithms. To find a good train schedule, a two-stage hybrid heuristic algorithm called the SE-BIH algorithm is developed by combining the constructive heuristic (i.e. the SE algorithm) and the local-search heuristic (i.e. the Best-Insertion- Heuristic algorithm). To optimise the train schedule, a three-stage algorithm called the SE-BIH-TS algorithm is developed by combining the tabu search (TS) metaheuristic with the SE-BIH algorithm. Finally, a case study is performed for a complex real-world coal rail network under network and terminal capacity constraints. The computational results validate that the proposed methodology would be very promising because it can be applied as a fundamental tool for modelling and solving many real-world scheduling problems

    Spatial-temporal data modelling and processing for personalised decision support

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    The purpose of this research is to undertake the modelling of dynamic data without losing any of the temporal relationships, and to be able to predict likelihood of outcome as far in advance of actual occurrence as possible. To this end a novel computational architecture for personalised ( individualised) modelling of spatio-temporal data based on spiking neural network methods (PMeSNNr), with a three dimensional visualisation of relationships between variables is proposed. In brief, the architecture is able to transfer spatio-temporal data patterns from a multidimensional input stream into internal patterns in the spiking neural network reservoir. These patterns are then analysed to produce a personalised model for either classification or prediction dependent on the specific needs of the situation. The architecture described above was constructed using MatLab© in several individual modules linked together to form NeuCube (M1). This methodology has been applied to two real world case studies. Firstly, it has been applied to data for the prediction of stroke occurrences on an individual basis. Secondly, it has been applied to ecological data on aphid pest abundance prediction. Two main objectives for this research when judging outcomes of the modelling are accurate prediction and to have this at the earliest possible time point. The implications of these findings are not insignificant in terms of health care management and environmental control. As the case studies utilised here represent vastly different application fields, it reveals more of the potential and usefulness of NeuCube (M1) for modelling data in an integrated manner. This in turn can identify previously unknown (or less understood) interactions thus both increasing the level of reliance that can be placed on the model created, and enhancing our human understanding of the complexities of the world around us without the need for over simplification. Read less Keywords Personalised modelling; Spiking neural network; Spatial-temporal data modelling; Computational intelligence; Predictive modelling; Stroke risk predictio

    Spatial-temporal data modelling and processing for personalised decision support

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    The purpose of this research is to undertake the modelling of dynamic data without losing any of the temporal relationships, and to be able to predict likelihood of outcome as far in advance of actual occurrence as possible. To this end a novel computational architecture for personalised ( individualised) modelling of spatio-temporal data based on spiking neural network methods (PMeSNNr), with a three dimensional visualisation of relationships between variables is proposed. In brief, the architecture is able to transfer spatio-temporal data patterns from a multidimensional input stream into internal patterns in the spiking neural network reservoir. These patterns are then analysed to produce a personalised model for either classification or prediction dependent on the specific needs of the situation. The architecture described above was constructed using MatLab© in several individual modules linked together to form NeuCube (M1). This methodology has been applied to two real world case studies. Firstly, it has been applied to data for the prediction of stroke occurrences on an individual basis. Secondly, it has been applied to ecological data on aphid pest abundance prediction. Two main objectives for this research when judging outcomes of the modelling are accurate prediction and to have this at the earliest possible time point. The implications of these findings are not insignificant in terms of health care management and environmental control. As the case studies utilised here represent vastly different application fields, it reveals more of the potential and usefulness of NeuCube (M1) for modelling data in an integrated manner. This in turn can identify previously unknown (or less understood) interactions thus both increasing the level of reliance that can be placed on the model created, and enhancing our human understanding of the complexities of the world around us without the need for over simplification. Read less Keywords Personalised modelling; Spiking neural network; Spatial-temporal data modelling; Computational intelligence; Predictive modelling; Stroke risk predictio

    Efficient heuristics for the parallel blocking flow shop scheduling problem

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    We consider the NP-hard problem of scheduling n jobs in F identical parallel flow shops, each consisting of a series of m machines, and doing so with a blocking constraint. The applied criterion is to minimize the makespan, i.e., the maximum completion time of all the jobs in F flow shops (lines). The Parallel Flow Shop Scheduling Problem (PFSP) is conceptually similar to another problem known in the literature as the Distributed Permutation Flow Shop Scheduling Problem (DPFSP), which allows modeling the scheduling process in companies with more than one factory, each factory with a flow shop configuration. Therefore, the proposed methods can solve the scheduling problem under the blocking constraint in both situations, which, to the best of our knowledge, has not been studied previously. In this paper, we propose a mathematical model along with some constructive and improvement heuristics to solve the parallel blocking flow shop problem (PBFSP) and thus minimize the maximum completion time among lines. The proposed constructive procedures use two approaches that are totally different from those proposed in the literature. These methods are used as initial solution procedures of an iterated local search (ILS) and an iterated greedy algorithm (IGA), both of which are combined with a variable neighborhood search (VNS). The proposed constructive procedure and the improved methods take into account the characteristics of the problem. The computational evaluation demonstrates that both of them –especially the IGA– perform considerably better than those algorithms adapted from the DPFSP literature.Peer ReviewedPostprint (author's final draft

    New efficient constructive heuristics for the hybrid flowshop to minimise makespan: A computational evaluation of heuristics

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    This paper addresses the hybrid flow shop scheduling problem to minimise makespan, a well-known scheduling problem for which many constructive heuristics have been proposed in the literature. Nevertheless, the state of the art is not clear due to partial or non homogeneous comparisons. In this paper, we review these heuristics and perform a comprehensive computational evaluation to determine which are the most efficient ones. A total of 20 heuristics are implemented and compared in this study. In addition, we propose four new heuristics for the problem. Firstly, two memory-based constructive heuristics are proposed, where a sequence is constructed by inserting jobs one by one in a partial sequence. The most promising insertions tested are kept in a list. However, in contrast to the Tabu search, these insertions are repeated in future iterations instead of forbidding them. Secondly, we propose two constructive heuristics based on Johnson’s algorithm for the permutation flowshop scheduling problem. The computational results carried out on an extensive testbed show that the new proposals outperform the existing heuristics.Ministerio de Ciencia e Innovación DPI2016-80750-

    A scheduling theory framework for GPU tasks efficient execution

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    Concurrent execution of tasks in GPUs can reduce the computation time of a workload by overlapping data transfer and execution commands. However it is difficult to implement an efficient run- time scheduler that minimizes the workload makespan as many execution orderings should be evaluated. In this paper, we employ scheduling theory to build a model that takes into account the device capabili- ties, workload characteristics, constraints and objec- tive functions. In our model, GPU tasks schedul- ing is reformulated as a flow shop scheduling prob- lem, which allow us to apply and compare well known methods already developed in the operations research field. In addition we develop a new heuristic, specif- ically focused on executing GPU commands, that achieves better scheduling results than previous tech- niques. Finally, a comprehensive evaluation, showing the suitability and robustness of this new approach, is conducted in three different NVIDIA architectures (Kepler, Maxwell and Pascal).Proyecto TIN2016- 0920R, Universidad de Málaga (Campus de Excelencia Internacional Andalucía Tech) y programa de donación de NVIDIA Corporation

    Moderating effects of cross-cultural dimensions on the relationship between persuasive smartphone application's design and acceptance-loyalty

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    Applying persuasive system design to different cultures has been a focus of many researchers as the global medium of communication has been centered within Smartphone via applications (apps). This is due to the vast proliferation of the Smartphone and the personal attachment of users to this device in various cultures. This led designers to search for ultimate ways to target users in specific regions of the world. The basic purpose of this study was to determine the relevance of cross-cultural factors to persuasive technologies, and the acceptance and loyalty of Smartphone apps. This was achieved by examining the moderating effects of Hofstede’s six cross-cultural dimensions on the relationship between Oinas-Kukkonen and Harjumaa’s Persuasive System Design (PSD), and acceptance and loyalty. By evaluating elements of persuasive systems design and cross-cultural dimensions, from user’s perspective, against a globally popular application like WhatsApp, an instrument was devised to investigate the cross-cultural adoption and continued use of Smartphone apps. Using this instrument, surveys were conducted for this research study to identify the influencing factors that have motivated the users from Malaysia, Netherlands, Germany, and the Kingdom of Saudi Arabia to adopt and continue using this application on a daily basis. These surveys, which included responses from 488 participants, further investigated if there is one cross-cultural dimension that has more moderating effects per country. The findings indicate an agreement among WhatsApp users from all four countries about their reasons for adopting and using this app, namely: social influence (93.7 percent), reliability (83.4 percent), dialog-support via feedback (76.4 percent), ease of use (90.5 percent) and small cost (87.7 percent). The results put new perspective that the gap among cultures is narrowing. Persuasive design strategies are particularly relevant to cultures across the globe. This study can aid the research community in investing efforts into enhancing the persuasive design framework for Smartphone apps
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