458 research outputs found
Preliminary evaluation of infrared and radar imagery, Washington and Oregon coasts
Airborne infrared and radar photography of Oregon and Washington coastal region
Data Fusion of Objects Using Techniques Such as Laser Scanning, Structured Light and Photogrammetry for Cultural Heritage Applications
In this paper we present a semi-automatic 2D-3D local registration pipeline
capable of coloring 3D models obtained from 3D scanners by using uncalibrated
images. The proposed pipeline exploits the Structure from Motion (SfM)
technique in order to reconstruct a sparse representation of the 3D object and
obtain the camera parameters from image feature matches. We then coarsely
register the reconstructed 3D model to the scanned one through the Scale
Iterative Closest Point (SICP) algorithm. SICP provides the global scale,
rotation and translation parameters, using minimal manual user intervention. In
the final processing stage, a local registration refinement algorithm optimizes
the color projection of the aligned photos on the 3D object removing the
blurring/ghosting artefacts introduced due to small inaccuracies during the
registration. The proposed pipeline is capable of handling real world cases
with a range of characteristics from objects with low level geometric features
to complex ones
Scene Coordinate Regression with Angle-Based Reprojection Loss for Camera Relocalization
Image-based camera relocalization is an important problem in computer vision
and robotics. Recent works utilize convolutional neural networks (CNNs) to
regress for pixels in a query image their corresponding 3D world coordinates in
the scene. The final pose is then solved via a RANSAC-based optimization scheme
using the predicted coordinates. Usually, the CNN is trained with ground truth
scene coordinates, but it has also been shown that the network can discover 3D
scene geometry automatically by minimizing single-view reprojection loss.
However, due to the deficiencies of the reprojection loss, the network needs to
be carefully initialized. In this paper, we present a new angle-based
reprojection loss, which resolves the issues of the original reprojection loss.
With this new loss function, the network can be trained without careful
initialization, and the system achieves more accurate results. The new loss
also enables us to utilize available multi-view constraints, which further
improve performance.Comment: ECCV 2018 Workshop (Geometry Meets Deep Learning
Fast and Accurate Camera Covariance Computation for Large 3D Reconstruction
Estimating uncertainty of camera parameters computed in Structure from Motion
(SfM) is an important tool for evaluating the quality of the reconstruction and
guiding the reconstruction process. Yet, the quality of the estimated
parameters of large reconstructions has been rarely evaluated due to the
computational challenges. We present a new algorithm which employs the sparsity
of the uncertainty propagation and speeds the computation up about ten times
\wrt previous approaches. Our computation is accurate and does not use any
approximations. We can compute uncertainties of thousands of cameras in tens of
seconds on a standard PC. We also demonstrate that our approach can be
effectively used for reconstructions of any size by applying it to smaller
sub-reconstructions.Comment: ECCV 201
Preserving the impossible: conservation of soft-sediment hominin footprint sites and strategies for three-dimensional digital data capture.
Human footprints provide some of the most publically emotive and tangible evidence of our ancestors. To the scientific community they provide evidence of stature, presence, behaviour and in the case of early hominins potential evidence with respect to the evolution of gait. While rare in the geological record the number of footprint sites has increased in recent years along with the analytical tools available for their study. Many of these sites are at risk from rapid erosion, including the Ileret footprints in northern Kenya which are second only in age to those at Laetoli (Tanzania). Unlithified, soft-sediment footprint sites such these pose a significant geoconservation challenge. In the first part of this paper conservation and preservation options are explored leading to the conclusion that to 'record and digitally rescue' provides the only viable approach. Key to such strategies is the increasing availability of three-dimensional data capture either via optical laser scanning and/or digital photogrammetry. Within the discipline there is a developing schism between those that favour one approach over the other and a requirement from geoconservationists and the scientific community for some form of objective appraisal of these alternatives is necessary. Consequently in the second part of this paper we evaluate these alternative approaches and the role they can play in a 'record and digitally rescue' conservation strategy. Using modern footprint data, digital models created via optical laser scanning are compared to those generated by state-of-the-art photogrammetry. Both methods give comparable although subtly different results. This data is evaluated alongside a review of field deployment issues to provide guidance to the community with respect to the factors which need to be considered in digital conservation of human/hominin footprints
Cyclic Di-GMP-Mediated Repression of Swarming Motility by Pseudomonas aeruginosa PA14 Requires the MotAB Stator
The second messenger cyclic diguanylate (c-di-GMP) plays a critical role in the regulation of motility. In Pseudomonas aeruginosa PA14, c-di-GMP inversely controls biofilm formation and surface swarming motility, with high levels of this dinucleotide signal stimulating biofilm formation and repressing swarming. P. aeruginosa encodes two stator complexes, MotAB and MotCD, that participate in the function of its single polar flagellum. Here we show that the repression of swarming motility requires a functional MotAB stator complex. Mutating the motAB genes restores swarming motility to a strain with artificially elevated levels of c-di-GMP as well as stimulates swarming in the wild-type strain, while overexpression of MotA from a plasmid represses swarming motility. Using point mutations in MotA and the FliG rotor protein of the motor supports the conclusion that MotA-FliG interactions are critical for c-di-GMP-mediated swarming inhibition. Finally, we show that high c-di-GMP levels affect the localization of a green fluorescent protein (GFP)-MotD fusion, indicating a mechanism whereby this second messenger has an impact on MotCD function. We propose that when c-di-GMP level is high, the MotAB stator can displace MotCD from the motor, thereby affecting motor function. Our data suggest a newly identified means of c-di-GMP-mediated control of surface motility, perhaps conserved among Pseudomonas, Xanthomonas, and other organisms that encode two stator systems
Learning and Matching Multi-View Descriptors for Registration of Point Clouds
Critical to the registration of point clouds is the establishment of a set of
accurate correspondences between points in 3D space. The correspondence problem
is generally addressed by the design of discriminative 3D local descriptors on
the one hand, and the development of robust matching strategies on the other
hand. In this work, we first propose a multi-view local descriptor, which is
learned from the images of multiple views, for the description of 3D keypoints.
Then, we develop a robust matching approach, aiming at rejecting outlier
matches based on the efficient inference via belief propagation on the defined
graphical model. We have demonstrated the boost of our approaches to
registration on the public scanning and multi-view stereo datasets. The
superior performance has been verified by the intensive comparisons against a
variety of descriptors and matching methods
Speeding up structure from motion on large scenes using parallelizable partitions
Structure from motion based 3D reconstruction takes a lot of time for large scenes which consist of thousands of input images. We propose a method that speeds up the reconstruction of large scenes by partitioning it into smaller scenes, and then recombining those. The main benefit here is that each subscene can be optimized in parallel. We present a widely usable subdivision method, and show that the difference between the result after partitioning and recombination, and the state of the art structure from motion reconstruction on the entire scene, is negligible
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