347 research outputs found
A New Heuristic for Feature Selection by Consistent Biclustering
Given a set of data, biclustering aims at finding simultaneous partitions in
biclusters of its samples and of the features which are used for representing
the samples. Consistent biclusterings allow to obtain correct classifications
of the samples from the known classification of the features, and vice versa,
and they are very useful for performing supervised classifications. The problem
of finding consistent biclusterings can be seen as a feature selection problem,
where the features that are not relevant for classification purposes are
removed from the set of data, while the total number of features is maximized
in order to preserve information. This feature selection problem can be
formulated as a linear fractional 0-1 optimization problem. We propose a
reformulation of this problem as a bilevel optimization problem, and we present
a heuristic algorithm for an efficient solution of the reformulated problem.
Computational experiments show that the presented algorithm is able to find
better solutions with respect to the ones obtained by employing previously
presented heuristic algorithms
Euclidean distance geometry and applications
Euclidean distance geometry is the study of Euclidean geometry based on the
concept of distance. This is useful in several applications where the input
data consists of an incomplete set of distances, and the output is a set of
points in Euclidean space that realizes the given distances. We survey some of
the theory of Euclidean distance geometry and some of the most important
applications: molecular conformation, localization of sensor networks and
statics.Comment: 64 pages, 21 figure
DSPP: Deep Shape and Pose Priors of Humans
The prior knowledge of real human body shapes and poses is fundamentalin computer games and animation (e.g. performance capture). Linear subspaces such as the popular SMPL model have a limited capacity to represent the large geometric variations of human shapes and poses. What is worse is that random sampling from them often produces non-realistic humans because the distribution of real humans is more likely to concentrate on a non-linear manifold instead of the full subspace. Towards this problem, we propose to learn human shape and pose manifolds using a more powerful deep generator network, which is trained to produce samples that cannot be distinguished from real humans by a deep discriminator network. In contrast to previous work that learn both the generator and discriminator in the original geometry spaces, we learn them in the more representative latent spaces discovered by a shape and a pose auto-encoder network respectively. Random sampling from our priors produces higher-quality human shapes and poses. The capacity of our priors is best applied to applications such as virtual human synthesis in games
BINMETA: a new Java package for meta-heuristic searches
International audienceWe present a new Java package, named BINMETA, for the development and the study of meta-heuristic searches for global optimization. The solution space for our optimization problems is based on a discrete representation, but it does not restrict to combinatorial problems, for every representation on computer machines finally reduces to a sequence of bits. We focus on general purpose meta-heuristics, which are not tailored to any specific subclass of problems. Although we are aware that this is not the first attempt to develop one unique tool implementing more than one meta-heuristic search, we are motivated by the following three main research lines on meta-heuristics. First, we plan to collect several implementations of meta-heuristic searches, developed by several programmers under the common interface of the package, where a particular attention is given to the common components of the various meta-heuristics. Second, the discrete representation for the solutions that we employ allows the user to perform a preliminary study on the degrees of freedom that is likely to give a positive impact on the performance of the meta-heuristic searches. Third, the choice of Java as a programming language is motivated by its flexibility and the use of a high-level objective-oriented paradigm. Finally, an important point in the development of BINMETA is that a meta-heuristic search implemented in the package can also be seen as an optimization problem, where its parameters play the role decision variables
An Analysis on the Degrees of Freedom of Binary Representations for Solutions to Discretizable Distance Geometry Problems
International audienceThe degrees of freedom in special binary representations for instances of the Discretizable Distance Geometry Problem (DDGP) are studied in this note article. The focus is on DDGP instances where the underlying graphs, together with their associated vertex orders, are able to satisfy the so-called consecutivity assumption. This additional assumption, in fact, makes it possible to group together subsets of consecutive binary variables, which turn out to strongly depend on each other, so that they can actually be replaced by a smaller subset of binary variables. As a consequence, new binary representations, with reduced degrees of freedom w.r.t the trivial binary representations for DDGP instances, can be introduced and potentially be exploited in DDGP solution methods
Proceedings of the 8th Cologne-Twente Workshop on Graphs and Combinatorial Optimization
International audienceThe Cologne-Twente Workshop (CTW) on Graphs and Combinatorial Optimization started off as a series of workshops organized bi-annually by either Köln University or Twente University. As its importance grew over time, it re-centered its geographical focus by including northern Italy (CTW04 in Menaggio, on the lake Como and CTW08 in Gargnano, on the Garda lake). This year, CTW (in its eighth edition) will be staged in France for the first time: more precisely in the heart of Paris, at the Conservatoire National d’Arts et Métiers (CNAM), between 2nd and 4th June 2009, by a mixed organizing committee with members from LIX, Ecole Polytechnique and CEDRIC, CNAM
The interval ordering problem
For a given set of intervals on the real line, we consider the problem of
ordering the intervals with the goal of minimizing an objective function that
depends on the exposed interval pieces (that is, the pieces that are not
covered by earlier intervals in the ordering). This problem is motivated by an
application in molecular biology that concerns the determination of the
structure of the backbone of a protein.
We present polynomial-time algorithms for several natural special cases of
the problem that cover the situation where the interval boundaries are
agreeably ordered and the situation where the interval set is laminar. Also the
bottleneck variant of the problem is shown to be solvable in polynomial time.
Finally we prove that the general problem is NP-hard, and that the existence of
a constant-factor-approximation algorithm is unlikely
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