425 research outputs found
Role of homeostasis in learning sparse representations
Neurons in the input layer of primary visual cortex in primates develop
edge-like receptive fields. One approach to understanding the emergence of this
response is to state that neural activity has to efficiently represent sensory
data with respect to the statistics of natural scenes. Furthermore, it is
believed that such an efficient coding is achieved using a competition across
neurons so as to generate a sparse representation, that is, where a relatively
small number of neurons are simultaneously active. Indeed, different models of
sparse coding, coupled with Hebbian learning and homeostasis, have been
proposed that successfully match the observed emergent response. However, the
specific role of homeostasis in learning such sparse representations is still
largely unknown. By quantitatively assessing the efficiency of the neural
representation during learning, we derive a cooperative homeostasis mechanism
that optimally tunes the competition between neurons within the sparse coding
algorithm. We apply this homeostasis while learning small patches taken from
natural images and compare its efficiency with state-of-the-art algorithms.
Results show that while different sparse coding algorithms give similar coding
results, the homeostasis provides an optimal balance for the representation of
natural images within the population of neurons. Competition in sparse coding
is optimized when it is fair. By contributing to optimizing statistical
competition across neurons, homeostasis is crucial in providing a more
efficient solution to the emergence of independent components
Pattern recognition, attention, and information bottlenecks in the primate visual system
In its evolution, the primate visual system has developed impressive capabilities for recognizing complex patterns in natural images. This process involves many stages of analysis and a variety of information processing strategies. This paper concentrates on the importance of 'information bottlenecks,' which restrict the amount of information that can be handled at different stages of analysis. These steps are crucial for reducing the overwhelming computational complexity associated with recognizing countless objects from arbitrary viewing angles, distances, and perspectives. The process of directed visual attention is an especially important information bottleneck because of its flexibility in determining how information is routed to high-level pattern recognition centers
Riemannian Sparse Coding for Positive Definite Matrices
International audienceInspired by the great success of sparse coding for vector valued data, our goal is to represent symmetric positive definite (SPD) data matrices as sparse linear combinations of atoms from a dictionary, where each atom itself is an SPD matrix. Since SPD matrices follow a non-Euclidean (in fact a Riemannian) geometry, existing sparse coding techniques for Euclidean data cannot be directly extended. Prior works have approached this problem by defining a sparse coding loss function using either extrinsic similarity measures (such as the log-Euclidean distance) or kernelized variants of statistical measures (such as the Stein divergence, Jeffrey's divergence, etc.). In contrast, we propose to use the intrinsic Riemannian distance on the manifold of SPD matrices. Our main contribution is a novel mathematical model for sparse coding of SPD matrices; we also present a computationally simple algorithm for optimizing our model. Experiments on several computer vision datasets showcase superior classification and retrieval performance compared with state-of-the-art approaches
Pattern recognition, attention, and information bottlenecks in the primate visual system
In its evolution, the primate visual system has developed impressive capabilities for recognizing complex patterns in natural images. This process involves many stages of analysis and a variety of information processing strategies. This paper concentrates on the importance of 'information bottlenecks,' which restrict the amount of information that can be handled at different stages of analysis. These steps are crucial for reducing the overwhelming computational complexity associated with recognizing countless objects from arbitrary viewing angles, distances, and perspectives. The process of directed visual attention is an especially important information bottleneck because of its flexibility in determining how information is routed to high-level pattern recognition centers
A Generative Method for Textured Motion: Analysis and Synthesis
Abstract. Natural scenes contain rich stochastic motion patterns which are characterized by the movement of a large number of small elements, such as falling snow, raining, ÿying birds, þrework and waterfall. In this paper, we call these motion patterns textured motion and present a gen-erative method that combines statistical models and algorithms from both texture and motion analysis. The generative method includes the following three aspects. 1). Photometrically, an image is represented as a superposition of linear bases in atomic decomposition using an over-complete dictionary, such as Gabor or Laplacian. Such base representa-tion is known to be generic for natural images, and it is low dimensional as the number of bases is often 100 times smaller than the number of pixels. 2). Geometrically, each moving element (called moveton), such as the individual snowÿake and bird, is represented by a deformable template which is a group of several spatially adjacent bases. Such tem-plates are learned through clustering. 3). Dynamically, the movetons ar
Efficient Sparse Coding in Early Sensory Processing: Lessons from Signal Recovery
Sensory representations are not only sparse, but often overcomplete: coding units significantly outnumber the input units. For models of neural coding this overcompleteness poses a computational challenge for shaping the signal processing channels as well as for using the large and sparse representations in an efficient way. We argue that higher level overcompleteness becomes computationally tractable by imposing sparsity on synaptic activity and we also show that such structural sparsity can be facilitated by statistics based decomposition of the stimuli into typical and atypical parts prior to sparse coding. Typical parts represent large-scale correlations, thus they can be significantly compressed. Atypical parts, on the other hand, represent local features and are the subjects of actual sparse coding. When applied on natural images, our decomposition based sparse coding model can efficiently form overcomplete codes and both center-surround and oriented filters are obtained similar to those observed in the retina and the primary visual cortex, respectively. Therefore we hypothesize that the proposed computational architecture can be seen as a coherent functional model of the first stages of sensory coding in early vision
Consequences of converting graded to action potentials upon neural information coding and energy efficiency
Information is encoded in neural circuits using both graded and action potentials, converting between them within single neurons and successive processing layers. This conversion is accompanied by information loss and a drop in energy efficiency. We investigate the biophysical causes of this loss of information and efficiency by comparing spiking neuron models, containing stochastic voltage-gated Na+ and K+ channels, with generator potential and graded potential models lacking voltage-gated Na+ channels. We identify three causes of information loss in the generator potential that are the by-product of action potential generation: (1) the voltage-gated Na+ channels necessary for action potential generation increase intrinsic noise and (2) introduce non-linearities, and (3) the finite duration of the action potential creates a ‘footprint’ in the generator potential that obscures incoming signals. These three processes reduce information rates by ~50% in generator potentials, to ~3 times that of spike trains. Both generator potentials and graded potentials consume almost an order of magnitude less energy per second than spike trains. Because of the lower information rates of generator potentials they are substantially less energy efficient than graded potentials. However, both are an order of magnitude more efficient than spike trains due to the higher energy costs and low information content of spikes, emphasizing that there is a two-fold cost of converting analogue to digital; information loss and cost inflation
Parametric study of EEG sensitivity to phase noise during face processing
<b>Background: </b>
The present paper examines the visual processing speed of complex objects, here faces, by mapping the relationship between object physical properties and single-trial brain responses. Measuring visual processing speed is challenging because uncontrolled physical differences that co-vary with object categories might affect brain measurements, thus biasing our speed estimates. Recently, we demonstrated that early event-related potential (ERP) differences between faces and objects are preserved even when images differ only in phase information, and amplitude spectra are equated across image categories. Here, we use a parametric design to study how early ERP to faces are shaped by phase information. Subjects performed a two-alternative force choice discrimination between two faces (Experiment 1) or textures (two control experiments). All stimuli had the same amplitude spectrum and were presented at 11 phase noise levels, varying from 0% to 100% in 10% increments, using a linear phase interpolation technique. Single-trial ERP data from each subject were analysed using a multiple linear regression model.
<b>Results: </b>
Our results show that sensitivity to phase noise in faces emerges progressively in a short time window between the P1 and the N170 ERP visual components. The sensitivity to phase noise starts at about 120–130 ms after stimulus onset and continues for another 25–40 ms. This result was robust both within and across subjects. A control experiment using pink noise textures, which had the same second-order statistics as the faces used in Experiment 1, demonstrated that the sensitivity to phase noise observed for faces cannot be explained by the presence of global image structure alone. A second control experiment used wavelet textures that were matched to the face stimuli in terms of second- and higher-order image statistics. Results from this experiment suggest that higher-order statistics of faces are necessary but not sufficient to obtain the sensitivity to phase noise function observed in response to faces.
<b>Conclusion: </b>
Our results constitute the first quantitative assessment of the time course of phase information processing by the human visual brain. We interpret our results in a framework that focuses on image statistics and single-trial analyses
Catalyzing next-generation Artificial Intelligence through NeuroAI
Neuroscience has long been an essential driver of progress in artificial intelligence (AI). We propose that to accelerate progress in AI, we must invest in fundamental research in NeuroAI. A core component of this is the embodied Turing test, which challenges AI animal models to interact with the sensorimotor world at skill levels akin to their living counterparts. The embodied Turing test shifts the focus from those capabilities like game playing and language that are especially well-developed or uniquely human to those capabilities - inherited from over 500 million years of evolution - that are shared with all animals. Building models that can pass the embodied Turing test will provide a roadmap for the next generation of AI
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