445 research outputs found

    Fuel injector characteristics measurement of spark-ignited engine

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    Cílem této bakalářské práce je provést rešerši zabývající se problematikou ohledně vstřikování paliva záţehových spalovacích motorů, konkrétně tedy vstřikovacími ventily pro motory s přímým i nepřímým vstřikováním paliva. Další části je provést návrh metodiky a sestrojit zařízení pro provádění testovacích zkoušek zmíněných ventilů.The aim of this work will be to research dealing with issues about the fuel injection petrol engines, in particular fuel injectors for engines with direct and indirect fuel injection.In the next part make a proposal to build a system for implementation of test injection valves.

    Approximations of solution concepts of cooperative games

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    The computation of a solution concept of a cooperative game usually depends on values of all coalitions. However, in some applications, values of some of the coalitions might be unknown due to various reasons. We introduce a method to approximate standard solution concepts based only on partial information given by a so called incomplete game. We demonstrate the ideas on the class of minimal incomplete games. Approximations are derived for different solution concepts including the Shapley value, the nucleolus, or the core. We show explicit formulas for approximations of some of the solution concepts and show how the approximability differs based on additional information about the game

    Segmentation of articular cartilage and early osteoarthritis based on the fuzzy soft thresholding approach driven by modified evolutionary ABC optimization and local statistical aggregation

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    Articular cartilage assessment, with the aim of the cartilage loss identification, is a crucial task for the clinical practice of orthopedics. Conventional software (SW) instruments allow for just a visualization of the knee structure, without post processing, offering objective cartilage modeling. In this paper, we propose the multiregional segmentation method, having ambitions to bring a mathematical model reflecting the physiological cartilage morphological structure and spots, corresponding with the early cartilage loss, which is poorly recognizable by the naked eye from magnetic resonance imaging (MRI). The proposed segmentation model is composed from two pixel's classification parts. Firstly, the image histogram is decomposed by using a sequence of the triangular fuzzy membership functions, when their localization is driven by the modified artificial bee colony (ABC) optimization algorithm, utilizing a random sequence of considered solutions based on the real cartilage features. In the second part of the segmentation model, the original pixel's membership in a respective segmentation class may be modified by using the local statistical aggregation, taking into account the spatial relationships regarding adjacent pixels. By this way, the image noise and artefacts, which are commonly presented in the MR images, may be identified and eliminated. This fact makes the model robust and sensitive with regards to distorting signals. We analyzed the proposed model on the 2D spatial MR image records. We show different MR clinical cases for the articular cartilage segmentation, with identification of the cartilage loss. In the final part of the analysis, we compared our model performance against the selected conventional methods in application on the MR image records being corrupted by additive image noise.Web of Science117art. no. 86

    Reducing Optimism Bias in Incomplete Cooperative Games

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    Cooperative game theory has diverse applications in contemporary artificial intelligence, including domains like interpretable machine learning, resource allocation, and collaborative decision-making. However, specifying a cooperative game entails assigning values to exponentially many coalitions, and obtaining even a single value can be resource-intensive in practice. Yet simply leaving certain coalition values undisclosed introduces ambiguity regarding individual contributions to the collective grand coalition. This ambiguity often leads to players holding overly optimistic expectations, stemming from either inherent biases or strategic considerations, frequently resulting in collective claims exceeding the actual grand coalition value. In this paper, we present a framework aimed at optimizing the sequence for revealing coalition values, with the overarching goal of efficiently closing the gap between players' expectations and achievable outcomes in cooperative games. Our contributions are threefold: (i) we study the individual players' optimistic completions of games with missing coalition values along with the arising gap, and investigate its analytical characteristics that facilitate more efficient optimization; (ii) we develop methods to minimize this gap over classes of games with a known prior by disclosing values of additional coalitions in both offline and online fashion; and (iii) we empirically demonstrate the algorithms' performance in practical scenarios, together with an investigation into the typical order of revealing coalition values.Comment: Proc. of the 23rd International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2024

    Interface Simulation Distances

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    The classical (boolean) notion of refinement for behavioral interfaces of system components is the alternating refinement preorder. In this paper, we define a distance for interfaces, called interface simulation distance. It makes the alternating refinement preorder quantitative by, intuitively, tolerating errors (while counting them) in the alternating simulation game. We show that the interface simulation distance satisfies the triangle inequality, that the distance between two interfaces does not increase under parallel composition with a third interface, and that the distance between two interfaces can be bounded from above and below by distances between abstractions of the two interfaces. We illustrate the framework, and the properties of the distances under composition of interfaces, with two case studies.Comment: In Proceedings GandALF 2012, arXiv:1210.202

    Convergence to fractional kinetics for random walks associated with unbounded conductances

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    We consider a random walk among unbounded random conductances whose distribution has infinite expectation and polynomial tail. We prove that the scaling limit of this process is a Fractional-Kinetics process—that is the time change of a d-dimensional Brownian motion by the inverse of an independent α-stable subordinator. We further show that the same process appears in the scaling limit of the non-symmetric Bouchaud's trap mode

    Competitive Technical Intelligence: Using Patent Data to Determine Smart City Trends

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    The aim of this paper is to define a method for uncovering smart city technology trends using competitive technical intelligence processes focused on intellectual property analysis using data visualisation. The authors introduce ways of gathering relevant core bibliographic data on the desired technology together with search preparation and query building. For demonstration purposes, the authors have used the European Patent Office datasets. The aim of this paper is to define a method for smart city competitive intelligence analysis focused on the main innovative companies and organizations and specific technology trends. The time period between the years 1997 and 2017 is used. Based on the results, the authors have indicated that Samsung is the leader in intelligent city innovations in this period. Five main product invention categories were also identified
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